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Update deplacement_dans_env/viewer_pr_env.js
Browse files- deplacement_dans_env/viewer_pr_env.js +251 -404
deplacement_dans_env/viewer_pr_env.js
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@@ -1,39 +1,49 @@
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//
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//
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/* -------------------------------------------
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-------------------------------------------- */
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const img = new window.Image();
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img.crossOrigin = "anonymous";
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img.onload = function () {
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const tex = new pc.Texture(app.graphicsDevice, {
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width: img.width,
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height: img.height,
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format: pc.PIXELFORMAT_R8_G8_B8_A8
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});
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tex.setSource(img);
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resolve(tex);
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};
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img.onerror = reject;
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img.src = url;
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});
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}
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//
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};
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})();
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function hexToRgbaArray(hex) {
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try {
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hex = String(hex || "").replace("#", "");
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@@ -46,138 +56,81 @@ function hexToRgbaArray(hex) {
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((num >> 8) & 0xff) / 255,
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(num & 0xff) / 255
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];
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} catch
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console.warn("hexToRgbaArray error:", e);
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return [1, 1, 1, 1];
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}
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}
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entity.children.forEach((child) => traverse(child, callback));
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}
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}
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async function ensureOrbitScriptsLoaded() {
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if (window.__PLY_ORBIT_LOADED__) return;
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if (window.__PLY_ORBIT_LOADING__) {
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await window.__PLY_ORBIT_LOADING__;
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return;
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}
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window.__PLY_ORBIT_LOADING__ = new Promise((resolve, reject) => {
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const s = document.createElement("script");
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// IMPORTANT : charger le script free-camera + collisions (pas l'ancienne orbit-camera)
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s.src = "https://mikafil-viewer-sgos.static.hf.space/deplacement_dans_env/ctrl_camera_pr_env.js";
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s.async = true;
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s.onload = () => {
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window.__PLY_ORBIT_LOADED__ = true;
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resolve();
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};
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s.onerror = (e) => {
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console.error("[viewer.js] Failed to load ctrl_camera_pr_env.js", e);
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reject(e);
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};
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document.head.appendChild(s);
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});
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await window.__PLY_ORBIT_LOADING__;
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}
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let modelEntity = null;
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let envEntity = null; // <<< GLB instancié (focusEntity collisions)
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let viewerInitialized = false;
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let resizeObserver = null;
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let resizeTimeout = null;
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/* -------------------------------------------
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Initialisation
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-------------------------------------------- */
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export async function initializeViewer(config, instanceId) {
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if (viewerInitialized) return;
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const
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glbUrl =
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config.glb_url !== undefined
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? config.glb_url
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: "https://huggingface.co/datasets/MikaFil/viewer_gs/resolve/main/ressources/espace_expo/sol_blanc_2.glb";
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presentoirUrl =
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config.presentoir_url !== undefined
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? config.presentoir_url
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: "https://huggingface.co/datasets/MikaFil/viewer_gs/resolve/main/ressources/espace_expo/sol_blanc_2.glb";
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minZoom = parseFloat(config.minZoom || "1");
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maxZoom = parseFloat(config.maxZoom || "20");
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minAngle = parseFloat(config.minAngle || "-2000");
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maxAngle = parseFloat(config.maxAngle || "2000");
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minAzimuth = config.minAzimuth !== undefined ? parseFloat(config.minAzimuth) : -360;
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maxAzimuth = config.maxAzimuth !== undefined ? parseFloat(config.maxAzimuth) : 360;
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minY = config.minY !== undefined ? parseFloat(config.minY) : 0;
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modelX = config.modelX !== undefined ? parseFloat(config.modelX) : 0;
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modelY = config.modelY !== undefined ? parseFloat(config.modelY) : 0;
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modelZ = config.modelZ !== undefined ? parseFloat(config.modelZ) : 0;
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modelScale = config.modelScale !== undefined ? parseFloat(config.modelScale) : 1;
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modelRotationX = config.modelRotationX !== undefined ? parseFloat(config.modelRotationX) : 0;
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modelRotationY = config.modelRotationY !== undefined ? parseFloat(config.modelRotationY) : 0;
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modelRotationZ = config.modelRotationZ !== undefined ? parseFloat(config.modelRotationZ) : 0;
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presentoirScaleX = config.presentoirScaleX !== undefined ? parseFloat(config.presentoirScaleX) : 0;
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presentoirScaleY = config.presentoirScaleY !== undefined ? parseFloat(config.presentoirScaleY) : 0;
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presentoirScaleZ = config.presentoirScaleZ !== undefined ? parseFloat(config.presentoirScaleZ) : 0;
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const cameraX = config.cameraX !== undefined ? parseFloat(config.cameraX) : 0;
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const cameraY = config.cameraY !== undefined ? parseFloat(config.cameraY) : 2;
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const cameraZ = config.cameraZ !== undefined ? parseFloat(config.cameraZ) : 5;
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const cameraXPhone = config.cameraXPhone !== undefined ? parseFloat(config.cameraXPhone) : cameraX;
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const cameraYPhone = config.cameraYPhone !== undefined ? parseFloat(config.cameraYPhone) : cameraY;
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const cameraZPhone = config.cameraZPhone !== undefined ? parseFloat(config.cameraZPhone) : cameraZ * 1.5;
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color_bg_hex = config.canvas_background !== undefined ? config.canvas_background : "#FFFFFF";
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espace_expo_bool = config.espace_expo_bool !== undefined ? config.espace_expo_bool : false;
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color_bg = hexToRgbaArray(color_bg_hex);
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if (config.maxDevicePixelRatio !== undefined) {
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maxDevicePixelRatio = Math.max(0.75, parseFloat(config.maxDevicePixelRatio) || maxDevicePixelRatio);
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}
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idleRestoreDelay = Math.max(120, parseInt(config.idleRestoreDelayMs, 10) || idleRestoreDelay);
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}
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//
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const canvasId = "canvas-" + instanceId;
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const progressDialog = document.getElementById("progress-dialog-" + instanceId);
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const viewerContainer = document.getElementById("viewer-container-" + instanceId);
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canvas.setAttribute("tabindex", "0");
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viewerContainer.insertBefore(canvas, progressDialog);
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//
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canvas.style.touchAction = "none";
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canvas.style.webkitTouchCallout = "none";
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canvas.addEventListener("gesturestart", (e) => e.preventDefault());
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canvas.addEventListener("gesturechange", (e) => e.preventDefault());
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canvas.addEventListener("gestureend", (e) => e.preventDefault());
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canvas.addEventListener("dblclick", (e) => e.preventDefault());
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canvas.addEventListener(
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if (e.touches.length > 1) e.preventDefault();
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},
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{ passive: false }
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);
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canvas.addEventListener(
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"wheel",
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(e) => {
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e.preventDefault();
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},
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{ passive: false }
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);
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// Bloque le scroll page uniquement quand le pointeur est sur le canvas
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const scrollKeys = new Set([
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"ArrowUp",
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"ArrowDown",
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"ArrowLeft",
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"ArrowRight",
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"PageUp",
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"PageDown",
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"Home",
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"End",
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" ",
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"Space",
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"Spacebar"
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]);
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let isPointerOverCanvas = false;
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const focusCanvas = () => canvas.focus({ preventScroll: true });
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const
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focusCanvas();
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};
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const onPointerLeave = () => {
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isPointerOverCanvas = false;
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if (document.activeElement === canvas) canvas.blur();
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};
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const onCanvasBlur = () => {
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isPointerOverCanvas = false;
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};
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canvas.addEventListener("pointerenter", onPointerEnter);
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canvas.addEventListener("pointerleave", onPointerLeave);
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canvas.addEventListener("mouseenter", onPointerEnter);
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canvas.addEventListener("mouseleave", onPointerLeave);
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canvas.addEventListener("mousedown", focusCanvas);
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canvas.addEventListener(
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"touchstart",
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() => {
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focusCanvas();
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},
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{ passive: false }
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);
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canvas.addEventListener("blur", onCanvasBlur);
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e.preventDefault();
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}
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};
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window.addEventListener("keydown", onKeyDownCapture, true);
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progressDialog.style.display = "block";
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if (!pc) {
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pc = await import("https://esm.run/playcanvas");
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window.pc = pc; //
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}
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//
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const device = await pc.createGraphicsDevice(canvas, {
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deviceTypes: ["webgl2"],
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glslangUrl: "https://playcanvas.vercel.app/static/lib/glslang/glslang.js",
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twgslUrl: "https://playcanvas.vercel.app/static/lib/twgsl/twgsl.js",
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antialias: false
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});
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// Cap DPR pour limiter le coût CPU/GPU
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device.maxPixelRatio = Math.min(window.devicePixelRatio || 1, maxDevicePixelRatio);
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const opts = new pc.AppOptions();
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opts.graphicsDevice = device;
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opts.mouse
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opts.touch
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opts.keyboard
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opts.componentSystems = [
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pc.RenderComponentSystem,
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pc.CameraComponentSystem,
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pc.CollisionComponentSystem,
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pc.RigidbodyComponentSystem
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];
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// GSplatHandler gère nativement les .sog
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opts.resourceHandlers = [pc.TextureHandler, pc.ContainerHandler, pc.ScriptHandler, pc.GSplatHandler];
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app = new pc.Application(canvas, opts);
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app.setCanvasFillMode(pc.FILLMODE_NONE);
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app.setCanvasResolution(pc.RESOLUTION_AUTO);
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//
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resizeObserver = new ResizeObserver((entries) => {
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if (!entries || !entries.length) return;
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if (resizeTimeout) clearTimeout(resizeTimeout);
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}, 60);
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});
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// Nettoyage complet
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app.on("destroy", () => {
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try {
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resizeObserver.disconnect();
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} catch {}
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if (opts.keyboard && opts.keyboard.detach) opts.keyboard.detach();
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window.removeEventListener("keydown", onKeyDownCapture, true);
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canvas.removeEventListener("blur", onCanvasBlur);
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});
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//
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const
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app.assets.add(sogAsset);
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app.assets.add(glbAsset);
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await new Promise((resolve, reject) => {
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const loader = new pc.AssetListLoader(
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loader.load(() => resolve());
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loader.on('error', reject);
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});
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progressDialog.style.display = "none";
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//
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app.root.addChild(modelEntity);
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//
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envEntity = glbAsset.resource ? glbAsset.resource.instantiateRenderEntity() : null;
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if (envEntity) {
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envEntity.name = "ENV_GLTF";
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app.root.addChild(envEntity);
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console.log('[VIEWER] env ready:', !!envEntity, 'meshes:',
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envEntity?.render?.meshInstances?.length || '(via children)');
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// NOTE : évite de changer l'échelle ici, sauf si nécessaire. Si tu DOIS :
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// envEntity.setLocalScale(1,1,1); // garde l'échelle d'import cohérente
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} else {
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console.warn("[
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}
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//
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cameraEntity = new pc.Entity("camera");
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cameraEntity.addComponent("camera", {
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clearColor: new pc.Color(color_bg),
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nearClip: 0.
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farClip:
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cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
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cameraEntity.lookAt(modelEntity.getPosition());
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cameraEntity.addComponent("script");
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// >>> focusEntity = GLB en priorité (sinon fallback gsplat) <<<
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cameraEntity.script.create("orbitCamera", {
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attributes: {
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focusEntity: envEntity || modelEntity,
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// Attributs hérités pour compat, mais seront interprétés par la free-cam
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inertiaFactor: 0.2,
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distanceMax: maxZoom,
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distanceMin: minZoom,
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pitchAngleMax: maxAngle,
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pitchAngleMin: minAngle,
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yawAngleMax: maxAzimuth,
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yawAngleMin: minAzimuth,
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minY: minY,
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| 419 |
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frameOnStart: false
|
| 420 |
-
}
|
| 421 |
-
});
|
| 422 |
-
cameraEntity.script.create("orbitCameraInputMouse");
|
| 423 |
-
cameraEntity.script.create("orbitCameraInputTouch");
|
| 424 |
-
cameraEntity.script.create("orbitCameraInputKeyboard", {
|
| 425 |
-
attributes: {
|
| 426 |
-
forwardSpeed: 1.2,
|
| 427 |
-
strafeSpeed: 1.2
|
| 428 |
-
}
|
| 429 |
});
|
| 430 |
-
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
|
|
|
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|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
| 431 |
|
| 432 |
// Taille initiale
|
| 433 |
app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight);
|
| 434 |
|
| 435 |
-
//
|
| 436 |
-
app.once("update", () => resetViewerCamera());
|
| 437 |
-
|
| 438 |
-
// ---------- Perf dynamique : DPR temporairement réduit pendant interaction ----------
|
| 439 |
const setDpr = (val) => {
|
| 440 |
const clamped = Math.max(0.5, Math.min(val, maxDevicePixelRatio));
|
| 441 |
if (app.graphicsDevice.maxPixelRatio !== clamped) {
|
|
@@ -443,7 +403,6 @@ export async function initializeViewer(config, instanceId) {
|
|
| 443 |
app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight);
|
| 444 |
}
|
| 445 |
};
|
| 446 |
-
|
| 447 |
const bumpInteraction = () => {
|
| 448 |
setDpr(interactDpr);
|
| 449 |
if (idleTimer) clearTimeout(idleTimer);
|
|
@@ -453,140 +412,28 @@ export async function initializeViewer(config, instanceId) {
|
|
| 453 |
};
|
| 454 |
|
| 455 |
const interactionEvents = ["mousedown", "mousemove", "mouseup", "wheel", "touchstart", "touchmove", "keydown"];
|
| 456 |
-
interactionEvents.forEach((ev) => {
|
| 457 |
-
canvas.addEventListener(ev, bumpInteraction, { passive: true });
|
| 458 |
-
});
|
| 459 |
-
|
| 460 |
-
// ---------- CHARGEMENT DIFFÉRÉ : présentoir et tooltips ----------
|
| 461 |
-
setTimeout(async () => {
|
| 462 |
-
try {
|
| 463 |
-
const presentoirAsset = new pc.Asset("presentoir", "container", { url: presentoirUrl });
|
| 464 |
-
app.assets.add(presentoirAsset);
|
| 465 |
-
await new Promise((resolve) => {
|
| 466 |
-
const loader2 = new pc.AssetListLoader([presentoirAsset], app.assets);
|
| 467 |
-
loader2.load(() => resolve());
|
| 468 |
-
});
|
| 469 |
-
|
| 470 |
-
const presentoirEntity =
|
| 471 |
-
presentoirAsset.resource ? presentoirAsset.resource.instantiateRenderEntity() : null;
|
| 472 |
-
if (presentoirEntity) {
|
| 473 |
-
presentoirEntity.setLocalScale(presentoirScaleX, presentoirScaleY, presentoirScaleZ);
|
| 474 |
-
app.root.addChild(presentoirEntity);
|
| 475 |
-
}
|
| 476 |
-
|
| 477 |
-
// Si pas d'espace expo : recolore GLB & présentoir pour fond uni
|
| 478 |
-
if (!espace_expo_bool) {
|
| 479 |
-
const matSol = new pc.StandardMaterial();
|
| 480 |
-
matSol.blendType = pc.BLEND_NONE;
|
| 481 |
-
matSol.emissive = new pc.Color(color_bg);
|
| 482 |
-
matSol.emissiveIntensity = 1;
|
| 483 |
-
matSol.useLighting = false;
|
| 484 |
-
matSol.update();
|
| 485 |
-
|
| 486 |
-
if (presentoirEntity) {
|
| 487 |
-
traverse(presentoirEntity, (node) => {
|
| 488 |
-
if (node.render && node.render.meshInstances) {
|
| 489 |
-
for (const mi of node.render.meshInstances) mi.material = matSol;
|
| 490 |
-
}
|
| 491 |
-
});
|
| 492 |
-
}
|
| 493 |
-
|
| 494 |
-
if (envEntity) {
|
| 495 |
-
traverse(envEntity, (node) => {
|
| 496 |
-
if (node.render && node.render.meshInstances) {
|
| 497 |
-
for (const mi of node.render.meshInstances) mi.material = matSol;
|
| 498 |
-
}
|
| 499 |
-
});
|
| 500 |
-
}
|
| 501 |
-
}
|
| 502 |
-
|
| 503 |
-
// Tooltips (optionnels)
|
| 504 |
-
try {
|
| 505 |
-
if (config.tooltips_url) {
|
| 506 |
-
import("./tooltips.js")
|
| 507 |
-
.then((tooltipsModule) => {
|
| 508 |
-
tooltipsModule.initializeTooltips({
|
| 509 |
-
app,
|
| 510 |
-
cameraEntity,
|
| 511 |
-
modelEntity,
|
| 512 |
-
tooltipsUrl: config.tooltips_url,
|
| 513 |
-
defaultVisible: !!config.showTooltipsDefault,
|
| 514 |
-
moveDuration: config.tooltipMoveDuration || 0.6
|
| 515 |
-
});
|
| 516 |
-
})
|
| 517 |
-
.catch(() => { /* optional */ });
|
| 518 |
-
}
|
| 519 |
-
} catch (e) { /* optional */ }
|
| 520 |
-
} catch (e) {
|
| 521 |
-
console.warn("[viewer.js] Deferred assets load failed:", e);
|
| 522 |
-
}
|
| 523 |
-
}, 0);
|
| 524 |
|
| 525 |
viewerInitialized = true;
|
|
|
|
|
|
|
|
|
|
| 526 |
}
|
| 527 |
|
| 528 |
/* -------------------------------------------
|
| 529 |
-
|
| 530 |
-------------------------------------------- */
|
| 531 |
-
|
| 532 |
-
|
| 533 |
-
|
| 534 |
-
|
| 535 |
-
|
| 536 |
-
|
| 537 |
-
|
| 538 |
-
|
| 539 |
-
|
| 540 |
-
|
| 541 |
-
|
| 542 |
-
|
| 543 |
-
("pivotPoint" in camScript) ||
|
| 544 |
-
("_distance" in camScript) ||
|
| 545 |
-
("_updatePosition" in camScript);
|
| 546 |
-
|
| 547 |
-
if (!looksLikeOrbit) {
|
| 548 |
-
// Free camera : juste orienter vers le modèle si souhaité
|
| 549 |
-
cameraEntity.lookAt(modelPos);
|
| 550 |
-
return;
|
| 551 |
-
}
|
| 552 |
-
|
| 553 |
-
// --- Cas d'une vraie orbit-camera (compat héritée) ---
|
| 554 |
-
const orbitCam = camScript;
|
| 555 |
-
|
| 556 |
-
const tempEnt = new pc.Entity();
|
| 557 |
-
tempEnt.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 558 |
-
tempEnt.lookAt(modelPos);
|
| 559 |
-
|
| 560 |
-
const dist = new pc.Vec3()
|
| 561 |
-
.sub2(new pc.Vec3(chosenCameraX, chosenCameraY, chosenCameraZ), modelPos)
|
| 562 |
-
.length();
|
| 563 |
-
|
| 564 |
-
cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 565 |
-
cameraEntity.lookAt(modelPos);
|
| 566 |
-
|
| 567 |
-
orbitCam.pivotPoint = modelPos.clone();
|
| 568 |
-
orbitCam._targetDistance = dist;
|
| 569 |
-
orbitCam._distance = dist;
|
| 570 |
-
|
| 571 |
-
const rot = tempEnt.getRotation();
|
| 572 |
-
const fwd = new pc.Vec3();
|
| 573 |
-
rot.transformVector(pc.Vec3.FORWARD, fwd);
|
| 574 |
-
|
| 575 |
-
const yaw = Math.atan2(-fwd.x, -fwd.z) * pc.math.RAD_TO_DEG;
|
| 576 |
-
const yawQuat = new pc.Quat().setFromEulerAngles(0, -yaw, 0);
|
| 577 |
-
const rotNoYaw = new pc.Quat().mul2(yawQuat, rot);
|
| 578 |
-
const fNoYaw = new pc.Vec3();
|
| 579 |
-
rotNoYaw.transformVector(pc.Vec3.FORWARD, fNoYaw);
|
| 580 |
-
const pitch = Math.atan2(fNoYaw.y, -fNoYaw.z) * pc.math.RAD_TO_DEG;
|
| 581 |
-
|
| 582 |
-
orbitCam._targetYaw = yaw;
|
| 583 |
-
orbitCam._yaw = yaw;
|
| 584 |
-
orbitCam._targetPitch = pitch;
|
| 585 |
-
orbitCam._pitch = pitch;
|
| 586 |
-
if (orbitCam._updatePosition) orbitCam._updatePosition();
|
| 587 |
-
|
| 588 |
-
tempEnt.destroy();
|
| 589 |
-
} catch (e) {
|
| 590 |
-
console.error("[viewer.js] resetViewerCamera error:", e);
|
| 591 |
}
|
| 592 |
}
|
|
|
|
| 1 |
+
// viewer_pr_env.js — Physics (Ammo) version
|
| 2 |
+
// ============================================================================
|
| 3 |
+
// - Charge PlayCanvas (ESM)
|
| 4 |
+
// - Charge Ammo (WASM) avec fallback JS et timeout, base URL configurable
|
| 5 |
+
// - Instancie le GLB d’environnement et lui ajoute des colliders statiques (mesh)
|
| 6 |
+
// - Crée un "player" capsule dynamique et attache la caméra en enfant (yeux)
|
| 7 |
+
// - Garde le chargement GSplat (.sog) et la gestion DPR dynamique
|
| 8 |
+
// - NE CHARGE PAS le script de contrôle caméra ici (tu le demanderas ensuite)
|
| 9 |
+
// ============================================================================
|
| 10 |
|
| 11 |
/* -------------------------------------------
|
| 12 |
+
State (module / instance)
|
| 13 |
-------------------------------------------- */
|
| 14 |
+
let pc;
|
| 15 |
+
export let app = null;
|
| 16 |
+
export let cameraEntity = null;
|
| 17 |
+
export let playerEntity = null; // capsule dynamique (rigidbody)
|
| 18 |
+
export let envEntity = null; // GLB (environnement)
|
| 19 |
+
export let modelEntity = null; // GSplat principal (.sog)
|
| 20 |
|
| 21 |
+
let viewerInitialized = false;
|
| 22 |
+
let resizeObserver = null;
|
| 23 |
+
let resizeTimeout = null;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 24 |
|
| 25 |
+
// Config / paramètres courants
|
| 26 |
+
let sogUrl, glbUrl, presentoirUrl;
|
| 27 |
+
let color_bg_hex, color_bg;
|
| 28 |
+
let espace_expo_bool;
|
| 29 |
+
|
| 30 |
+
// Camera spawn
|
| 31 |
+
let chosenCameraX, chosenCameraY, chosenCameraZ;
|
|
|
|
|
|
|
| 32 |
|
| 33 |
+
// DPR / perf
|
| 34 |
+
let maxDevicePixelRatio = 1.75;
|
| 35 |
+
let interactDpr = 1.0;
|
| 36 |
+
let idleRestoreDelay = 350;
|
| 37 |
+
let idleTimer = null;
|
| 38 |
+
|
| 39 |
+
// Physique
|
| 40 |
+
let ammoBaseUrl = "https://playcanvas.github.io/examples/lib/ammo/"; // surchargable par config
|
| 41 |
+
let physicsEnabled = true; // si Ammo indisponible -> false
|
| 42 |
+
let gravityVec = null; // sera défini selon config (free-fly vs grounded)
|
| 43 |
+
|
| 44 |
+
/* -------------------------------------------
|
| 45 |
+
Utils
|
| 46 |
+
-------------------------------------------- */
|
| 47 |
function hexToRgbaArray(hex) {
|
| 48 |
try {
|
| 49 |
hex = String(hex || "").replace("#", "");
|
|
|
|
| 56 |
((num >> 8) & 0xff) / 255,
|
| 57 |
(num & 0xff) / 255
|
| 58 |
];
|
| 59 |
+
} catch {
|
|
|
|
| 60 |
return [1, 1, 1, 1];
|
| 61 |
}
|
| 62 |
}
|
| 63 |
|
| 64 |
+
function traverse(entity, cb) {
|
| 65 |
+
cb(entity);
|
| 66 |
+
if (entity.children && entity.children.length) {
|
| 67 |
+
entity.children.forEach((c) => traverse(c, cb));
|
|
|
|
| 68 |
}
|
| 69 |
}
|
| 70 |
|
| 71 |
+
function isMobileUA() {
|
| 72 |
+
const isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent);
|
| 73 |
+
const isAndroid = /Android/i.test(navigator.userAgent);
|
| 74 |
+
return isIOS || isAndroid;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 75 |
}
|
| 76 |
|
| 77 |
+
async function loadAmmoOrFallback(baseUrl, timeoutMs = 4000) {
|
| 78 |
+
// Configure les URLs Ammo (WASM + fallback JS)
|
| 79 |
+
pc.WasmModule.setConfig("Ammo", {
|
| 80 |
+
glueUrl: `${baseUrl}ammo.wasm.js`,
|
| 81 |
+
wasmUrl: `${baseUrl}ammo.wasm.wasm`,
|
| 82 |
+
fallbackUrl: `${baseUrl}ammo.js`
|
| 83 |
+
});
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 84 |
|
| 85 |
+
let resolved = false;
|
| 86 |
+
await Promise.race([
|
| 87 |
+
new Promise((resolve) => {
|
| 88 |
+
pc.WasmModule.getInstance("Ammo", () => {
|
| 89 |
+
resolved = true;
|
| 90 |
+
resolve();
|
| 91 |
+
});
|
| 92 |
+
}),
|
| 93 |
+
new Promise((resolve) => setTimeout(resolve, timeoutMs))
|
| 94 |
+
]);
|
| 95 |
|
| 96 |
+
if (!resolved) {
|
| 97 |
+
console.warn("[viewer_pr_env] Ammo not ready within timeout — physics disabled (fallback rendering only).");
|
| 98 |
+
return false;
|
| 99 |
+
}
|
| 100 |
+
return true;
|
| 101 |
+
}
|
| 102 |
|
| 103 |
/* -------------------------------------------
|
| 104 |
+
Initialisation principale
|
| 105 |
-------------------------------------------- */
|
|
|
|
| 106 |
export async function initializeViewer(config, instanceId) {
|
| 107 |
if (viewerInitialized) return;
|
| 108 |
|
| 109 |
+
// ---- Lecture config ----
|
| 110 |
+
const mobile = isMobileUA();
|
| 111 |
+
|
| 112 |
+
sogUrl = config.sog_url || config.sogs_json_url || null;
|
| 113 |
+
glbUrl = (config.glb_url !== undefined) ? config.glb_url : null;
|
| 114 |
+
presentoirUrl = (config.presentoir_url !== undefined) ? config.presentoir_url : null;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 115 |
|
| 116 |
color_bg_hex = config.canvas_background !== undefined ? config.canvas_background : "#FFFFFF";
|
| 117 |
+
espace_expo_bool = config.espace_expo_bool !== undefined ? !!config.espace_expo_bool : false;
|
| 118 |
color_bg = hexToRgbaArray(color_bg_hex);
|
| 119 |
|
| 120 |
+
// Camera spawn — valeurs par défaut
|
| 121 |
+
const camX = config.cameraX !== undefined ? parseFloat(config.cameraX) : 0;
|
| 122 |
+
const camY = config.cameraY !== undefined ? parseFloat(config.cameraY) : 1.6;
|
| 123 |
+
const camZ = config.cameraZ !== undefined ? parseFloat(config.cameraZ) : 4.0;
|
| 124 |
|
| 125 |
+
const camXPhone = config.cameraXPhone !== undefined ? parseFloat(config.cameraXPhone) : camX;
|
| 126 |
+
const camYPhone = config.cameraYPhone !== undefined ? parseFloat(config.cameraYPhone) : camY;
|
| 127 |
+
const camZPhone = config.cameraZPhone !== undefined ? parseFloat(config.cameraZPhone) : camZ * 1.5;
|
| 128 |
+
|
| 129 |
+
chosenCameraX = mobile ? camXPhone : camX;
|
| 130 |
+
chosenCameraY = mobile ? camYPhone : camY;
|
| 131 |
+
chosenCameraZ = mobile ? camZPhone : camZ;
|
| 132 |
+
|
| 133 |
+
// DPR / perf
|
| 134 |
if (config.maxDevicePixelRatio !== undefined) {
|
| 135 |
maxDevicePixelRatio = Math.max(0.75, parseFloat(config.maxDevicePixelRatio) || maxDevicePixelRatio);
|
| 136 |
}
|
|
|
|
| 141 |
idleRestoreDelay = Math.max(120, parseInt(config.idleRestoreDelayMs, 10) || idleRestoreDelay);
|
| 142 |
}
|
| 143 |
|
| 144 |
+
// Physique
|
| 145 |
+
if (config.ammoBaseUrl) ammoBaseUrl = String(config.ammoBaseUrl).endsWith("/") ? config.ammoBaseUrl : (config.ammoBaseUrl + "/");
|
| 146 |
+
physicsEnabled = config.usePhysics === false ? false : true; // par défaut true
|
| 147 |
+
const freeFly = !!config.freeFly; // si true => pas de gravité
|
| 148 |
+
gravityVec = freeFly ? new pc.Vec3(0, 0, 0) : new pc.Vec3(0, -9.81, 0);
|
| 149 |
+
|
| 150 |
+
// ---- Canvas / DOM ----
|
| 151 |
const canvasId = "canvas-" + instanceId;
|
| 152 |
const progressDialog = document.getElementById("progress-dialog-" + instanceId);
|
| 153 |
const viewerContainer = document.getElementById("viewer-container-" + instanceId);
|
|
|
|
| 163 |
canvas.setAttribute("tabindex", "0");
|
| 164 |
viewerContainer.insertBefore(canvas, progressDialog);
|
| 165 |
|
| 166 |
+
// Interaction UI de base (prévenir scroll)
|
| 167 |
canvas.style.touchAction = "none";
|
| 168 |
canvas.style.webkitTouchCallout = "none";
|
| 169 |
canvas.addEventListener("gesturestart", (e) => e.preventDefault());
|
| 170 |
canvas.addEventListener("gesturechange", (e) => e.preventDefault());
|
| 171 |
canvas.addEventListener("gestureend", (e) => e.preventDefault());
|
| 172 |
canvas.addEventListener("dblclick", (e) => e.preventDefault());
|
| 173 |
+
canvas.addEventListener("wheel", (e) => e.preventDefault(), { passive: false });
|
| 174 |
+
|
| 175 |
+
// Focus au survol pour capter le clavier
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
| 176 |
let isPointerOverCanvas = false;
|
| 177 |
const focusCanvas = () => canvas.focus({ preventScroll: true });
|
| 178 |
+
const onPointerEnter = () => { isPointerOverCanvas = true; focusCanvas(); };
|
| 179 |
+
const onPointerLeave = () => { isPointerOverCanvas = false; if (document.activeElement === canvas) canvas.blur(); };
|
| 180 |
+
const onCanvasBlur = () => { isPointerOverCanvas = false; };
|
|
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|
|
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|
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|
| 181 |
|
| 182 |
canvas.addEventListener("pointerenter", onPointerEnter);
|
| 183 |
canvas.addEventListener("pointerleave", onPointerLeave);
|
| 184 |
canvas.addEventListener("mouseenter", onPointerEnter);
|
| 185 |
canvas.addEventListener("mouseleave", onPointerLeave);
|
| 186 |
canvas.addEventListener("mousedown", focusCanvas);
|
| 187 |
+
canvas.addEventListener("touchstart", focusCanvas, { passive: true });
|
|
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|
| 188 |
canvas.addEventListener("blur", onCanvasBlur);
|
| 189 |
|
| 190 |
+
// Empêche les touches scroll pendant survol
|
| 191 |
+
const scrollKeys = new Set(["ArrowUp","ArrowDown","ArrowLeft","ArrowRight","PageUp","PageDown","Home","End"," ","Space","Spacebar"]);
|
| 192 |
+
const onKeyDownCapture = (e) => { if (!isPointerOverCanvas) return; if (scrollKeys.has(e.key) || scrollKeys.has(e.code)) e.preventDefault(); };
|
|
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|
| 193 |
window.addEventListener("keydown", onKeyDownCapture, true);
|
| 194 |
|
| 195 |
progressDialog.style.display = "block";
|
| 196 |
|
| 197 |
+
// ---- Import PlayCanvas ----
|
| 198 |
if (!pc) {
|
| 199 |
pc = await import("https://esm.run/playcanvas");
|
| 200 |
+
window.pc = pc; // debug
|
| 201 |
+
}
|
| 202 |
+
|
| 203 |
+
// ---- Charge Ammo si activé ----
|
| 204 |
+
if (physicsEnabled) {
|
| 205 |
+
try {
|
| 206 |
+
const ok = await loadAmmoOrFallback(ammoBaseUrl, mobile ? 5000 : 3500);
|
| 207 |
+
physicsEnabled = !!ok;
|
| 208 |
+
} catch (e) {
|
| 209 |
+
console.warn("[viewer_pr_env] Ammo load exception, physics disabled:", e);
|
| 210 |
+
physicsEnabled = false;
|
| 211 |
+
}
|
| 212 |
}
|
| 213 |
|
| 214 |
+
// ---- Crée l’Application ----
|
| 215 |
const device = await pc.createGraphicsDevice(canvas, {
|
| 216 |
+
deviceTypes: ["webgl2", "webgl1"],
|
|
|
|
|
|
|
| 217 |
antialias: false
|
| 218 |
});
|
|
|
|
|
|
|
| 219 |
device.maxPixelRatio = Math.min(window.devicePixelRatio || 1, maxDevicePixelRatio);
|
| 220 |
|
| 221 |
const opts = new pc.AppOptions();
|
| 222 |
opts.graphicsDevice = device;
|
| 223 |
+
opts.mouse = new pc.Mouse(canvas);
|
| 224 |
+
opts.touch = new pc.TouchDevice(canvas);
|
| 225 |
+
opts.keyboard= new pc.Keyboard(canvas);
|
| 226 |
opts.componentSystems = [
|
| 227 |
pc.RenderComponentSystem,
|
| 228 |
pc.CameraComponentSystem,
|
|
|
|
| 232 |
pc.CollisionComponentSystem,
|
| 233 |
pc.RigidbodyComponentSystem
|
| 234 |
];
|
|
|
|
| 235 |
opts.resourceHandlers = [pc.TextureHandler, pc.ContainerHandler, pc.ScriptHandler, pc.GSplatHandler];
|
| 236 |
|
| 237 |
app = new pc.Application(canvas, opts);
|
| 238 |
app.setCanvasFillMode(pc.FILLMODE_NONE);
|
| 239 |
app.setCanvasResolution(pc.RESOLUTION_AUTO);
|
| 240 |
|
| 241 |
+
// Gravité
|
| 242 |
+
app.scene.gravity = gravityVec || new pc.Vec3(0, -9.81, 0);
|
| 243 |
+
|
| 244 |
+
// Resize observé (debounce)
|
| 245 |
resizeObserver = new ResizeObserver((entries) => {
|
| 246 |
if (!entries || !entries.length) return;
|
| 247 |
if (resizeTimeout) clearTimeout(resizeTimeout);
|
|
|
|
| 258 |
}, 60);
|
| 259 |
});
|
| 260 |
|
|
|
|
| 261 |
app.on("destroy", () => {
|
| 262 |
+
try { resizeObserver.disconnect(); } catch {}
|
|
|
|
|
|
|
| 263 |
if (opts.keyboard && opts.keyboard.detach) opts.keyboard.detach();
|
| 264 |
window.removeEventListener("keydown", onKeyDownCapture, true);
|
| 265 |
|
|
|
|
| 272 |
canvas.removeEventListener("blur", onCanvasBlur);
|
| 273 |
});
|
| 274 |
|
| 275 |
+
// ---- Assets (SOG + GLB) ----
|
| 276 |
+
const assets = [];
|
| 277 |
+
let sogAsset = null, glbAsset = null;
|
|
|
|
|
|
|
| 278 |
|
| 279 |
+
if (sogUrl) {
|
| 280 |
+
sogAsset = new pc.Asset("gsplat", "gsplat", { url: sogUrl });
|
| 281 |
+
app.assets.add(sogAsset); assets.push(sogAsset);
|
| 282 |
+
}
|
| 283 |
+
if (glbUrl) {
|
| 284 |
+
glbAsset = new pc.Asset("glb", "container", { url: glbUrl });
|
| 285 |
+
app.assets.add(glbAsset); assets.push(glbAsset);
|
| 286 |
+
}
|
| 287 |
|
| 288 |
+
// Charge les assets requis avant de créer la scène
|
| 289 |
await new Promise((resolve, reject) => {
|
| 290 |
+
const loader = new pc.AssetListLoader(assets, app.assets);
|
| 291 |
loader.load(() => resolve());
|
| 292 |
loader.on('error', reject);
|
| 293 |
});
|
| 294 |
|
| 295 |
+
// Démarrer la boucle update
|
| 296 |
+
app.start();
|
| 297 |
progressDialog.style.display = "none";
|
| 298 |
|
| 299 |
+
// ---- Crée le modèle GSplat (optionnel) ----
|
| 300 |
+
if (sogAsset) {
|
| 301 |
+
modelEntity = new pc.Entity("model");
|
| 302 |
+
modelEntity.addComponent("gsplat", { asset: sogAsset });
|
| 303 |
+
app.root.addChild(modelEntity);
|
| 304 |
+
}
|
|
|
|
| 305 |
|
| 306 |
+
// ---- Instancier le GLB d’environnement ----
|
| 307 |
+
envEntity = glbAsset && glbAsset.resource ? glbAsset.resource.instantiateRenderEntity() : null;
|
| 308 |
if (envEntity) {
|
| 309 |
envEntity.name = "ENV_GLTF";
|
| 310 |
app.root.addChild(envEntity);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 311 |
} else {
|
| 312 |
+
console.warn("[viewer_pr_env] Aucun GLB d’environnement — collisions physiques inutilisables.");
|
| 313 |
+
}
|
| 314 |
+
|
| 315 |
+
// ---- Matériau "fond uni" si pas d'espace expo ----
|
| 316 |
+
if (!espace_expo_bool && envEntity) {
|
| 317 |
+
const matSol = new pc.StandardMaterial();
|
| 318 |
+
matSol.blendType = pc.BLEND_NONE;
|
| 319 |
+
matSol.emissive = new pc.Color(color_bg);
|
| 320 |
+
matSol.emissiveIntensity = 1;
|
| 321 |
+
matSol.useLighting = false;
|
| 322 |
+
matSol.update();
|
| 323 |
+
traverse(envEntity, (node) => {
|
| 324 |
+
if (node.render && node.render.meshInstances) {
|
| 325 |
+
for (const mi of node.render.meshInstances) mi.material = matSol;
|
| 326 |
+
}
|
| 327 |
+
});
|
| 328 |
+
}
|
| 329 |
+
|
| 330 |
+
// ---- Physique : colliders "mesh" statiques sur l’environnement ----
|
| 331 |
+
if (physicsEnabled && envEntity) {
|
| 332 |
+
const addStaticMeshCollider = (e) => {
|
| 333 |
+
if (e.render && !e.collision) {
|
| 334 |
+
e.addComponent('collision', { type: 'mesh' });
|
| 335 |
+
}
|
| 336 |
+
if (!e.rigidbody) {
|
| 337 |
+
e.addComponent('rigidbody', { type: 'static', friction: 0.6, restitution: 0.0 });
|
| 338 |
+
} else if (e.rigidbody && e.rigidbody.type !== 'static') {
|
| 339 |
+
// force static pour le décor
|
| 340 |
+
e.rigidbody.type = 'static';
|
| 341 |
+
}
|
| 342 |
+
};
|
| 343 |
+
traverse(envEntity, addStaticMeshCollider);
|
| 344 |
}
|
| 345 |
|
| 346 |
+
// ---- Caméra + Player capsule ----
|
| 347 |
cameraEntity = new pc.Entity("camera");
|
| 348 |
cameraEntity.addComponent("camera", {
|
| 349 |
clearColor: new pc.Color(color_bg),
|
| 350 |
+
nearClip: 0.03,
|
| 351 |
+
farClip: 500,
|
| 352 |
+
// viewport: peut être défini si besoin
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 353 |
});
|
| 354 |
+
|
| 355 |
+
if (physicsEnabled) {
|
| 356 |
+
// Player (rigidbody capsule) — porteur de la caméra
|
| 357 |
+
playerEntity = new pc.Entity("Player");
|
| 358 |
+
const capsuleRadius = config.capsuleRadius !== undefined ? parseFloat(config.capsuleRadius) : 0.30;
|
| 359 |
+
const capsuleHeight = config.capsuleHeight !== undefined ? parseFloat(config.capsuleHeight) : 1.60;
|
| 360 |
+
|
| 361 |
+
playerEntity.addComponent('collision', {
|
| 362 |
+
type: 'capsule',
|
| 363 |
+
radius: capsuleRadius,
|
| 364 |
+
height: capsuleHeight
|
| 365 |
+
});
|
| 366 |
+
playerEntity.addComponent('rigidbody', {
|
| 367 |
+
type: 'dynamic',
|
| 368 |
+
mass: 70,
|
| 369 |
+
friction: 0.45,
|
| 370 |
+
restitution: 0.0,
|
| 371 |
+
linearDamping: 0.15,
|
| 372 |
+
angularDamping: 0.999
|
| 373 |
+
});
|
| 374 |
+
// Bloquer la rotation pour éviter le roulis
|
| 375 |
+
playerEntity.rigidbody.angularFactor = new pc.Vec3(0, 0, 0);
|
| 376 |
+
|
| 377 |
+
// Spawn
|
| 378 |
+
playerEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 379 |
+
app.root.addChild(playerEntity);
|
| 380 |
+
|
| 381 |
+
// Caméra en enfant (yeux)
|
| 382 |
+
const eyes = config.eyesOffsetY !== undefined ? parseFloat(config.eyesOffsetY) : Math.max(0.1, capsuleHeight * 0.9);
|
| 383 |
+
cameraEntity.setPosition(0, eyes, 0);
|
| 384 |
+
playerEntity.addChild(cameraEntity);
|
| 385 |
+
} else {
|
| 386 |
+
// Pas de physique : on place simplement la caméra dans la scène (pas de contrôle ici)
|
| 387 |
+
cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 388 |
+
app.root.addChild(cameraEntity);
|
| 389 |
+
}
|
| 390 |
+
|
| 391 |
+
// Regarder vers le modèle si présent, sinon vers l’origine
|
| 392 |
+
const lookTarget = modelEntity ? modelEntity.getPosition() : new pc.Vec3(0, 1, 0);
|
| 393 |
+
cameraEntity.lookAt(lookTarget);
|
| 394 |
|
| 395 |
// Taille initiale
|
| 396 |
app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight);
|
| 397 |
|
| 398 |
+
// DPR dynamique : réduit pendant interaction
|
|
|
|
|
|
|
|
|
|
| 399 |
const setDpr = (val) => {
|
| 400 |
const clamped = Math.max(0.5, Math.min(val, maxDevicePixelRatio));
|
| 401 |
if (app.graphicsDevice.maxPixelRatio !== clamped) {
|
|
|
|
| 403 |
app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight);
|
| 404 |
}
|
| 405 |
};
|
|
|
|
| 406 |
const bumpInteraction = () => {
|
| 407 |
setDpr(interactDpr);
|
| 408 |
if (idleTimer) clearTimeout(idleTimer);
|
|
|
|
| 412 |
};
|
| 413 |
|
| 414 |
const interactionEvents = ["mousedown", "mousemove", "mouseup", "wheel", "touchstart", "touchmove", "keydown"];
|
| 415 |
+
interactionEvents.forEach((ev) => canvas.addEventListener(ev, bumpInteraction, { passive: true }));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 416 |
|
| 417 |
viewerInitialized = true;
|
| 418 |
+
|
| 419 |
+
// Logs utiles
|
| 420 |
+
console.log("[VIEWER] physics:", physicsEnabled, "env:", !!envEntity, "sog:", !!modelEntity);
|
| 421 |
}
|
| 422 |
|
| 423 |
/* -------------------------------------------
|
| 424 |
+
API helper : repositionner caméra/joueur
|
| 425 |
-------------------------------------------- */
|
| 426 |
+
export function resetViewerCamera(x, y, z) {
|
| 427 |
+
if (!app || !cameraEntity) return;
|
| 428 |
+
const nx = (x !== undefined) ? parseFloat(x) : chosenCameraX;
|
| 429 |
+
const ny = (y !== undefined) ? parseFloat(y) : chosenCameraY;
|
| 430 |
+
const nz = (z !== undefined) ? parseFloat(z) : chosenCameraZ;
|
| 431 |
+
|
| 432 |
+
if (playerEntity && playerEntity.rigidbody) {
|
| 433 |
+
playerEntity.rigidbody.teleport(nx, ny, nz, playerEntity.getRotation());
|
| 434 |
+
playerEntity.rigidbody.linearVelocity = pc.Vec3.ZERO.clone();
|
| 435 |
+
playerEntity.rigidbody.angularVelocity = pc.Vec3.ZERO.clone();
|
| 436 |
+
} else {
|
| 437 |
+
cameraEntity.setPosition(nx, ny, nz);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
| 438 |
}
|
| 439 |
}
|