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Update deplacement_dans_env/viewer_pr_env.js
Browse files- deplacement_dans_env/viewer_pr_env.js +691 -210
deplacement_dans_env/viewer_pr_env.js
CHANGED
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@@ -1,8 +1,11 @@
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//
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// ==============================
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/* -------------------------------------------
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-
Utils
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-------------------------------------------- */
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// (Conservé pour compat, même si .sog n'en a pas besoin)
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@@ -60,34 +63,654 @@ function traverse(entity, callback) {
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}
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}
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/* -------------------------------------------
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-
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-------------------------------------------- */
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if (window.__PLY_ORBIT_LOADING__) {
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await window.__PLY_ORBIT_LOADING__;
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return;
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}
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};
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s.onerror = (e) => {
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console.error("[viewer.js] Failed to load ctrl_camera_pr_env.js", e);
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reject(e);
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};
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document.head.appendChild(s);
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});
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}
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/* -------------------------------------------
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@@ -127,19 +750,12 @@ export async function initializeViewer(config, instanceId) {
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const isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent);
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const isMobile = isIOS || /Android/i.test(navigator.userAgent);
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// --- Configuration ---
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// Nouveau format .sog (et compat si seul sogs_json_url est présent)
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sogUrl = config.sog_url || config.sogs_json_url;
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config.glb_url !== undefined
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? config.glb_url
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: "https://huggingface.co/datasets/MikaFil/viewer_gs/resolve/main/ressources/espace_expo/sol_blanc_2.glb";
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presentoirUrl =
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config.presentoir_url !== undefined
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? config.presentoir_url
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: "https://huggingface.co/datasets/MikaFil/viewer_gs/resolve/main/ressources/espace_expo/sol_blanc_2.glb";
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minZoom = parseFloat(config.minZoom || "1");
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maxZoom = parseFloat(config.maxZoom || "20");
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canvas.addEventListener("dblclick", (e) => e.preventDefault());
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canvas.addEventListener(
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"touchstart",
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(e) => {
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if (e.touches.length > 1) e.preventDefault();
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},
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{ passive: false }
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);
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canvas.addEventListener(
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"wheel",
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(e) => {
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e.preventDefault();
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{ passive: false }
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);
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// Bloque le scroll page uniquement quand le pointeur est sur le canvas
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const scrollKeys = new Set([
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"ArrowUp",
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"ArrowLeft",
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"ArrowRight",
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"PageUp",
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"PageDown",
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"Home",
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"End",
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" ",
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"Space",
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"Spacebar"
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]);
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let isPointerOverCanvas = false;
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const focusCanvas = () => canvas.focus({ preventScroll: true });
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const onPointerEnter = () => {
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};
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const onPointerLeave = () => {
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isPointerOverCanvas = false;
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if (document.activeElement === canvas) canvas.blur();
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};
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const onCanvasBlur = () => {
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isPointerOverCanvas = false;
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};
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canvas.addEventListener("pointerenter", onPointerEnter);
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canvas.addEventListener("pointerleave", onPointerLeave);
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canvas.addEventListener("mouseenter", onPointerEnter);
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canvas.addEventListener("mouseleave", onPointerLeave);
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canvas.addEventListener("mousedown", focusCanvas);
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canvas.addEventListener(
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| 264 |
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"touchstart",
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| 265 |
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() => {
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| 266 |
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focusCanvas();
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| 267 |
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},
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| 268 |
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{ passive: false }
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| 269 |
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canvas.addEventListener("blur", onCanvasBlur);
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const onKeyDownCapture = (e) => {
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if (!isPointerOverCanvas) return;
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if (scrollKeys.has(e.key) || scrollKeys.has(e.code))
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e.preventDefault();
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}
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};
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window.addEventListener("keydown", onKeyDownCapture, true);
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@@ -282,8 +869,9 @@ export async function initializeViewer(config, instanceId) {
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| 282 |
// --- Charge PlayCanvas lib ESM (une par module/instance) ---
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| 283 |
if (!pc) {
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pc = await import("https://esm.run/playcanvas");
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| 285 |
-
window.pc = pc; //
|
| 286 |
}
|
|
|
|
| 287 |
|
| 288 |
// --- Crée l'Application ---
|
| 289 |
const device = await pc.createGraphicsDevice(canvas, {
|
|
@@ -292,8 +880,6 @@ export async function initializeViewer(config, instanceId) {
|
|
| 292 |
twgslUrl: "https://playcanvas.vercel.app/static/lib/twgsl/twgsl.js",
|
| 293 |
antialias: false
|
| 294 |
});
|
| 295 |
-
|
| 296 |
-
// Cap DPR pour limiter le coût CPU/GPU
|
| 297 |
device.maxPixelRatio = Math.min(window.devicePixelRatio || 1, maxDevicePixelRatio);
|
| 298 |
|
| 299 |
const opts = new pc.AppOptions();
|
|
@@ -334,11 +920,8 @@ export async function initializeViewer(config, instanceId) {
|
|
| 334 |
}, 60);
|
| 335 |
});
|
| 336 |
|
| 337 |
-
// Nettoyage complet
|
| 338 |
app.on("destroy", () => {
|
| 339 |
-
try {
|
| 340 |
-
resizeObserver.disconnect();
|
| 341 |
-
} catch {}
|
| 342 |
if (opts.keyboard && opts.keyboard.detach) opts.keyboard.detach();
|
| 343 |
window.removeEventListener("keydown", onKeyDownCapture, true);
|
| 344 |
|
|
@@ -357,18 +940,19 @@ export async function initializeViewer(config, instanceId) {
|
|
| 357 |
app.assets.add(sogAsset);
|
| 358 |
app.assets.add(glbAsset);
|
| 359 |
|
| 360 |
-
//
|
| 361 |
-
|
| 362 |
|
| 363 |
// ---------- CHARGEMENT SOG + GLB AVANT CREATION CAMERA ----------
|
| 364 |
await new Promise((resolve, reject) => {
|
| 365 |
const loader = new pc.AssetListLoader([sogAsset, glbAsset], app.assets);
|
| 366 |
loader.load(() => resolve());
|
| 367 |
-
loader.on('error', reject);
|
| 368 |
});
|
| 369 |
|
| 370 |
app.start(); // démarre l'update loop dès que possible
|
| 371 |
progressDialog.style.display = "none";
|
|
|
|
| 372 |
|
| 373 |
// --- Modèle principal (GSplat via .sog) ---
|
| 374 |
modelEntity = new pc.Entity("model");
|
|
@@ -383,29 +967,31 @@ export async function initializeViewer(config, instanceId) {
|
|
| 383 |
if (envEntity) {
|
| 384 |
envEntity.name = "ENV_GLTF";
|
| 385 |
app.root.addChild(envEntity);
|
| 386 |
-
//
|
| 387 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
| 388 |
} else {
|
| 389 |
-
console.warn("[
|
| 390 |
}
|
| 391 |
|
| 392 |
// --- Caméra + scripts d’input (free-cam nommée 'orbitCamera' pour compat) ---
|
| 393 |
cameraEntity = new pc.Entity("camera");
|
| 394 |
cameraEntity.addComponent("camera", {
|
| 395 |
clearColor: new pc.Color(color_bg),
|
| 396 |
-
nearClip: 0.
|
| 397 |
-
farClip:
|
| 398 |
});
|
| 399 |
cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 400 |
cameraEntity.lookAt(modelEntity.getPosition());
|
| 401 |
cameraEntity.addComponent("script");
|
| 402 |
|
| 403 |
-
// >>> focusEntity = GLB en priorité (sinon fallback gsplat) <<<
|
| 404 |
cameraEntity.script.create("orbitCamera", {
|
| 405 |
attributes: {
|
| 406 |
focusEntity: envEntity || modelEntity,
|
| 407 |
-
|
| 408 |
-
inertiaFactor: 0.2,
|
| 409 |
distanceMax: maxZoom,
|
| 410 |
distanceMin: minZoom,
|
| 411 |
pitchAngleMax: maxAngle,
|
|
@@ -413,16 +999,22 @@ export async function initializeViewer(config, instanceId) {
|
|
| 413 |
yawAngleMax: maxAzimuth,
|
| 414 |
yawAngleMin: minAzimuth,
|
| 415 |
minY: minY,
|
| 416 |
-
frameOnStart: false
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 417 |
}
|
| 418 |
});
|
| 419 |
-
cameraEntity.script.create("orbitCameraInputMouse"
|
| 420 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
| 421 |
cameraEntity.script.create("orbitCameraInputKeyboard", {
|
| 422 |
-
attributes: {
|
| 423 |
-
forwardSpeed: 1.2,
|
| 424 |
-
strafeSpeed: 1.2
|
| 425 |
-
}
|
| 426 |
});
|
| 427 |
app.root.addChild(cameraEntity);
|
| 428 |
|
|
@@ -454,72 +1046,8 @@ export async function initializeViewer(config, instanceId) {
|
|
| 454 |
canvas.addEventListener(ev, bumpInteraction, { passive: true });
|
| 455 |
});
|
| 456 |
|
| 457 |
-
// ---------- CHARGEMENT DIFFÉRÉ : présentoir et tooltips ----------
|
| 458 |
-
setTimeout(async () => {
|
| 459 |
-
try {
|
| 460 |
-
const presentoirAsset = new pc.Asset("presentoir", "container", { url: presentoirUrl });
|
| 461 |
-
app.assets.add(presentoirAsset);
|
| 462 |
-
await new Promise((resolve) => {
|
| 463 |
-
const loader2 = new pc.AssetListLoader([presentoirAsset], app.assets);
|
| 464 |
-
loader2.load(() => resolve());
|
| 465 |
-
});
|
| 466 |
-
|
| 467 |
-
const presentoirEntity =
|
| 468 |
-
presentoirAsset.resource ? presentoirAsset.resource.instantiateRenderEntity() : null;
|
| 469 |
-
if (presentoirEntity) {
|
| 470 |
-
presentoirEntity.setLocalScale(presentoirScaleX, presentoirScaleY, presentoirScaleZ);
|
| 471 |
-
app.root.addChild(presentoirEntity);
|
| 472 |
-
}
|
| 473 |
-
|
| 474 |
-
// Si pas d'espace expo : recolore GLB & présentoir pour fond uni
|
| 475 |
-
if (!espace_expo_bool) {
|
| 476 |
-
const matSol = new pc.StandardMaterial();
|
| 477 |
-
matSol.blendType = pc.BLEND_NONE;
|
| 478 |
-
matSol.emissive = new pc.Color(color_bg);
|
| 479 |
-
matSol.emissiveIntensity = 1;
|
| 480 |
-
matSol.useLighting = false;
|
| 481 |
-
matSol.update();
|
| 482 |
-
|
| 483 |
-
if (presentoirEntity) {
|
| 484 |
-
traverse(presentoirEntity, (node) => {
|
| 485 |
-
if (node.render && node.render.meshInstances) {
|
| 486 |
-
for (const mi of node.render.meshInstances) mi.material = matSol;
|
| 487 |
-
}
|
| 488 |
-
});
|
| 489 |
-
}
|
| 490 |
-
|
| 491 |
-
if (envEntity) {
|
| 492 |
-
traverse(envEntity, (node) => {
|
| 493 |
-
if (node.render && node.render.meshInstances) {
|
| 494 |
-
for (const mi of node.render.meshInstances) mi.material = matSol;
|
| 495 |
-
}
|
| 496 |
-
});
|
| 497 |
-
}
|
| 498 |
-
}
|
| 499 |
-
|
| 500 |
-
// Tooltips (optionnels)
|
| 501 |
-
try {
|
| 502 |
-
if (config.tooltips_url) {
|
| 503 |
-
import("./tooltips.js")
|
| 504 |
-
.then((tooltipsModule) => {
|
| 505 |
-
tooltipsModule.initializeTooltips({
|
| 506 |
-
app,
|
| 507 |
-
cameraEntity,
|
| 508 |
-
modelEntity,
|
| 509 |
-
tooltipsUrl: config.tooltips_url,
|
| 510 |
-
defaultVisible: !!config.showTooltipsDefault,
|
| 511 |
-
moveDuration: config.tooltipMoveDuration || 0.6
|
| 512 |
-
});
|
| 513 |
-
})
|
| 514 |
-
.catch(() => { /* optional */ });
|
| 515 |
-
}
|
| 516 |
-
} catch (e) { /* optional */ }
|
| 517 |
-
} catch (e) {
|
| 518 |
-
console.warn("[viewer.js] Deferred assets load failed:", e);
|
| 519 |
-
}
|
| 520 |
-
}, 0);
|
| 521 |
-
|
| 522 |
viewerInitialized = true;
|
|
|
|
| 523 |
}
|
| 524 |
|
| 525 |
/* -------------------------------------------
|
|
@@ -534,55 +1062,8 @@ export function resetViewerCamera() {
|
|
| 534 |
|
| 535 |
const modelPos = modelEntity.getPosition();
|
| 536 |
|
| 537 |
-
//
|
| 538 |
-
// On se contente éventuellement de réaligner le regard.
|
| 539 |
-
const looksLikeOrbit =
|
| 540 |
-
("pivotPoint" in camScript) ||
|
| 541 |
-
("_distance" in camScript) ||
|
| 542 |
-
("_updatePosition" in camScript);
|
| 543 |
-
|
| 544 |
-
if (!looksLikeOrbit) {
|
| 545 |
-
// Free camera : juste orienter vers le modèle si souhaité
|
| 546 |
-
cameraEntity.lookAt(modelPos);
|
| 547 |
-
return;
|
| 548 |
-
}
|
| 549 |
-
|
| 550 |
-
// --- Cas d'une vraie orbit-camera (compat héritée) ---
|
| 551 |
-
const orbitCam = camScript;
|
| 552 |
-
|
| 553 |
-
const tempEnt = new pc.Entity();
|
| 554 |
-
tempEnt.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 555 |
-
tempEnt.lookAt(modelPos);
|
| 556 |
-
|
| 557 |
-
const dist = new pc.Vec3()
|
| 558 |
-
.sub2(new pc.Vec3(chosenCameraX, chosenCameraY, chosenCameraZ), modelPos)
|
| 559 |
-
.length();
|
| 560 |
-
|
| 561 |
-
cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 562 |
cameraEntity.lookAt(modelPos);
|
| 563 |
-
|
| 564 |
-
orbitCam.pivotPoint = modelPos.clone();
|
| 565 |
-
orbitCam._targetDistance = dist;
|
| 566 |
-
orbitCam._distance = dist;
|
| 567 |
-
|
| 568 |
-
const rot = tempEnt.getRotation();
|
| 569 |
-
const fwd = new pc.Vec3();
|
| 570 |
-
rot.transformVector(pc.Vec3.FORWARD, fwd);
|
| 571 |
-
|
| 572 |
-
const yaw = Math.atan2(-fwd.x, -fwd.z) * pc.math.RAD_TO_DEG;
|
| 573 |
-
const yawQuat = new pc.Quat().setFromEulerAngles(0, -yaw, 0);
|
| 574 |
-
const rotNoYaw = new pc.Quat().mul2(yawQuat, rot);
|
| 575 |
-
const fNoYaw = new pc.Vec3();
|
| 576 |
-
rotNoYaw.transformVector(pc.Vec3.FORWARD, fNoYaw);
|
| 577 |
-
const pitch = Math.atan2(fNoYaw.y, -fNoYaw.z) * pc.math.RAD_TO_DEG;
|
| 578 |
-
|
| 579 |
-
orbitCam._targetYaw = yaw;
|
| 580 |
-
orbitCam._yaw = yaw;
|
| 581 |
-
orbitCam._targetPitch = pitch;
|
| 582 |
-
orbitCam._pitch = pitch;
|
| 583 |
-
if (orbitCam._updatePosition) orbitCam._updatePosition();
|
| 584 |
-
|
| 585 |
-
tempEnt.destroy();
|
| 586 |
} catch (e) {
|
| 587 |
console.error("[viewer.js] resetViewerCamera error:", e);
|
| 588 |
}
|
|
|
|
| 1 |
+
// viewer_pr_env.js
|
| 2 |
// ==============================
|
| 3 |
+
// Version intégrant le contrôleur caméra en local (pas de <script src=...>)
|
| 4 |
+
// + Fix "sortie du monde" : clamp dans la worldAabb et pas de culling de boîtes quasi-globales
|
| 5 |
+
// + Logs détaillés
|
| 6 |
|
| 7 |
/* -------------------------------------------
|
| 8 |
+
Utils communs
|
| 9 |
-------------------------------------------- */
|
| 10 |
|
| 11 |
// (Conservé pour compat, même si .sog n'en a pas besoin)
|
|
|
|
| 63 |
}
|
| 64 |
}
|
| 65 |
|
| 66 |
+
// Helpers math pour le script caméra
|
| 67 |
+
function vAdd(a,b){ return new pc.Vec3(a.x+b.x,a.y+b.y,a.z+b.z); }
|
| 68 |
+
function vSub(a,b){ return new pc.Vec3(a.x-b.x,a.y-b.y,a.z-b.z); }
|
| 69 |
+
function vScale(v,s){ return new pc.Vec3(v.x*s,v.y*s,v.z*s); }
|
| 70 |
+
function vLen(v){ return Math.sqrt(v.x*v.x+v.y*v.y+v.z*v.z); }
|
| 71 |
+
function vDot(a,b){ return a.x*b.x+a.y*b.y+a.z*b.z; }
|
| 72 |
+
function clamp(v,a,b){ return Math.max(a, Math.min(b,v)); }
|
| 73 |
+
|
| 74 |
/* -------------------------------------------
|
| 75 |
+
Scripts caméra intégrés (ex-ctrl_camera_pr_env.js)
|
| 76 |
+
— collisions capsule vs AABBs + cage monde
|
| 77 |
-------------------------------------------- */
|
| 78 |
+
function registerFreeCamScripts() {
|
| 79 |
+
if (window.__PLY_FREECAM_REG__) return;
|
| 80 |
+
window.__PLY_FREECAM_REG__ = true;
|
| 81 |
+
|
| 82 |
+
// ctrl_camera_pr_env.js — corrigé
|
| 83 |
+
|
| 84 |
+
var FreeCamera = pc.createScript('orbitCamera'); // garder le nom public pour compat viewer
|
| 85 |
+
|
| 86 |
+
// ======================== Attributs ===========================
|
| 87 |
+
// Look
|
| 88 |
+
FreeCamera.attributes.add('inertiaFactor', { type: 'number', default: 0.10, title: 'Inertia (rotation)' });
|
| 89 |
+
FreeCamera.attributes.add('pitchAngleMin', { type: 'number', default: -89, title: 'Pitch Min (deg)' });
|
| 90 |
+
FreeCamera.attributes.add('pitchAngleMax', { type: 'number', default: 89, title: 'Pitch Max (deg)' });
|
| 91 |
+
|
| 92 |
+
// Sol mini (filet de sécurité)
|
| 93 |
+
FreeCamera.attributes.add('minY', { type: 'number', default: -10, title: 'Minimum camera Y' });
|
| 94 |
+
|
| 95 |
+
// Vitesse (m/s)
|
| 96 |
+
FreeCamera.attributes.add('moveSpeed', { type: 'number', default: 2.0, title: 'Move Speed' });
|
| 97 |
+
FreeCamera.attributes.add('strafeSpeed', { type: 'number', default: 2.0, title: 'Strafe Speed' });
|
| 98 |
+
FreeCamera.attributes.add('dollySpeed', { type: 'number', default: 2.0, title: 'Mouse/Pinch Dolly Speed' });
|
| 99 |
+
|
| 100 |
+
// Capsule caméra
|
| 101 |
+
FreeCamera.attributes.add('capsuleRadius', { type: 'number', default: 0.30, title: 'Capsule Radius (m)' });
|
| 102 |
+
FreeCamera.attributes.add('capsuleHeight', { type: 'number', default: 1.60, title: 'Capsule Height (m) — yeux à ~0.9m au-dessus du centre' });
|
| 103 |
+
FreeCamera.attributes.add('collisionEps', { type: 'number', default: 0.0005, title: 'Collision Epsilon' });
|
| 104 |
+
|
| 105 |
+
// Mouvement "swept"
|
| 106 |
+
FreeCamera.attributes.add('maxStepDistance', { type: 'number', default: 0.10, title: 'Max step distance (swept move)' }); // réduit (anti-tunnel)
|
| 107 |
+
FreeCamera.attributes.add('maxResolveIters', { type: 'number', default: 8, title: 'Max resolve iterations per step' });
|
| 108 |
+
|
| 109 |
+
// Escaliers
|
| 110 |
+
FreeCamera.attributes.add('stepHeight', { type: 'number', default: 0.35, title: 'Max step-up height (m)' });
|
| 111 |
+
FreeCamera.attributes.add('stepAhead', { type: 'number', default: 0.20, title: 'Probe distance ahead for step (m)' });
|
| 112 |
+
FreeCamera.attributes.add('snapDownMax', { type: 'number', default: 0.60, title: 'Max snap-down (m)' });
|
| 113 |
+
FreeCamera.attributes.add('enableGroundSnap', { type: 'boolean', default: true, title: 'Enable ground snap' });
|
| 114 |
+
|
| 115 |
+
// AABBs (construction "indoor-safe")
|
| 116 |
+
FreeCamera.attributes.add('inflateBias', { type: 'number', default: 0.0, title: 'Extra inflate AABB (m)' });
|
| 117 |
+
FreeCamera.attributes.add('mergeGap', { type: 'number', default: 0.0, title: 'Merge AABBs gap (0: chevauchement réel seulement)' });
|
| 118 |
+
FreeCamera.attributes.add('globalCullFrac',{ type: 'number', default: 0.0, title: 'Cull near-global AABBs (désactivé)' }); // désactivé
|
| 119 |
+
|
| 120 |
+
// BBox globale optionnelle (filet additionnel)
|
| 121 |
+
FreeCamera.attributes.add('Xmin', { type: 'number', default: -Infinity, title: 'BBox Xmin' });
|
| 122 |
+
FreeCamera.attributes.add('Xmax', { type: 'number', default: Infinity, title: 'BBox Xmax' });
|
| 123 |
+
FreeCamera.attributes.add('Ymin', { type: 'number', default: -Infinity, title: 'BBox Ymin' });
|
| 124 |
+
FreeCamera.attributes.add('Ymax', { type: 'number', default: Infinity, title: 'BBox Ymax' });
|
| 125 |
+
FreeCamera.attributes.add('Zmin', { type: 'number', default: -Infinity, title: 'BBox Zmin' });
|
| 126 |
+
FreeCamera.attributes.add('Zmax', { type: 'number', default: Infinity, title: 'BBox Zmax' });
|
| 127 |
+
|
| 128 |
+
// Compat (pour le viewer)
|
| 129 |
+
FreeCamera.attributes.add('focusEntity', { type: 'entity', title: 'Collision Root (ENV GLB)' });
|
| 130 |
+
FreeCamera.attributes.add('frameOnStart', { type: 'boolean', default: false, title: 'Compat: Frame on Start (unused)' });
|
| 131 |
+
FreeCamera.attributes.add('yawAngleMin', { type: 'number', default: -360, title: 'Compat: Yaw Min (unused)' });
|
| 132 |
+
FreeCamera.attributes.add('yawAngleMax', { type: 'number', default: 360, title: 'Compat: Yaw Max (unused)' });
|
| 133 |
+
FreeCamera.attributes.add('distanceMin', { type: 'number', default: 0.1, title: 'Compat: Distance Min (unused)' });
|
| 134 |
+
|
| 135 |
+
// ======================== Capsule util ===========================
|
| 136 |
+
function capsuleSegment(p, height, radius) {
|
| 137 |
+
var seg = Math.max(0, height - 2*radius);
|
| 138 |
+
var half = seg * 0.5;
|
| 139 |
+
return { a: new pc.Vec3(p.x, p.y - half, p.z), b: new pc.Vec3(p.x, p.y + half, p.z), len: seg };
|
| 140 |
+
}
|
| 141 |
+
|
| 142 |
+
function capsuleVsAabbPenetration(center, height, radius, aabb, outPush) {
|
| 143 |
+
var seg = capsuleSegment(center, height, radius);
|
| 144 |
+
var pts = [seg.a, seg.b, new pc.Vec3((seg.a.x+seg.b.x)/2,(seg.a.y+seg.b.y)/2,(seg.a.z+seg.b.z)/2)];
|
| 145 |
+
|
| 146 |
+
var amin = aabb.getMin();
|
| 147 |
+
var amax = aabb.getMax();
|
| 148 |
+
var eps = 1e-9;
|
| 149 |
+
|
| 150 |
+
var bestPen = 0;
|
| 151 |
+
var bestPush = null;
|
| 152 |
+
|
| 153 |
+
for (var i=0;i<pts.length;i++){
|
| 154 |
+
var p = pts[i];
|
| 155 |
+
var cx = clamp(p.x, amin.x, amax.x);
|
| 156 |
+
var cy = clamp(p.y, amin.y, amax.y);
|
| 157 |
+
var cz = clamp(p.z, amin.z, amax.z);
|
| 158 |
+
|
| 159 |
+
var dx = p.x - cx, dy = p.y - cy, dz = p.z - cz;
|
| 160 |
+
var d2 = dx*dx + dy*dy + dz*dz;
|
| 161 |
+
var d = Math.sqrt(Math.max(d2, eps));
|
| 162 |
+
var pen = radius - d;
|
| 163 |
+
|
| 164 |
+
if (pen > bestPen) {
|
| 165 |
+
if (d > 1e-6) {
|
| 166 |
+
bestPush = new pc.Vec3(dx/d * pen, dy/d * pen, dz/d * pen);
|
| 167 |
+
} else {
|
| 168 |
+
var ex = Math.min(Math.abs(p.x - amin.x), Math.abs(amax.x - p.x));
|
| 169 |
+
var ey = Math.min(Math.abs(p.y - amin.y), Math.abs(amax.y - p.y));
|
| 170 |
+
var ez = Math.min(Math.abs(p.z - amin.z), Math.abs(amax.z - p.z));
|
| 171 |
+
if (ex <= ey && ex <= ez) bestPush = new pc.Vec3((Math.abs(p.x - amin.x) < Math.abs(amax.x - p.x) ? -1:1)*pen,0,0);
|
| 172 |
+
else if (ey <= ex && ey <= ez) bestPush = new pc.Vec3(0,(Math.abs(p.y - amin.y) < Math.abs(amax.y - p.y) ? -1:1)*pen,0);
|
| 173 |
+
else bestPush = new pc.Vec3(0,0,(Math.abs(p.z - amin.z) < Math.abs(amax.z - p.z) ? -1:1)*pen);
|
| 174 |
+
}
|
| 175 |
+
bestPen = pen;
|
| 176 |
+
}
|
| 177 |
+
}
|
| 178 |
|
| 179 |
+
if (bestPen > 0 && outPush) outPush.copy(bestPush);
|
| 180 |
+
return bestPen;
|
|
|
|
|
|
|
|
|
|
| 181 |
}
|
| 182 |
|
| 183 |
+
// ======================== Getters pitch/yaw ===========================
|
| 184 |
+
Object.defineProperty(FreeCamera.prototype, 'pitch', {
|
| 185 |
+
get: function () { return this._targetPitch; },
|
| 186 |
+
set: function (v) { this._targetPitch = pc.math.clamp(v, this.pitchAngleMin, this.pitchAngleMax); }
|
| 187 |
+
});
|
| 188 |
+
Object.defineProperty(FreeCamera.prototype, 'yaw', {
|
| 189 |
+
get: function () { return this._targetYaw; },
|
| 190 |
+
set: function (v) { this._targetYaw = v; }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 191 |
});
|
| 192 |
|
| 193 |
+
// ======================== Init ===========================
|
| 194 |
+
FreeCamera.prototype.initialize = function () {
|
| 195 |
+
var q = this.entity.getRotation();
|
| 196 |
+
var f = new pc.Vec3(); q.transformVector(pc.Vec3.FORWARD, f);
|
| 197 |
+
|
| 198 |
+
this._yaw = Math.atan2(f.x, f.z) * pc.math.RAD_TO_DEG;
|
| 199 |
+
var yawQuat = new pc.Quat().setFromEulerAngles(0, -this._yaw, 0);
|
| 200 |
+
var noYawQ = new pc.Quat().mul2(yawQuat, q);
|
| 201 |
+
var fNoYaw = new pc.Vec3(); noYawQ.transformVector(pc.Vec3.FORWARD, fNoYaw);
|
| 202 |
+
this._pitch = pc.math.clamp(Math.atan2(-fNoYaw.y, -fNoYaw.z) * pc.math.RAD_TO_DEG, this.pitchAngleMin, this.pitchAngleMax);
|
| 203 |
+
|
| 204 |
+
this._targetYaw = this._yaw;
|
| 205 |
+
this._targetPitch = this._pitch;
|
| 206 |
+
this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
|
| 207 |
+
|
| 208 |
+
this.app.systems.script.app.freeCamState = this.app.systems.script.app.freeCamState || {};
|
| 209 |
+
this.state = this.app.systems.script.app.freeCamState;
|
| 210 |
+
|
| 211 |
+
// Colliders + cage monde
|
| 212 |
+
this._buildAabbsFromFocus();
|
| 213 |
+
|
| 214 |
+
var p0 = this.entity.getPosition().clone();
|
| 215 |
+
var p1 = this._resolveCapsuleCollisions(p0, this.maxResolveIters);
|
| 216 |
+
if (vLen(vSub(p1,p0)) > this.capsuleRadius * 0.25) {
|
| 217 |
+
var dir = vSub(p1,p0); var L = vLen(dir)||1;
|
| 218 |
+
p1 = vAdd(p0, vScale(dir, (this.capsuleRadius*0.25)/L));
|
| 219 |
+
}
|
| 220 |
+
this._clampBBoxMinY(p1);
|
| 221 |
+
p1 = this._clampInsideWorld(p1); // <<< clamp dans la cage
|
| 222 |
+
this.entity.setPosition(p1);
|
| 223 |
+
|
| 224 |
+
var self = this;
|
| 225 |
+
this._onResize = function(){ self._checkAspectRatio(); };
|
| 226 |
+
window.addEventListener('resize', this._onResize, false);
|
| 227 |
+
this._checkAspectRatio();
|
| 228 |
+
|
| 229 |
+
console.log('[FREE-CAM:init] pos=', p1);
|
| 230 |
+
};
|
| 231 |
+
|
| 232 |
+
FreeCamera.prototype.update = function (dt) {
|
| 233 |
+
var t = this.inertiaFactor === 0 ? 1 : Math.min(dt / this.inertiaFactor, 1);
|
| 234 |
+
this._yaw = pc.math.lerp(this._yaw, this._targetYaw, t);
|
| 235 |
+
this._pitch = pc.math.lerp(this._pitch, this._targetPitch, t);
|
| 236 |
+
this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
|
| 237 |
+
|
| 238 |
+
var pos = this.entity.getPosition().clone();
|
| 239 |
+
pos = this._resolveCapsuleCollisions(pos, this.maxResolveIters);
|
| 240 |
+
this._clampBBoxMinY(pos);
|
| 241 |
+
pos = this._clampInsideWorld(pos); // <<< clamp dans la cage à chaque frame
|
| 242 |
+
this.entity.setPosition(pos);
|
| 243 |
+
};
|
| 244 |
+
|
| 245 |
+
FreeCamera.prototype._checkAspectRatio = function () {
|
| 246 |
+
var gd = this.app.graphicsDevice;
|
| 247 |
+
if (!gd) return;
|
| 248 |
+
this.entity.camera.horizontalFov = (gd.height > gd.width);
|
| 249 |
+
};
|
| 250 |
+
|
| 251 |
+
// ======================== Build colliders ===========================
|
| 252 |
+
FreeCamera.prototype._buildAabbsFromFocus = function () {
|
| 253 |
+
this._colliders = [];
|
| 254 |
+
this._worldAabb = null;
|
| 255 |
+
this._useCollision = false;
|
| 256 |
+
this._containMin = null;
|
| 257 |
+
this._containMax = null;
|
| 258 |
+
|
| 259 |
+
var root = this.focusEntity;
|
| 260 |
+
if (!root) {
|
| 261 |
+
console.warn('[FREE-CAM] focusEntity manquant — pas de collisions.');
|
| 262 |
+
return;
|
| 263 |
+
}
|
| 264 |
+
|
| 265 |
+
// Collecte des AABBs de mesh
|
| 266 |
+
var boxes = [];
|
| 267 |
+
var stack = [root];
|
| 268 |
+
while (stack.length) {
|
| 269 |
+
var e = stack.pop();
|
| 270 |
+
var rc = e.render;
|
| 271 |
+
if (rc && rc.meshInstances && rc.meshInstances.length) {
|
| 272 |
+
for (var i=0;i<rc.meshInstances.length;i++){
|
| 273 |
+
var bb = rc.meshInstances[i].aabb;
|
| 274 |
+
boxes.push(new pc.BoundingBox(bb.center.clone(), bb.halfExtents.clone()));
|
| 275 |
+
}
|
| 276 |
+
}
|
| 277 |
+
var ch = e.children;
|
| 278 |
+
if (ch && ch.length) for (var j=0;j<ch.length;j++) stack.push(ch[j]);
|
| 279 |
+
}
|
| 280 |
+
if (boxes.length === 0) {
|
| 281 |
+
console.warn('[FREE-CAM] Aucun meshInstance sous focusEntity — pas de collisions.');
|
| 282 |
+
return;
|
| 283 |
+
}
|
| 284 |
+
|
| 285 |
+
// Monde
|
| 286 |
+
var world = boxes[0].clone();
|
| 287 |
+
for (var k=1;k<boxes.length;k++) world.add(boxes[k]);
|
| 288 |
+
|
| 289 |
+
// Désactiver tout culling des quasi-globales : on garde tout
|
| 290 |
+
var filtered = boxes;
|
| 291 |
+
|
| 292 |
+
// Merge strict
|
| 293 |
+
var merged = this._mergeAabbs(filtered, Math.max(0, this.mergeGap||0));
|
| 294 |
+
|
| 295 |
+
// Petit gonflage optionnel
|
| 296 |
+
var inflate = Math.max(0, this.inflateBias||0);
|
| 297 |
+
for (var n=0;n<merged.length;n++){
|
| 298 |
+
merged[n].halfExtents.add(new pc.Vec3(inflate, inflate, inflate));
|
| 299 |
+
}
|
| 300 |
+
|
| 301 |
+
// Enregistrer
|
| 302 |
+
if (merged.length>0) {
|
| 303 |
+
for (var t=0;t<merged.length;t++) this._colliders.push({ aabb: merged[t] });
|
| 304 |
+
this._worldAabb = world;
|
| 305 |
+
this._useCollision = true;
|
| 306 |
+
|
| 307 |
+
// Cage monde : world min/max moins le rayon pour éviter le clipping
|
| 308 |
+
var R = Math.max(0, this.capsuleRadius || 0.3);
|
| 309 |
+
var wmin = world.getMin().clone().add(new pc.Vec3(R, R, R));
|
| 310 |
+
var wmax = world.getMax().clone().sub(new pc.Vec3(R, R, R));
|
| 311 |
+
this._containMin = wmin;
|
| 312 |
+
this._containMax = wmax;
|
| 313 |
+
}
|
| 314 |
+
|
| 315 |
+
console.log('[FREE-CAM] colliders=', this._colliders.length, '(raw=', boxes.length, ')');
|
| 316 |
+
if (this._worldAabb) {
|
| 317 |
+
console.log('[FREE-CAM] worldAabb min=', this._worldAabb.getMin(), 'max=', this._worldAabb.getMax());
|
| 318 |
+
console.log('[FREE-CAM] contain box min=', this._containMin, 'max=', this._containMax);
|
| 319 |
+
}
|
| 320 |
+
};
|
| 321 |
+
|
| 322 |
+
FreeCamera.prototype._mergeAabbs = function (boxes, gap) {
|
| 323 |
+
if (!boxes || boxes.length<=1) return boxes.slice();
|
| 324 |
+
var out = boxes.slice();
|
| 325 |
+
var tol = Math.max(0, gap||0);
|
| 326 |
+
var changed = true;
|
| 327 |
+
|
| 328 |
+
function overlap(a,b,t){
|
| 329 |
+
var amin=a.getMin(), amax=a.getMax();
|
| 330 |
+
var bmin=b.getMin(), bmax=b.getMax();
|
| 331 |
+
return !(
|
| 332 |
+
amax.x < bmin.x - t || amin.x > bmax.x + t ||
|
| 333 |
+
amax.y < bmin.y - t || amin.y > bmax.y + t ||
|
| 334 |
+
amax.z < bmin.z - t || amin.z > bmax.z + t
|
| 335 |
+
);
|
| 336 |
+
}
|
| 337 |
+
|
| 338 |
+
while (changed){
|
| 339 |
+
changed=false;
|
| 340 |
+
var next=[], used=new Array(out.length).fill(false);
|
| 341 |
+
for (var i=0;i<out.length;i++){
|
| 342 |
+
if (used[i]) continue;
|
| 343 |
+
var acc = out[i];
|
| 344 |
+
for (var j=i+1;j<out.length;j++){
|
| 345 |
+
if (used[j]) continue;
|
| 346 |
+
if (overlap(acc,out[j],tol)){
|
| 347 |
+
var aMin=acc.getMin(), aMax=acc.getMax();
|
| 348 |
+
var bMin=out[j].getMin(), bMax=out[j].getMax();
|
| 349 |
+
var nMin=new pc.Vec3(Math.min(aMin.x,bMin.x), Math.min(aMin.y,bMin.y), Math.min(aMin.z,bMin.z));
|
| 350 |
+
var nMax=new pc.Vec3(Math.max(aMax.x,bMax.x), Math.max(aMax.y,bMax.y), Math.max(aMax.z,bMax.z));
|
| 351 |
+
var c=nMin.clone().add(nMax).mulScalar(0.5);
|
| 352 |
+
var h=new pc.Vec3(Math.abs(nMax.x-c.x), Math.abs(nMax.y-c.y), Math.abs(nMax.z-c.z));
|
| 353 |
+
acc = new pc.BoundingBox(c,h);
|
| 354 |
+
used[j]=true; changed=true;
|
| 355 |
+
}
|
| 356 |
+
}
|
| 357 |
+
used[i]=true; next.push(acc);
|
| 358 |
+
}
|
| 359 |
+
out=next;
|
| 360 |
+
}
|
| 361 |
+
return out;
|
| 362 |
+
};
|
| 363 |
+
|
| 364 |
+
// ======================== BBox globale + minY ===========================
|
| 365 |
+
FreeCamera.prototype._bboxEnabled = function () {
|
| 366 |
+
return (this.Xmin < this.Xmax) && (this.Ymin < this.Ymax) && (this.Zmin < this.Zmax);
|
| 367 |
+
};
|
| 368 |
+
FreeCamera.prototype._clampBBoxMinY = function (p) {
|
| 369 |
+
if (p.y < this.minY) p.y = this.minY;
|
| 370 |
+
if (!this._bboxEnabled()) return;
|
| 371 |
+
p.x = clamp(p.x, this.Xmin, this.Xmax);
|
| 372 |
+
p.y = clamp(p.y, Math.max(this.Ymin, this.minY), this.Ymax);
|
| 373 |
+
p.z = clamp(p.z, this.Zmin, this.Zmax);
|
| 374 |
+
};
|
| 375 |
+
|
| 376 |
+
// >>> Cage monde : clamp interne <<<
|
| 377 |
+
FreeCamera.prototype._clampInsideWorld = function(p){
|
| 378 |
+
if (!this._containMin || !this._containMax) return p;
|
| 379 |
+
p.x = Math.max(this._containMin.x, Math.min(this._containMax.x, p.x));
|
| 380 |
+
p.y = Math.max(Math.max(this._containMin.y, this.minY), Math.min(this._containMax.y, p.y));
|
| 381 |
+
p.z = Math.max(this._containMin.z, Math.min(this._containMax.z, p.z));
|
| 382 |
+
return p;
|
| 383 |
+
};
|
| 384 |
+
FreeCamera.prototype._isOutsideWorld = function(p){
|
| 385 |
+
if (!this._containMin || !this._containMax) return false;
|
| 386 |
+
return (p.x < this._containMin.x || p.x > this._containMax.x ||
|
| 387 |
+
p.y < Math.max(this._containMin.y, this.minY) || p.y > this._containMax.y ||
|
| 388 |
+
p.z < this._containMin.z || p.z > this._containMax.z);
|
| 389 |
+
};
|
| 390 |
+
|
| 391 |
+
// ======================== Capsule vs AABBs : resolve ===========================
|
| 392 |
+
FreeCamera.prototype._resolveCapsuleCollisions = function (pos, maxIters) {
|
| 393 |
+
if (!this._useCollision) return pos.clone();
|
| 394 |
+
|
| 395 |
+
var p = pos.clone();
|
| 396 |
+
var R = Math.max(0, this.capsuleRadius);
|
| 397 |
+
var H = Math.max(2*R, this.capsuleHeight);
|
| 398 |
+
var eps = Math.max(1e-7, this.collisionEps);
|
| 399 |
+
|
| 400 |
+
if (!this._colliders || this._colliders.length===0) return p;
|
| 401 |
+
|
| 402 |
+
var iters = Math.max(1, maxIters||1);
|
| 403 |
+
for (var iter=0; iter<iters; iter++){
|
| 404 |
+
var moved = false;
|
| 405 |
+
|
| 406 |
+
for (var i=0;i<this._colliders.length;i++){
|
| 407 |
+
var aabb = this._colliders[i].aabb;
|
| 408 |
+
var push = new pc.Vec3();
|
| 409 |
+
var pen = capsuleVsAabbPenetration(p, H, R, aabb, push);
|
| 410 |
+
if (pen > eps) {
|
| 411 |
+
p.add(push);
|
| 412 |
+
moved = true;
|
| 413 |
+
}
|
| 414 |
+
}
|
| 415 |
+
if (!moved) break;
|
| 416 |
+
}
|
| 417 |
+
return p;
|
| 418 |
+
};
|
| 419 |
+
|
| 420 |
+
// ======================== Mvt principal : swept + step + snap ===========================
|
| 421 |
+
FreeCamera.prototype._moveSwept = function (from, delta) {
|
| 422 |
+
if (!this._useCollision) return vAdd(from, delta);
|
| 423 |
+
|
| 424 |
+
var maxStep = Math.max(0.01, this.maxStepDistance||0.1);
|
| 425 |
+
var dist = vLen(delta);
|
| 426 |
+
if (dist <= maxStep) return this._moveStep(from, delta);
|
| 427 |
+
|
| 428 |
+
var steps = Math.ceil(dist / maxStep);
|
| 429 |
+
var step = vScale(delta, 1/steps);
|
| 430 |
+
var cur = from.clone();
|
| 431 |
+
for (var i=0;i<steps;i++) cur = this._moveStep(cur, step);
|
| 432 |
+
return cur;
|
| 433 |
+
};
|
| 434 |
+
|
| 435 |
+
FreeCamera.prototype._moveStep = function (from, delta) {
|
| 436 |
+
var target = vAdd(from, delta);
|
| 437 |
+
var after = this._resolveCapsuleCollisions(target, this.maxResolveIters);
|
| 438 |
+
var collided = (vLen(vSub(after, target)) > 0);
|
| 439 |
+
|
| 440 |
+
if (!collided) {
|
| 441 |
+
if (this.enableGroundSnap) after = this._snapDown(after);
|
| 442 |
+
after = this._clampInsideWorld(after); // <<< clamp
|
| 443 |
+
return after;
|
| 444 |
+
}
|
| 445 |
+
|
| 446 |
+
var n = this._estimateNormal(after);
|
| 447 |
+
if (n) {
|
| 448 |
+
var desire = delta.clone();
|
| 449 |
+
var slide = vSub(desire, vScale(n, vDot(desire, n)));
|
| 450 |
+
var slideTarget = vAdd(from, slide);
|
| 451 |
+
var slideAfter = this._resolveCapsuleCollisions(slideTarget, this.maxResolveIters);
|
| 452 |
+
|
| 453 |
+
// Step-up si slide insuffisant
|
| 454 |
+
if (vLen(vSub(slideAfter, slideTarget)) > 0) {
|
| 455 |
+
var stepped = this._tryStepUp(from, desire);
|
| 456 |
+
if (stepped) {
|
| 457 |
+
if (this.enableGroundSnap) stepped = this._snapDown(stepped);
|
| 458 |
+
stepped = this._clampInsideWorld(stepped); // <<< clamp
|
| 459 |
+
return stepped;
|
| 460 |
+
}
|
| 461 |
+
}
|
| 462 |
+
|
| 463 |
+
if (this.enableGroundSnap) slideAfter = this._snapDown(slideAfter);
|
| 464 |
+
slideAfter = this._clampInsideWorld(slideAfter); // <<< clamp
|
| 465 |
+
return slideAfter;
|
| 466 |
+
}
|
| 467 |
+
|
| 468 |
+
if (this.enableGroundSnap) after = this._snapDown(after);
|
| 469 |
+
after = this._clampInsideWorld(after); // <<< clamp
|
| 470 |
+
return after;
|
| 471 |
+
};
|
| 472 |
+
|
| 473 |
+
// Normale approx via micro-probes
|
| 474 |
+
FreeCamera.prototype._estimateNormal = function (p) {
|
| 475 |
+
if (!this._colliders) return null;
|
| 476 |
+
var probe = 0.02;
|
| 477 |
+
var base = this._resolveCapsuleCollisions(p, this.maxResolveIters);
|
| 478 |
+
var nx = this._resolveCapsuleCollisions(new pc.Vec3(p.x+probe,p.y,p.z), this.maxResolveIters);
|
| 479 |
+
var px = this._resolveCapsuleCollisions(new pc.Vec3(p.x-probe,p.y,p.z), this.maxResolveIters);
|
| 480 |
+
var ny = this._resolveCapsuleCollisions(new pc.Vec3(p.x,p.y+probe,p.z), this.maxResolveIters);
|
| 481 |
+
var py = this._resolveCapsuleCollisions(new pc.Vec3(p.x,p.y-probe,p.z), this.maxResolveIters);
|
| 482 |
+
var nz = this._resolveCapsuleCollisions(new pc.Vec3(p.x,p.y,p.z+probe), this.maxResolveIters);
|
| 483 |
+
var pz = this._resolveCapsuleCollisions(new pc.Vec3(p.x,p.y,p.z-probe), this.maxResolveIters);
|
| 484 |
+
|
| 485 |
+
function d(a,b){ return vLen(vSub(a,b)); }
|
| 486 |
+
var dx = d(nx,base) - d(px,base);
|
| 487 |
+
var dy = d(ny,base) - d(py,base);
|
| 488 |
+
var dz = d(nz,base) - d(pz,base);
|
| 489 |
+
var n = new pc.Vec3(dx,dy,dz);
|
| 490 |
+
var L = vLen(n);
|
| 491 |
+
if (L < 1e-5) return null;
|
| 492 |
+
return vScale(n, 1/L);
|
| 493 |
+
};
|
| 494 |
+
|
| 495 |
+
// Step-up : monter une marche (jusqu'à stepHeight)
|
| 496 |
+
FreeCamera.prototype._tryStepUp = function (from, wishDelta) {
|
| 497 |
+
var R = Math.max(0, this.capsuleRadius);
|
| 498 |
+
var H = Math.max(2*R, this.capsuleHeight);
|
| 499 |
+
var maxH = Math.max(0, this.stepHeight || 0.35);
|
| 500 |
+
var ahead = Math.max(0.05, this.stepAhead || 0.20);
|
| 501 |
+
|
| 502 |
+
var horiz = new pc.Vec3(wishDelta.x, 0, wishDelta.z);
|
| 503 |
+
var hLen = vLen(horiz);
|
| 504 |
+
if (hLen < 1e-6) return null;
|
| 505 |
+
horiz = vScale(horiz, 1/hLen);
|
| 506 |
+
|
| 507 |
+
var probe = vAdd(from, vScale(horiz, Math.min(hLen, ahead)));
|
| 508 |
+
var trials = 3;
|
| 509 |
+
for (var i=1;i<=trials;i++){
|
| 510 |
+
var up = maxH * (i/trials);
|
| 511 |
+
var raised = new pc.Vec3(probe.x, probe.y + up, probe.z);
|
| 512 |
+
raised = this._resolveCapsuleCollisions(raised, this.maxResolveIters);
|
| 513 |
+
var stepped = this._resolveCapsuleCollisions(vAdd(raised, wishDelta), this.maxResolveIters);
|
| 514 |
+
|
| 515 |
+
if (vLen(vSub(stepped, raised)) > 0.02) return stepped;
|
| 516 |
+
}
|
| 517 |
+
return null;
|
| 518 |
+
};
|
| 519 |
+
|
| 520 |
+
// Snap-down : redéposer sur le sol si on flotte un peu (descente d'escalier)
|
| 521 |
+
FreeCamera.prototype._snapDown = function (p) {
|
| 522 |
+
var R = Math.max(0, this.capsuleRadius);
|
| 523 |
+
var H = Math.max(2*R, this.capsuleHeight);
|
| 524 |
+
var maxDown = Math.max(0, this.snapDownMax || 0.6);
|
| 525 |
+
|
| 526 |
+
var steps = 4;
|
| 527 |
+
var step = maxDown / steps;
|
| 528 |
+
var cur = p.clone();
|
| 529 |
+
for (var i=0;i<steps;i++){
|
| 530 |
+
var down = new pc.Vec3(cur.x, cur.y - step, cur.z);
|
| 531 |
+
var resolved = this._resolveCapsuleCollisions(down, this.maxResolveIters);
|
| 532 |
+
if (vLen(vSub(resolved, down)) > 0) {
|
| 533 |
+
return this._resolveCapsuleCollisions(new pc.Vec3(resolved.x, resolved.y + 0.01, resolved.z), this.maxResolveIters);
|
| 534 |
+
}
|
| 535 |
+
cur.copy(down);
|
| 536 |
+
}
|
| 537 |
+
return p;
|
| 538 |
+
};
|
| 539 |
+
|
| 540 |
+
// ===================== INPUT SOURIS =====================
|
| 541 |
+
var FreeCameraInputMouse = pc.createScript('orbitCameraInputMouse');
|
| 542 |
+
FreeCameraInputMouse.attributes.add('lookSensitivity', { type: 'number', default: 0.28, title: 'Look Sensitivity' });
|
| 543 |
+
FreeCameraInputMouse.attributes.add('wheelSensitivity',{ type: 'number', default: 0.8, title: 'Wheel Sensitivity (anti-tunnel)' });
|
| 544 |
+
|
| 545 |
+
FreeCameraInputMouse.prototype.initialize = function () {
|
| 546 |
+
this.freeCam = this.entity.script.orbitCamera;
|
| 547 |
+
this.last = new pc.Vec2();
|
| 548 |
+
this.isLooking = false;
|
| 549 |
+
|
| 550 |
+
if (this.app.mouse) {
|
| 551 |
+
this.app.mouse.on(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
|
| 552 |
+
this.app.mouse.on(pc.EVENT_MOUSEUP, this.onMouseUp, this);
|
| 553 |
+
this.app.mouse.on(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
|
| 554 |
+
this.app.mouse.on(pc.EVENT_MOUSEWHEEL, this.onMouseWheel, this);
|
| 555 |
+
this.app.mouse.disableContextMenu();
|
| 556 |
+
}
|
| 557 |
+
var self = this;
|
| 558 |
+
this._onOut = function(){ self.isLooking = false; };
|
| 559 |
+
window.addEventListener('mouseout', this._onOut, false);
|
| 560 |
+
|
| 561 |
+
this.on('destroy', () => {
|
| 562 |
+
if (this.app.mouse) {
|
| 563 |
+
this.app.mouse.off(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
|
| 564 |
+
this.app.mouse.off(pc.EVENT_MOUSEUP, this.onMouseUp, this);
|
| 565 |
+
this.app.mouse.off(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
|
| 566 |
+
this.app.mouse.off(pc.EVENT_MOUSEWHEEL, this.onMouseWheel, this);
|
| 567 |
+
}
|
| 568 |
+
window.removeEventListener('mouseout', this._onOut, false);
|
| 569 |
+
});
|
| 570 |
+
};
|
| 571 |
+
|
| 572 |
+
FreeCameraInputMouse.prototype.onMouseDown = function (e) {
|
| 573 |
+
this.isLooking = true;
|
| 574 |
+
this.last.set(e.x, e.y);
|
| 575 |
+
};
|
| 576 |
+
|
| 577 |
+
FreeCameraInputMouse.prototype.onMouseUp = function () {
|
| 578 |
+
this.isLooking = false;
|
| 579 |
+
};
|
| 580 |
+
|
| 581 |
+
FreeCameraInputMouse.prototype.onMouseMove = function (e) {
|
| 582 |
+
if (!this.isLooking || !this.freeCam) return;
|
| 583 |
+
var sens = this.lookSensitivity;
|
| 584 |
+
this.freeCam.yaw = this.freeCam.yaw - e.dx * sens;
|
| 585 |
+
this.freeCam.pitch = this.freeCam.pitch - e.dy * sens;
|
| 586 |
+
this.last.set(e.x, e.y);
|
| 587 |
+
};
|
| 588 |
+
|
| 589 |
+
FreeCameraInputMouse.prototype.onMouseWheel = function (e) {
|
| 590 |
+
if (!this.freeCam) return;
|
| 591 |
+
var cam = this.entity;
|
| 592 |
+
var move = -e.wheelDelta * this.wheelSensitivity * this.freeCam.dollySpeed * 0.05;
|
| 593 |
+
var fwd = cam.forward.clone(); if (fwd.lengthSq()>1e-8) fwd.normalize();
|
| 594 |
+
var from = cam.getPosition().clone();
|
| 595 |
+
var to = from.clone().add(fwd.mulScalar(move));
|
| 596 |
+
var next = this.freeCam._moveSwept(from, to.sub(from));
|
| 597 |
+
this.freeCam._clampBBoxMinY(next);
|
| 598 |
+
next = this.freeCam._clampInsideWorld(next);
|
| 599 |
+
cam.setPosition(next);
|
| 600 |
+
e.event.preventDefault();
|
| 601 |
+
};
|
| 602 |
+
|
| 603 |
+
// ===================== INPUT TOUCH =====================
|
| 604 |
+
var FreeCameraInputTouch = pc.createScript('orbitCameraInputTouch');
|
| 605 |
+
FreeCameraInputTouch.attributes.add('lookSensitivity', { type: 'number', default: 0.5, title: 'Look Sensitivity' });
|
| 606 |
+
FreeCameraInputTouch.attributes.add('pinchDollyFactor', { type: 'number', default: 0.02, title: 'Pinch Dolly Factor' });
|
| 607 |
+
|
| 608 |
+
FreeCameraInputTouch.prototype.initialize = function () {
|
| 609 |
+
this.freeCam = this.entity.script.orbitCamera;
|
| 610 |
+
this.last = new pc.Vec2();
|
| 611 |
+
this.isLooking = false;
|
| 612 |
+
this.lastPinch = 0;
|
| 613 |
+
|
| 614 |
+
if (this.app.touch) {
|
| 615 |
+
this.app.touch.on(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this);
|
| 616 |
+
this.app.touch.on(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this);
|
| 617 |
+
this.app.touch.on(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
|
| 618 |
+
this.app.touch.on(pc.EVENT_TOUCHMOVE, this.onTouchMove, this);
|
| 619 |
+
}
|
| 620 |
+
|
| 621 |
+
this.on('destroy', () => {
|
| 622 |
+
if (this.app.touch) {
|
| 623 |
+
this.app.touch.off(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this);
|
| 624 |
+
this.app.touch.off(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this);
|
| 625 |
+
this.app.touch.off(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
|
| 626 |
+
this.app.touch.off(pc.EVENT_TOUCHMOVE, this.onTouchMove, this);
|
| 627 |
+
}
|
| 628 |
+
});
|
| 629 |
+
};
|
| 630 |
+
|
| 631 |
+
FreeCameraInputTouch.prototype.onTouchStartEndCancel = function (e) {
|
| 632 |
+
var t = e.touches;
|
| 633 |
+
if (t.length === 1) {
|
| 634 |
+
this.isLooking = (e.event.type === 'touchstart');
|
| 635 |
+
this.last.set(t[0].x, t[0].y);
|
| 636 |
+
} else if (t.length === 2) {
|
| 637 |
+
var dx = t[0].x - t[1].x, dy = t[0].y - t[1].y;
|
| 638 |
+
this.lastPinch = Math.sqrt(dx*dx + dy*dy);
|
| 639 |
+
} else {
|
| 640 |
+
this.isLooking = false;
|
| 641 |
+
}
|
| 642 |
+
};
|
| 643 |
+
|
| 644 |
+
FreeCameraInputTouch.prototype.onTouchMove = function (e) {
|
| 645 |
+
var t = e.touches;
|
| 646 |
+
if (!this.freeCam) return;
|
| 647 |
+
|
| 648 |
+
if (t.length === 1 && this.isLooking) {
|
| 649 |
+
var s = this.lookSensitivity;
|
| 650 |
+
var dx = t[0].x - this.last.x, dy = t[0].y - this.last.y;
|
| 651 |
+
this.freeCam.yaw = this.freeCam.yaw - dx * s;
|
| 652 |
+
this.freeCam.pitch = this.freeCam.pitch - dy * s;
|
| 653 |
+
this.last.set(t[0].x, t[0].y);
|
| 654 |
+
} else if (t.length === 2) {
|
| 655 |
+
var dx = t[0].x - t[1].x, dy = t[0].y - t[1].y;
|
| 656 |
+
var dist = Math.sqrt(dx*dx + dy*dy);
|
| 657 |
+
var delta = dist - this.lastPinch; this.lastPinch = dist;
|
| 658 |
+
|
| 659 |
+
var cam = this.entity;
|
| 660 |
+
var fwd = cam.forward.clone(); if (fwd.lengthSq()>1e-8) fwd.normalize();
|
| 661 |
+
var from = cam.getPosition().clone();
|
| 662 |
+
var to = from.clone().add(fwd.mulScalar(delta * this.pinchDollyFactor * this.freeCam.dollySpeed));
|
| 663 |
+
var next = this.freeCam._moveSwept(from, to.sub(from));
|
| 664 |
+
this.freeCam._clampBBoxMinY(next);
|
| 665 |
+
next = this.freeCam._clampInsideWorld(next);
|
| 666 |
+
cam.setPosition(next);
|
| 667 |
+
}
|
| 668 |
+
};
|
| 669 |
+
|
| 670 |
+
// ===================== INPUT CLAVIER =====================
|
| 671 |
+
var FreeCameraInputKeyboard = pc.createScript('orbitCameraInputKeyboard');
|
| 672 |
+
FreeCameraInputKeyboard.attributes.add('acceleration', { type: 'number', default: 1.0, title: 'Accel (unused, future)' });
|
| 673 |
+
|
| 674 |
+
FreeCameraInputKeyboard.prototype.initialize = function () {
|
| 675 |
+
this.freeCam = this.entity.script.orbitCamera;
|
| 676 |
+
this.kb = this.app.keyboard || null;
|
| 677 |
+
};
|
| 678 |
+
|
| 679 |
+
FreeCameraInputKeyboard.prototype.update = function (dt) {
|
| 680 |
+
if (!this.freeCam || !this.kb) return;
|
| 681 |
+
|
| 682 |
+
var fwd = (this.kb.isPressed(pc.KEY_UP) || this.kb.isPressed(pc.KEY_Z) || this.kb.isPressed(pc.KEY_W)) ? 1 :
|
| 683 |
+
(this.kb.isPressed(pc.KEY_DOWN) || this.kb.isPressed(pc.KEY_S)) ? -1 : 0;
|
| 684 |
+
|
| 685 |
+
var strf = (this.kb.isPressed(pc.KEY_RIGHT) || this.kb.isPressed(pc.KEY_D)) ? 1 :
|
| 686 |
+
(this.kb.isPressed(pc.KEY_LEFT) || this.kb.isPressed(pc.KEY_Q) || this.kb.isPressed(pc.KEY_A)) ? -1 : 0;
|
| 687 |
+
|
| 688 |
+
if (fwd !== 0 || strf !== 0) {
|
| 689 |
+
var cam = this.entity;
|
| 690 |
+
var from = cam.getPosition().clone();
|
| 691 |
+
|
| 692 |
+
var forward = cam.forward.clone(); if (forward.lengthSq()>1e-8) forward.normalize();
|
| 693 |
+
var right = cam.right.clone(); if (right.lengthSq()>1e-8) right.normalize();
|
| 694 |
+
|
| 695 |
+
var delta = new pc.Vec3()
|
| 696 |
+
.add(forward.mulScalar(fwd * this.freeCam.moveSpeed * dt))
|
| 697 |
+
.add(right .mulScalar(strf * this.freeCam.strafeSpeed * dt));
|
| 698 |
+
|
| 699 |
+
var next = this.freeCam._moveSwept(from, delta);
|
| 700 |
+
this.freeCam._clampBBoxMinY(next);
|
| 701 |
+
next = this.freeCam._clampInsideWorld(next);
|
| 702 |
+
cam.setPosition(next);
|
| 703 |
+
}
|
| 704 |
+
|
| 705 |
+
var shift = this.kb.isPressed(pc.KEY_SHIFT);
|
| 706 |
+
if (shift) {
|
| 707 |
+
var yawDir = (this.kb.isPressed(pc.KEY_LEFT) ? 1 : 0) - (this.kb.isPressed(pc.KEY_RIGHT) ? 1 : 0);
|
| 708 |
+
var pitchDir = (this.kb.isPressed(pc.KEY_UP) ? 1 : 0) - (this.kb.isPressed(pc.KEY_DOWN) ? 1 : 0);
|
| 709 |
+
var yawSpeed = 120, pitchSpeed = 90;
|
| 710 |
+
if (yawDir !== 0) this.freeCam.yaw = this.freeCam.yaw + yawDir * yawSpeed * dt;
|
| 711 |
+
if (pitchDir !== 0) this.freeCam.pitch = this.freeCam.pitch + pitchDir * pitchSpeed * dt;
|
| 712 |
+
}
|
| 713 |
+
};
|
| 714 |
}
|
| 715 |
|
| 716 |
/* -------------------------------------------
|
|
|
|
| 750 |
const isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent);
|
| 751 |
const isMobile = isIOS || /Android/i.test(navigator.userAgent);
|
| 752 |
|
| 753 |
+
console.log(`[VIEWER] A: initializeViewer begin`, { instanceId });
|
| 754 |
+
|
| 755 |
// --- Configuration ---
|
|
|
|
| 756 |
sogUrl = config.sog_url || config.sogs_json_url;
|
| 757 |
+
glbUrl = config.glb_url ?? "https://huggingface.co/datasets/MikaFil/viewer_gs/resolve/main/ressources/espace_expo/sol_blanc_2.glb";
|
| 758 |
+
presentoirUrl = config.presentoir_url ?? "https://huggingface.co/datasets/MikaFil/viewer_gs/resolve/main/ressources/espace_expo/sol_blanc_2.glb";
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 759 |
|
| 760 |
minZoom = parseFloat(config.minZoom || "1");
|
| 761 |
maxZoom = parseFloat(config.maxZoom || "20");
|
|
|
|
| 829 |
canvas.addEventListener("dblclick", (e) => e.preventDefault());
|
| 830 |
canvas.addEventListener(
|
| 831 |
"touchstart",
|
| 832 |
+
(e) => { if (e.touches.length > 1) e.preventDefault(); },
|
|
|
|
|
|
|
| 833 |
{ passive: false }
|
| 834 |
);
|
| 835 |
canvas.addEventListener(
|
| 836 |
"wheel",
|
| 837 |
+
(e) => { e.preventDefault(); },
|
|
|
|
|
|
|
| 838 |
{ passive: false }
|
| 839 |
);
|
| 840 |
|
| 841 |
// Bloque le scroll page uniquement quand le pointeur est sur le canvas
|
| 842 |
const scrollKeys = new Set([
|
| 843 |
+
"ArrowUp","ArrowDown","ArrowLeft","ArrowRight",
|
| 844 |
+
"PageUp","PageDown","Home","End"," ","Space","Spacebar"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 845 |
]);
|
| 846 |
let isPointerOverCanvas = false;
|
| 847 |
const focusCanvas = () => canvas.focus({ preventScroll: true });
|
| 848 |
|
| 849 |
+
const onPointerEnter = () => { isPointerOverCanvas = true; focusCanvas(); };
|
| 850 |
+
const onPointerLeave = () => { isPointerOverCanvas = false; if (document.activeElement === canvas) canvas.blur(); };
|
| 851 |
+
const onCanvasBlur = () => { isPointerOverCanvas = false; };
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 852 |
|
| 853 |
canvas.addEventListener("pointerenter", onPointerEnter);
|
| 854 |
canvas.addEventListener("pointerleave", onPointerLeave);
|
| 855 |
canvas.addEventListener("mouseenter", onPointerEnter);
|
| 856 |
canvas.addEventListener("mouseleave", onPointerLeave);
|
| 857 |
canvas.addEventListener("mousedown", focusCanvas);
|
| 858 |
+
canvas.addEventListener("touchstart", () => { focusCanvas(); }, { passive: false });
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 859 |
canvas.addEventListener("blur", onCanvasBlur);
|
| 860 |
|
| 861 |
const onKeyDownCapture = (e) => {
|
| 862 |
if (!isPointerOverCanvas) return;
|
| 863 |
+
if (scrollKeys.has(e.key) || scrollKeys.has(e.code)) e.preventDefault();
|
|
|
|
|
|
|
| 864 |
};
|
| 865 |
window.addEventListener("keydown", onKeyDownCapture, true);
|
| 866 |
|
|
|
|
| 869 |
// --- Charge PlayCanvas lib ESM (une par module/instance) ---
|
| 870 |
if (!pc) {
|
| 871 |
pc = await import("https://esm.run/playcanvas");
|
| 872 |
+
window.pc = pc; // debug
|
| 873 |
}
|
| 874 |
+
console.log('[VIEWER] PlayCanvas ESM chargé:', !!pc);
|
| 875 |
|
| 876 |
// --- Crée l'Application ---
|
| 877 |
const device = await pc.createGraphicsDevice(canvas, {
|
|
|
|
| 880 |
twgslUrl: "https://playcanvas.vercel.app/static/lib/twgsl/twgsl.js",
|
| 881 |
antialias: false
|
| 882 |
});
|
|
|
|
|
|
|
| 883 |
device.maxPixelRatio = Math.min(window.devicePixelRatio || 1, maxDevicePixelRatio);
|
| 884 |
|
| 885 |
const opts = new pc.AppOptions();
|
|
|
|
| 920 |
}, 60);
|
| 921 |
});
|
| 922 |
|
|
|
|
| 923 |
app.on("destroy", () => {
|
| 924 |
+
try { resizeObserver.disconnect(); } catch {}
|
|
|
|
|
|
|
| 925 |
if (opts.keyboard && opts.keyboard.detach) opts.keyboard.detach();
|
| 926 |
window.removeEventListener("keydown", onKeyDownCapture, true);
|
| 927 |
|
|
|
|
| 940 |
app.assets.add(sogAsset);
|
| 941 |
app.assets.add(glbAsset);
|
| 942 |
|
| 943 |
+
// >>> Scripts caméra en local (aucune requête réseau) <<<
|
| 944 |
+
registerFreeCamScripts();
|
| 945 |
|
| 946 |
// ---------- CHARGEMENT SOG + GLB AVANT CREATION CAMERA ----------
|
| 947 |
await new Promise((resolve, reject) => {
|
| 948 |
const loader = new pc.AssetListLoader([sogAsset, glbAsset], app.assets);
|
| 949 |
loader.load(() => resolve());
|
| 950 |
+
loader.on('error', (e)=>{ console.error('[VIEWER] Asset load error:', e); reject(e); });
|
| 951 |
});
|
| 952 |
|
| 953 |
app.start(); // démarre l'update loop dès que possible
|
| 954 |
progressDialog.style.display = "none";
|
| 955 |
+
console.log("[VIEWER] app.start OK — assets chargés");
|
| 956 |
|
| 957 |
// --- Modèle principal (GSplat via .sog) ---
|
| 958 |
modelEntity = new pc.Entity("model");
|
|
|
|
| 967 |
if (envEntity) {
|
| 968 |
envEntity.name = "ENV_GLTF";
|
| 969 |
app.root.addChild(envEntity);
|
| 970 |
+
// Log du nombre de meshInstances pour vérifier la construction des colliders
|
| 971 |
+
let meshCount = 0;
|
| 972 |
+
traverse(envEntity, (node) => {
|
| 973 |
+
if (node.render && node.render.meshInstances) meshCount += node.render.meshInstances.length;
|
| 974 |
+
});
|
| 975 |
+
console.log("[VIEWER] env ready:", true, "meshInstances=", meshCount);
|
| 976 |
} else {
|
| 977 |
+
console.warn("[VIEWER] GLB resource missing: collisions fallback sur GSplat (moins précis).");
|
| 978 |
}
|
| 979 |
|
| 980 |
// --- Caméra + scripts d’input (free-cam nommée 'orbitCamera' pour compat) ---
|
| 981 |
cameraEntity = new pc.Entity("camera");
|
| 982 |
cameraEntity.addComponent("camera", {
|
| 983 |
clearColor: new pc.Color(color_bg),
|
| 984 |
+
nearClip: 0.02,
|
| 985 |
+
farClip: 250
|
| 986 |
});
|
| 987 |
cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ);
|
| 988 |
cameraEntity.lookAt(modelEntity.getPosition());
|
| 989 |
cameraEntity.addComponent("script");
|
| 990 |
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|
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|
| 991 |
cameraEntity.script.create("orbitCamera", {
|
| 992 |
attributes: {
|
| 993 |
focusEntity: envEntity || modelEntity,
|
| 994 |
+
inertiaFactor: 0.18,
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|
| 995 |
distanceMax: maxZoom,
|
| 996 |
distanceMin: minZoom,
|
| 997 |
pitchAngleMax: maxAngle,
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|
| 999 |
yawAngleMax: maxAzimuth,
|
| 1000 |
yawAngleMin: minAzimuth,
|
| 1001 |
minY: minY,
|
| 1002 |
+
frameOnStart: false,
|
| 1003 |
+
capsuleRadius: 0.30,
|
| 1004 |
+
capsuleHeight: 1.60,
|
| 1005 |
+
maxStepDistance: 0.10,
|
| 1006 |
+
maxResolveIters: 8,
|
| 1007 |
+
globalCullFrac: 0.0 // désactivé
|
| 1008 |
}
|
| 1009 |
});
|
| 1010 |
+
cameraEntity.script.create("orbitCameraInputMouse", {
|
| 1011 |
+
attributes: { lookSensitivity: 0.28, wheelSensitivity: 0.8 }
|
| 1012 |
+
});
|
| 1013 |
+
cameraEntity.script.create("orbitCameraInputTouch", {
|
| 1014 |
+
attributes: { lookSensitivity: 0.5, pinchDollyFactor: 0.02 }
|
| 1015 |
+
});
|
| 1016 |
cameraEntity.script.create("orbitCameraInputKeyboard", {
|
| 1017 |
+
attributes: { acceleration: 1.0 }
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|
| 1018 |
});
|
| 1019 |
app.root.addChild(cameraEntity);
|
| 1020 |
|
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|
| 1046 |
canvas.addEventListener(ev, bumpInteraction, { passive: true });
|
| 1047 |
});
|
| 1048 |
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|
| 1049 |
viewerInitialized = true;
|
| 1050 |
+
console.log("[VIEWER] READY — physics=OFF (AABB), env=", !!envEntity, "sog=", !!modelEntity);
|
| 1051 |
}
|
| 1052 |
|
| 1053 |
/* -------------------------------------------
|
|
|
|
| 1062 |
|
| 1063 |
const modelPos = modelEntity.getPosition();
|
| 1064 |
|
| 1065 |
+
// Ici c'est une "free-cam", on ne remet pas une orbite : juste réaligner le regard
|
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|
| 1066 |
cameraEntity.lookAt(modelPos);
|
|
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|
| 1067 |
} catch (e) {
|
| 1068 |
console.error("[viewer.js] resetViewerCamera error:", e);
|
| 1069 |
}
|