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Update viewer.js
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viewer.js
CHANGED
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@@ -1,5 +1,4 @@
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// viewer.js
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// ==============================
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let pc; // will hold the PlayCanvas module once imported
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export let app = null;
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@@ -13,17 +12,20 @@ let minZoom, maxZoom, minAngle, maxAngle, minAzimuth, maxAzimuth, minPivotY, min
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let modelX, modelY, modelZ, modelScale, modelRotationX, modelRotationY, modelRotationZ;
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let plyUrl, glbUrl;
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/**
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* initializeViewer(config, instanceId)
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*/
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export async function initializeViewer(config, instanceId) {
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if (viewerInitialized) return;
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// Detect iOS and Safari
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const isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent) && !window.MSStream;
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const isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
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const isMobile = isIOS || /Android/i.test(navigator.userAgent);
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// 1. Read config
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plyUrl = config.ply_url;
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glbUrl = config.glb_url;
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@@ -51,9 +53,10 @@ export async function initializeViewer(config, instanceId) {
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const cameraYPhone = (config.cameraYPhone !== undefined) ? parseFloat(config.cameraYPhone) : cameraY;
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const cameraZPhone = (config.cameraZPhone !== undefined) ? parseFloat(config.cameraZPhone) : (cameraZ * 1.5);
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// 2. Grab DOM
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const canvasId = 'canvas-' + instanceId;
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@@ -91,18 +94,21 @@ export async function initializeViewer(config, instanceId) {
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if (!pc) {
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pc = await import("https://esm.run/playcanvas");
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window.pc = pc;
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}
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try {
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// 6. Setup device & app
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const device = await pc.createGraphicsDevice(canvas, {
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deviceTypes: ["webgl2"],
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glslangUrl: "https://playcanvas.vercel.app/static/lib/glslang/glslang.js",
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twgslUrl: "https://playcanvas.vercel.app/static/lib/twgsl/twgsl.js",
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antialias: false,
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});
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device.maxPixelRatio = Math.min(window.devicePixelRatio, 2);
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const opts = new pc.AppOptions();
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app.setCanvasFillMode(pc.FILLMODE_NONE);
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app.setCanvasResolution(pc.RESOLUTION_AUTO);
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// Attach ResizeObserver to keep canvas in sync with container size
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resizeObserver = new ResizeObserver(entries => {
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for (const entry of entries) {
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@@ -159,9 +167,12 @@ export async function initializeViewer(config, instanceId) {
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const loader = new pc.AssetListLoader(Object.values(assets), app.assets);
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let lastProg = 0;
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assets.model.on('load', () =>
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assets.model.on('error', err => {
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progressDialog.innerHTML = `<p style="color: red">Error loading model: ${err}</p>`;
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});
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}, 100);
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loader.load(async () => {
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app.start();
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app.scene.envAtlas = assets.hdr.resource;
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modelEntity.setLocalEulerAngles(modelRotationX, modelRotationY, modelRotationZ);
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modelEntity.setLocalScale(modelScale, modelScale, modelScale);
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app.root.addChild(modelEntity);
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// Light
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const dirLight = new pc.Entity('Cascaded Light');
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app.root.addChild(dirLight);
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// Gallery GLB
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// Camera setup
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cameraEntity = new pc.Entity('camera');
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});
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cameraEntity.script.create('orbitCameraInputMouse', {
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attributes: {
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orbitSensitivity:
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distanceSensitivity:
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}
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});
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if (cameraEntity.script.orbitCameraInputMouse) {
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}
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});
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app.root.addChild(cameraEntity);
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// Reset & constrain updates
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app.once('update', () =>
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app.on('update', dt => {
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if (cameraEntity) {
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const pos = cameraEntity.getPosition();
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cameraEntity.setPosition(pos.x, minY, pos.z);
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}
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}
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});
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// Final resize
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progressDialog.style.display = 'none';
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viewerInitialized = true;
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});
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} catch (error) {
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console.error("Error initializing PlayCanvas viewer:", error);
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progressDialog.innerHTML = `<p style="color: red">Error loading viewer: ${error.message}</p>`;
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}
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// viewer.js
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let pc; // will hold the PlayCanvas module once imported
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export let app = null;
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let modelX, modelY, modelZ, modelScale, modelRotationX, modelRotationY, modelRotationZ;
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let plyUrl, glbUrl;
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// iOS & Safari detection
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function isIOS() {
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return /iPad|iPhone|iPod/.test(navigator.userAgent) && !window.MSStream;
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}
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function isSafari() {
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return /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
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}
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/**
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* initializeViewer(config, instanceId)
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*/
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export async function initializeViewer(config, instanceId) {
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if (viewerInitialized) return;
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// 1. Read config
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plyUrl = config.ply_url;
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glbUrl = config.glb_url;
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const cameraYPhone = (config.cameraYPhone !== undefined) ? parseFloat(config.cameraYPhone) : cameraY;
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const cameraZPhone = (config.cameraZPhone !== undefined) ? parseFloat(config.cameraZPhone) : (cameraZ * 1.5);
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const mobile = isIOS() || /Android/i.test(navigator.userAgent);
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chosenCameraX = mobile ? cameraXPhone : cameraX;
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chosenCameraY = mobile ? cameraYPhone : cameraY;
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chosenCameraZ = mobile ? cameraZPhone : cameraZ;
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// 2. Grab DOM
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const canvasId = 'canvas-' + instanceId;
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if (!pc) {
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pc = await import("https://esm.run/playcanvas");
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window.pc = pc;
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alert('[viewer.js] PlayCanvas module loaded.');
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}
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try {
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// 6. Setup device & app
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alert('[viewer.js] Creating graphics device...');
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const device = await pc.createGraphicsDevice(canvas, {
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deviceTypes: ["webgl2"],
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glslangUrl: "https://playcanvas.vercel.app/static/lib/glslang/glslang.js",
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twgslUrl: "https://playcanvas.vercel.app/static/lib/twgsl/twgsl.js",
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antialias: false,
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preserveDrawingBuffer: isIOS() || isSafari() ? true : false,
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alpha: false
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});
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alert('[viewer.js] Graphics device created!');
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device.maxPixelRatio = Math.min(window.devicePixelRatio, 2);
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const opts = new pc.AppOptions();
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app.setCanvasFillMode(pc.FILLMODE_NONE);
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app.setCanvasResolution(pc.RESOLUTION_AUTO);
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alert('[viewer.js] PlayCanvas application created!');
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// Attach ResizeObserver to keep canvas in sync with container size
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resizeObserver = new ResizeObserver(entries => {
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for (const entry of entries) {
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const loader = new pc.AssetListLoader(Object.values(assets), app.assets);
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let lastProg = 0;
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assets.model.on('load', () => {
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progressDialog.style.display = 'none';
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alert('[viewer.js] PLY/GSplat asset loaded!');
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});
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assets.model.on('error', err => {
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alert('[viewer.js] Error loading model: ' + err);
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progressDialog.innerHTML = `<p style="color: red">Error loading model: ${err}</p>`;
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});
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}, 100);
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loader.load(async () => {
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alert('[viewer.js] All assets loaded; starting app.');
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app.start();
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app.scene.envAtlas = assets.hdr.resource;
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modelEntity.setLocalEulerAngles(modelRotationX, modelRotationY, modelRotationZ);
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modelEntity.setLocalScale(modelScale, modelScale, modelScale);
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app.root.addChild(modelEntity);
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alert('[viewer.js] Model entity added to scene!');
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// Light
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const dirLight = new pc.Entity('Cascaded Light');
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app.root.addChild(dirLight);
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// Gallery GLB
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if (assets.galerie && assets.galerie.resource) {
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const galleryEntity = assets.galerie.resource.instantiateRenderEntity();
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app.root.addChild(galleryEntity);
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alert('[viewer.js] GLB entity added to scene!');
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}
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// Camera setup
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cameraEntity = new pc.Entity('camera');
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});
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cameraEntity.script.create('orbitCameraInputMouse', {
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attributes: {
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orbitSensitivity: mobile ? 0.6 : 0.3,
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distanceSensitivity: mobile ? 0.5 : 0.4
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}
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});
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if (cameraEntity.script.orbitCameraInputMouse) {
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}
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});
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app.root.addChild(cameraEntity);
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alert('[viewer.js] Camera entity added to scene!');
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// Reset & constrain updates
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app.once('update', () => {
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alert('[viewer.js] First app update! Resetting camera.');
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resetViewerCamera();
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});
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app.on('update', dt => {
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if (cameraEntity) {
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const pos = cameraEntity.getPosition();
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cameraEntity.setPosition(pos.x, minY, pos.z);
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}
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}
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// Diagnostics: Only show once
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if (!window._pcFirstUpdate) {
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window._pcFirstUpdate = true;
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alert('[viewer.js] Entered update/render loop!');
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}
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});
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// Final resize
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progressDialog.style.display = 'none';
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viewerInitialized = true;
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alert('[viewer.js] Viewer fully initialized and running!');
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});
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} catch (error) {
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alert("[viewer.js] Error initializing PlayCanvas viewer: " + error.message);
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console.error("Error initializing PlayCanvas viewer:", error);
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progressDialog.innerHTML = `<p style="color: red">Error loading viewer: ${error.message}</p>`;
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}
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