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Update tooltips.js
Browse files- tooltips.js +20 -13
tooltips.js
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@@ -173,19 +173,26 @@ export async function initializeTooltips(options) {
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const rotation = tempEnt.getRotation();
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const forward = new pc.Vec3();
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rotation.transformVector(pc.Vec3.FORWARD, forward);
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const yawQuat = new pc.Quat().setFromEulerAngles(0, -tgtYaw, 0);
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const rotNoYaw = new pc.Quat().mul2(yawQuat, rotation);
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const fNoYaw = new pc.Vec3();
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rotNoYaw.transformVector(pc.Vec3.FORWARD, fNoYaw);
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tempEnt.destroy();
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//
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const
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let elapsed = 0;
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const orgPivot = startPivot.clone();
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@@ -205,7 +212,7 @@ export async function initializeTooltips(options) {
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const t = Math.min(elapsed / duration, 1);
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// Interpolate pivot (vector lerp)
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const newPivot = new pc.Vec3().lerp(orgPivot,
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orbitCam.pivotPoint.copy(newPivot);
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// Interpolate yaw/pitch/distance (simple lerp)
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@@ -213,12 +220,12 @@ export async function initializeTooltips(options) {
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const newPitch = pc.math.lerp(orgPitch, endPitch, t);
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const newDist = pc.math.lerp(orgDist, endDist, t);
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orbitCam._targetYaw
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orbitCam._yaw
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orbitCam._targetPitch
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orbitCam._pitch
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orbitCam._targetDistance = newDist;
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orbitCam._distance
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orbitCam._updatePosition();
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const rotation = tempEnt.getRotation();
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const forward = new pc.Vec3();
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rotation.transformVector(pc.Vec3.FORWARD, forward);
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// Raw yaw and pitch from tempEnt
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let tgtYaw = Math.atan2(-forward.x, -forward.z) * pc.math.RAD_TO_DEG;
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// Compute pitch (the _calcPitch logic):
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const yawQuat = new pc.Quat().setFromEulerAngles(0, -tgtYaw, 0);
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const rotNoYaw = new pc.Quat().mul2(yawQuat, rotation);
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const fNoYaw = new pc.Vec3();
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rotNoYaw.transformVector(pc.Vec3.FORWARD, fNoYaw);
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let tgtPitch = Math.atan2(fNoYaw.y, -fNoYaw.z) * pc.math.RAD_TO_DEG;
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tempEnt.destroy();
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// Adjust yaw to follow the shortest path from current yaw to target yaw
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const currentYaw = startYaw;
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let deltaYaw = tgtYaw - currentYaw;
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// Wrap into [-180, +180]
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deltaYaw = ((deltaYaw + 180) % 360) - 180;
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const endYaw = currentYaw + deltaYaw;
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// For pitch, since it’s usually within [-90, +90], direct assignment is fine
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const endPitch = tgtPitch;
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const endDist = desiredDistance;
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let elapsed = 0;
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const orgPivot = startPivot.clone();
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const t = Math.min(elapsed / duration, 1);
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// Interpolate pivot (vector lerp)
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const newPivot = new pc.Vec3().lerp(orgPivot, targetPos, t);
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orbitCam.pivotPoint.copy(newPivot);
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// Interpolate yaw/pitch/distance (simple lerp)
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const newPitch = pc.math.lerp(orgPitch, endPitch, t);
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const newDist = pc.math.lerp(orgDist, endDist, t);
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orbitCam._targetYaw = newYaw;
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orbitCam._yaw = newYaw;
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orbitCam._targetPitch = newPitch;
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orbitCam._pitch = newPitch;
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orbitCam._targetDistance = newDist;
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orbitCam._distance = newDist;
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orbitCam._updatePosition();
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