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Update orbit-camera.js
Browse files- orbit-camera.js +509 -14
orbit-camera.js
CHANGED
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@@ -1,12 +1,13 @@
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// orbit-camera.js
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// ==============================
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-
console.log('[OrbitFILE] loaded orbit-camera.js'); // preuve que le fichier est bien chargé
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/*
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* PlayCanvas Orbit Camera for GSplat/SOGS/GLB viewers.
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* -
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* - Mouse,
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* -
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*/
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var OrbitCamera = pc.createScript('orbitCamera');
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@@ -62,7 +63,7 @@ OrbitCamera.prototype.resetAndLookAtPoint = function (resetPoint, lookAtPoint) {
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this.distance = distance.length();
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this.pivotPoint.copy(lookAtPoint);
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var cameraQuat = this.entity.getRotation();
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-
this.yaw = this._calcYaw(cameraQuat);
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this.pitch = this._calcPitch(cameraQuat, this.yaw);
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this._removeInertia();
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this._updatePosition();
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@@ -88,7 +89,7 @@ OrbitCamera.prototype.resetToPosition = function (position, lookAtPoint) {
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distanceVec.sub2(position, lookAtPoint);
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this._targetDistance = this._distance = distanceVec.length();
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var cameraQuat = this.entity.getRotation();
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-
this._targetYaw = this._yaw = this._calcYaw(cameraQuat);
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this._targetPitch = this._pitch = this._calcPitch(cameraQuat, this._yaw);
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this._removeInertia();
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this._updatePosition();
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@@ -112,13 +113,14 @@ OrbitCamera.prototype.initialize = function () {
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this._modelsAabb = new pc.BoundingBox();
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this._buildAabb(this.focusEntity || this.app.root);
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this.entity.lookAt(this._modelsAabb.center);
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this._pivotPoint = new pc.Vec3();
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this._pivotPoint.copy(this._modelsAabb.center);
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var cameraQuat = this.entity.getRotation();
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-
this._yaw = this._calcYaw(cameraQuat);
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this._pitch = this._clampPitchAngle(this._calcPitch(cameraQuat, this._yaw));
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this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
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@@ -147,28 +149,31 @@ OrbitCamera.prototype.initialize = function () {
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if (value) { this.focus(this.focusEntity || this.app.root); }
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});
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this.on('destroy', function () {
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-
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this._yaw.toFixed(2), this._pitch.toFixed(2), this._distance.toFixed(3));
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};
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OrbitCamera.prototype.update = function (dt) {
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var t = this.inertiaFactor === 0 ? 1 : Math.min(dt / this.inertiaFactor, 1);
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this._distance = pc.math.lerp(this._distance, this._targetDistance, t);
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-
this._yaw
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this._pitch
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this._updatePosition();
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};
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OrbitCamera.prototype._updatePosition = function () {
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this.entity.setLocalPosition(0, 0, 0);
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this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
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var position = this.entity.getPosition();
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position.copy(this.entity.forward);
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position.mulScalar(-this._distance);
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position.add(this.pivotPoint);
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position.y = Math.max(position.y, this.minY);
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this.entity.setPosition(position);
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};
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@@ -185,4 +190,494 @@ OrbitCamera.prototype._checkAspectRatio = function () {
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};
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OrbitCamera.prototype._buildAabb = function (entity) {
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-
var i, m,
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| 1 |
// orbit-camera.js
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| 2 |
// ==============================
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| 3 |
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| 4 |
/*
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* PlayCanvas Orbit Camera for GSplat/SOGS/GLB viewers.
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+
* - Min/Max zoom, pitch, yaw, minY clamping
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+
* - Mouse, Touch & Keyboard controls (orbit, pan, zoom)
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+
* - Robust keyboard capture (works even if canvas has no focus)
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+
* - Yaw conversion fixed (degrees everywhere)
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+
* - Optional debug logs
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*/
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var OrbitCamera = pc.createScript('orbitCamera');
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this.distance = distance.length();
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this.pivotPoint.copy(lookAtPoint);
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var cameraQuat = this.entity.getRotation();
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+
this.yaw = this._calcYaw(cameraQuat); // degrees
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this.pitch = this._calcPitch(cameraQuat, this.yaw);
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this._removeInertia();
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this._updatePosition();
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distanceVec.sub2(position, lookAtPoint);
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this._targetDistance = this._distance = distanceVec.length();
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var cameraQuat = this.entity.getRotation();
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+
this._targetYaw = this._yaw = this._calcYaw(cameraQuat); // degrees
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this._targetPitch = this._pitch = this._calcPitch(cameraQuat, this._yaw);
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this._removeInertia();
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this._updatePosition();
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this._modelsAabb = new pc.BoundingBox();
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this._buildAabb(this.focusEntity || this.app.root);
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+
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this.entity.lookAt(this._modelsAabb.center);
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this._pivotPoint = new pc.Vec3();
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this._pivotPoint.copy(this._modelsAabb.center);
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var cameraQuat = this.entity.getRotation();
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+
this._yaw = this._calcYaw(cameraQuat); // degrees
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this._pitch = this._clampPitchAngle(this._calcPitch(cameraQuat, this._yaw));
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this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
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if (value) { this.focus(this.focusEntity || this.app.root); }
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});
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+
this.on('destroy', function () {
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+
window.removeEventListener('resize', onWindowResize, false);
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| 154 |
+
});
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};
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OrbitCamera.prototype.update = function (dt) {
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| 158 |
var t = this.inertiaFactor === 0 ? 1 : Math.min(dt / this.inertiaFactor, 1);
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| 159 |
this._distance = pc.math.lerp(this._distance, this._targetDistance, t);
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| 160 |
+
this._yaw = pc.math.lerp(this._yaw, this._targetYaw, t);
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| 161 |
+
this._pitch = pc.math.lerp(this._pitch, this._targetPitch, t);
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this._updatePosition();
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};
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OrbitCamera.prototype._updatePosition = function () {
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this.entity.setLocalPosition(0, 0, 0);
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| 167 |
this.entity.setLocalEulerAngles(this._pitch, this._yaw, 0);
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+
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var position = this.entity.getPosition();
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| 170 |
position.copy(this.entity.forward);
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| 171 |
position.mulScalar(-this._distance);
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position.add(this.pivotPoint);
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+
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+
// Never below ground
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position.y = Math.max(position.y, this.minY);
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+
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this.entity.setPosition(position);
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};
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};
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OrbitCamera.prototype._buildAabb = function (entity) {
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+
var i, m, meshInstances = [];
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| 194 |
+
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| 195 |
+
var renders = entity.findComponents('render');
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| 196 |
+
for (i = 0; i < renders.length; i++) {
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| 197 |
+
var render = renders[i];
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| 198 |
+
for (m = 0; m < render.meshInstances.length; m++) {
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| 199 |
+
meshInstances.push(render.meshInstances[m]);
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| 200 |
+
}
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+
}
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+
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+
var models = entity.findComponents('model');
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| 204 |
+
for (i = 0; i < models.length; i++) {
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| 205 |
+
var model = models[i];
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| 206 |
+
for (m = 0; m < model.meshInstances.length; m++) {
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| 207 |
+
meshInstances.push(model.meshInstances[m]);
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| 208 |
+
}
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| 209 |
+
}
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| 210 |
+
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+
var gsplats = entity.findComponents('gsplat');
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| 212 |
+
for (i = 0; i < gsplats.length; i++) {
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| 213 |
+
var gsplat = gsplats[i];
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| 214 |
+
var instance = gsplat.instance;
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| 215 |
+
if (instance && instance.meshInstance) {
|
| 216 |
+
meshInstances.push(instance.meshInstance);
|
| 217 |
+
}
|
| 218 |
+
}
|
| 219 |
+
|
| 220 |
+
for (i = 0; i < meshInstances.length; i++) {
|
| 221 |
+
if (i === 0) {
|
| 222 |
+
this._modelsAabb.copy(meshInstances[i].aabb);
|
| 223 |
+
} else {
|
| 224 |
+
this._modelsAabb.add(meshInstances[i].aabb);
|
| 225 |
+
}
|
| 226 |
+
}
|
| 227 |
+
};
|
| 228 |
+
|
| 229 |
+
OrbitCamera.prototype._calcYaw = function (quat) {
|
| 230 |
+
// return DEGREES
|
| 231 |
+
var f = new pc.Vec3();
|
| 232 |
+
quat.transformVector(pc.Vec3.FORWARD, f);
|
| 233 |
+
return Math.atan2(-f.x, -f.z) * pc.math.RAD_TO_DEG;
|
| 234 |
+
};
|
| 235 |
+
|
| 236 |
+
OrbitCamera.prototype._clampDistance = function (distance) {
|
| 237 |
+
if (this.distanceMax > 0) {
|
| 238 |
+
return pc.math.clamp(distance, this.distanceMin, this.distanceMax);
|
| 239 |
+
}
|
| 240 |
+
return Math.max(distance, this.distanceMin);
|
| 241 |
+
};
|
| 242 |
+
|
| 243 |
+
OrbitCamera.prototype._clampPitchAngle = function (pitch) {
|
| 244 |
+
return pc.math.clamp(pitch, this.pitchAngleMin, this.pitchAngleMax);
|
| 245 |
+
};
|
| 246 |
+
|
| 247 |
+
OrbitCamera.prototype._clampYawAngle = function (yaw) {
|
| 248 |
+
return pc.math.clamp(yaw, this.yawAngleMin, this.yawAngleMax);
|
| 249 |
+
};
|
| 250 |
+
|
| 251 |
+
OrbitCamera.quatWithoutYaw = new pc.Quat();
|
| 252 |
+
OrbitCamera.yawOffset = new pc.Quat();
|
| 253 |
+
|
| 254 |
+
OrbitCamera.prototype._calcPitch = function (quat, yaw) {
|
| 255 |
+
var quatWithoutYaw = OrbitCamera.quatWithoutYaw;
|
| 256 |
+
var yawOffset = OrbitCamera.yawOffset;
|
| 257 |
+
yawOffset.setFromEulerAngles(0, -yaw, 0);
|
| 258 |
+
quatWithoutYaw.mul2(yawOffset, quat);
|
| 259 |
+
var f = new pc.Vec3();
|
| 260 |
+
quatWithoutYaw.transformVector(pc.Vec3.FORWARD, f);
|
| 261 |
+
return Math.atan2(-f.y, -f.z) * pc.math.RAD_TO_DEG;
|
| 262 |
+
};
|
| 263 |
+
|
| 264 |
+
// =================== Orbit Camera Input Mouse Script ========================
|
| 265 |
+
|
| 266 |
+
var OrbitCameraInputMouse = pc.createScript('orbitCameraInputMouse');
|
| 267 |
+
OrbitCameraInputMouse.attributes.add('orbitSensitivity', { type: 'number', default: 0.3, title: 'Orbit Sensitivity' });
|
| 268 |
+
OrbitCameraInputMouse.attributes.add('distanceSensitivity', { type: 'number', default: 0.4, title: 'Distance Sensitivity' });
|
| 269 |
+
|
| 270 |
+
OrbitCameraInputMouse.prototype.initialize = function () {
|
| 271 |
+
this.orbitCamera = this.entity.script.orbitCamera;
|
| 272 |
+
if (this.orbitCamera) {
|
| 273 |
+
var self = this;
|
| 274 |
+
var onMouseOut = function () { self.onMouseOut(); };
|
| 275 |
+
|
| 276 |
+
this.app.mouse.on(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
|
| 277 |
+
this.app.mouse.on(pc.EVENT_MOUSEUP, this.onMouseUp, this);
|
| 278 |
+
this.app.mouse.on(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
|
| 279 |
+
this.app.mouse.on(pc.EVENT_MOUSEWHEEL,this.onMouseWheel,this);
|
| 280 |
+
|
| 281 |
+
window.addEventListener('mouseout', onMouseOut, false);
|
| 282 |
+
|
| 283 |
+
this.on('destroy', function () {
|
| 284 |
+
this.app.mouse.off(pc.EVENT_MOUSEDOWN, this.onMouseDown, this);
|
| 285 |
+
this.app.mouse.off(pc.EVENT_MOUSEUP, this.onMouseUp, this);
|
| 286 |
+
this.app.mouse.off(pc.EVENT_MOUSEMOVE, this.onMouseMove, this);
|
| 287 |
+
this.app.mouse.off(pc.EVENT_MOUSEWHEEL,this.onMouseWheel,this);
|
| 288 |
+
window.removeEventListener('mouseout', onMouseOut, false);
|
| 289 |
+
});
|
| 290 |
+
}
|
| 291 |
+
this.app.mouse.disableContextMenu();
|
| 292 |
+
|
| 293 |
+
this.lookButtonDown = false;
|
| 294 |
+
this.panButtonDown = false;
|
| 295 |
+
this.lastPoint = new pc.Vec2();
|
| 296 |
+
};
|
| 297 |
+
OrbitCameraInputMouse.fromWorldPoint = new pc.Vec3();
|
| 298 |
+
OrbitCameraInputMouse.toWorldPoint = new pc.Vec3();
|
| 299 |
+
OrbitCameraInputMouse.worldDiff = new pc.Vec3();
|
| 300 |
+
|
| 301 |
+
OrbitCameraInputMouse.prototype.pan = function (screenPoint) {
|
| 302 |
+
var fromWorldPoint = OrbitCameraInputMouse.fromWorldPoint;
|
| 303 |
+
var toWorldPoint = OrbitCameraInputMouse.toWorldPoint;
|
| 304 |
+
var worldDiff = OrbitCameraInputMouse.worldDiff;
|
| 305 |
+
|
| 306 |
+
var camera = this.entity.camera;
|
| 307 |
+
var distance = this.orbitCamera.distance;
|
| 308 |
+
|
| 309 |
+
camera.screenToWorld(screenPoint.x, this.lastPoint.y, distance, fromWorldPoint);
|
| 310 |
+
camera.screenToWorld(this.lastPoint.x, this.lastPoint.y, distance, toWorldPoint);
|
| 311 |
+
camera.screenToWorld(screenPoint.x, screenPoint.y, distance, fromWorldPoint);
|
| 312 |
+
worldDiff.sub2(toWorldPoint, fromWorldPoint);
|
| 313 |
+
|
| 314 |
+
var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 315 |
+
var minY = this.orbitCamera.minY;
|
| 316 |
+
var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 317 |
+
|
| 318 |
+
if (resultingY >= minY - 1e-4) {
|
| 319 |
+
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 320 |
+
} else {
|
| 321 |
+
worldDiff.y = 0;
|
| 322 |
+
proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 323 |
+
resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 324 |
+
if (resultingY >= minY - 1e-4) {
|
| 325 |
+
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 326 |
+
}
|
| 327 |
+
}
|
| 328 |
+
};
|
| 329 |
+
|
| 330 |
+
OrbitCameraInputMouse.prototype.onMouseDown = function (event) {
|
| 331 |
+
switch (event.button) {
|
| 332 |
+
case pc.MOUSEBUTTON_LEFT: this.panButtonDown = true; break;
|
| 333 |
+
case pc.MOUSEBUTTON_MIDDLE:
|
| 334 |
+
case pc.MOUSEBUTTON_RIGHT: this.lookButtonDown = true; break;
|
| 335 |
+
}
|
| 336 |
+
};
|
| 337 |
+
OrbitCameraInputMouse.prototype.onMouseUp = function (event) {
|
| 338 |
+
switch (event.button) {
|
| 339 |
+
case pc.MOUSEBUTTON_LEFT: this.panButtonDown = false; break;
|
| 340 |
+
case pc.MOUSEBUTTON_MIDDLE:
|
| 341 |
+
case pc.MOUSEBUTTON_RIGHT: this.lookButtonDown = false; break;
|
| 342 |
+
}
|
| 343 |
+
};
|
| 344 |
+
OrbitCameraInputMouse.prototype.onMouseMove = function (event) {
|
| 345 |
+
if (this.lookButtonDown) {
|
| 346 |
+
var sens = this.orbitSensitivity;
|
| 347 |
+
var deltaPitch = event.dy * sens;
|
| 348 |
+
var deltaYaw = event.dx * sens;
|
| 349 |
+
|
| 350 |
+
var currPitch = this.orbitCamera.pitch;
|
| 351 |
+
var currYaw = this.orbitCamera.yaw;
|
| 352 |
+
var currDist = this.orbitCamera.distance;
|
| 353 |
+
var currPivot = this.orbitCamera.pivotPoint.clone();
|
| 354 |
+
|
| 355 |
+
var camQuat = new pc.Quat().setFromEulerAngles(currPitch, currYaw, 0);
|
| 356 |
+
var forward = new pc.Vec3(); camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 357 |
+
var preY = currPivot.y + (-forward.y) * currDist;
|
| 358 |
+
|
| 359 |
+
var proposedPitch = currPitch - deltaPitch;
|
| 360 |
+
var testQuat = new pc.Quat().setFromEulerAngles(proposedPitch, currYaw, 0);
|
| 361 |
+
var testForward = new pc.Vec3(); testQuat.transformVector(pc.Vec3.FORWARD, testForward);
|
| 362 |
+
var proposedY = currPivot.y + (-testForward.y) * currDist;
|
| 363 |
+
|
| 364 |
+
var minY = this.orbitCamera.minY;
|
| 365 |
+
var wouldGoBelow = proposedY < minY - 1e-4;
|
| 366 |
+
|
| 367 |
+
if (wouldGoBelow && (proposedY < preY)) {
|
| 368 |
+
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 369 |
+
} else {
|
| 370 |
+
this.orbitCamera.pitch = proposedPitch;
|
| 371 |
+
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 372 |
+
}
|
| 373 |
+
} else if (this.panButtonDown) {
|
| 374 |
+
this.pan(new pc.Vec2(event.x, event.y));
|
| 375 |
+
}
|
| 376 |
+
|
| 377 |
+
this.lastPoint.set(event.x, event.y);
|
| 378 |
+
};
|
| 379 |
+
|
| 380 |
+
OrbitCameraInputMouse.prototype.onMouseWheel = function (event) {
|
| 381 |
+
if (this.entity.camera.projection === pc.PROJECTION_PERSPECTIVE) {
|
| 382 |
+
this.orbitCamera.distance -= event.wheelDelta * this.distanceSensitivity * (this.orbitCamera.distance * 0.1);
|
| 383 |
+
} else {
|
| 384 |
+
this.orbitCamera.orthoHeight -= event.wheelDelta * this.distanceSensitivity * (this.orbitCamera.orthoHeight * 0.1);
|
| 385 |
+
}
|
| 386 |
+
event.event.preventDefault();
|
| 387 |
+
};
|
| 388 |
+
OrbitCameraInputMouse.prototype.onMouseOut = function () {
|
| 389 |
+
this.lookButtonDown = false;
|
| 390 |
+
this.panButtonDown = false;
|
| 391 |
+
};
|
| 392 |
+
|
| 393 |
+
// =================== Orbit Camera Input Touch Script ========================
|
| 394 |
+
|
| 395 |
+
var OrbitCameraInputTouch = pc.createScript('orbitCameraInputTouch');
|
| 396 |
+
OrbitCameraInputTouch.attributes.add('orbitSensitivity', { type: 'number', default: 0.6, title: 'Orbit Sensitivity' });
|
| 397 |
+
OrbitCameraInputTouch.attributes.add('distanceSensitivity', { type: 'number', default: 0.5, title: 'Distance Sensitivity' });
|
| 398 |
+
|
| 399 |
+
OrbitCameraInputTouch.prototype.initialize = function () {
|
| 400 |
+
this.orbitCamera = this.entity.script.orbitCamera;
|
| 401 |
+
this.lastTouchPoint = new pc.Vec2();
|
| 402 |
+
this.lastPinchMidPoint = new pc.Vec2();
|
| 403 |
+
this.lastPinchDistance = 0;
|
| 404 |
+
|
| 405 |
+
if (this.orbitCamera && this.app.touch) {
|
| 406 |
+
this.app.touch.on(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this);
|
| 407 |
+
this.app.touch.on(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this);
|
| 408 |
+
this.app.touch.on(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
|
| 409 |
+
this.app.touch.on(pc.EVENT_TOUCHMOVE, this.onTouchMove, this);
|
| 410 |
+
|
| 411 |
+
this.on('destroy', function () {
|
| 412 |
+
this.app.touch.off(pc.EVENT_TOUCHSTART, this.onTouchStartEndCancel, this);
|
| 413 |
+
this.app.touch.off(pc.EVENT_TOUCHEND, this.onTouchStartEndCancel, this);
|
| 414 |
+
this.app.touch.off(pc.EVENT_TOUCHCANCEL, this.onTouchStartEndCancel, this);
|
| 415 |
+
this.app.touch.off(pc.EVENT_TOUCHMOVE, this.onTouchMove, this);
|
| 416 |
+
});
|
| 417 |
+
}
|
| 418 |
+
};
|
| 419 |
+
OrbitCameraInputTouch.prototype.getPinchDistance = function (pointA, pointB) {
|
| 420 |
+
var dx = pointA.x - pointB.x;
|
| 421 |
+
var dy = pointA.y - pointB.y;
|
| 422 |
+
return Math.sqrt((dx * dx) + (dy * dy));
|
| 423 |
+
};
|
| 424 |
+
OrbitCameraInputTouch.prototype.calcMidPoint = function (pointA, pointB, result) {
|
| 425 |
+
result.set(pointB.x - pointA.x, pointB.y - pointA.y);
|
| 426 |
+
result.mulScalar(0.5);
|
| 427 |
+
result.x += pointA.x;
|
| 428 |
+
result.y += pointA.y;
|
| 429 |
+
};
|
| 430 |
+
OrbitCameraInputTouch.prototype.onTouchStartEndCancel = function (event) {
|
| 431 |
+
var touches = event.touches;
|
| 432 |
+
if (touches.length === 1) {
|
| 433 |
+
this.lastTouchPoint.set(touches[0].x, touches[0].y);
|
| 434 |
+
} else if (touches.length === 2) {
|
| 435 |
+
this.lastPinchDistance = this.getPinchDistance(touches[0], touches[1]);
|
| 436 |
+
this.calcMidPoint(touches[0], touches[1], this.lastPinchMidPoint);
|
| 437 |
+
}
|
| 438 |
+
};
|
| 439 |
+
OrbitCameraInputTouch.fromWorldPoint = new pc.Vec3();
|
| 440 |
+
OrbitCameraInputTouch.toWorldPoint = new pc.Vec3();
|
| 441 |
+
OrbitCameraInputTouch.worldDiff = new pc.Vec3();
|
| 442 |
+
|
| 443 |
+
OrbitCameraInputTouch.prototype.pan = function (midPoint) {
|
| 444 |
+
var fromWorldPoint = OrbitCameraInputTouch.fromWorldPoint;
|
| 445 |
+
var toWorldPoint = OrbitCameraInputTouch.toWorldPoint;
|
| 446 |
+
var worldDiff = OrbitCameraInputTouch.worldDiff;
|
| 447 |
+
|
| 448 |
+
var camera = this.entity.camera;
|
| 449 |
+
var distance = this.orbitCamera.distance;
|
| 450 |
+
|
| 451 |
+
camera.screenToWorld(midPoint.x, midPoint.y, distance, fromWorldPoint);
|
| 452 |
+
camera.screenToWorld(this.lastPinchMidPoint.x, this.lastPinchMidPoint.y, distance, toWorldPoint);
|
| 453 |
+
worldDiff.sub2(toWorldPoint, fromWorldPoint);
|
| 454 |
+
|
| 455 |
+
var proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 456 |
+
var minY = this.orbitCamera.minY;
|
| 457 |
+
var resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 458 |
+
|
| 459 |
+
if (resultingY >= minY - 1e-4) {
|
| 460 |
+
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 461 |
+
} else {
|
| 462 |
+
worldDiff.y = 0;
|
| 463 |
+
proposedPivot = this.orbitCamera.pivotPoint.clone().add(worldDiff);
|
| 464 |
+
resultingY = this.orbitCamera.worldCameraYForPivot(proposedPivot);
|
| 465 |
+
if (resultingY >= minY - 1e-4) {
|
| 466 |
+
this.orbitCamera.pivotPoint.add(worldDiff);
|
| 467 |
+
}
|
| 468 |
+
}
|
| 469 |
+
};
|
| 470 |
+
|
| 471 |
+
OrbitCameraInputTouch.pinchMidPoint = new pc.Vec2();
|
| 472 |
+
|
| 473 |
+
OrbitCameraInputTouch.prototype.onTouchMove = function (event) {
|
| 474 |
+
var pinchMidPoint = OrbitCameraInputTouch.pinchMidPoint;
|
| 475 |
+
var touches = event.touches;
|
| 476 |
+
|
| 477 |
+
if (touches.length === 1) {
|
| 478 |
+
var touch = touches[0];
|
| 479 |
+
|
| 480 |
+
var sens = this.orbitSensitivity;
|
| 481 |
+
var deltaPitch = (touch.y - this.lastTouchPoint.y) * sens;
|
| 482 |
+
var deltaYaw = (touch.x - this.lastTouchPoint.x) * sens;
|
| 483 |
+
|
| 484 |
+
var currPitch = this.orbitCamera.pitch;
|
| 485 |
+
var currYaw = this.orbitCamera.yaw;
|
| 486 |
+
var currDist = this.orbitCamera.distance;
|
| 487 |
+
var currPivot = this.orbitCamera.pivotPoint.clone();
|
| 488 |
+
|
| 489 |
+
var camQuat = new pc.Quat().setFromEulerAngles(currPitch, currYaw, 0);
|
| 490 |
+
var forward = new pc.Vec3(); camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 491 |
+
var preY = currPivot.y + (-forward.y) * currDist;
|
| 492 |
+
|
| 493 |
+
var proposedPitch = currPitch - deltaPitch;
|
| 494 |
+
var testQuat = new pc.Quat().setFromEulerAngles(proposedPitch, currYaw, 0);
|
| 495 |
+
var testForward = new pc.Vec3(); testQuat.transformVector(pc.Vec3.FORWARD, testForward);
|
| 496 |
+
var proposedY = currPivot.y + (-testForward.y) * currDist;
|
| 497 |
+
|
| 498 |
+
var minY = this.orbitCamera.minY;
|
| 499 |
+
var wouldGoBelow = proposedY < minY - 1e-4;
|
| 500 |
+
|
| 501 |
+
if (wouldGoBelow && (proposedY < preY)) {
|
| 502 |
+
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 503 |
+
} else {
|
| 504 |
+
this.orbitCamera.pitch = proposedPitch;
|
| 505 |
+
this.orbitCamera.yaw = currYaw - deltaYaw;
|
| 506 |
+
}
|
| 507 |
+
|
| 508 |
+
this.lastTouchPoint.set(touch.x, touch.y);
|
| 509 |
+
} else if (touches.length === 2) {
|
| 510 |
+
var currentPinchDistance = this.getPinchDistance(touches[0], touches[1]);
|
| 511 |
+
var diffInPinchDistance = currentPinchDistance - this.lastPinchDistance;
|
| 512 |
+
this.lastPinchDistance = currentPinchDistance;
|
| 513 |
+
|
| 514 |
+
this.orbitCamera.distance -= (diffInPinchDistance * this.distanceSensitivity * 0.1) * (this.orbitCamera.distance * 0.1);
|
| 515 |
+
|
| 516 |
+
this.calcMidPoint(touches[0], touches[1], pinchMidPoint);
|
| 517 |
+
this.pan(pinchMidPoint);
|
| 518 |
+
this.lastPinchMidPoint.copy(pinchMidPoint);
|
| 519 |
+
}
|
| 520 |
+
};
|
| 521 |
+
|
| 522 |
+
// =================== Orbit Camera Input Keyboard Script ========================
|
| 523 |
+
|
| 524 |
+
var OrbitCameraInputKeyboard = pc.createScript('orbitCameraInputKeyboard');
|
| 525 |
+
|
| 526 |
+
/*
|
| 527 |
+
* Keyboard:
|
| 528 |
+
* - ↑ / ↓ : orbit pitch (north/south)
|
| 529 |
+
* - ← / → : orbit yaw (left/right)
|
| 530 |
+
* - Shift + ↑ / ↓ : zoom in / out (persp: distance, ortho: orthoHeight)
|
| 531 |
+
* - Shift + ← / → : pan sideways
|
| 532 |
+
*
|
| 533 |
+
* Robust capture: uses both pc.Keyboard and window key events
|
| 534 |
+
* (works even if the canvas isn’t focused). Optionally focus canvas on pointer down.
|
| 535 |
+
*/
|
| 536 |
+
|
| 537 |
+
OrbitCameraInputKeyboard.attributes.add('orbitDegreesPerSecond', { type: 'number', default: 180, title: 'Orbit Degrees / s' });
|
| 538 |
+
OrbitCameraInputKeyboard.attributes.add('zoomFactorPerSecond', { type: 'number', default: 2.0, title: 'Zoom Factor / s' });
|
| 539 |
+
OrbitCameraInputKeyboard.attributes.add('panUnitsPerSecond', { type: 'number', default: 1.0, title: 'Pan (distance frac) / s' });
|
| 540 |
+
OrbitCameraInputKeyboard.attributes.add('autoFocusCanvas', { type: 'boolean', default: true, title: 'Auto-focus Canvas on Click' });
|
| 541 |
+
OrbitCameraInputKeyboard.attributes.add('debugLogs', { type: 'boolean', default: false, title: 'Enable Debug Logs' });
|
| 542 |
+
|
| 543 |
+
OrbitCameraInputKeyboard.prototype._log = function () {
|
| 544 |
+
if (!this.debugLogs) return;
|
| 545 |
+
console.log.apply(console, arguments); // eslint-disable-line no-console
|
| 546 |
+
};
|
| 547 |
+
|
| 548 |
+
OrbitCameraInputKeyboard.prototype.initialize = function () {
|
| 549 |
+
this.orbitCamera = this.entity.script.orbitCamera;
|
| 550 |
+
|
| 551 |
+
// Ensure PlayCanvas keyboard exists
|
| 552 |
+
if (!this.app.keyboard) {
|
| 553 |
+
this.app.keyboard = new pc.Keyboard(window);
|
| 554 |
+
this._log('[OrbitKB] created pc.Keyboard(window)');
|
| 555 |
+
}
|
| 556 |
+
|
| 557 |
+
// Window-level key state (works regardless of focus target)
|
| 558 |
+
this._keyState = Object.create(null);
|
| 559 |
+
this._onWinKeyDown = (e) => {
|
| 560 |
+
this._keyState[e.key] = true;
|
| 561 |
+
// prevent page scroll on arrows
|
| 562 |
+
if (e.key && e.key.indexOf('Arrow') === 0) e.preventDefault();
|
| 563 |
+
this._log('[OrbitKB] down', e.key);
|
| 564 |
+
};
|
| 565 |
+
this._onWinKeyUp = (e) => {
|
| 566 |
+
this._keyState[e.key] = false;
|
| 567 |
+
this._log('[OrbitKB] up', e.key);
|
| 568 |
+
};
|
| 569 |
+
window.addEventListener('keydown', this._onWinKeyDown, { passive: false });
|
| 570 |
+
window.addEventListener('keyup', this._onWinKeyUp);
|
| 571 |
+
|
| 572 |
+
// Optional: make canvas focusable and auto-focus on click
|
| 573 |
+
this.canvas = this.app.graphicsDevice && this.app.graphicsDevice.canvas;
|
| 574 |
+
if (this.canvas && this.autoFocusCanvas) {
|
| 575 |
+
if (!this.canvas.hasAttribute('tabindex')) this.canvas.setAttribute('tabindex', '0');
|
| 576 |
+
this._onPointerDown = () => { try { this.canvas.focus(); } catch (e) {} };
|
| 577 |
+
this.canvas.addEventListener('pointerdown', this._onPointerDown);
|
| 578 |
+
}
|
| 579 |
+
|
| 580 |
+
this.on('destroy', function () {
|
| 581 |
+
window.removeEventListener('keydown', this._onWinKeyDown, { passive: false });
|
| 582 |
+
window.removeEventListener('keyup', this._onWinKeyUp);
|
| 583 |
+
if (this.canvas && this._onPointerDown) this.canvas.removeEventListener('pointerdown', this._onPointerDown);
|
| 584 |
+
});
|
| 585 |
+
};
|
| 586 |
+
|
| 587 |
+
OrbitCameraInputKeyboard.prototype._pressed = function (pcKey, keyString) {
|
| 588 |
+
// true if either PlayCanvas reports it or our window listener does
|
| 589 |
+
var pcPressed = this.app.keyboard && this.app.keyboard.isPressed ? this.app.keyboard.isPressed(pcKey) : false;
|
| 590 |
+
var winPressed = !!this._keyState[keyString];
|
| 591 |
+
return pcPressed || winPressed;
|
| 592 |
+
};
|
| 593 |
+
|
| 594 |
+
OrbitCameraInputKeyboard.prototype._wouldGoBelowMinYWithPitch = function (proposedPitch) {
|
| 595 |
+
var cam = this.orbitCamera;
|
| 596 |
+
var currPitch = cam.pitch;
|
| 597 |
+
var currYaw = cam.yaw;
|
| 598 |
+
var currDist = cam.distance;
|
| 599 |
+
var pivot = cam.pivotPoint.clone();
|
| 600 |
+
|
| 601 |
+
var camQuat = new pc.Quat().setFromEulerAngles(currPitch, currYaw, 0);
|
| 602 |
+
var forward = new pc.Vec3(); camQuat.transformVector(pc.Vec3.FORWARD, forward);
|
| 603 |
+
var preY = pivot.y + (-forward.y) * currDist;
|
| 604 |
+
|
| 605 |
+
var testQuat = new pc.Quat().setFromEulerAngles(proposedPitch, currYaw, 0);
|
| 606 |
+
var testForward = new pc.Vec3(); testQuat.transformVector(pc.Vec3.FORWARD, testForward);
|
| 607 |
+
var proposedY = pivot.y + (-testForward.y) * currDist;
|
| 608 |
+
|
| 609 |
+
var minY = cam.minY;
|
| 610 |
+
return { wouldGoBelow: proposedY < minY - 1e-4, preY: preY, proposedY: proposedY };
|
| 611 |
+
};
|
| 612 |
+
|
| 613 |
+
OrbitCameraInputKeyboard.prototype._panSideways = function (delta) {
|
| 614 |
+
var cam = this.orbitCamera;
|
| 615 |
+
|
| 616 |
+
var quat = new pc.Quat().setFromEulerAngles(cam.pitch, cam.yaw, 0);
|
| 617 |
+
var right = new pc.Vec3(); quat.transformVector(pc.Vec3.RIGHT, right);
|
| 618 |
+
var move = right.scale(delta);
|
| 619 |
+
|
| 620 |
+
var minY = cam.minY;
|
| 621 |
+
var proposedPivot = cam.pivotPoint.clone().add(move);
|
| 622 |
+
var resultingY = cam.worldCameraYForPivot(proposedPivot);
|
| 623 |
+
|
| 624 |
+
if (resultingY >= minY - 1e-4) {
|
| 625 |
+
cam.pivotPoint.add(move);
|
| 626 |
+
} else {
|
| 627 |
+
move.y = 0;
|
| 628 |
+
proposedPivot = cam.pivotPoint.clone().add(move);
|
| 629 |
+
resultingY = cam.worldCameraYForPivot(proposedPivot);
|
| 630 |
+
if (resultingY >= minY - 1e-4) cam.pivotPoint.add(move);
|
| 631 |
+
}
|
| 632 |
+
};
|
| 633 |
+
|
| 634 |
+
OrbitCameraInputKeyboard.prototype.update = function (dt) {
|
| 635 |
+
if (!this.orbitCamera) return;
|
| 636 |
+
|
| 637 |
+
var cam = this.orbitCamera;
|
| 638 |
+
|
| 639 |
+
var shift = this._pressed(pc.KEY_SHIFT, 'Shift') || this._pressed(pc.KEY_SHIFT, 'ShiftLeft') || this._pressed(pc.KEY_SHIFT, 'ShiftRight');
|
| 640 |
+
var up = this._pressed(pc.KEY_UP, 'ArrowUp');
|
| 641 |
+
var down = this._pressed(pc.KEY_DOWN, 'ArrowDown');
|
| 642 |
+
var left = this._pressed(pc.KEY_LEFT, 'ArrowLeft');
|
| 643 |
+
var right = this._pressed(pc.KEY_RIGHT, 'ArrowRight');
|
| 644 |
+
|
| 645 |
+
if (!(up || down || left || right)) return;
|
| 646 |
+
|
| 647 |
+
if (shift) {
|
| 648 |
+
// Zoom (Shift + Up/Down)
|
| 649 |
+
if (up || down) {
|
| 650 |
+
var k = this.zoomFactorPerSecond;
|
| 651 |
+
if (this.entity.camera.projection === pc.PROJECTION_PERSPECTIVE) {
|
| 652 |
+
var dz = k * dt * (cam.distance * 0.8);
|
| 653 |
+
cam.distance = cam.distance + (down ? +dz : -dz);
|
| 654 |
+
} else {
|
| 655 |
+
var dh = k * dt * (this.entity.camera.orthoHeight * 0.8);
|
| 656 |
+
this.entity.camera.orthoHeight += (down ? +dh : -dh);
|
| 657 |
+
}
|
| 658 |
+
}
|
| 659 |
+
// Pan lateral (Shift + Left/Right)
|
| 660 |
+
if (left || right) {
|
| 661 |
+
var speed = this.panUnitsPerSecond * cam.distance; // world units / s
|
| 662 |
+
var delta = speed * dt * (left ? -1 : +1);
|
| 663 |
+
this._panSideways(delta);
|
| 664 |
+
}
|
| 665 |
+
return;
|
| 666 |
+
}
|
| 667 |
+
|
| 668 |
+
// Orbit (no Shift)
|
| 669 |
+
var orbitRate = this.orbitDegreesPerSecond * dt;
|
| 670 |
+
|
| 671 |
+
if (up || down) {
|
| 672 |
+
var dir = up ? -1 : +1; // Up: decrease pitch
|
| 673 |
+
var currPitch = cam.pitch;
|
| 674 |
+
var proposedPitch = currPitch + dir * orbitRate;
|
| 675 |
+
var test = this._wouldGoBelowMinYWithPitch(proposedPitch);
|
| 676 |
+
if (!(test.wouldGoBelow && (test.proposedY < test.preY))) {
|
| 677 |
+
cam.pitch = proposedPitch;
|
| 678 |
+
}
|
| 679 |
+
}
|
| 680 |
+
|
| 681 |
+
if (left) cam.yaw = cam.yaw + orbitRate;
|
| 682 |
+
if (right) cam.yaw = cam.yaw - orbitRate;
|
| 683 |
+
};
|