// viewer.js // ============================== let pc; // will hold the PlayCanvas module once imported export let app = null; let cameraEntity = null; let modelEntity = null; let viewerInitialized = false; let resizeObserver = null; let chosenCameraX, chosenCameraY, chosenCameraZ; let minZoom, maxZoom, minAngle, maxAngle, minAzimuth, maxAzimuth, minPivotY, minY; let modelX, modelY, modelZ, modelScale, modelRotationX, modelRotationY, modelRotationZ; let plyUrl, glbUrl; /** * initializeViewer(config, instanceId) */ export async function initializeViewer(config, instanceId) { if (viewerInitialized) return; // Detect iOS and Safari const isIOS = /iPad|iPhone|iPod/.test(navigator.userAgent) && !window.MSStream; const isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent); const isMobile = isIOS || /Android/i.test(navigator.userAgent); // 1. Read config plyUrl = config.ply_url; glbUrl = config.glb_url; minZoom = parseFloat(config.minZoom || "1"); maxZoom = parseFloat(config.maxZoom || "20"); minAngle = parseFloat(config.minAngle || "-45"); maxAngle = parseFloat(config.maxAngle || "90"); minAzimuth = (config.minAzimuth !== undefined) ? parseFloat(config.minAzimuth) : -360; maxAzimuth = (config.maxAzimuth !== undefined) ? parseFloat(config.maxAzimuth) : 360; minPivotY = parseFloat(config.minPivotY || "0"); minY = (config.minY !== undefined) ? parseFloat(config.minY) : 0; modelX = (config.modelX !== undefined) ? parseFloat(config.modelX) : 0; modelY = (config.modelY !== undefined) ? parseFloat(config.modelY) : 0; modelZ = (config.modelZ !== undefined) ? parseFloat(config.modelZ) : 0; modelScale = (config.modelScale !== undefined) ? parseFloat(config.modelScale) : 1; modelRotationX = (config.modelRotationX !== undefined) ? parseFloat(config.modelRotationX) : 0; modelRotationY = (config.modelRotationY !== undefined) ? parseFloat(config.modelRotationY) : 0; modelRotationZ = (config.modelRotationZ !== undefined) ? parseFloat(config.modelRotationZ) : 0; const cameraX = (config.cameraX !== undefined) ? parseFloat(config.cameraX) : 0; const cameraY = (config.cameraY !== undefined) ? parseFloat(config.cameraY) : 2; const cameraZ = (config.cameraZ !== undefined) ? parseFloat(config.cameraZ) : 5; const cameraXPhone = (config.cameraXPhone !== undefined) ? parseFloat(config.cameraXPhone) : cameraX; const cameraYPhone = (config.cameraYPhone !== undefined) ? parseFloat(config.cameraYPhone) : cameraY; const cameraZPhone = (config.cameraZPhone !== undefined) ? parseFloat(config.cameraZPhone) : (cameraZ * 1.5); chosenCameraX = isMobile ? cameraXPhone : cameraX; chosenCameraY = isMobile ? cameraYPhone : cameraY; chosenCameraZ = isMobile ? cameraZPhone : cameraZ; // 2. Grab DOM const canvasId = 'canvas-' + instanceId; const progressDialog = document.getElementById('progress-dialog-' + instanceId); const progressIndicator = document.getElementById('progress-indicator-' + instanceId); const viewerContainer = document.getElementById('viewer-container-' + instanceId); // 3. Create let oldCanvas = document.getElementById(canvasId); if (oldCanvas) oldCanvas.remove(); const canvas = document.createElement('canvas'); canvas.id = canvasId; canvas.className = 'ply-canvas'; canvas.style.zIndex = "1"; viewerContainer.insertBefore(canvas, progressDialog); // 4. Wheel listener canvas.addEventListener('wheel', e => { if (cameraEntity && cameraEntity.script && cameraEntity.script.orbitCamera) { const orbitCam = cameraEntity.script.orbitCamera; const sens = (cameraEntity.script.orbitCameraInputMouse?.distanceSensitivity) || 0.4; if (cameraEntity.camera.projection === pc.PROJECTION_PERSPECTIVE) { orbitCam.distance -= e.deltaY * 0.01 * sens * (orbitCam.distance * 0.1); } else { orbitCam.orthoHeight -= e.deltaY * 0.01 * sens * (orbitCam.orthoHeight * 0.1); } e.preventDefault(); e.stopPropagation(); } }, { passive: false }); progressDialog.style.display = 'block'; // 5. Import PlayCanvas if (!pc) { pc = await import("https://esm.run/playcanvas"); window.pc = pc; } try { // 6. Setup device & app const device = await pc.createGraphicsDevice(canvas, { deviceTypes: ["webgl2"], glslangUrl: "https://playcanvas.vercel.app/static/lib/glslang/glslang.js", twgslUrl: "https://playcanvas.vercel.app/static/lib/twgsl/twgsl.js", antialias: false, // ---- CRUCIAL FOR iOS/Safari BLANK SCREEN BUG: ---- preserveDrawingBuffer: isIOS || isSafari ? true : false }); device.maxPixelRatio = Math.min(window.devicePixelRatio, 2); const opts = new pc.AppOptions(); opts.graphicsDevice = device; opts.mouse = new pc.Mouse(canvas); opts.touch = new pc.TouchDevice(canvas); opts.componentSystems = [ pc.RenderComponentSystem, pc.CameraComponentSystem, pc.LightComponentSystem, pc.ScriptComponentSystem, pc.GSplatComponentSystem, pc.CollisionComponentSystem, pc.RigidbodyComponentSystem ]; opts.resourceHandlers = [ pc.TextureHandler, pc.ContainerHandler, pc.ScriptHandler, pc.GSplatHandler ]; app = new pc.Application(canvas, opts); app.setCanvasFillMode(pc.FILLMODE_NONE); app.setCanvasResolution(pc.RESOLUTION_AUTO); // Attach ResizeObserver to keep canvas in sync with container size resizeObserver = new ResizeObserver(entries => { for (const entry of entries) { const { width, height } = entry.contentRect; if (app) { app.resizeCanvas(width, height); } } }); resizeObserver.observe(viewerContainer); window.addEventListener('resize', () => { if (app) app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight); }); app.on('destroy', () => { window.removeEventListener('resize', resizeCanvas); }); // 7. Assets const assets = { model: new pc.Asset('gsplat', 'gsplat', { url: plyUrl }), orbit: new pc.Asset('script', 'script', { url: "https://mikafil-viewer-gs.static.hf.space/orbit-camera.js" }), galerie: new pc.Asset('galerie', 'container', { url: glbUrl }), hdr: new pc.Asset('hdr', 'texture', { url: `https://huggingface.co/datasets/bilca/ply_files/resolve/main/galeries/blanc.png` }, { type: pc.TEXTURETYPE_RGBP, mipmaps: false }) }; const loader = new pc.AssetListLoader(Object.values(assets), app.assets); let lastProg = 0; assets.model.on('load', () => progressDialog.style.display = 'none'); assets.model.on('error', err => { console.error("Error loading PLY file:", err); progressDialog.innerHTML = `

Error loading model: ${err}

`; }); const progCheck = setInterval(() => { if (assets.model.resource) { progressIndicator.value = 100; clearInterval(progCheck); progressDialog.style.display = 'none'; } else if (assets.model.loading) { lastProg = Math.min(lastProg + 2, 90); progressIndicator.value = lastProg; } }, 100); loader.load(async () => { app.start(); app.scene.envAtlas = assets.hdr.resource; // Model entity modelEntity = new pc.Entity('model'); modelEntity.addComponent('gsplat', { asset: assets.model }); modelEntity.setLocalPosition(modelX, modelY, modelZ); modelEntity.setLocalEulerAngles(modelRotationX, modelRotationY, modelRotationZ); modelEntity.setLocalScale(modelScale, modelScale, modelScale); app.root.addChild(modelEntity); // Light const dirLight = new pc.Entity('Cascaded Light'); dirLight.addComponent('light', { type: 'directional', color: pc.Color.WHITE, shadowBias: 0.3, normalOffsetBias: 0.2, intensity: 1.0, soft: true, shadowResolution: 4096, penumbraSize: 7, penumbraFalloff: 1.5, shadowSamples: 128, shadowBlockerSamples: 16, castShadows: true, shadowType: pc.SHADOW_PCSS_32F, shadowDistance: 1000 }); dirLight.setLocalEulerAngles(0, 0, 0); app.root.addChild(dirLight); // Gallery GLB const galleryEntity = assets.galerie.resource.instantiateRenderEntity(); app.root.addChild(galleryEntity); // Camera setup cameraEntity = new pc.Entity('camera'); cameraEntity.addComponent('camera', { clearColor: config.canvas_background ? parseInt(config.canvas_background.substr(1, 2), 16) / 255 : 0, }); cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ); cameraEntity.lookAt(modelEntity.getPosition()); cameraEntity.addComponent('script'); cameraEntity.script.create('orbitCamera', { attributes: { inertiaFactor: 0.2, focusEntity: modelEntity, distanceMax: maxZoom, distanceMin: minZoom, pitchAngleMax: maxAngle, pitchAngleMin: minAngle, yawAngleMax: maxAzimuth, yawAngleMin: minAzimuth, minPivotY: minPivotY, frameOnStart: false } }); cameraEntity.script.create('orbitCameraInputMouse', { attributes: { orbitSensitivity: isMobile ? 0.6 : 0.3, distanceSensitivity: isMobile ? 0.5 : 0.4 } }); if (cameraEntity.script.orbitCameraInputMouse) { cameraEntity.script.orbitCameraInputMouse.onMouseWheel = function() {}; } cameraEntity.script.create('orbitCameraInputTouch', { attributes: { orbitSensitivity: 0.6, distanceSensitivity: 0.5 } }); app.root.addChild(cameraEntity); // Reset & constrain updates app.once('update', () => resetViewerCamera()); app.on('update', dt => { if (cameraEntity) { const pos = cameraEntity.getPosition(); if (pos.y < minY) { cameraEntity.setPosition(pos.x, minY, pos.z); } } }); // Final resize app.resizeCanvas(viewerContainer.clientWidth, viewerContainer.clientHeight); // Tooltips try { const tooltipsModule = await import('./tooltips.js'); tooltipsModule.initializeTooltips({ app, cameraEntity, modelEntity, tooltipsUrl: config.tooltips_url, defaultVisible: !!config.showTooltipsDefault, moveDuration: config.tooltipMoveDuration || 0.6 }); } catch (e) { console.error("Error loading tooltips.js:", e); } progressDialog.style.display = 'none'; viewerInitialized = true; }); } catch (error) { console.error("Error initializing PlayCanvas viewer:", error); progressDialog.innerHTML = `

Error loading viewer: ${error.message}

`; } } export function resetViewerCamera() { try { if (!cameraEntity || !modelEntity || !app) return; const orbitCam = cameraEntity.script.orbitCamera; if (!orbitCam) return; const modelPos = modelEntity.getPosition(); const tempEnt = new pc.Entity(); tempEnt.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ); tempEnt.lookAt(modelPos); const dist = new pc.Vec3().sub2( new pc.Vec3(chosenCameraX, chosenCameraY, chosenCameraZ), modelPos ).length(); cameraEntity.setPosition(chosenCameraX, chosenCameraY, chosenCameraZ); cameraEntity.lookAt(modelPos); orbitCam.pivotPoint = modelPos.clone(); orbitCam._targetDistance = dist; orbitCam._distance = dist; const rot = tempEnt.getRotation(); const fwd = new pc.Vec3(); rot.transformVector(pc.Vec3.FORWARD, fwd); const yaw = Math.atan2(-fwd.x, -fwd.z) * pc.math.RAD_TO_DEG; const yawQuat = new pc.Quat().setFromEulerAngles(0, -yaw, 0); const rotNoYaw = new pc.Quat().mul2(yawQuat, rot); const fNoYaw = new pc.Vec3(); rotNoYaw.transformVector(pc.Vec3.FORWARD, fNoYaw); const pitch = Math.atan2(fNoYaw.y, -fNoYaw.z) * pc.math.RAD_TO_DEG; orbitCam._targetYaw = yaw; orbitCam._yaw = yaw; orbitCam._targetPitch = pitch; orbitCam._pitch = pitch; orbitCam._updatePosition && orbitCam._updatePosition(); tempEnt.destroy(); } catch (e) { console.error("Error resetting camera:", e); } } export function cleanupViewer() { if (app) { try { app.destroy(); } catch {} app = null; } cameraEntity = null; modelEntity = null; viewerInitialized = false; // Disconnect the ResizeObserver to avoid leaks if (resizeObserver) { resizeObserver.disconnect(); resizeObserver = null; } }