update
Browse files
client/src/components/UniverseSlotMachine.jsx
CHANGED
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@@ -96,7 +96,6 @@ const SlotReel = ({ words, isActive, finalValue, onComplete, delay = 0 }) => {
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height: isMobile ? "60px" : "80px",
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overflow: "hidden",
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position: "relative",
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backgroundColor: "#1a1a1a",
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borderRadius: 2,
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border: "1px solid rgba(255,255,255,0.1)",
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"&::before, &::after": {
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@@ -111,11 +110,12 @@ const SlotReel = ({ words, isActive, finalValue, onComplete, delay = 0 }) => {
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"&::before": {
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top: 0,
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background:
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"linear-gradient(to bottom,
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},
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"&::after": {
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bottom: 0,
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background:
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},
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}}
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>
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@@ -214,7 +214,6 @@ export const UniverseSlotMachine = ({
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flexDirection: "column",
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justifyContent: "center",
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alignItems: "center",
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background: "#1a1a1a",
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p: isMobile ? 2 : 3,
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}}
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>
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height: isMobile ? "60px" : "80px",
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overflow: "hidden",
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position: "relative",
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borderRadius: 2,
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border: "1px solid rgba(255,255,255,0.1)",
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"&::before, &::after": {
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"&::before": {
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top: 0,
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background:
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"linear-gradient(to bottom, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0) 100%)",
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},
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"&::after": {
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bottom: 0,
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background:
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"linear-gradient(to top, rgba(0, 0, 0, 0.3) 0%, rgba(0, 0, 0, 0) 100%)",
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},
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}}
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>
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flexDirection: "column",
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justifyContent: "center",
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alignItems: "center",
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p: isMobile ? 2 : 3,
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}}
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>
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client/src/pages/Game.jsx
CHANGED
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@@ -349,7 +349,6 @@ function GameContent() {
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alignItems: "center",
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justifyContent: "center",
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position: "relative",
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backgroundColor: "background.default",
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}}
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>
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<LinearProgress
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@@ -368,7 +367,7 @@ function GameContent() {
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// Slot machine : dès que l'univers est disponible
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if (gameUniverse && slotMachineState.style && isInitialLoading) {
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return (
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<Box sx={{ width: "100%", height: "100vh"
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<UniverseSlotMachine
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style={slotMachineState.style}
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genre={slotMachineState.genre}
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@@ -399,7 +398,6 @@ function GameContent() {
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alignItems: "center",
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justifyContent: "center",
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position: "relative",
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backgroundColor: "background.default",
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}}
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>
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<LinearProgress
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@@ -421,13 +419,12 @@ function GameContent() {
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animate={{ opacity: 1 }}
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exit={{ opacity: 0 }}
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transition={{ duration: 0.3, ease: "easeInOut" }}
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style={{
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>
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<Box
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sx={{
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height: "100vh",
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width: "100vw",
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backgroundColor: "grey.900",
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position: "relative",
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overflow: "hidden",
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}}
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@@ -440,7 +437,6 @@ function GameContent() {
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height: "100%",
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width: "100%",
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position: "relative",
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backgroundColor: "grey.900",
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}}
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>
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{error ? (
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alignItems: "center",
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justifyContent: "center",
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position: "relative",
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}}
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>
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<LinearProgress
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// Slot machine : dès que l'univers est disponible
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if (gameUniverse && slotMachineState.style && isInitialLoading) {
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return (
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<Box sx={{ width: "100%", height: "100vh" }}>
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<UniverseSlotMachine
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style={slotMachineState.style}
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genre={slotMachineState.genre}
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alignItems: "center",
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justifyContent: "center",
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position: "relative",
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}}
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>
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<LinearProgress
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animate={{ opacity: 1 }}
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exit={{ opacity: 0 }}
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transition={{ duration: 0.3, ease: "easeInOut" }}
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style={{ width: "100%" }}
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>
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<Box
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sx={{
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height: "100vh",
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width: "100vw",
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position: "relative",
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overflow: "hidden",
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}}
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height: "100%",
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width: "100%",
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position: "relative",
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}}
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>
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{error ? (
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client/src/theme.js
CHANGED
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@@ -3,6 +3,10 @@ import { createTheme } from "@mui/material/styles";
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export const theme = createTheme({
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palette: {
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mode: "dark",
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},
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typography: {
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fontFamily: '"Action Man", "Roboto", "Helvetica", "Arial", sans-serif',
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export const theme = createTheme({
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palette: {
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mode: "dark",
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background: {
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default: "#121212",
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paper: "#121212",
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},
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},
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typography: {
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fontFamily: '"Action Man", "Roboto", "Helvetica", "Arial", sans-serif',
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