Spaces:
Sleeping
Sleeping
File size: 13,111 Bytes
c30ca89 627aad0 c30ca89 627aad0 19ccaae c30ca89 19ccaae c30ca89 19ccaae 627aad0 19ccaae c30ca89 627aad0 c30ca89 627aad0 c30ca89 627aad0 c30ca89 627aad0 19ccaae c30ca89 19ccaae c30ca89 19ccaae c30ca89 19ccaae c30ca89 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 |
import chess
import chess.pgn
import io
import re
import logging
from collections import defaultdict
from core.ai_integration import get_comprehensive_analysis
from core.openings import detect_opening, load_opening_database
from core.chess_api import get_user_games_from_chess_com, fetch_lichess_puzzles
logger = logging.getLogger(__name__)
def extract_user_rating(games, username):
ratings = []
username_lower = username.strip().lower()
for game in games:
white_player = game.headers.get("White", "").strip().lower()
black_player = game.headers.get("Black", "").strip().lower()
if username_lower == white_player:
white_elo = game.headers.get("WhiteElo", "")
if white_elo and white_elo.isdigit():
ratings.append(int(white_elo))
elif username_lower == black_player:
black_elo = game.headers.get("BlackElo", "")
if black_elo and black_elo.isdigit():
ratings.append(int(black_elo))
if ratings:
avg_rating = sum(ratings) // len(ratings)
return avg_rating
return 1500
def analyze_games(username_chesscom, pgn_file, username_pgn):
actual_username = None
pgn_content = None
user_rating = 1500 # Default rating
if username_chesscom:
pgn_content, error = get_user_games_from_chess_com(username_chesscom)
if error:
return error, "", "", "", None, None, None, None, None
actual_username = username_chesscom
elif pgn_file:
pgn_content = pgn_file.decode('utf-8') if isinstance(pgn_file, bytes) else pgn_file
if username_pgn and username_pgn.strip():
actual_username = username_pgn.strip()
else:
try:
first_game = chess.pgn.read_game(io.StringIO(pgn_content))
if first_game:
white = first_game.headers.get("White", "")
black = first_game.headers.get("Black", "")
actual_username = white if white else black if black else "Player"
else:
actual_username = "Player"
except:
actual_username = "Player"
else:
return "β Chess.com foydalanuvchi nomini kiriting yoki PGN faylni yuklang", "", "", "", None, None, None, None, None
games = parse_pgn_content(pgn_content)
if not games:
return "β O'yinlar topilmadi yoki tahlil qilinmadi", "", "", "", None, None, None, None, None
# Extract user rating from games
user_rating = extract_user_rating(games, actual_username)
logger.info(f"Extracted user rating: {user_rating}")
all_analyses = []
opening_stats = defaultdict(lambda: {'wins': 0, 'losses': 0, 'draws': 0, 'total': 0})
color_stats = {
'white': {'wins': 0, 'losses': 0, 'draws': 0},
'black': {'wins': 0, 'losses': 0, 'draws': 0}
}
for game in games:
analysis = analyze_game_detailed(game, actual_username)
all_analyses.append(analysis)
opening = analysis['opening']
user_result = analysis.get('user_result')
user_color = analysis['user_color']
if user_color is not None:
opening_stats[opening]['total'] += 1
if user_result == 'win':
opening_stats[opening]['wins'] += 1
color_key = 'white' if user_color == chess.WHITE else 'black'
color_stats[color_key]['wins'] += 1
elif user_result == 'loss':
opening_stats[opening]['losses'] += 1
color_key = 'white' if user_color == chess.WHITE else 'black'
color_stats[color_key]['losses'] += 1
elif user_result == 'draw':
opening_stats[opening]['draws'] += 1
color_key = 'white' if user_color == chess.WHITE else 'black'
color_stats[color_key]['draws'] += 1
weaknesses = categorize_mistakes(all_analyses)
all_mistakes = []
for analysis in all_analyses:
all_mistakes.extend(analysis.get('mistakes', []))
stats_report = f"## π {len(games)} ta o'yin tahlili\n\n"
stats_report += f"**Sizning o'rtacha reytingingiz:** {user_rating}\n\n"
stats_report += f"**Jami xatolar:** {len(all_mistakes)} ta\n\n"
stats_report += "### π― Eng zaif 5 tomoningiz:\n\n"
if weaknesses:
for i, w in enumerate(weaknesses[:5], 1):
stats_report += f"**{i}. {w['category']}** - {w['count']} marta ({w['percentage']:.1f}%)\n"
else:
stats_report += "Xatolar topilmadi yoki tahlil qilinmadi.\n"
opening_report = "\n\n## π Debyut Statistikasi\n\n"
sorted_openings = sorted(opening_stats.items(), key=lambda x: x[1]['total'], reverse=True)[:10]
for opening, stats in sorted_openings:
total = stats['total']
wins = stats['wins']
losses = stats['losses']
draws = stats['draws']
win_rate = (wins / total * 100) if total > 0 else 0
opening_report += f"**{opening}** ({total} o'yin)\n"
opening_report += f"- G'alabalar: {wins} ({win_rate:.1f}%) | Yutqazishlar: {losses} | Duranglar: {draws}\n\n"
color_report = "\n\n## βͺβ« Rang bo'yicha natijalar\n\n"
white_total = sum(color_stats['white'].values())
black_total = sum(color_stats['black'].values())
if white_total > 0:
white_wr = color_stats['white']['wins'] / white_total * 100
color_report += f"**Oq figuralar bilan:**\n"
color_report += f"- G'alabalar: {color_stats['white']['wins']} ({white_wr:.1f}%)\n"
color_report += f"- Yutqazishlar: {color_stats['white']['losses']}\n"
color_report += f"- Duranglar: {color_stats['white']['draws']}\n\n"
if black_total > 0:
black_wr = color_stats['black']['wins'] / black_total * 100
color_report += f"**Qora figuralar bilan:**\n"
color_report += f"- G'alabalar: {color_stats['black']['wins']} ({black_wr:.1f}%)\n"
color_report += f"- Yutqazishlar: {color_stats['black']['losses']}\n"
color_report += f"- Duranglar: {color_stats['black']['draws']}\n"
full_report = stats_report + opening_report + color_report
ai_analysis = get_comprehensive_analysis(weaknesses, opening_stats, color_stats, len(games))
ai_report = f"## π€ AI Murabbiy: To'liq Tahlil va O'quv Rejasi\n\n{ai_analysis}"
weakness_themes = [w['category'] for w in weaknesses[:5]]
puzzles = fetch_lichess_puzzles(weakness_themes, user_rating=user_rating, count=5)
puzzle_text = "## π§© Sizning shaxsiy masalalaringiz\n\n"
puzzle_text += f"Sizning reytingingiz: **{user_rating}** - Masalalar shu darajaga moslashtirilgan\n\n"
for i, puzzle in enumerate(puzzles, 1):
theme = puzzle.get('theme', 'Tactics')
rating = puzzle.get('rating', user_rating)
url = puzzle.get('url', 'https://lichess.org/training')
puzzle_text += f"**Puzzle {i}: {theme}** (Rating: {rating})\n"
puzzle_text += f"- [Lichess Training]({url})\n\n"
return (
full_report,
ai_report,
puzzle_text,
"",
None,
"",
None,
"",
None
)
def parse_pgn_content(pgn_content):
games = []
if isinstance(pgn_content, list):
for pgn_text in pgn_content:
try:
game = chess.pgn.read_game(io.StringIO(pgn_text))
if game:
games.append(game)
except:
pass
else:
pgn_io = io.StringIO(pgn_content)
while True:
try:
game = chess.pgn.read_game(pgn_io)
if game is None:
break
games.append(game)
except:
break
return games
def analyze_game_detailed(game, username):
board = game.board()
mistakes = []
move_number = 0
white_player = game.headers.get("White", "").strip().lower()
black_player = game.headers.get("Black", "").strip().lower()
username_lower = username.strip().lower()
user_color = None
if username_lower == white_player:
user_color = chess.WHITE
elif username_lower == black_player:
user_color = chess.BLACK
result = game.headers.get("Result", "*")
opening = detect_opening(game)
user_result = None
if user_color is not None and result != "*":
if result == "1-0":
user_result = "win" if user_color == chess.WHITE else "loss"
elif result == "0-1":
user_result = "win" if user_color == chess.BLACK else "loss"
elif result == "1/2-1/2":
user_result = "draw"
material_values = {chess.PAWN: 1, chess.KNIGHT: 3, chess.BISHOP: 3, chess.ROOK: 5, chess.QUEEN: 9}
def count_material(board):
total = 0
for piece_type in material_values:
total += len(board.pieces(piece_type, chess.WHITE)) * material_values[piece_type]
total -= len(board.pieces(piece_type, chess.BLACK)) * material_values[piece_type]
return total
for move in game.mainline_moves():
move_number += 1
if user_color is not None and board.turn != user_color:
board.push(move)
continue
material_before = count_material(board)
board.push(move)
material_after = count_material(board)
material_loss = abs(material_after - material_before) if board.turn == chess.WHITE else abs(material_before - material_after)
moved_piece = board.piece_at(move.to_square)
mistake_type = None
if material_loss >= 3:
mistake_type = 'blunder'
elif material_loss >= 1:
mistake_type = 'mistake'
elif moved_piece and board.is_attacked_by(not board.turn, move.to_square):
attackers = len(board.attackers(not board.turn, move.to_square))
defenders = len(board.attackers(board.turn, move.to_square))
if attackers > defenders:
mistake_type = 'hanging_piece'
if move_number <= 10:
phase = 'opening'
elif len(board.piece_map()) <= 10:
phase = 'endgame'
else:
phase = 'middlegame'
if mistake_type:
mistakes.append({
'type': mistake_type,
'phase': phase,
'move_number': move_number
})
return {
'mistakes': mistakes,
'opening': opening,
'result': result,
'user_color': user_color,
'user_result': user_result
}
def categorize_mistakes(all_analyses):
if not all_analyses:
return []
blunders = 0
regular_mistakes = 0
hanging = 0
opening = 0
middlegame = 0
endgame = 0
for analysis in all_analyses:
for mistake in analysis.get('mistakes', []):
mistake_type = mistake.get('type')
phase = mistake.get('phase')
if mistake_type == 'blunder':
blunders += 1
elif mistake_type == 'mistake':
regular_mistakes += 1
elif mistake_type == 'hanging_piece':
hanging += 1
if phase == 'opening':
opening += 1
elif phase == 'middlegame':
middlegame += 1
elif phase == 'endgame':
endgame += 1
total = blunders + regular_mistakes + hanging + opening + middlegame + endgame
if total == 0:
return []
weaknesses = []
if blunders > 0:
weaknesses.append({
'category': "Qo'pol xatolar",
'count': blunders,
'percentage': (blunders / total * 100)
})
if regular_mistakes > 0:
weaknesses.append({
'category': 'Kichik xatolar',
'count': regular_mistakes,
'percentage': (regular_mistakes / total * 100)
})
if hanging > 0:
weaknesses.append({
'category': 'Himoyasiz qoldirish',
'count': hanging,
'percentage': (hanging / total * 100)
})
if opening > 0:
weaknesses.append({
'category': 'Debyut xatolari',
'count': opening,
'percentage': (opening / total * 100)
})
if middlegame > 0:
weaknesses.append({
'category': "O'rta o'yin xatolari",
'count': middlegame,
'percentage': (middlegame / total * 100)
})
if endgame > 0:
weaknesses.append({
'category': 'Endshpil xatolari',
'count': endgame,
'percentage': (endgame / total * 100)
})
weaknesses.sort(key=lambda x: x['count'], reverse=True)
return weaknesses
|