const morphTargets = [ "mouthOpen", "viseme_sil", "viseme_PP", "viseme_FF", "viseme_TH", "viseme_DD", "viseme_kk", "viseme_CH", "viseme_SS", "viseme_nn", "viseme_RR", "viseme_aa", "viseme_E", "viseme_I", "viseme_O", "viseme_U", "mouthSmile", "browDownLeft", "browDownRight", "browInnerUp", "browOuterUpLeft", "browOuterUpRight", "eyeSquintLeft", "eyeSquintRight", "eyeWideLeft", "eyeWideRight", "jawForward", "jawLeft", "jawRight", "mouthFrownLeft", "mouthFrownRight", "mouthPucker", "mouthShrugLower", "mouthShrugUpper", "noseSneerLeft", "noseSneerRight", "mouthLowerDownLeft", "mouthLowerDownRight", "mouthLeft", "mouthRight", "eyeLookDownLeft", "eyeLookDownRight", "eyeLookUpLeft", "eyeLookUpRight", "eyeLookInLeft", "eyeLookInRight", "eyeLookOutLeft", "eyeLookOutRight", "cheekPuff", "cheekSquintLeft", "cheekSquintRight", "jawOpen", "mouthClose", "mouthFunnel", "mouthDimpleLeft", "mouthDimpleRight", "mouthStretchLeft", "mouthStretchRight", "mouthRollLower", "mouthRollUpper", "mouthPressLeft", "mouthPressRight", "mouthUpperUpLeft", "mouthUpperUpRight", "mouthSmileLeft", "mouthSmileRight", "tongueOut", "eyeBlinkLeft", "eyeBlinkRight", ]; export default morphTargets;