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import * as react_jsx_runtime from 'react/jsx-runtime';
import { U as UnicornSceneProps } from './types-Bj2y1_cd.mjs';

/**
 * Next.js component for rendering Unicorn Studio WebGL animations.
 *
 * @remarks
 * This component wraps Unicorn Studio's WebGL animation system for use in Next.js applications.
 * It uses Next.js's optimized `Script` and `Image` components for better performance.
 *
 * The component is marked with `"use client"` as it requires browser APIs.
 *
 * The component requires either a `projectId` (to load from Unicorn Studio's servers)
 * or a `jsonFilePath` (to load from a local JSON file).
 *
 * @param props - The component props
 *
 * @example
 * Basic usage with project ID:
 * ```tsx
 * import { UnicornScene } from "unicornstudio-react/next";
 *
 * export default function Page() {
 *   return (
 *     <UnicornScene
 *       projectId="your-project-id"
 *       width={800}
 *       height={600}
 *     />
 *   );
 * }
 * ```
 *
 * @example
 * With placeholder and callbacks:
 * ```tsx
 * <UnicornScene
 *   projectId="your-project-id"
 *   placeholder="/images/loading.png"
 *   onLoad={() => console.log("Scene loaded!")}
 *   onError={(err) => console.error(err)}
 * />
 * ```
 *
 * @example
 * Using local JSON file with reduced quality for performance:
 * ```tsx
 * <UnicornScene
 *   jsonFilePath="/scenes/animation.json"
 *   scale={0.5}
 *   fps={30}
 *   lazyLoad={true}
 * />
 * ```
 */
declare function UnicornScene({ projectId, jsonFilePath, sdkUrl, width, height, scale, dpi, fps, altText, ariaLabel, className, lazyLoad, production, paused, placeholder, placeholderClassName, showPlaceholderOnError, showPlaceholderWhileLoading, onLoad, onError, sceneRef, }: UnicornSceneProps): react_jsx_runtime.JSX.Element;

export { UnicornScene, UnicornSceneProps, UnicornScene as default };