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| # Copyright (c) Meta Platforms, Inc. and affiliates. | |
| # All rights reserved. | |
| # | |
| # This source code is licensed under the BSD-style license found in the | |
| # LICENSE file in the root directory of this source tree. | |
| # Multi-stage build for Pokemon Red OpenEnv | |
| # Builds a containerized PyBoy emulator environment for RL training | |
| # | |
| # Build: openenv build | |
| # Run: docker run -p 8000:8000 pokemonred-env:latest | |
| # | |
| # Environment variables: | |
| # POKEMON_HEADLESS: Run without display (default: true) | |
| # POKEMON_ACTION_FREQ: Emulator ticks per action (default: 24) | |
| # POKEMON_ROM_PATH: Path to ROM file (default: /app/env/server/PokemonRed.gb) | |
| # POKEMON_INIT_STATE: Path to save state (default: /app/env/server/init.state) | |
| ARG BASE_IMAGE=ghcr.io/meta-pytorch/openenv-base:latest | |
| FROM ${BASE_IMAGE} AS builder | |
| WORKDIR /app | |
| # Install build dependencies for PyBoy and SDL2 | |
| RUN apt-get update && apt-get install -y --no-install-recommends \ | |
| git \ | |
| build-essential \ | |
| libsdl2-dev \ | |
| libsdl2-image-dev \ | |
| libsdl2-mixer-dev \ | |
| libsdl2-ttf-dev \ | |
| python3-dev \ | |
| && rm -rf /var/lib/apt/lists/* | |
| # Build arguments | |
| ARG BUILD_MODE=in-repo | |
| ARG ENV_NAME=pokemonred_env | |
| # Copy environment code | |
| COPY . /app/env | |
| WORKDIR /app/env | |
| # Ensure uv is available | |
| RUN if ! command -v uv >/dev/null 2>&1; then \ | |
| curl -LsSf https://astral.sh/uv/install.sh | sh && \ | |
| mv /root/.local/bin/uv /usr/local/bin/uv && \ | |
| mv /root/.local/bin/uvx /usr/local/bin/uvx; \ | |
| fi | |
| # Install dependencies using uv sync | |
| RUN --mount=type=cache,target=/root/.cache/uv \ | |
| if [ -f uv.lock ]; then \ | |
| uv sync --frozen --no-install-project --no-editable; \ | |
| else \ | |
| uv sync --no-install-project --no-editable; \ | |
| fi | |
| RUN --mount=type=cache,target=/root/.cache/uv \ | |
| if [ -f uv.lock ]; then \ | |
| uv sync --frozen --no-editable; \ | |
| else \ | |
| uv sync --no-editable; \ | |
| fi | |
| # Final runtime stage | |
| FROM ${BASE_IMAGE} | |
| WORKDIR /app | |
| # Install runtime dependencies for PyBoy headless operation | |
| RUN apt-get update && apt-get install -y --no-install-recommends \ | |
| libsdl2-2.0-0 \ | |
| libsdl2-image-2.0-0 \ | |
| curl \ | |
| && rm -rf /var/lib/apt/lists/* | |
| # Copy the virtual environment from builder | |
| COPY --from=builder /app/env/.venv /app/.venv | |
| # Copy the environment code | |
| COPY --from=builder /app/env /app/env | |
| # Set PATH to use the virtual environment | |
| ENV PATH="/app/.venv/bin:$PATH" | |
| # Set PYTHONPATH for imports | |
| ENV PYTHONPATH="/app/env:$PYTHONPATH" | |
| # Configure SDL for headless operation (no display, no audio) | |
| ENV SDL_VIDEODRIVER=dummy | |
| ENV SDL_AUDIODRIVER=dummy | |
| # Default environment configuration | |
| ENV POKEMON_HEADLESS=true | |
| ENV POKEMON_ACTION_FREQ=24 | |
| ENV POKEMON_ROM_PATH=/app/env/server/PokemonRed.gb | |
| ENV POKEMON_INIT_STATE=/app/env/server/init.state | |
| ENV POKEMON_MAX_STEPS=163840 | |
| ENV POKEMON_SESSION_PATH=/tmp/pokemon_sessions | |
| # Create session directory | |
| RUN mkdir -p /tmp/pokemon_sessions | |
| # Health check | |
| HEALTHCHECK --interval=30s --timeout=10s --start-period=30s --retries=3 \ | |
| CMD curl -f http://localhost:8000/health || exit 1 | |
| # Expose port | |
| EXPOSE 8000 | |
| # Run the FastAPI server | |
| ENV ENABLE_WEB_INTERFACE=true | |
| CMD ["sh", "-c", "cd /app/env && uvicorn server.app:app --host 0.0.0.0 --port 8000"] | |