Tok3 / app.py
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import os
import json
import time
import socket
import threading
import gc
import ctypes
import multiprocessing as mp
from pathlib import Path
import numpy as np
import pyarrow.parquet as pq
from tokenizers import Tokenizer
# ── Config ───────────────────────────────────────────────────────────────────
HF_TOKEN = os.environ.get("HF_TOKEN")
STATE_FILE = "/data/state.json"
RAW_DIR = "/data/raw"
OUT_DIR = "/data/tokenized"
TOK_PATH = "/data/tokenizer.json"
WORKER_ID = socket.gethostname()
POLL_INTERVAL = 15
SCAN_INTERVAL = 600
# ── Keep-alive ────────────────────────────────────────────────────────────────
def serve():
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
s.bind(("0.0.0.0", 7860))
s.listen(5)
print(f"βœ“ [{WORKER_ID}] Listening on port 7860")
while True:
conn, _ = s.accept()
conn.send(b"HTTP/1.1 200 OK\r\nContent-Length: 2\r\n\r\nOK")
conn.close()
# ── State ─────────────────────────────────────────────────────────────────────
def load_state():
with open(STATE_FILE) as f:
return json.load(f)
def save_state(state):
tmp = STATE_FILE + f".tmp.{WORKER_ID}"
with open(tmp, "w") as f:
json.dump(state, f, indent=2)
os.replace(tmp, STATE_FILE)
# ── Tokenizer subprocess ──────────────────────────────────────────────────────
_worker_tokenizer = None
def init_worker(tok_path):
global _worker_tokenizer
_worker_tokenizer = Tokenizer.from_file(tok_path)
def tokenize_chunk(texts):
encs = _worker_tokenizer.encode_batch(texts)
return [e.ids for e in encs if len(e.ids) >= 2]
# ── Process shard ─────────────────────────────────────────────────────────────
def process_shard(name, raw_path, pool):
print(f" [{WORKER_ID}] Processing: {name}")
out_name = name.replace(".parquet", ".bin")
out_path = Path(OUT_DIR) / out_name
tmp_path = Path(OUT_DIR) / f"{out_name}.tmp"
total_tokens = 0
try:
pf = pq.ParquetFile(raw_path)
except Exception as e:
raw_path.unlink(missing_ok=True)
return False, f"read_failed: {e}"
try:
with open(tmp_path, "wb") as f:
for batch in pf.iter_batches(batch_size=5_000, columns=["text"]):
texts = batch.column("text").to_pylist()
mid = len(texts) // 2
try:
results = pool.map(tokenize_chunk, [texts[:mid], texts[mid:]])
except Exception as e:
tmp_path.unlink(missing_ok=True)
return False, f"tokenize_failed: {e}"
for ids in results[0] + results[1]:
arr = np.array(ids, dtype=np.uint16)
arr.tofile(f)
total_tokens += len(ids)
del texts, results
gc.collect()
except Exception as e:
tmp_path.unlink(missing_ok=True)
return False, f"write_failed: {e}"
tmp_path.rename(out_path)
print(f" βœ“ [{WORKER_ID}] {out_name} | {total_tokens:,} tokens")
return True, None
# ── Flush memory ──────────────────────────────────────────────────────────────
def flush_memory():
gc.collect()
try:
ctypes.CDLL("libc.so.6").malloc_trim(0)
except Exception:
pass
# ── Mop-up thread β€” just fixes state, worker_loop does the tokenizing ─────────
def mopup_thread():
while True:
time.sleep(SCAN_INTERVAL)
if not os.path.exists(STATE_FILE):
continue
try:
state = load_state()
except Exception:
continue
changed = False
for name, info in state["shards"].items():
status = info["status"]
raw_path = Path(RAW_DIR) / name
out_path = Path(OUT_DIR) / name.replace(".parquet", ".bin")
if status == "done":
continue
# already tokenized but not marked done
if out_path.exists():
print(f" [MOPUP] Already tokenized, marking done: {name}")
info["status"] = "done"
info["error"] = None
changed = True
continue
# reset failed/claimed back to pending if raw is on disk
if status in ("failed", "claimed") and raw_path.exists():
print(f" [MOPUP] Resetting {status} β†’ pending: {name}")
info["status"] = "pending"
info["worker"] = None
info["claimed_at"] = None
info["error"] = None
info["retries"] = 0
changed = True
# re-queue if failed and raw is gone
if status == "failed" and not raw_path.exists():
hf_path = info.get("hf_path")
queue = state.get("queue", [])
if hf_path and hf_path not in queue:
print(f" [MOPUP] Re-queuing for download: {name}")
queue.append(hf_path)
state["queue"] = queue
info["status"] = "pending"
info["worker"] = None
info["claimed_at"] = None
info["error"] = None
info["retries"] = 0
changed = True
# clean orphaned tmps
for tmp_file in list(Path(OUT_DIR).glob("*.tmp")) + list(Path(RAW_DIR).glob("*.tmp")):
print(f" [MOPUP] Removing orphaned tmp: {tmp_file.name}")
tmp_file.unlink(missing_ok=True)
if changed:
save_state(state)
print(f" [MOPUP] State updated β€” worker_loop will pick up resets")
else:
print(f" [MOPUP] Nothing to fix")
# ── Worker loop β€” continuous, same as regular tokenizer ──────────────────────
def worker_loop(pool):
while True:
if not os.path.exists(STATE_FILE):
print(f" [{WORKER_ID}] Waiting for state.json...")
time.sleep(POLL_INTERVAL)
continue
try:
state = load_state()
except Exception as e:
print(f" [{WORKER_ID}] State read error: {e}")
time.sleep(POLL_INTERVAL)
continue
total = len(state["shards"]) + len(state.get("queue", []))
done = sum(1 for v in state["shards"].values() if v["status"] == "done")
if total > 0 and done == total:
print(f" [{WORKER_ID}] All done. Sleeping.")
time.sleep(300)
continue
# claim a pending shard
claimed_name = None
claimed_path = None
for name, info in state["shards"].items():
if info["status"] == "pending":
raw_path = Path(RAW_DIR) / name
if raw_path.exists():
info["status"] = "claimed"
info["worker"] = WORKER_ID
info["claimed_at"] = time.time()
save_state(state)
claimed_name = name
claimed_path = raw_path
break
if not claimed_name:
print(f" [{WORKER_ID}] Nothing ready β€” polling in {POLL_INTERVAL}s")
time.sleep(POLL_INTERVAL)
continue
print(f" [{WORKER_ID}] Claimed: {claimed_name}")
success, error = process_shard(claimed_name, claimed_path, pool)
try:
state = load_state()
except Exception:
pass
if success:
state["shards"][claimed_name]["status"] = "done"
state["shards"][claimed_name]["error"] = None
save_state(state)
try:
claimed_path.unlink()
print(f" [{WORKER_ID}] Deleted: {claimed_path.name}")
except Exception as e:
print(f" [{WORKER_ID}] Delete failed: {e}")
else:
retries = state["shards"][claimed_name].get("retries", 0) + 1
state["shards"][claimed_name]["retries"] = retries
state["shards"][claimed_name]["error"] = error
state["shards"][claimed_name]["worker"] = None
state["shards"][claimed_name]["claimed_at"] = None
state["shards"][claimed_name]["status"] = "failed" if retries >= 3 else "pending"
save_state(state)
print(f" [{WORKER_ID}] Failed ({error}) retry {retries}/3: {claimed_name}")
flush_memory()
time.sleep(5)
# ── Entry point ───────────────────────────────────────────────────────────────
if __name__ == "__main__":
os.makedirs(OUT_DIR, exist_ok=True)
print(f"βœ“ [{WORKER_ID}] Loading tokenizer...")
tok = Tokenizer.from_file(TOK_PATH)
print(f"βœ“ [{WORKER_ID}] Tokenizer ready | vocab: {tok.get_vocab_size():,}")
del tok
flush_memory()
pool = mp.Pool(processes=2, initializer=init_worker, initargs=(TOK_PATH,))
print(f"βœ“ [{WORKER_ID}] Worker pool ready")
threading.Thread(target=serve, daemon=True).start()
threading.Thread(target=mopup_thread, daemon=True).start()
try:
worker_loop(pool)
finally:
pool.terminate()
pool.join()