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| // automatically generated by the FlatBuffers compiler, do not modify | |
| import * as flatbuffers from 'flatbuffers'; | |
| import { BodyCompressionMethod } from './body-compression-method.mjs'; | |
| import { CompressionType } from './compression-type.mjs'; | |
| /** | |
| * Optional compression for the memory buffers constituting IPC message | |
| * bodies. Intended for use with RecordBatch but could be used for other | |
| * message types | |
| */ | |
| export class BodyCompression { | |
| constructor() { | |
| this.bb = null; | |
| this.bb_pos = 0; | |
| } | |
| __init(i, bb) { | |
| this.bb_pos = i; | |
| this.bb = bb; | |
| return this; | |
| } | |
| static getRootAsBodyCompression(bb, obj) { | |
| return (obj || new BodyCompression()).__init(bb.readInt32(bb.position()) + bb.position(), bb); | |
| } | |
| static getSizePrefixedRootAsBodyCompression(bb, obj) { | |
| bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH); | |
| return (obj || new BodyCompression()).__init(bb.readInt32(bb.position()) + bb.position(), bb); | |
| } | |
| /** | |
| * Compressor library. | |
| * For LZ4_FRAME, each compressed buffer must consist of a single frame. | |
| */ | |
| codec() { | |
| const offset = this.bb.__offset(this.bb_pos, 4); | |
| return offset ? this.bb.readInt8(this.bb_pos + offset) : CompressionType.LZ4_FRAME; | |
| } | |
| /** | |
| * Indicates the way the record batch body was compressed | |
| */ | |
| method() { | |
| const offset = this.bb.__offset(this.bb_pos, 6); | |
| return offset ? this.bb.readInt8(this.bb_pos + offset) : BodyCompressionMethod.BUFFER; | |
| } | |
| static startBodyCompression(builder) { | |
| builder.startObject(2); | |
| } | |
| static addCodec(builder, codec) { | |
| builder.addFieldInt8(0, codec, CompressionType.LZ4_FRAME); | |
| } | |
| static addMethod(builder, method) { | |
| builder.addFieldInt8(1, method, BodyCompressionMethod.BUFFER); | |
| } | |
| static endBodyCompression(builder) { | |
| const offset = builder.endObject(); | |
| return offset; | |
| } | |
| static createBodyCompression(builder, codec, method) { | |
| BodyCompression.startBodyCompression(builder); | |
| BodyCompression.addCodec(builder, codec); | |
| BodyCompression.addMethod(builder, method); | |
| return BodyCompression.endBodyCompression(builder); | |
| } | |
| } | |
| //# sourceMappingURL=body-compression.mjs.map | |