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# π WebSocket Streaming for TTSFM
Real-time audio streaming for text-to-speech generation using WebSockets.
## Overview
The WebSocket streaming feature provides:
- **Real-time audio chunk delivery** as they're generated
- **Progress tracking** with live updates
- **Lower perceived latency** - start receiving audio before complete generation
- **Cancellable operations** - stop mid-generation if needed
## Quick Start
### 1. Docker Deployment (Recommended)
```bash
# Build with WebSocket support
docker build -t ttsfm-websocket .
# Run with WebSocket enabled
docker run -p 8000:8000 \
-e DEBUG=false \
ttsfm-websocket
```
### 2. Test WebSocket Connection
Visit `http://localhost:8000/websocket-demo` for an interactive demo.
### 3. Client Usage
```javascript
// Initialize WebSocket client
const client = new WebSocketTTSClient({
socketUrl: 'http://localhost:8000',
debug: true
});
// Generate speech with streaming
const result = await client.generateSpeech('Hello, WebSocket world!', {
voice: 'alloy',
format: 'mp3',
onProgress: (progress) => {
console.log(`Progress: ${progress.progress}%`);
},
onChunk: (chunk) => {
console.log(`Received chunk ${chunk.chunkIndex + 1}`);
// Process audio chunk in real-time
},
onComplete: (result) => {
console.log('Generation complete!');
// Play or download the combined audio
}
});
```
## API Reference
### WebSocket Events
#### Client β Server
**`generate_stream`**
```javascript
{
text: string, // Text to convert
voice: string, // Voice ID (alloy, echo, etc.)
format: string, // Audio format (mp3, wav, opus)
chunk_size: number // Optional, default 1024
}
```
**`cancel_stream`**
```javascript
{
request_id: string // Request ID to cancel
}
```
#### Server β Client
**`stream_started`**
```javascript
{
request_id: string,
timestamp: number
}
```
**`audio_chunk`**
```javascript
{
request_id: string,
chunk_index: number,
total_chunks: number,
audio_data: string, // Hex-encoded audio data
format: string,
duration: number,
generation_time: number,
chunk_text: string // Preview of chunk text
}
```
**`stream_progress`**
```javascript
{
request_id: string,
progress: number, // 0-100
total_chunks: number,
chunks_completed: number,
status: string
}
```
**`stream_complete`**
```javascript
{
request_id: string,
total_chunks: number,
status: 'completed',
timestamp: number
}
```
**`stream_error`**
```javascript
{
request_id: string,
error: string,
timestamp: number
}
```
## Performance Considerations
1. **Chunk Size**: Smaller chunks (512-1024 chars) provide more frequent updates but increase overhead
2. **Network Latency**: WebSocket reduces latency compared to HTTP polling
3. **Audio Buffering**: Client should buffer chunks for smooth playback
4. **Concurrent Streams**: Server supports multiple concurrent streaming sessions
## Browser Support
- Chrome/Edge: Full support
- Firefox: Full support
- Safari: Full support (iOS 11.3+)
- IE11: Not supported (use polling fallback)
## Troubleshooting
### Connection Issues
```javascript
// Check WebSocket status
fetch('/api/websocket/status')
.then(res => res.json())
.then(data => console.log('WebSocket status:', data));
```
### Debug Mode
```javascript
const client = new WebSocketTTSClient({
debug: true // Enable console logging
});
```
### Common Issues
1. **"WebSocket connection failed"**
- Check if port 8000 is accessible
- Ensure eventlet is installed: `pip install eventlet>=0.33.3`
- Try polling transport as fallback
2. **"Chunks arriving out of order"**
- Client automatically sorts chunks by index
- Check network stability
3. **"Audio playback stuttering"**
- Increase chunk size for better buffering
- Check client-side audio buffer implementation
## Advanced Usage
### Custom Chunk Processing
```javascript
client.generateSpeech(text, {
onChunk: async (chunk) => {
// Custom processing per chunk
const processed = await processAudioChunk(chunk.audioData);
audioQueue.push(processed);
// Start playback after first chunk
if (chunk.chunkIndex === 0) {
startStreamingPlayback(audioQueue);
}
}
});
```
### Progress Visualization
```javascript
client.generateSpeech(text, {
onProgress: (progress) => {
// Update UI progress bar
progressBar.style.width = `${progress.progress}%`;
statusText.textContent = `Processing chunk ${progress.chunksCompleted}/${progress.totalChunks}`;
}
});
```
## Security
- WebSocket connections respect API key authentication if enabled
- CORS is configured for cross-origin requests
- SSL/TLS recommended for production deployments
## Deployment Notes
For production deployment with your existing setup:
```bash
# Build new image with WebSocket support
docker build -t ttsfm-websocket:latest .
# Deploy to your server (192.168.1.150)
docker stop ttsfm-container
docker rm ttsfm-container
docker run -d \
--name ttsfm-container \
-p 8000:8000 \
-e REQUIRE_API_KEY=true \
-e TTSFM_API_KEY=your-secret-key \
-e DEBUG=false \
ttsfm-websocket:latest
```
## Performance Metrics
Based on testing with openai.fm backend:
- First chunk delivery: ~0.5-1s
- Streaming overhead: ~10-15% vs batch processing
- Concurrent connections: 100+ (limited by server resources)
- Memory usage: ~50MB per active stream
*Built by a grumpy senior engineer who thinks HTTP was good enough* |