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<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>NurseLex Semantic Search</title>
    <style>

        @import url('https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600&display=swap');



        * {

            margin: 0;

            padding: 0;

            box-sizing: border-box;

        }



        body {

            font-family: 'Inter', sans-serif;

            background: #111111;

            color: #fff;

            overflow: hidden;

            height: 100vh;

            width: 100vw;

        }



        #canvas-container {

            position: fixed;

            top: 0;

            left: 0;

            width: 100%;

            height: 100%;

            z-index: 0;

        }



        /* ── Search UI ── */

        #search-container {

            position: fixed;

            bottom: 60px;

            left: 50%;

            transform: translateX(-50%);

            z-index: 100;

            width: 100%;

            display: flex;

            flex-direction: column;

            align-items: center;

            gap: 12px;

        }



        #search-wrapper {

            position: relative;

            width: 400px;

        }



        .search-icon {

            position: absolute;

            left: 16px;

            top: 50%;

            transform: translateY(-50%);

            color: rgba(255, 255, 255, 0.4);

            pointer-events: none;

        }



        #search-input {

            width: 100%;

            background: #1f1f1f;

            border: 1px solid rgba(255, 255, 255, 0.1);

            border-radius: 24px;

            padding: 12px 20px 12px 44px;

            font-family: 'Inter', sans-serif;

            font-size: 14px;

            color: white;

            outline: none;

            transition: all 0.2s ease;

        }



        #search-input:focus {

            background: #2a2a2a;

            border-color: rgba(255, 255, 255, 0.3);

        }



        #search-input::placeholder {

            color: rgba(255, 255, 255, 0.4);

        }



        #meta-info {

            text-align: center;

            font-size: 12px;

            color: rgba(255, 255, 255, 0.4);

        }



        #meta-info .brand {

            font-weight: 600;

            color: rgba(255, 255, 255, 0.8);

            margin-bottom: 2px;

        }



        /* ── Loading state ── */

        #loader {

            position: fixed;

            top: 50%;

            left: 50%;

            transform: translate(-50%, -50%);

            z-index: 200;

            background: rgba(17, 17, 17, 0.9);

            padding: 24px 40px;

            border-radius: 12px;

            border: 1px solid rgba(255, 255, 255, 0.1);

            text-align: center;

            transition: opacity 0.4s;

        }



        #loader.hidden {

            opacity: 0;

            pointer-events: none;

        }



        .spinner {

            width: 24px;

            height: 24px;

            border: 3px solid rgba(255, 255, 255, 0.1);

            border-top-color: white;

            border-radius: 50%;

            animation: spin 1s linear infinite;

            margin: 0 auto 16px;

        }



        @keyframes spin {

            100% {

                transform: rotate(360deg);

            }

        }

    </style>
</head>

<body>

    <div id="loader">
        <div class="spinner"></div>
        <div id="status-text">Downloading embedding model...</div>
    </div>

    <div id="canvas-container"></div>

    <div id="search-container">
        <div id="search-wrapper">
            <svg class="search-icon" width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor"

                stroke-width="2">
                <circle cx="11" cy="11" r="8"></circle>
                <path d="m21 21-4.35-4.35"></path>
            </svg>
            <input id="search-input" type="text" placeholder="weather" disabled />
        </div>
        <div id="meta-info">
            <div class="brand">pplx-embed web</div>
            <div id="top-match">Loading clinical documents...</div>
        </div>
    </div>

    <!-- Three.js CDN -->
    <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>

    <!-- Transformers.js API -->
    <script type="module">

        import { pipeline, env } from 'https://cdn.jsdelivr.net/npm/@huggingface/transformers@3.3.3/dist/transformers.min.js';



        env.allowLocalModels = false;



        // ─────────────────────────────────────────────────────────────────

        // NURSING DOCUMENT CORPUS

        // ─────────────────────────────────────────────────────────────────

        const DOCUMENTS = [

            { id: 1, text: "A 67-year-old male presents with crushing central chest pain radiating to the left arm. Diaphoresis, nausea, and shortness of breath." },

            { id: 2, text: "Sudden onset pleuritic chest pain with haemoptysis in post-operative patient day 3. Tachycardia, low-grade fever." },

            { id: 3, text: "Patient febrile at 39.8Β°C, hypotensive BP 80/40, tachycardic HR 128. Source: urinary tract infection." },

            { id: 4, text: "Sudden facial drooping, arm weakness, and speech slurring in a 72-year-old female. FAST positive." },

            { id: 5, text: "Type 1 diabetic presenting with vomiting, polyuria, polydipsia, Kussmaul breathing. Blood glucose 28 mmol/L." },

            { id: 6, text: "Elderly patient with previous fall, gait instability, polypharmacy >4 drugs, impaired vision. Morse Fall Scale high risk." },

            { id: 7, text: "Wrong dose of methotrexate administered weekly instead of daily. Nurse failed to check original prescription." },

            { id: 8, text: "Immobile patient grade 2 sacral pressure injury. Waterlow score 18. Reposition every 2 hours." },

            { id: 9, text: "Patient expressing suicidal ideation with a plan. Previous attempt documented. Maintain observation." },

            { id: 10, text: "Patient develops urticaria, angioedema, bronchospasm following penicillin administration. Hypotensive BP 70/40." },

            { id: 11, text: "Patient post-laparotomy day 1, NRS pain score 8/10. Morphine PCA inadequate. Assess respiratory rate." },

            { id: 12, text: "Surgical wound red, warm, swollen with purulent discharge on day 5. Temperature 38.2Β°C, WBC elevated." },

            { id: 13, text: "Sudden-onset confusion, agitation, and disorientation in 81-year-old post-hip replacement." },

            { id: 14, text: "Health and Care (Staffing) Act 2019 mandates registered nurse staffing levels." },

            { id: 15, text: "Section 5(2) Mental Health Act 1983 allows a doctor to detain an informal inpatient for up to 72 hours." }

        ];



        // ─────────────────────────────────────────────────────────────────

        // Three.js Setup

        // ─────────────────────────────────────────────────────────────────

        const container = document.getElementById('canvas-container');

        const renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });

        renderer.setSize(window.innerWidth, window.innerHeight);

        renderer.setPixelRatio(Math.min(window.devicePixelRatio, 2));

        container.appendChild(renderer.domElement);



        const scene = new THREE.Scene();

        const camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000);

        camera.position.set(0, 0, 45); // Pulled back for carousel



        // Lighting is minimal - the cards are mostly emissive self-lit

        scene.add(new THREE.AmbientLight(0xffffff, 0.2));



        // Group to hold all cards for spinning

        const carousel = new THREE.Group();

        scene.add(carousel);



        // Center pole

        const poleGeo = new THREE.CylinderGeometry(0.05, 0.05, 30, 8);

        const poleMat = new THREE.MeshBasicMaterial({ color: 0x555555 });

        const pole = new THREE.Mesh(poleGeo, poleMat);

        carousel.add(pole);



        // ─────────────────────────────────────────────────────────────────

        // Textures via Canvas

        // ─────────────────────────────────────────────────────────────────

        function createCardTexture(id, text, scoreStr) {

            const canvas = document.createElement('canvas');

            // Physical aspect ratio ~ 0.7 (width/height roughly 1:1.4 in reference)

            canvas.width = 1024;

            canvas.height = 1024 * (16 / 12);

            const ctx = canvas.getContext('2d');



            // Dark background (not pure black to match reference)

            ctx.fillStyle = '#161616';

            ctx.fillRect(0, 0, canvas.width, canvas.height);



            // Text Setup

            ctx.fillStyle = '#ffffff';



            // Top Left: Document #X

            ctx.font = '500 48px Inter, sans-serif';

            ctx.textAlign = 'left';

            ctx.fillText(`Document #${id}`, 64, 80);



            // Top Right: Score O.XXX

            if (scoreStr) {

                ctx.textAlign = 'right';

                ctx.fillText(`Score ${scoreStr}`, canvas.width - 64, 80);

            }



            // Center Text

            ctx.font = '500 52px Inter, sans-serif';

            ctx.textAlign = 'left';

            ctx.textBaseline = 'middle';



            // Text wrapping

            const words = text.split(' ');

            let line = '';

            let y = canvas.height / 2;

            const lines = [];

            const marginX = 120; // Indent text like in reference

            const maxWidth = canvas.width - (marginX * 2);



            for (let n = 0; n < words.length; n++) {

                const testLine = line + words[n] + ' ';

                const metrics = ctx.measureText(testLine);

                if (metrics.width > maxWidth && n > 0) {

                    lines.push(line);

                    line = words[n] + ' ';

                } else {

                    line = testLine;

                }

            }

            lines.push(line);



            const lineHeight = 76;

            const startY = y - ((lines.length - 1) * lineHeight) / 2;



            lines.forEach((l, i) => {

                ctx.fillText(l.trim(), marginX, startY + (i * lineHeight));

            });



            const texture = new THREE.CanvasTexture(canvas);

            texture.minFilter = THREE.LinearMipMapLinearFilter;

            texture.anisotropy = renderer.capabilities.getMaxAnisotropy();

            return texture;

        }



        // ─────────────────────────────────────────────────────────────────

        // Layout Cards

        // ─────────────────────────────────────────────────────────────────

        const cards = [];

        const cardWidth = 14;

        const cardHeight = 18;



        function updateAllCardTextures(scoresMap) {

            cards.forEach(c => {

                const score = scoresMap ? scoresMap[c.doc.id] : null;

                const scoreStr = score ? score.toFixed(3) : '';

                const newTex = createCardTexture(c.doc.id, c.doc.text, scoreStr);

                c.frontMat.map.dispose(); // clean up old

                c.frontMat.map = newTex;

                c.frontMat.needsUpdate = true;

            });

        }



        DOCUMENTS.forEach((doc, i) => {

            const group = new THREE.Group();



            // Front face β€” textured with document content

            const frontGeo = new THREE.PlaneGeometry(cardWidth, cardHeight);

            frontGeo.translate(cardWidth / 2, 0, 0); // hinge at left edge



            const tex = createCardTexture(doc.id, doc.text, '');

            const frontMat = new THREE.MeshBasicMaterial({

                map: tex,

                side: THREE.FrontSide

            });

            const frontMesh = new THREE.Mesh(frontGeo, frontMat);

            group.add(frontMesh);



            // Back face β€” solid dark (prevents seeing through + no mirrored text)

            const backGeo = new THREE.PlaneGeometry(cardWidth, cardHeight);

            backGeo.translate(cardWidth / 2, 0, 0);

            const backMat = new THREE.MeshBasicMaterial({

                color: 0x161616,

                side: THREE.BackSide

            });

            const backMesh = new THREE.Mesh(backGeo, backMat);

            group.add(backMesh);



            // The white wireframe outline

            const edgesGeo = new THREE.EdgesGeometry(frontGeo);

            const edgesMat = new THREE.LineBasicMaterial({ color: 0x888888, linewidth: 2 });

            const edges = new THREE.LineSegments(edgesGeo, edgesMat);

            group.add(edges);



            // Position all groups at center and fan out via Y rotation

            const angle = (i / DOCUMENTS.length) * Math.PI * 2;

            group.position.set(0, 0, 0);

            group.rotation.y = angle;



            carousel.add(group);



            cards.push({

                group,

                doc,

                cardMesh: frontMesh,

                frontMat,

                edgesMat,

                angle

            });

        });



        // ─────────────────────────────────────────────────────────────────

        // Interaction & Animation

        // ─────────────────────────────────────────────────────────────────

        let targetRotation = 0;

        let isDragging = false;

        let dragDistance = 0;

        let previousMouseX = 0;

        let selectedCard = null;



        const raycaster = new THREE.Raycaster();

        const mouse = new THREE.Vector2();



        // Detail panel (injected into DOM)

        const detailPanel = document.createElement('div');

        detailPanel.id = 'detail-panel';

        detailPanel.innerHTML = `

            <button id="detail-close">βœ•</button>

            <div id="detail-id"></div>

            <div id="detail-score"></div>

            <div id="detail-text"></div>

        `;

        detailPanel.style.cssText = `

            position: fixed; top: 50%; right: 40px; transform: translateY(-50%);

            width: 380px; max-height: 70vh; overflow-y: auto;

            background: rgba(22,22,22,0.92); backdrop-filter: blur(20px);

            border: 1px solid rgba(255,255,255,0.15); border-radius: 16px;

            padding: 28px; z-index: 300; color: white;

            font-family: Inter, sans-serif; opacity: 0;

            pointer-events: none; transition: opacity 0.3s ease;

        `;

        document.body.appendChild(detailPanel);



        const detailClose = document.getElementById('detail-close');

        detailClose.style.cssText = `

            position: absolute; top: 12px; right: 16px;

            background: none; border: none; color: rgba(255,255,255,0.5);

            font-size: 18px; cursor: pointer;

        `;

        detailClose.addEventListener('click', () => closeDetail());



        function showDetail(card) {

            selectedCard = card;

            // Highlight selected card wireframe

            cards.forEach(c => c.edgesMat.color.setHex(0x888888));

            card.edgesMat.color.setHex(0x00e5ff);



            document.getElementById('detail-id').textContent = `Document #${card.doc.id}`;

            document.getElementById('detail-id').style.cssText = 'font-size:14px; font-weight:600; color:#00e5ff; margin-bottom:8px; text-transform:uppercase; letter-spacing:0.05em;';



            const scoreEl = document.getElementById('detail-score');

            if (card.doc._lastScore !== undefined) {

                scoreEl.textContent = `Similarity: ${card.doc._lastScore.toFixed(3)}`;

                scoreEl.style.cssText = 'font-size:13px; color:rgba(255,255,255,0.5); margin-bottom:16px;';

            } else {

                scoreEl.textContent = '';

            }



            document.getElementById('detail-text').textContent = card.doc.text;

            document.getElementById('detail-text').style.cssText = 'font-size:15px; line-height:1.7; color:rgba(255,255,255,0.85);';



            detailPanel.style.opacity = '1';

            detailPanel.style.pointerEvents = 'auto';



            // Spin carousel to face this card

            targetRotation = -card.angle;

        }



        function closeDetail() {

            detailPanel.style.opacity = '0';

            detailPanel.style.pointerEvents = 'none';

            if (selectedCard) {

                selectedCard.edgesMat.color.setHex(0x888888);

                selectedCard = null;

            }

        }



        document.addEventListener('mousedown', (e) => {

            isDragging = true;

            dragDistance = 0;

            previousMouseX = e.clientX;

            mouse.x = (e.clientX / window.innerWidth) * 2 - 1;

            mouse.y = -(e.clientY / window.innerHeight) * 2 + 1;

        });



        document.addEventListener('mousemove', (e) => {

            if (isDragging) {

                const delta = e.clientX - previousMouseX;

                dragDistance += Math.abs(delta);

                targetRotation += delta * 0.005;

                previousMouseX = e.clientX;

            } else {

                // Auto-rotate slowly

                targetRotation += 0.001;

            }

        });



        document.addEventListener('mouseup', (e) => {

            // Only treat as click if mouse didn't drag far

            if (dragDistance < 5) {

                mouse.x = (e.clientX / window.innerWidth) * 2 - 1;

                mouse.y = -(e.clientY / window.innerHeight) * 2 + 1;

                raycaster.setFromCamera(mouse, camera);

                const meshes = cards.map(c => c.cardMesh);

                const hits = raycaster.intersectObjects(meshes);

                if (hits.length > 0) {

                    const hitCard = cards.find(c => c.cardMesh === hits[0].object);

                    if (hitCard) showDetail(hitCard);

                } else {

                    closeDetail();

                }

            }

            isDragging = false;

        });



        document.addEventListener('wheel', (e) => {

            targetRotation += e.deltaY * 0.002;

        });



        function animate() {

            requestAnimationFrame(animate);



            // Smooth damping for rotation

            // To spin the whole star shape, rotate the carousel group

            carousel.rotation.y += (targetRotation - carousel.rotation.y) * 0.1;



            renderer.render(scene, camera);

        }

        animate();



        window.addEventListener('resize', () => {

            camera.aspect = window.innerWidth / window.innerHeight;

            camera.updateProjectionMatrix();

            renderer.setSize(window.innerWidth, window.innerHeight);

        });



        // ─────────────────────────────────────────────────────────────────

        // Transformers.js β€” Search Logic

        // ─────────────────────────────────────────────────────────────────

        let embedder = null;

        let docEmbeddings = null;



        async function cosineSimilarity(a, b) {

            let dot = 0, na = 0, nb = 0;

            for (let i = 0; i < a.length; i++) {

                dot += a[i] * b[i];

                na += a[i] * a[i];

                nb += b[i] * b[i];

            }

            return dot / (Math.sqrt(na) * Math.sqrt(nb));

        }



        async function loadModel() {

            const statusText = document.getElementById('status-text');

            const loader = document.getElementById('loader');



            try {

                embedder = await pipeline(

                    'feature-extraction',

                    'Xenova/all-MiniLM-L6-v2',

                    {

                        progress_callback: (p) => {

                            if (p.status === 'progress') {

                                statusText.textContent = `Downloading model... ${Math.round(p.progress || 0)}%`;

                            }

                        }

                    }

                );



                statusText.textContent = 'Formatting documents...';



                const allTexts = DOCUMENTS.map(d => d.text);

                const output = await embedder(allTexts, { pooling: 'mean', normalize: true });

                docEmbeddings = output.tolist();



                // Enable UI

                document.getElementById('search-input').disabled = false;

                document.getElementById('top-match').textContent = `${DOCUMENTS.length} ready`;

                loader.classList.add('hidden');



            } catch (err) {

                statusText.textContent = 'Error: ' + err.message;

            }

        }



        async function doSearch() {

            if (!embedder || !docEmbeddings) return;



            const query = document.getElementById('search-input').value.trim();

            if (!query) {

                updateAllCardTextures(null);

                document.getElementById('top-match').innerHTML = `${DOCUMENTS.length} ready`;

                return;

            }



            const qOutput = await embedder([query], { pooling: 'mean', normalize: true });

            const qEmb = qOutput.tolist()[0];



            const scoresMap = {};

            let maxScore = -1;

            let bestDoc = null;



            for (let i = 0; i < DOCUMENTS.length; i++) {

                const score = await cosineSimilarity(qEmb, docEmbeddings[i]);

                scoresMap[DOCUMENTS[i].id] = score;



                if (score > maxScore) {

                    maxScore = score;

                    bestDoc = DOCUMENTS[i];

                }

            }



            // Redraw textures with scores

            updateAllCardTextures(scoresMap);



            // Update UI

            if (bestDoc) {

                document.getElementById('top-match').innerHTML = `Top match: Document #${bestDoc.id} (${maxScore.toFixed(3)})`;



                // Spin carousel to show the best match front-and-center

                const targetCard = cards.find(c => c.doc.id === bestDoc.id);

                if (targetCard) {

                    // Face camera (angle 0 is +Z)

                    // We need to rotate the carousel so this card is at the front (rotation.y = -cardAngle)

                    targetRotation = -targetCard.angle;

                }

            }

        }



        const searchInput = document.getElementById('search-input');

        let timeout;

        searchInput.addEventListener('input', () => {

            clearTimeout(timeout);

            timeout = setTimeout(doSearch, 300); // debounce

        });



        loadModel();

    </script>
</body>

</html>