Language Models
Autoregressive generators, sequence architectures, and causal networks predicting structural moves as natural language strings.
Max 1.5B Parameters
Reinforcement Learning
Deep policy architectures, Q-learning pipelines, and custom state evaluation models navigating deep decision spaces.
Max 100M Parameters
Constraints
Max Size
1.5B parameters
100M parameters
Input
SAN
SAN, FEN, or Bitboards
Architectures
Transformers, Mamba, RWKV, LSTM, Hybrids
DQN, Actor-Critic, Policy Gradients
Precision
Any (FP32, FP16, INT8, INT4, Trinary…)
Any
Weights Format
*.safetensors
*.safetensors
Submission Requirements
Host your model on Hugging Face and submit the repository link. Every repo must contain these four components.
01
README.md
A model card covering architecture overview, parameter count, training data & methodology, known failure modes, inference speed, license, and optional performance metrics.
02
model.safetensors
Serialized model weights. Standard pickled files (.pth, .bin) are explicitly not allowed for security and rule enforcement.
03
config.json
Architecture configuration used to verify parameter counts and model settings against bracket constraints.
04
chess_agent.py
Your inference logic implementing the standard ChessAgent class template so the evaluation engine can drive games automatically.
Inference Template
Your chess_agent.py must implement exactly this class structure.
import chess
class ChessAgent:
def __init__(self, model_dir="./"):
"""
Initialize your model, tokenizer, or custom
neural network here. model_dir points to the
root of your Hugging Face repo download.
"""
pass
def select_move(
self,
board_history_san: str,
legal_moves_san: list[str]
) -> str:
"""
Inputs:
board_history_san — space-separated game so
far, e.g. "e4 e5 Nf3 Nc6"
legal_moves_san — list of legal SAN moves,
e.g. ["d4", "Bc4", "Nxe5"]
Output:
One string from legal_moves_san.
"""
chosen_move = legal_moves_san[0]
return chosen_move