AudioForge / frontend /src /components /confetti-effect.tsx
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"use client";
import { useEffect, useState } from "react";
interface Particle {
id: number;
x: number;
y: number;
color: string;
rotation: number;
velocity: { x: number; y: number };
}
export function ConfettiEffect() {
const [particles, setParticles] = useState<Particle[]>([]);
useEffect(() => {
const colors = ["#6366F1", "#A855F7", "#EC4899", "#10B981", "#F59E0B"];
const newParticles: Particle[] = [];
for (let i = 0; i < 30; i++) {
newParticles.push({
id: i,
x: 50 + (Math.random() - 0.5) * 20,
y: 50,
color: colors[Math.floor(Math.random() * colors.length)],
rotation: Math.random() * 360,
velocity: {
x: (Math.random() - 0.5) * 100,
y: -Math.random() * 100 - 50,
},
});
}
setParticles(newParticles);
const timer = setTimeout(() => {
setParticles([]);
}, 3000);
return () => clearTimeout(timer);
}, []);
if (particles.length === 0) return null;
return (
<div className="fixed inset-0 pointer-events-none z-50 overflow-hidden">
{particles.map((particle) => (
<div
key={particle.id}
className="absolute w-3 h-3 animate-confetti"
style={{
left: `${particle.x}%`,
top: `${particle.y}%`,
backgroundColor: particle.color,
transform: `rotate(${particle.rotation}deg)`,
animation: `confetti-fall 3s ease-out forwards`,
animationDelay: `${Math.random() * 0.2}s`,
}}
/>
))}
</div>
);
}