File size: 12,485 Bytes
cb4b7f6 3e58f1a cb4b7f6 3e58f1a cb4b7f6 1a6b7f6 cb4b7f6 3e58f1a cb4b7f6 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 | """MiniMax-H3 Talking Avatar — minimal single-purpose Space.
Only two inputs: an image (the character) and an audio file (the voice). One "Generate" button produces a
lip-synced talking-avatar video. Everything else (multi-image references, video references, canvas choice,
duration, steps, seed, prompt upsampling) is fixed to sane defaults internally — there is nothing else to
configure in the UI on purpose.
This keeps the split-deployment architecture of the original multimodalart/minimax-h3-reference Space: the
33B model is ~196 GiB in bf16, far past what a single ZeroGPU worker can hold, so text encoding (the 62 GiB
Qwen3-VL half) runs on a separate Space (`multimodalart/qwen3vl-conditioner`) over the Gradio API, and only
the denoising half (`transformer_ref` + the two autoencoders) loads here.
"""
from __future__ import annotations
import os
import random
import tempfile
import time
import traceback
import spaces # noqa: F401 (must import before anything touches torch.cuda)
import gradio as gr
MODEL_REPO = os.environ.get("H3_MODEL_REPO", "MiniMaxAI/MiniMax-H3")
CONDITIONER_SPACE = os.environ.get("H3_CONDITIONER", "multimodalart/qwen3vl-conditioner")
ATTENTION = os.environ.get("H3_ATTENTION", "_native_cudnn")
GPU_SIZE = os.environ.get("H3_GPU_SIZE", "xlarge")
MIN_GPU_DURATION = int(os.environ.get("H3_GPU_DURATION_MIN", "120"))
MAX_GPU_DURATION = int(os.environ.get("H3_GPU_DURATION_MAX", "1500"))
PLACEMENT_ALLOWANCE = int(os.environ.get("H3_PLACEMENT_ALLOWANCE", "90"))
# All canvases MiniMax-H3 was trained on. (height, width) per label — the model can only output one of these,
# never an arbitrary resolution, so we pick whichever one's aspect ratio is closest to the uploaded image's own.
CANVASES = {
"960x544 · 16:9 fast": (544, 960),
"1024x576 · 16:9 fast": (576, 1024),
"1152x640 · 16:9": (640, 1152),
"1280x704 · 16:9": (704, 1280),
"1344x768 · 16:9 full": (768, 1344),
"544x960 · 9:16 fast": (960, 544),
"640x1152 · 9:16": (1152, 640),
"768x1344 · 9:16 full": (1344, 768),
"544x544 · 1:1 fast": (544, 544),
"768x768 · 1:1 full": (768, 768),
"768x576 · 4:3 fast": (576, 768),
"1024x768 · 4:3 full": (768, 1024),
"576x768 · 3:4 fast": (768, 576),
"768x1024 · 3:4 full": (1024, 768),
"1152x512 · 21:9 fast": (512, 1152),
"1536x672 · 21:9 full": (672, 1536),
}
# Prefer the "full" quality tier when it ties on aspect ratio with a "fast" one.
_FULL_TIER = {label for label in CANVASES if "full" in label}
def pick_canvas(image_path: str) -> str:
"""The canvas whose aspect ratio is closest to the uploaded image's own, so the framing isn't cropped/zoomed."""
from PIL import Image
width, height = Image.open(image_path).size
image_ratio = width / height
def score(label):
canvas_height, canvas_width = CANVASES[label]
ratio_diff = abs((canvas_width / canvas_height) - image_ratio)
return (ratio_diff, 0 if label in _FULL_TIER else 1)
return min(CANVASES, key=score)
FPS, FRAMES_PER_CHUNK, LATENTS_PER_CHUNK = 24, 17, 5
AUDIO_LATENTS_PER_SECOND, AUDIO_CHANNELS = 40, 2
CANVAS_MULTIPLE = 32
STEPS = 28
DEFAULT_PROMPT = (
"The character speaks to camera in a quiet room, lips matching every word. "
"Static camera, no zoom, no pan, no dolly movement. Keep the exact same framing, "
"composition and distance from the subject as the reference image throughout the entire video."
)
STEP_LINEAR, STEP_QUADRATIC, SAFETY = 1.1745e-4, 3.8396e-9, 1.3
DECODE_BASE, DECODE_PER_DEFAULT_CANVAS, DEFAULT_CANVAS_PIXELS = 15, 25, 960 * 544 * 124
REFERENCE_IMAGE_SHORT_EDGE = 2048
def snap_frames(seconds: float) -> int:
frames = max(1, round(float(seconds) * FPS))
while frames % FRAMES_PER_CHUNK != LATENTS_PER_CHUNK:
frames += 1
return frames
def lower_duration_floor(seconds: float = 2.0) -> None:
from diffusers.modular_pipelines.minimax_h3.modular_pipeline import MiniMaxH3ModularPipeline
MiniMaxH3ModularPipeline.min_duration = property(lambda self: float(seconds))
def video_latent_frames(num_frames: int) -> int:
return 5 * ((num_frames - LATENTS_PER_CHUNK) // FRAMES_PER_CHUNK) + 2
def target_rows(height: int, width: int, num_frames: int) -> int:
video = video_latent_frames(num_frames) * (height // CANVAS_MULTIPLE) * (width // CANVAS_MULTIPLE)
return video + round(num_frames / FPS * AUDIO_LATENTS_PER_SECOND) * AUDIO_CHANNELS
def reference_rows(image_path: str, audio_seconds: float | None, num_frames: int) -> int:
from PIL import Image
width, height = Image.open(image_path).size
scale = REFERENCE_IMAGE_SHORT_EDGE / min(width, height)
resolved = [max(CANVAS_MULTIPLE, round(edge * scale / CANVAS_MULTIPLE) * CANVAS_MULTIPLE) for edge in (height, width)]
rows = (resolved[0] // CANVAS_MULTIPLE) * (resolved[1] // CANVAS_MULTIPLE)
if audio_seconds is not None:
rows += round(min(audio_seconds, num_frames / FPS) * AUDIO_LATENTS_PER_SECOND) * AUDIO_CHANNELS
return rows
def get_duration(prompt_embeds, text_token_tags, image_path, audio_seconds, audio_path, height, width, num_frames, seed, **_):
sequence = int(text_token_tags.shape[0]) + reference_rows(image_path, audio_seconds, num_frames) + target_rows(
height, width, num_frames
)
denoise = STEPS * (STEP_LINEAR * sequence + STEP_QUADRATIC * sequence**2) * SAFETY
encode = 5 + reference_rows(image_path, audio_seconds, num_frames) * 1e-3
decode = DECODE_BASE + DECODE_PER_DEFAULT_CANVAS * (height * width * num_frames) / DEFAULT_CANVAS_PIXELS
total = PLACEMENT_ALLOWANCE + encode + denoise + decode + 10
return max(MIN_GPU_DURATION, min(MAX_GPU_DURATION, int(total)))
PIPE = None
MANAGER = None
LOAD_ERROR: str | None = None
def load_models() -> str | None:
"""Load the denoising half (transformer_ref + both autoencoders) at startup, off the GPU."""
global PIPE, MANAGER, LOAD_ERROR
if PIPE is not None or LOAD_ERROR is not None:
return LOAD_ERROR
started = time.time()
try:
import torch
from diffusers import ComponentsManager
from diffusers.modular_pipelines.minimax_h3.before_encoder import MiniMaxH3Ref2VASetupStep
from diffusers.modular_pipelines.minimax_h3.decoders import MiniMaxH3AfterDenoiseStep
from diffusers.modular_pipelines.minimax_h3.encoders import MiniMaxH3Ref2VAReferenceEncoderStep
from diffusers.modular_pipelines.minimax_h3.modular_blocks_minimax_h3 import (
MiniMaxH3DecodeStep,
MiniMaxH3Ref2VACoreDenoiseStep,
_generation_outputs,
)
from diffusers.modular_pipelines.modular_pipeline import SequentialPipelineBlocks
class MiniMaxH3Ref2VAGeneratorBlocks(SequentialPipelineBlocks):
"""Denoising half of split ref2va: no text_encoder step, prompt_embeds/text_token_tags come in as inputs."""
model_name = "minimax-h3"
block_classes = [
MiniMaxH3Ref2VASetupStep,
MiniMaxH3Ref2VAReferenceEncoderStep,
MiniMaxH3Ref2VACoreDenoiseStep,
MiniMaxH3AfterDenoiseStep,
MiniMaxH3DecodeStep,
]
block_names = ["setup", "reference_encoder", "denoise", "after_denoise", "decode"]
@property
def outputs(self):
return _generation_outputs()
lower_duration_floor()
manager = ComponentsManager()
blocks = MiniMaxH3Ref2VAGeneratorBlocks()
pipe = blocks.init_pipeline(MODEL_REPO, components_manager=manager, collection="h3")
pipe.load_components(dtype=torch.bfloat16)
pipe.vae.set_attention_backend("native")
pipe.audio_vae.set_attention_backend("native")
pipe.transformer_ref.set_attention_backend(ATTENTION)
PIPE, MANAGER = pipe, manager
print(f"[avatar] ready in {time.time() - started:.0f}s", flush=True)
except Exception as error:
traceback.print_exc()
LOAD_ERROR = f"**Loading `{MODEL_REPO}` failed** after {time.time() - started:.0f}s: `{type(error).__name__}: {error}`"
return LOAD_ERROR
def probe(path: str) -> tuple[float | None, float | None]:
import av
def seconds(stream, container):
if stream.duration is not None and stream.time_base is not None:
return float(stream.duration * stream.time_base)
return None if container.duration is None else container.duration / av.time_base
with av.open(path) as container:
video = seconds(container.streams.video[0], container) if container.streams.video else None
audio = seconds(container.streams.audio[0], container) if container.streams.audio else None
return video, audio
def build_references(image_path: str, audio_path: str):
from diffusers.modular_pipelines.minimax_h3 import MiniMaxH3AudioReference, MiniMaxH3ImageReference
return [MiniMaxH3ImageReference.from_file(image_path), MiniMaxH3AudioReference.from_file(audio_path)]
def encode_remote(prompt, image_path, audio_path, canvas, num_frames):
from gradio_client import Client, handle_file
from safetensors import safe_open
client = Client(CONDITIONER_SPACE)
path, plan = client.predict(
prompt=prompt,
media=[handle_file(image_path), handle_file(audio_path)],
kinds="image,audio",
canvas=canvas,
num_frames=num_frames,
rewrite_prompt=False,
api_name="/encode_ref2va",
)
with safe_open(path, framework="pt") as handle:
return handle.get_tensor("prompt_embeds"), handle.get_tensor("text_token_tags"), handle.metadata()
@spaces.GPU(duration=get_duration, size=GPU_SIZE)
def _generate(prompt_embeds, text_token_tags, image_path, audio_seconds, audio_path, height, width, num_frames, seed):
import torch
PIPE.to("cuda")
state = PIPE(
prompt_embeds=prompt_embeds.to("cuda"),
text_token_tags=text_token_tags,
references=build_references(image_path, audio_path),
height=height,
width=width,
num_frames=num_frames,
num_inference_steps=STEPS,
generator=torch.Generator("cpu").manual_seed(int(seed)),
)
return state.get("videos")[0], state.get("audio")[0].cpu(), state.get("sampling_rate")
def generate(image_path, audio_path, progress=gr.Progress(track_tqdm=True)):
if LOAD_ERROR:
raise gr.Error(LOAD_ERROR)
if PIPE is None:
raise gr.Error("The model is still loading, please try again in a moment.")
if not image_path:
raise gr.Error("Upload a portrait image.")
if not audio_path:
raise gr.Error("Upload an audio clip (the voice).")
from diffusers.utils import encode_video
_, audio_seconds = probe(audio_path)
if audio_seconds is None:
raise gr.Error("That file has no audio track.")
# Duration is derived from the audio itself (0 == "leave it to the references").
progress(0.0, desc="Reading the image and audio ...")
canvas = pick_canvas(image_path)
prompt_embeds, text_token_tags, metadata = encode_remote(DEFAULT_PROMPT, image_path, audio_path, canvas, 0)
height, width, num_frames = (int(metadata[key]) for key in ("height", "width", "num_frames"))
seed = random.randint(0, 2**31 - 1)
progress(0.15, desc=f"Generating {num_frames / FPS:.1f}s talking avatar ...")
frames, audio, sampling_rate = _generate(
prompt_embeds, text_token_tags, image_path, audio_seconds, audio_path, height, width, num_frames, seed
)
directory = os.path.join(tempfile.gettempdir(), "h3-avatar")
os.makedirs(directory, exist_ok=True)
out_path = os.path.join(directory, f"avatar-{int(time.time() * 1000)}.mp4")
encode_video(frames, fps=FPS, output_path=out_path, audio=audio, audio_sample_rate=sampling_rate)
return out_path
load_models()
CSS = """
.main.fillable { max-width: 720px !important; }
"""
with gr.Blocks(title="Talking Avatar") as demo:
gr.Markdown("# Talking Avatar\nUpload a portrait and a voice clip, then press Generate.")
image = gr.Image(label="Portrait image", type="filepath", height=280)
audio = gr.Audio(label="Voice", type="filepath")
run = gr.Button("Generate", variant="primary")
result = gr.Video(label="Talking avatar")
run.click(generate, [image, audio], result, api_name="generate")
if __name__ == "__main__":
demo.launch(show_error=True, css=CSS) |