refactor: adjust mouth clamping, jaw rotation, and viseme mappings while removing redundant mesh double-sided rendering logic f41d624 OppaAI commited on 29 days ago
fix: mitigate VRM chin mesh artifacts by clamping mouth weight, adjusting jaw rotation, forcing double-sided rendering, and refining viseme defaults 9cc47a5 OppaAI commited on 29 days ago
refactor: optimize chat text animation timing and improve VRM lip-syncing by replacing 'aa' viseme and adjusting audio smoothing df24842 OppaAI commited on 30 days ago
fix: escape raw string for VRM UI and correct module import path for ASR functionality 2ea8ae1 OppaAI commited on 30 days ago
refactor: adjust text-to-speech duration coefficients for improved timing accuracy 6d6c027 OppaAI commited on about 1 month ago
refactor: overhaul speech cleaning, deduplicate tool annotations, and update typewriter protocol to separate notes from response text 2ff8687 OppaAI commited on about 1 month ago
refactor: improve audio event handling with debouncing, fix VRM emotion persistence, and update tool annotation UI logic. f735614 OppaAI commited on about 1 month ago
refactor: remove unused _interpqueues import from vrm module 1ec0388 OppaAI commited on about 1 month ago
fix: prevent premature status reset and preserve existing expressions during UI state transitions 4fcf90a OppaAI commited on about 1 month ago
refactor: unify avatar state management across thinking, speaking, and idle modes with improved event bridging and UI transitions. c3462d2 OppaAI commited on about 1 month ago
style: update UI layout for status indicators and info panel dimensions 98bd852 OppaAI commited on about 1 month ago
feat: expand layout constraints and introduce styled information panel for improved UI responsiveness c36209c OppaAI commited on about 1 month ago
chore: adjust camera and orbit control focus position for better alignment a238c54 OppaAI commited on about 1 month ago
refactor: update VRM camera position and orbit control target to align with new model offset 151250a OppaAI commited on about 1 month ago
refactor: adjust camera position and orbit target for better VRM centering 849d7f1 OppaAI commited on about 1 month ago
refactor: update camera position and orbit target for improved VRM viewing angle 7dbafec OppaAI commited on about 1 month ago
refactor: update LLM warmup, optimize audio handling by removing conversion, and refine VRM animation API 6ff734a OppaAI commited on about 1 month ago
fix: correct arm rotation axes and reset model orientation to default f7dcf56 OppaAI commited on about 1 month ago
feat: replace direct rotation logging with calculated forward vector orientation 294f3b7 OppaAI commited on about 1 month ago
feat: add log message confirming VRM scene rotation update f7d00f8 OppaAI commited on about 1 month ago
refactor: adjust rest arm rotation z-values and flip vrm scene orientation 6568b89 OppaAI commited on about 1 month ago
fix: enforce strict viewport sizing and window dimensions for VRM canvas rendering e261864 OppaAI commited on Jun 13
refactor: update resize logic to prefer parent container dimensions over window size 3c59e09 OppaAI commited on Jun 13
feat: implement real-time audio analysis for dynamic lip-syncing in vrm.py bcad220 OppaAI commited on Jun 12
feat: overhaul idle gesture system with new animations, hold curves, and duration management 8bbd4a7 OppaAI commited on Jun 12