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Update app.py
Browse files
app.py
CHANGED
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@@ -6,14 +6,14 @@ def load_config():
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with open('config.json', 'r') as f:
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return json.load(f)
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def checkbox_with_default(label, value):
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return st.checkbox(label, value=value)
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def text_input_with_default(label, value):
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return st.text_input(label, value)
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def selectbox_with_default(label, options, value):
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return st.selectbox(label, options, index=options.index(value))
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def get_user_input(config):
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st.title("Advanced Roblox Lua Script Generator")
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@@ -21,151 +21,151 @@ def get_user_input(config):
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default_params = config["default_parameters"]
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# Game Object Properties
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color_enabled = checkbox_with_default("Enable Color", True)
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size_enabled = checkbox_with_default("Enable Size", True)
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position_enabled = checkbox_with_default("Enable Position", True)
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shape_enabled = checkbox_with_default("Enable Shape", True)
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material_enabled = checkbox_with_default("Enable Material", True)
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transparency_enabled = checkbox_with_default("Enable Transparency", True)
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reflectance_enabled = checkbox_with_default("Enable Reflectance", True)
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rotation_speed_enabled = checkbox_with_default("Enable Rotation Speed", True)
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bounce_height_enabled = checkbox_with_default("Enable Bounce Height", True)
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collision_enabled = checkbox_with_default("Enable Collision", True)
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surface_enabled = checkbox_with_default("Enable Surface Type", True)
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anchor_enabled = checkbox_with_default("Enable Anchor", True)
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collision_group_enabled = checkbox_with_default("Enable Collision Group", True)
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custom_physics_enabled = checkbox_with_default("Enable Custom Physics", True)
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part_cframe_enabled = checkbox_with_default("Enable Part CFrame", True)
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# Camera Properties
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camera_enabled = checkbox_with_default("Enable Camera Configuration", True)
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camera_interpolation_enabled = checkbox_with_default("Enable Camera Interpolation", default_params["camera_interpolation"])
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# Lighting Properties
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lighting_enabled = checkbox_with_default("Enable Lighting Configuration", True)
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fog_enabled = checkbox_with_default("Enable Environmental Fog", True)
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shadow_enabled = checkbox_with_default("Enable Shadow Properties", True)
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# Player Properties
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player_settings_enabled = checkbox_with_default("Enable Player Settings", True)
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respawn_time_enabled = checkbox_with_default("Enable Respawn Time", True)
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# Sound Properties
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sound_enabled = checkbox_with_default("Enable Sound", True)
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sound_effects_enabled = checkbox_with_default("Enable Sound Effects", True)
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environmental_sounds_enabled = checkbox_with_default("Enable Environmental Sounds", True)
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# UI Properties
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ui_enabled = checkbox_with_default("Enable UI Configuration", True)
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# Decals
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decals_enabled = checkbox_with_default("Enable Decals", True)
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# Particle Effects
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particles_enabled = checkbox_with_default("Enable Particle Effects", True)
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# Advanced Game Object Properties Inputs
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if color_enabled:
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color = text_input_with_default("Enter Color (RGB, e.g., 255,0,0)", default_params["color"])
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else:
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color = None
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if size_enabled:
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size = text_input_with_default("Enter Size (X,Y,Z, e.g., 4,1,2)", default_params["size"])
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else:
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size = None
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if position_enabled:
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position = text_input_with_default("Enter Position (X,Y,Z, e.g., 0,10,0)", default_params["position"])
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else:
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position = None
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if shape_enabled:
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shape = selectbox_with_default("Select Shape", config["shapes"], default_params["shape"])
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else:
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shape = None
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if material_enabled:
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material = selectbox_with_default("Select Material", config["materials"], default_params["material"])
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else:
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material = None
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if transparency_enabled:
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transparency = text_input_with_default("Enter Transparency (0-1, e.g., 0.5)", default_params["transparency"])
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else:
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transparency = None
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if reflectance_enabled:
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reflectance = text_input_with_default("Enter Reflectance (0-1, e.g., 0.5)", default_params["reflectance"])
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else:
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reflectance = None
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if rotation_speed_enabled:
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rotation_speed = text_input_with_default("Enter Rotation Speed (e.g., 10)", default_params["rotation_speed"])
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else:
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rotation_speed = None
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if bounce_height_enabled:
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bounce_height = text_input_with_default("Enter Bounce Height (e.g., 10)", default_params["bounce_height"])
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else:
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bounce_height = None
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if collision_enabled:
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collision = selectbox_with_default("Enable Collision", config["collisions"], default_params["collision"])
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else:
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collision = None
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if surface_enabled:
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surface = selectbox_with_default("Select Surface Type", config["surfaces"], default_params["surface"])
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else:
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surface = None
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if anchor_enabled:
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anchor = selectbox_with_default("Enable Anchor", ["true", "false"], default_params["anchor"])
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else:
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anchor = None
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if collision_group_enabled:
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collision_group = selectbox_with_default("Select Collision Group", config["collision_groups"], default_params["collision_group"])
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else:
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collision_group = None
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if custom_physics_enabled:
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angular_velocity = text_input_with_default("Enter Angular Velocity (X,Y,Z, e.g., 0,0,0)", default_params["angular_velocity"])
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linear_velocity = text_input_with_default("Enter Linear Velocity (X,Y,Z, e.g., 0,0,0)", default_params["linear_velocity"])
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density = text_input_with_default("Enter Density", default_params["density"])
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else:
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angular_velocity = None
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linear_velocity = None
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density = None
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if part_cframe_enabled:
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part_cframe = text_input_with_default("Enter Part CFrame (e.g., CFrame.new(0, 50, -100))", default_params["part_cframe"])
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else:
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part_cframe = None
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# Camera Properties Inputs
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if camera_enabled:
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camera_type = selectbox_with_default("Select Camera Type", config["camera_types"], default_params["camera_type"])
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camera_position = text_input_with_default("Enter Camera Position (X,Y,Z, e.g., 0,50,-100)", default_params["camera_position"])
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field_of_view = text_input_with_default("Enter Field of View", default_params["field_of_view"])
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else:
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camera_type = None
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camera_position = None
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field_of_view = None
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if camera_interpolation_enabled:
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camera_interpolation = checkbox_with_default("Enable Camera Interpolation", default_params["camera_interpolation"])
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else:
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camera_interpolation = None
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# Lighting Properties Inputs
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if lighting_enabled:
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ambient_light = text_input_with_default("Enter Ambient Light (RGB, e.g., 128,128,128)", default_params["ambient_light"])
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brightness = text_input_with_default("Enter Brightness", default_params["brightness"])
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time_of_day = selectbox_with_default("Select Time of Day", config["times_of_day"], default_params["time_of_day"])
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shadow_softness = text_input_with_default("Enter Shadow Softness (0-1, e.g., 0.5)", default_params["shadow_softness"])
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shadow_color = text_input_with_default("Enter Shadow Color (RGB, e.g., 0,0,0)", default_params["shadow_color"])
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else:
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ambient_light = None
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brightness = None
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@@ -174,9 +174,9 @@ def get_user_input(config):
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shadow_color = None
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if fog_enabled:
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fog_start = text_input_with_default("Enter Fog Start Distance", default_params["fog_start"])
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fog_end = text_input_with_default("Enter Fog End Distance", default_params["fog_end"])
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fog_color = text_input_with_default("Enter Fog Color (RGB, e.g., 128,128,128)", default_params["fog_color"])
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else:
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fog_start = None
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fog_end = None
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@@ -184,45 +184,45 @@ def get_user_input(config):
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# Player Properties Inputs
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if player_settings_enabled:
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walk_speed = text_input_with_default("Enter Walk Speed", default_params["walk_speed"])
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jump_power = text_input_with_default("Enter Jump Power", default_params["jump_power"])
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health = text_input_with_default("Enter Health", default_params["health"])
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else:
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walk_speed = None
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jump_power = None
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health = None
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if respawn_time_enabled:
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respawn_time = text_input_with_default("Enter Respawn Time", default_params["respawn_time"])
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else:
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respawn_time = None
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# Sound Properties Inputs
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if sound_enabled:
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background_music = text_input_with_default("Enter Background Music ID (e.g., rbxassetid://123456789)", default_params["background_music"])
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sound_volume = text_input_with_default("Enter Sound Volume (e.g., 1)", default_params["sound_volume"])
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else:
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background_music = None
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sound_volume = None
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if sound_effects_enabled:
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sound_effects = text_input_with_default("Enter Sound Effects ID (e.g., rbxassetid://987654321)", default_params["sound_effects"])
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else:
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sound_effects = None
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if environmental_sounds_enabled:
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environmental_sounds = text_input_with_default("Enter Environmental Sounds ID (e.g., rbxassetid://1122334455)", default_params["environmental_sounds"])
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else:
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environmental_sounds = None
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# UI Properties Inputs
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if ui_enabled:
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ui_text = text_input_with_default("Enter UI Text", default_params["ui_text"])
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ui_position = text_input_with_default("Enter UI Position (X,Y,Z, e.g., 0.5,-100,0.5,-25)", default_params["ui_position"])
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ui_size = text_input_with_default("Enter UI Size (X,Y,Z, e.g., 0,200,0,50)", default_params["ui_size"])
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ui_color = text_input_with_default("Enter UI Color (RGB, e.g., 255,255,255)", default_params["ui_color"])
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ui_font = selectbox_with_default("Select UI Font", config["fonts"], default_params["ui_font"])
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ui_text_size = text_input_with_default("Enter UI Text Size", default_params["ui_text_size"])
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else:
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ui_text = None
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ui_position = None
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@@ -233,22 +233,22 @@ def get_user_input(config):
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# Decals Inputs
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if decals_enabled:
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texture_id = text_input_with_default("Enter Texture ID (e.g., rbxassetid://123456789)", default_params["texture_id"])
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decal_position = selectbox_with_default("Select Decal Position", config["decal_positions"], default_params["decal_position"])
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else:
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texture_id = None
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decal_position = None
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# Particle Effects Inputs
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if particles_enabled:
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particle_texture = text_input_with_default("Enter Particle Texture ID (e.g., rbxassetid://123456789)", default_params["particle_texture"])
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particle_lifetime = text_input_with_default("Enter Particle Lifetime (e.g., 1,2)", default_params["particle_lifetime"])
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particle_rate = text_input_with_default("Enter Particle Rate (e.g., 100)", default_params["particle_rate"])
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particle_speed = text_input_with_default("Enter Particle Speed (e.g., 10,20)", default_params["particle_speed"])
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particle_size = text_input_with_default("Enter Particle Size (e.g., 1,2)", default_params["particle_size"])
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particle_acceleration = text_input_with_default("Enter Particle Acceleration (X,Y,Z, e.g., 0,-10,0)", default_params["particle_acceleration"])
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particle_rot_speed = text_input_with_default("Enter Particle Rotation Speed (e.g., 100,200)", default_params["particle_rot_speed"])
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particle_color = text_input_with_default("Enter Particle Color (RGB, e.g., 255,255,255)", default_params["particle_color"])
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else:
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particle_texture = None
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particle_lifetime = None
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@@ -259,10 +259,10 @@ def get_user_input(config):
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particle_rot_speed = None
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particle_color = None
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custom_prompt_enabled = checkbox_with_default("Enable Custom Prompt", False)
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if custom_prompt_enabled:
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custom_prompt = st.text_area("Enter Custom Prompt")
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else:
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custom_prompt = None
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with open('config.json', 'r') as f:
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return json.load(f)
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def checkbox_with_default(label, value, key):
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return st.checkbox(label, value=value, key=key)
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def text_input_with_default(label, value, key):
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return st.text_input(label, value=value, key=key)
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def selectbox_with_default(label, options, value, key):
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return st.selectbox(label, options, index=options.index(value), key=key)
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def get_user_input(config):
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st.title("Advanced Roblox Lua Script Generator")
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default_params = config["default_parameters"]
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# Game Object Properties
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color_enabled = checkbox_with_default("Enable Color", True, "color_enabled")
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size_enabled = checkbox_with_default("Enable Size", True, "size_enabled")
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position_enabled = checkbox_with_default("Enable Position", True, "position_enabled")
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shape_enabled = checkbox_with_default("Enable Shape", True, "shape_enabled")
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material_enabled = checkbox_with_default("Enable Material", True, "material_enabled")
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transparency_enabled = checkbox_with_default("Enable Transparency", True, "transparency_enabled")
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reflectance_enabled = checkbox_with_default("Enable Reflectance", True, "reflectance_enabled")
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rotation_speed_enabled = checkbox_with_default("Enable Rotation Speed", True, "rotation_speed_enabled")
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bounce_height_enabled = checkbox_with_default("Enable Bounce Height", True, "bounce_height_enabled")
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collision_enabled = checkbox_with_default("Enable Collision", True, "collision_enabled")
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surface_enabled = checkbox_with_default("Enable Surface Type", True, "surface_enabled")
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anchor_enabled = checkbox_with_default("Enable Anchor", True, "anchor_enabled")
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collision_group_enabled = checkbox_with_default("Enable Collision Group", True, "collision_group_enabled")
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custom_physics_enabled = checkbox_with_default("Enable Custom Physics", True, "custom_physics_enabled")
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part_cframe_enabled = checkbox_with_default("Enable Part CFrame", True, "part_cframe_enabled")
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# Camera Properties
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camera_enabled = checkbox_with_default("Enable Camera Configuration", True, "camera_enabled")
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camera_interpolation_enabled = checkbox_with_default("Enable Camera Interpolation", default_params["camera_interpolation"], "camera_interpolation_enabled")
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# Lighting Properties
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lighting_enabled = checkbox_with_default("Enable Lighting Configuration", True, "lighting_enabled")
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fog_enabled = checkbox_with_default("Enable Environmental Fog", True, "fog_enabled")
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shadow_enabled = checkbox_with_default("Enable Shadow Properties", True, "shadow_enabled")
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# Player Properties
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player_settings_enabled = checkbox_with_default("Enable Player Settings", True, "player_settings_enabled")
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respawn_time_enabled = checkbox_with_default("Enable Respawn Time", True, "respawn_time_enabled")
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# Sound Properties
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sound_enabled = checkbox_with_default("Enable Sound", True, "sound_enabled")
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sound_effects_enabled = checkbox_with_default("Enable Sound Effects", True, "sound_effects_enabled")
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environmental_sounds_enabled = checkbox_with_default("Enable Environmental Sounds", True, "environmental_sounds_enabled")
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# UI Properties
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ui_enabled = checkbox_with_default("Enable UI Configuration", True, "ui_enabled")
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# Decals
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decals_enabled = checkbox_with_default("Enable Decals", True, "decals_enabled")
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# Particle Effects
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particles_enabled = checkbox_with_default("Enable Particle Effects", True, "particles_enabled")
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# Advanced Game Object Properties Inputs
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if color_enabled:
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color = text_input_with_default("Enter Color (RGB, e.g., 255,0,0)", default_params["color"], "color")
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else:
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color = None
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if size_enabled:
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size = text_input_with_default("Enter Size (X,Y,Z, e.g., 4,1,2)", default_params["size"], "size")
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else:
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size = None
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if position_enabled:
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position = text_input_with_default("Enter Position (X,Y,Z, e.g., 0,10,0)", default_params["position"], "position")
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else:
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position = None
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if shape_enabled:
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shape = selectbox_with_default("Select Shape", config["shapes"], default_params["shape"], "shape")
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else:
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shape = None
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if material_enabled:
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material = selectbox_with_default("Select Material", config["materials"], default_params["material"], "material")
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else:
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material = None
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if transparency_enabled:
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transparency = text_input_with_default("Enter Transparency (0-1, e.g., 0.5)", default_params["transparency"], "transparency")
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else:
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transparency = None
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if reflectance_enabled:
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+
reflectance = text_input_with_default("Enter Reflectance (0-1, e.g., 0.5)", default_params["reflectance"], "reflectance")
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else:
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reflectance = None
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if rotation_speed_enabled:
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+
rotation_speed = text_input_with_default("Enter Rotation Speed (e.g., 10)", default_params["rotation_speed"], "rotation_speed")
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else:
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rotation_speed = None
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if bounce_height_enabled:
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| 109 |
+
bounce_height = text_input_with_default("Enter Bounce Height (e.g., 10)", default_params["bounce_height"], "bounce_height")
|
| 110 |
else:
|
| 111 |
bounce_height = None
|
| 112 |
|
| 113 |
if collision_enabled:
|
| 114 |
+
collision = selectbox_with_default("Enable Collision", config["collisions"], default_params["collision"], "collision")
|
| 115 |
else:
|
| 116 |
collision = None
|
| 117 |
|
| 118 |
if surface_enabled:
|
| 119 |
+
surface = selectbox_with_default("Select Surface Type", config["surfaces"], default_params["surface"], "surface")
|
| 120 |
else:
|
| 121 |
surface = None
|
| 122 |
|
| 123 |
if anchor_enabled:
|
| 124 |
+
anchor = selectbox_with_default("Enable Anchor", ["true", "false"], default_params["anchor"], "anchor")
|
| 125 |
else:
|
| 126 |
anchor = None
|
| 127 |
|
| 128 |
if collision_group_enabled:
|
| 129 |
+
collision_group = selectbox_with_default("Select Collision Group", config["collision_groups"], default_params["collision_group"], "collision_group")
|
| 130 |
else:
|
| 131 |
collision_group = None
|
| 132 |
|
| 133 |
if custom_physics_enabled:
|
| 134 |
+
angular_velocity = text_input_with_default("Enter Angular Velocity (X,Y,Z, e.g., 0,0,0)", default_params["angular_velocity"], "angular_velocity")
|
| 135 |
+
linear_velocity = text_input_with_default("Enter Linear Velocity (X,Y,Z, e.g., 0,0,0)", default_params["linear_velocity"], "linear_velocity")
|
| 136 |
+
density = text_input_with_default("Enter Density", default_params["density"], "density")
|
| 137 |
else:
|
| 138 |
angular_velocity = None
|
| 139 |
linear_velocity = None
|
| 140 |
density = None
|
| 141 |
|
| 142 |
if part_cframe_enabled:
|
| 143 |
+
part_cframe = text_input_with_default("Enter Part CFrame (e.g., CFrame.new(0, 50, -100))", default_params["part_cframe"], "part_cframe")
|
| 144 |
else:
|
| 145 |
part_cframe = None
|
| 146 |
|
| 147 |
# Camera Properties Inputs
|
| 148 |
if camera_enabled:
|
| 149 |
+
camera_type = selectbox_with_default("Select Camera Type", config["camera_types"], default_params["camera_type"], "camera_type")
|
| 150 |
+
camera_position = text_input_with_default("Enter Camera Position (X,Y,Z, e.g., 0,50,-100)", default_params["camera_position"], "camera_position")
|
| 151 |
+
field_of_view = text_input_with_default("Enter Field of View", default_params["field_of_view"], "field_of_view")
|
| 152 |
else:
|
| 153 |
camera_type = None
|
| 154 |
camera_position = None
|
| 155 |
field_of_view = None
|
| 156 |
|
| 157 |
if camera_interpolation_enabled:
|
| 158 |
+
camera_interpolation = checkbox_with_default("Enable Camera Interpolation", default_params["camera_interpolation"], "camera_interpolation")
|
| 159 |
else:
|
| 160 |
camera_interpolation = None
|
| 161 |
|
| 162 |
# Lighting Properties Inputs
|
| 163 |
if lighting_enabled:
|
| 164 |
+
ambient_light = text_input_with_default("Enter Ambient Light (RGB, e.g., 128,128,128)", default_params["ambient_light"], "ambient_light")
|
| 165 |
+
brightness = text_input_with_default("Enter Brightness", default_params["brightness"], "brightness")
|
| 166 |
+
time_of_day = selectbox_with_default("Select Time of Day", config["times_of_day"], default_params["time_of_day"], "time_of_day")
|
| 167 |
+
shadow_softness = text_input_with_default("Enter Shadow Softness (0-1, e.g., 0.5)", default_params["shadow_softness"], "shadow_softness")
|
| 168 |
+
shadow_color = text_input_with_default("Enter Shadow Color (RGB, e.g., 0,0,0)", default_params["shadow_color"], "shadow_color")
|
| 169 |
else:
|
| 170 |
ambient_light = None
|
| 171 |
brightness = None
|
|
|
|
| 174 |
shadow_color = None
|
| 175 |
|
| 176 |
if fog_enabled:
|
| 177 |
+
fog_start = text_input_with_default("Enter Fog Start Distance", default_params["fog_start"], "fog_start")
|
| 178 |
+
fog_end = text_input_with_default("Enter Fog End Distance", default_params["fog_end"], "fog_end")
|
| 179 |
+
fog_color = text_input_with_default("Enter Fog Color (RGB, e.g., 128,128,128)", default_params["fog_color"], "fog_color")
|
| 180 |
else:
|
| 181 |
fog_start = None
|
| 182 |
fog_end = None
|
|
|
|
| 184 |
|
| 185 |
# Player Properties Inputs
|
| 186 |
if player_settings_enabled:
|
| 187 |
+
walk_speed = text_input_with_default("Enter Walk Speed", default_params["walk_speed"], "walk_speed")
|
| 188 |
+
jump_power = text_input_with_default("Enter Jump Power", default_params["jump_power"], "jump_power")
|
| 189 |
+
health = text_input_with_default("Enter Health", default_params["health"], "health")
|
| 190 |
else:
|
| 191 |
walk_speed = None
|
| 192 |
jump_power = None
|
| 193 |
health = None
|
| 194 |
|
| 195 |
if respawn_time_enabled:
|
| 196 |
+
respawn_time = text_input_with_default("Enter Respawn Time", default_params["respawn_time"], "respawn_time")
|
| 197 |
else:
|
| 198 |
respawn_time = None
|
| 199 |
|
| 200 |
# Sound Properties Inputs
|
| 201 |
if sound_enabled:
|
| 202 |
+
background_music = text_input_with_default("Enter Background Music ID (e.g., rbxassetid://123456789)", default_params["background_music"], "background_music")
|
| 203 |
+
sound_volume = text_input_with_default("Enter Sound Volume (e.g., 1)", default_params["sound_volume"], "sound_volume")
|
| 204 |
else:
|
| 205 |
background_music = None
|
| 206 |
sound_volume = None
|
| 207 |
|
| 208 |
if sound_effects_enabled:
|
| 209 |
+
sound_effects = text_input_with_default("Enter Sound Effects ID (e.g., rbxassetid://987654321)", default_params["sound_effects"], "sound_effects")
|
| 210 |
else:
|
| 211 |
sound_effects = None
|
| 212 |
|
| 213 |
if environmental_sounds_enabled:
|
| 214 |
+
environmental_sounds = text_input_with_default("Enter Environmental Sounds ID (e.g., rbxassetid://1122334455)", default_params["environmental_sounds"], "environmental_sounds")
|
| 215 |
else:
|
| 216 |
environmental_sounds = None
|
| 217 |
|
| 218 |
# UI Properties Inputs
|
| 219 |
if ui_enabled:
|
| 220 |
+
ui_text = text_input_with_default("Enter UI Text", default_params["ui_text"], "ui_text")
|
| 221 |
+
ui_position = text_input_with_default("Enter UI Position (X,Y,Z, e.g., 0.5,-100,0.5,-25)", default_params["ui_position"], "ui_position")
|
| 222 |
+
ui_size = text_input_with_default("Enter UI Size (X,Y,Z, e.g., 0,200,0,50)", default_params["ui_size"], "ui_size")
|
| 223 |
+
ui_color = text_input_with_default("Enter UI Color (RGB, e.g., 255,255,255)", default_params["ui_color"], "ui_color")
|
| 224 |
+
ui_font = selectbox_with_default("Select UI Font", config["fonts"], default_params["ui_font"], "ui_font")
|
| 225 |
+
ui_text_size = text_input_with_default("Enter UI Text Size", default_params["ui_text_size"], "ui_text_size")
|
| 226 |
else:
|
| 227 |
ui_text = None
|
| 228 |
ui_position = None
|
|
|
|
| 233 |
|
| 234 |
# Decals Inputs
|
| 235 |
if decals_enabled:
|
| 236 |
+
texture_id = text_input_with_default("Enter Texture ID (e.g., rbxassetid://123456789)", default_params["texture_id"], "texture_id")
|
| 237 |
+
decal_position = selectbox_with_default("Select Decal Position", config["decal_positions"], default_params["decal_position"], "decal_position")
|
| 238 |
else:
|
| 239 |
texture_id = None
|
| 240 |
decal_position = None
|
| 241 |
|
| 242 |
# Particle Effects Inputs
|
| 243 |
if particles_enabled:
|
| 244 |
+
particle_texture = text_input_with_default("Enter Particle Texture ID (e.g., rbxassetid://123456789)", default_params["particle_texture"], "particle_texture")
|
| 245 |
+
particle_lifetime = text_input_with_default("Enter Particle Lifetime (e.g., 1,2)", default_params["particle_lifetime"], "particle_lifetime")
|
| 246 |
+
particle_rate = text_input_with_default("Enter Particle Rate (e.g., 100)", default_params["particle_rate"], "particle_rate")
|
| 247 |
+
particle_speed = text_input_with_default("Enter Particle Speed (e.g., 10,20)", default_params["particle_speed"], "particle_speed")
|
| 248 |
+
particle_size = text_input_with_default("Enter Particle Size (e.g., 1,2)", default_params["particle_size"], "particle_size")
|
| 249 |
+
particle_acceleration = text_input_with_default("Enter Particle Acceleration (X,Y,Z, e.g., 0,-10,0)", default_params["particle_acceleration"], "particle_acceleration")
|
| 250 |
+
particle_rot_speed = text_input_with_default("Enter Particle Rotation Speed (e.g., 100,200)", default_params["particle_rot_speed"], "particle_rot_speed")
|
| 251 |
+
particle_color = text_input_with_default("Enter Particle Color (RGB, e.g., 255,255,255)", default_params["particle_color"], "particle_color")
|
| 252 |
else:
|
| 253 |
particle_texture = None
|
| 254 |
particle_lifetime = None
|
|
|
|
| 259 |
particle_rot_speed = None
|
| 260 |
particle_color = None
|
| 261 |
|
| 262 |
+
custom_prompt_enabled = checkbox_with_default("Enable Custom Prompt", False, "custom_prompt_enabled")
|
| 263 |
|
| 264 |
if custom_prompt_enabled:
|
| 265 |
+
custom_prompt = st.text_area("Enter Custom Prompt", key="custom_prompt")
|
| 266 |
else:
|
| 267 |
custom_prompt = None
|
| 268 |
|