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| export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = { | |
| "10000000voltthunderbolt": { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| aciddownpour: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| alloutpummeling: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| assist: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| baddybad: { | |
| inherit: true, | |
| accuracy: 100, | |
| basePower: 90, | |
| }, | |
| barrage: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| barrier: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| beakblast: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| bestow: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| bide: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| blackholeeclipse: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| bloomdoom: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| boneclub: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| bouncybubble: { | |
| inherit: true, | |
| basePower: 90, | |
| pp: 15, | |
| }, | |
| breakneckblitz: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| bubble: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| buzzybuzz: { | |
| inherit: true, | |
| basePower: 90, | |
| pp: 15, | |
| }, | |
| camouflage: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| captivate: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| catastropika: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| chatter: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| chipaway: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| clamp: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| clangoroussoulblaze: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| cometpunch: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| constrict: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| continentalcrush: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| corkscrewcrash: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| curse: { | |
| inherit: true, | |
| target: "normal", | |
| }, | |
| darkvoid: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| defog: { | |
| inherit: true, | |
| onHit(target, source, move) { | |
| let success = false; | |
| if (!target.volatiles['substitute'] || move.infiltrates) success = !!this.boost({ evasion: -1 }); | |
| const removeTarget = [ | |
| 'reflect', 'lightscreen', 'auroraveil', 'safeguard', 'mist', 'spikes', 'toxicspikes', 'stealthrock', 'stickyweb', | |
| ]; | |
| const removeAll = ['spikes', 'toxicspikes', 'stealthrock', 'stickyweb']; | |
| for (const targetCondition of removeTarget) { | |
| if (target.side.removeSideCondition(targetCondition)) { | |
| if (!removeAll.includes(targetCondition)) continue; | |
| this.add('-sideend', target.side, this.dex.conditions.get(targetCondition).name, '[from] move: Defog', `[of] ${source}`); | |
| success = true; | |
| } | |
| } | |
| for (const sideCondition of removeAll) { | |
| if (source.side.removeSideCondition(sideCondition)) { | |
| this.add('-sideend', source.side, this.dex.conditions.get(sideCondition).name, '[from] move: Defog', `[of] ${source}`); | |
| success = true; | |
| } | |
| } | |
| return success; | |
| }, | |
| }, | |
| devastatingdrake: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| dive: { | |
| inherit: true, | |
| flags: { | |
| contact: 1, charge: 1, protect: 1, mirror: 1, nonsky: 1, metronome: 1, nosleeptalk: 1, noassist: 1, failinstruct: 1, | |
| }, | |
| }, | |
| dizzypunch: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| doubleironbash: { | |
| inherit: true, | |
| isNonstandard: "LGPE", | |
| }, | |
| doubleslap: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| dragonhammer: { | |
| inherit: true, | |
| flags: { contact: 1, protect: 1, mirror: 1, metronome: 1 }, | |
| }, | |
| dragonrage: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| eggbomb: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| electricterrain: { | |
| inherit: true, | |
| condition: { | |
| duration: 5, | |
| durationCallback(source, effect) { | |
| if (source?.hasItem('terrainextender')) { | |
| return 8; | |
| } | |
| return 5; | |
| }, | |
| onSetStatus(status, target, source, effect) { | |
| if (status.id === 'slp' && target.isGrounded() && !target.isSemiInvulnerable()) { | |
| if (effect.id === 'yawn' || (effect.effectType === 'Move' && !effect.secondaries)) { | |
| this.add('-activate', target, 'move: Electric Terrain'); | |
| } | |
| return false; | |
| } | |
| }, | |
| onTryAddVolatile(status, target) { | |
| if (!target.isGrounded() || target.isSemiInvulnerable()) return; | |
| if (status.id === 'yawn') { | |
| this.add('-activate', target, 'move: Electric Terrain'); | |
| return null; | |
| } | |
| }, | |
| onBasePower(basePower, attacker, defender, move) { | |
| if (move.type === 'Electric' && attacker.isGrounded() && !attacker.isSemiInvulnerable()) { | |
| this.debug('electric terrain boost'); | |
| return this.chainModify(1.5); | |
| } | |
| }, | |
| onFieldStart(field, source, effect) { | |
| if (effect && effect.effectType === 'Ability') { | |
| this.add('-fieldstart', 'move: Electric Terrain', `[from] ability: ${effect}`, `[of] ${source}`); | |
| } else { | |
| this.add('-fieldstart', 'move: Electric Terrain'); | |
| } | |
| }, | |
| onFieldResidualOrder: 27, | |
| onFieldResidualSubOrder: 7, | |
| onFieldEnd() { | |
| this.add('-fieldend', 'move: Electric Terrain'); | |
| }, | |
| }, | |
| }, | |
| embargo: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| extremeevoboost: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| feintattack: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| flameburst: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| flash: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| floralhealing: { | |
| inherit: true, | |
| onHit(target, source) { | |
| let success = false; | |
| if (this.field.isTerrain('grassyterrain')) { | |
| success = !!this.heal(this.modify(target.baseMaxhp, 0.667)); | |
| } else { | |
| success = !!this.heal(Math.ceil(target.baseMaxhp * 0.5)); | |
| } | |
| if (success && !target.isAlly(source)) { | |
| target.staleness = 'external'; | |
| } | |
| if (!success) { | |
| this.add('-fail', target, 'heal'); | |
| return null; | |
| } | |
| return success; | |
| }, | |
| }, | |
| fly: { | |
| inherit: true, | |
| onTryMove(attacker, defender, move) { | |
| if (attacker.removeVolatile(move.id)) { | |
| return; | |
| } | |
| this.add('-prepare', attacker, move.name); | |
| if (!this.runEvent('ChargeMove', attacker, defender, move)) { | |
| return; | |
| } | |
| attacker.addVolatile('twoturnmove', defender); | |
| return null; | |
| }, | |
| }, | |
| foresight: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| freezyfrost: { | |
| inherit: true, | |
| accuracy: 100, | |
| basePower: 90, | |
| pp: 15, | |
| }, | |
| frustration: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| genesissupernova: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| gigavolthavoc: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| glitzyglow: { | |
| inherit: true, | |
| accuracy: 100, | |
| basePower: 90, | |
| }, | |
| grassknot: { | |
| inherit: true, | |
| onTryHit() {}, | |
| }, | |
| grasswhistle: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| grassyterrain: { | |
| inherit: true, | |
| condition: { | |
| duration: 5, | |
| durationCallback(source, effect) { | |
| if (source?.hasItem('terrainextender')) { | |
| return 8; | |
| } | |
| return 5; | |
| }, | |
| onBasePower(basePower, attacker, defender, move) { | |
| const weakenedMoves = ['earthquake', 'bulldoze', 'magnitude']; | |
| if (weakenedMoves.includes(move.id) && defender.isGrounded() && !defender.isSemiInvulnerable()) { | |
| this.debug('move weakened by grassy terrain'); | |
| return this.chainModify(0.5); | |
| } | |
| if (move.type === 'Grass' && attacker.isGrounded()) { | |
| this.debug('grassy terrain boost'); | |
| return this.chainModify(1.5); | |
| } | |
| }, | |
| onFieldStart(field, source, effect) { | |
| if (effect && effect.effectType === 'Ability') { | |
| this.add('-fieldstart', 'move: Grassy Terrain', `[from] ability: ${effect}`, `[of] ${source}`); | |
| } else { | |
| this.add('-fieldstart', 'move: Grassy Terrain'); | |
| } | |
| }, | |
| onResidualOrder: 5, | |
| onResidualSubOrder: 2, | |
| onResidual(pokemon) { | |
| if (pokemon.isGrounded() && !pokemon.isSemiInvulnerable()) { | |
| this.heal(pokemon.baseMaxhp / 16, pokemon, pokemon); | |
| } else { | |
| this.debug(`Pokemon semi-invuln or not grounded; Grassy Terrain skipped`); | |
| } | |
| }, | |
| onFieldResidualOrder: 27, | |
| onFieldResidualSubOrder: 7, | |
| onFieldEnd() { | |
| this.add('-fieldend', 'move: Grassy Terrain'); | |
| }, | |
| }, | |
| }, | |
| guardianofalola: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| healbell: { | |
| inherit: true, | |
| onHit(target, source) { | |
| this.add('-activate', source, 'move: Heal Bell'); | |
| let success = false; | |
| const allies = [...target.side.pokemon, ...target.side.allySide?.pokemon || []]; | |
| for (const ally of allies) { | |
| if (ally.hasAbility('soundproof')) { | |
| this.add('-immune', ally, '[from] ability: Soundproof'); | |
| continue; | |
| } | |
| if (ally.cureStatus()) success = true; | |
| } | |
| return success; | |
| }, | |
| }, | |
| healblock: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| healingwish: { | |
| inherit: true, | |
| condition: { | |
| duration: 2, | |
| onSwitchInPriority: 1, | |
| onSwitchIn(target) { | |
| if (!target.fainted) { | |
| target.heal(target.maxhp); | |
| target.clearStatus(); | |
| this.add('-heal', target, target.getHealth, '[from] move: Healing Wish'); | |
| target.side.removeSlotCondition(target, 'healingwish'); | |
| } | |
| }, | |
| }, | |
| }, | |
| healorder: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| healpulse: { | |
| inherit: true, | |
| onHit(target, source) { | |
| let success = false; | |
| if (source.hasAbility('megalauncher')) { | |
| success = !!this.heal(this.modify(target.baseMaxhp, 0.75)); | |
| } else { | |
| success = !!this.heal(Math.ceil(target.baseMaxhp * 0.5)); | |
| } | |
| if (success && !target.isAlly(source)) { | |
| target.staleness = 'external'; | |
| } | |
| if (!success) { | |
| this.add('-fail', target, 'heal'); | |
| return null; | |
| } | |
| return success; | |
| }, | |
| }, | |
| heartstamp: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| heartswap: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| heatcrash: { | |
| inherit: true, | |
| onTryHit() {}, | |
| }, | |
| heavyslam: { | |
| inherit: true, | |
| onTryHit() {}, | |
| }, | |
| hiddenpower: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerbug: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerdark: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerdragon: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerelectric: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerfighting: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerfire: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerflying: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerghost: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowergrass: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerground: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerice: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerpoison: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerpsychic: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerrock: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowersteel: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hiddenpowerwater: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| howl: { | |
| inherit: true, | |
| flags: { snatch: 1, metronome: 1 }, | |
| boosts: { | |
| atk: 1, | |
| }, | |
| target: "self", | |
| }, | |
| hydrovortex: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hyperfang: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hyperspacefury: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| hyperspacehole: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| iceball: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| icehammer: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| infernooverdrive: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| iondeluge: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| judgment: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| jumpkick: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| karatechop: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| kingsshield: { | |
| inherit: true, | |
| condition: { | |
| duration: 1, | |
| onStart(target) { | |
| this.add('-singleturn', target, 'Protect'); | |
| }, | |
| onTryHitPriority: 3, | |
| onTryHit(target, source, move) { | |
| if (!move.flags['protect'] || move.category === 'Status') { | |
| if (move.isZ || move.isMax) target.getMoveHitData(move).zBrokeProtect = true; | |
| return; | |
| } | |
| this.add('-activate', target, 'move: Protect'); | |
| const lockedmove = source.getVolatile('lockedmove'); | |
| if (lockedmove) { | |
| // Outrage counter is reset | |
| if (source.volatiles['lockedmove'].duration === 2) { | |
| delete source.volatiles['lockedmove']; | |
| } | |
| } | |
| if (this.checkMoveMakesContact(move, source, target)) { | |
| this.boost({ atk: -2 }, source, target, this.dex.getActiveMove("King's Shield")); | |
| } | |
| return this.NOT_FAIL; | |
| }, | |
| onHit(target, source, move) { | |
| if (move.isZOrMaxPowered && this.checkMoveMakesContact(move, source, target)) { | |
| this.boost({ atk: -2 }, source, target, this.dex.getActiveMove("King's Shield")); | |
| } | |
| }, | |
| }, | |
| }, | |
| letssnuggleforever: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| lightofruin: { | |
| inherit: true, | |
| isNonstandard: "Unobtainable", | |
| }, | |
| lightthatburnsthesky: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| lowkick: { | |
| inherit: true, | |
| onTryHit() {}, | |
| }, | |
| luckychant: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| lunardance: { | |
| inherit: true, | |
| condition: { | |
| duration: 2, | |
| onSwitchInPriority: 1, | |
| onSwitchIn(target) { | |
| if (!target.fainted) { | |
| target.heal(target.maxhp); | |
| target.clearStatus(); | |
| for (const moveSlot of target.moveSlots) { | |
| moveSlot.pp = moveSlot.maxpp; | |
| } | |
| this.add('-heal', target, target.getHealth, '[from] move: Lunar Dance'); | |
| target.side.removeSlotCondition(target, 'lunardance'); | |
| } | |
| }, | |
| }, | |
| }, | |
| magnetbomb: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| magnitude: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| maliciousmoonsault: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| meditate: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| mefirst: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| menacingmoonrazemaelstrom: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| miracleeye: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| mirrormove: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| mirrorshot: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| moongeistbeam: { | |
| inherit: true, | |
| flags: { protect: 1, mirror: 1, metronome: 1 }, | |
| }, | |
| moonlight: { | |
| inherit: true, | |
| onHit(pokemon) { | |
| let factor = 0.5; | |
| switch (pokemon.effectiveWeather()) { | |
| case 'sunnyday': | |
| case 'desolateland': | |
| factor = 0.667; | |
| break; | |
| case 'raindance': | |
| case 'primordialsea': | |
| case 'sandstorm': | |
| case 'hail': | |
| factor = 0.25; | |
| break; | |
| } | |
| const success = !!this.heal(this.modify(pokemon.maxhp, factor)); | |
| if (!success) { | |
| this.add('-fail', pokemon, 'heal'); | |
| return null; | |
| } | |
| return success; | |
| }, | |
| }, | |
| morningsun: { | |
| inherit: true, | |
| onHit(pokemon) { | |
| let factor = 0.5; | |
| switch (pokemon.effectiveWeather()) { | |
| case 'sunnyday': | |
| case 'desolateland': | |
| factor = 0.667; | |
| break; | |
| case 'raindance': | |
| case 'primordialsea': | |
| case 'sandstorm': | |
| case 'hail': | |
| factor = 0.25; | |
| break; | |
| } | |
| const success = !!this.heal(this.modify(pokemon.maxhp, factor)); | |
| if (!success) { | |
| this.add('-fail', pokemon, 'heal'); | |
| return null; | |
| } | |
| return success; | |
| }, | |
| }, | |
| mudbomb: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| mudsport: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| multiattack: { | |
| inherit: true, | |
| basePower: 90, | |
| }, | |
| naturalgift: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| naturesmadness: { | |
| inherit: true, | |
| flags: { protect: 1, mirror: 1, metronome: 1 }, | |
| }, | |
| needlearm: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| neverendingnightmare: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| nightmare: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| oceanicoperetta: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| odorsleuth: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| ominouswind: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| pollenpuff: { | |
| inherit: true, | |
| flags: { protect: 1, mirror: 1, metronome: 1, bullet: 1 }, | |
| onHit(target, source) { | |
| if (source.isAlly(target)) { | |
| if (!this.heal(Math.floor(target.baseMaxhp * 0.5))) { | |
| this.add('-immune', target); | |
| return null; | |
| } | |
| } | |
| }, | |
| }, | |
| powder: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| precipiceblades: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| psychicterrain: { | |
| inherit: true, | |
| condition: { | |
| duration: 5, | |
| durationCallback(source, effect) { | |
| if (source?.hasItem('terrainextender')) { | |
| return 8; | |
| } | |
| return 5; | |
| }, | |
| onTryHitPriority: 4, | |
| onTryHit(target, source, effect) { | |
| if (effect && (effect.priority <= 0.1 || effect.target === 'self')) { | |
| return; | |
| } | |
| if (target.isSemiInvulnerable() || target.isAlly(source)) return; | |
| if (!target.isGrounded()) { | |
| const baseMove = this.dex.moves.get(effect.id); | |
| if (baseMove.priority > 0) { | |
| this.hint("Psychic Terrain doesn't affect Pokémon immune to Ground."); | |
| } | |
| return; | |
| } | |
| this.add('-activate', target, 'move: Psychic Terrain'); | |
| return null; | |
| }, | |
| onBasePower(basePower, attacker, defender, move) { | |
| if (move.type === 'Psychic' && attacker.isGrounded() && !attacker.isSemiInvulnerable()) { | |
| this.debug('psychic terrain boost'); | |
| return this.chainModify(1.5); | |
| } | |
| }, | |
| onFieldStart(field, source, effect) { | |
| if (effect && effect.effectType === 'Ability') { | |
| this.add('-fieldstart', 'move: Psychic Terrain', `[from] ability: ${effect}`, `[of] ${source}`); | |
| } else { | |
| this.add('-fieldstart', 'move: Psychic Terrain'); | |
| } | |
| }, | |
| onFieldResidualOrder: 27, | |
| onFieldResidualSubOrder: 7, | |
| onFieldEnd() { | |
| this.add('-fieldend', 'move: Psychic Terrain'); | |
| }, | |
| }, | |
| }, | |
| psychoboost: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| psywave: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| pulverizingpancake: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| punishment: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| purify: { | |
| inherit: true, | |
| onHit(target, source) { | |
| if (!target.cureStatus()) return false; | |
| this.heal(Math.ceil(source.maxhp * 0.5), source); | |
| }, | |
| }, | |
| pursuit: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| quash: { | |
| inherit: true, | |
| onHit(target) { | |
| if (this.activePerHalf === 1) return false; // fails in singles | |
| const action = this.queue.willMove(target); | |
| if (!action) return false; | |
| action.priority = -7.1; | |
| this.queue.cancelMove(target); | |
| for (let i = this.queue.list.length - 1; i >= 0; i--) { | |
| if (this.queue.list[i].choice === 'residual') { | |
| this.queue.list.splice(i, 0, action); | |
| break; | |
| } | |
| } | |
| this.add('-activate', target, 'move: Quash'); | |
| }, | |
| }, | |
| rage: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| rapidspin: { | |
| inherit: true, | |
| basePower: 20, | |
| secondary: null, | |
| }, | |
| razorwind: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| refresh: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| relicsong: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| return: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| revelationdance: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| rockclimb: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| rollingkick: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| rototiller: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| sappyseed: { | |
| inherit: true, | |
| accuracy: 100, | |
| basePower: 90, | |
| pp: 15, | |
| }, | |
| savagespinout: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| searingsunrazesmash: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| secretpower: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| seedflare: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| sharpen: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| shatteredpsyche: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| shoreup: { | |
| inherit: true, | |
| onHit(pokemon) { | |
| let factor = 0.5; | |
| if (this.field.isWeather('sandstorm')) { | |
| factor = 0.667; | |
| } | |
| const success = !!this.heal(this.modify(pokemon.maxhp, factor)); | |
| if (!success) { | |
| this.add('-fail', pokemon, 'heal'); | |
| return null; | |
| } | |
| return success; | |
| }, | |
| }, | |
| signalbeam: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| silverwind: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| sinisterarrowraid: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| sizzlyslide: { | |
| inherit: true, | |
| basePower: 90, | |
| pp: 15, | |
| }, | |
| sketch: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| skydrop: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| skyuppercut: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| smellingsalts: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| snatch: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| sonicboom: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| soulstealing7starstrike: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| sparklyswirl: { | |
| inherit: true, | |
| accuracy: 100, | |
| basePower: 90, | |
| pp: 15, | |
| }, | |
| spiderweb: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| spikecannon: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| splinteredstormshards: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| spotlight: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| steamroller: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| stokedsparksurfer: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| subzeroslammer: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| sunsteelstrike: { | |
| inherit: true, | |
| flags: { contact: 1, protect: 1, mirror: 1, metronome: 1 }, | |
| }, | |
| supersonicskystrike: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| swallow: { | |
| inherit: true, | |
| onHit(pokemon) { | |
| const layers = pokemon.volatiles['stockpile']?.layers || 1; | |
| const healAmount = [0.25, 0.5, 1]; | |
| const success = !!this.heal(this.modify(pokemon.maxhp, healAmount[layers - 1])); | |
| if (!success) this.add('-fail', pokemon, 'heal'); | |
| pokemon.removeVolatile('stockpile'); | |
| return success || null; | |
| }, | |
| }, | |
| switcheroo: { | |
| inherit: true, | |
| onHit(target, source, move) { | |
| const yourItem = target.takeItem(source); | |
| const myItem = source.takeItem(); | |
| if (target.item || source.item || (!yourItem && !myItem)) { | |
| if (yourItem) target.item = yourItem.id; | |
| if (myItem) source.item = myItem.id; | |
| return false; | |
| } | |
| if ( | |
| (myItem && !this.singleEvent('TakeItem', myItem, source.itemState, target, source, move, myItem)) || | |
| (yourItem && !this.singleEvent('TakeItem', yourItem, target.itemState, source, target, move, yourItem)) | |
| ) { | |
| if (yourItem) target.item = yourItem.id; | |
| if (myItem) source.item = myItem.id; | |
| return false; | |
| } | |
| this.add('-activate', source, 'move: Trick', `[of] ${target}`); | |
| if (myItem) { | |
| target.setItem(myItem); | |
| this.add('-item', target, myItem, '[from] move: Switcheroo'); | |
| } else { | |
| this.add('-enditem', target, yourItem, '[silent]', '[from] move: Switcheroo'); | |
| } | |
| if (yourItem) { | |
| source.setItem(yourItem); | |
| this.add('-item', source, yourItem, '[from] move: Switcheroo'); | |
| } else { | |
| this.add('-enditem', source, myItem, '[silent]', '[from] move: Switcheroo'); | |
| } | |
| }, | |
| }, | |
| synchronoise: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| synthesis: { | |
| inherit: true, | |
| onHit(pokemon) { | |
| let factor = 0.5; | |
| switch (pokemon.effectiveWeather()) { | |
| case 'sunnyday': | |
| case 'desolateland': | |
| factor = 0.667; | |
| break; | |
| case 'raindance': | |
| case 'primordialsea': | |
| case 'sandstorm': | |
| case 'hail': | |
| factor = 0.25; | |
| break; | |
| } | |
| const success = !!this.heal(this.modify(pokemon.maxhp, factor)); | |
| if (!success) { | |
| this.add('-fail', pokemon, 'heal'); | |
| return null; | |
| } | |
| return success; | |
| }, | |
| }, | |
| tailglow: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| tectonicrage: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| telekinesis: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| teleport: { | |
| inherit: true, | |
| priority: 0, | |
| selfSwitch: false, | |
| onTry: false, | |
| }, | |
| toxic: { | |
| inherit: true, | |
| onPrepareHit(target, source, move) { | |
| if (source.hasType('Poison')) source.addVolatile('toxic'); | |
| }, | |
| condition: { | |
| noCopy: true, | |
| duration: 1, | |
| onSourceInvulnerabilityPriority: 1, | |
| onSourceInvulnerability(target, source, move) { | |
| if (move && source === this.effectState.target) return 0; | |
| }, | |
| onSourceAccuracy(accuracy, target, source, move) { | |
| if (move && source === this.effectState.target) return true; | |
| }, | |
| }, | |
| }, | |
| toxicthread: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| trick: { | |
| inherit: true, | |
| onHit(target, source, move) { | |
| const yourItem = target.takeItem(source); | |
| const myItem = source.takeItem(); | |
| if (target.item || source.item || (!yourItem && !myItem)) { | |
| if (yourItem) target.item = yourItem.id; | |
| if (myItem) source.item = myItem.id; | |
| return false; | |
| } | |
| if ( | |
| (myItem && !this.singleEvent('TakeItem', myItem, source.itemState, target, source, move, myItem)) || | |
| (yourItem && !this.singleEvent('TakeItem', yourItem, target.itemState, source, target, move, yourItem)) | |
| ) { | |
| if (yourItem) target.item = yourItem.id; | |
| if (myItem) source.item = myItem.id; | |
| return false; | |
| } | |
| this.add('-activate', source, 'move: Trick', `[of] ${target}`); | |
| if (myItem) { | |
| target.setItem(myItem); | |
| this.add('-item', target, myItem, '[from] move: Trick'); | |
| } else { | |
| this.add('-enditem', target, yourItem, '[silent]', '[from] move: Trick'); | |
| } | |
| if (yourItem) { | |
| source.setItem(yourItem); | |
| this.add('-item', source, yourItem, '[from] move: Trick'); | |
| } else { | |
| this.add('-enditem', source, myItem, '[silent]', '[from] move: Trick'); | |
| } | |
| }, | |
| }, | |
| trumpcard: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| twineedle: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| twinkletackle: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| wakeupslap: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| watersport: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| wringout: { | |
| inherit: true, | |
| isNonstandard: null, | |
| }, | |
| zippyzap: { | |
| inherit: true, | |
| basePower: 50, | |
| pp: 15, | |
| willCrit: true, | |
| secondary: null, | |
| }, | |
| }; | |