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| export const Scripts: ModdedBattleScriptsData = { | |
| inherit: 'gen7', | |
| field: { | |
| suppressingWeather() { | |
| for (const pokemon of this.battle.getAllActive()) { | |
| if (pokemon && !pokemon.fainted && !pokemon.ignoringAbility() && | |
| (pokemon.getAbility().suppressWeather || | |
| pokemon.m.innates?.some((k: string) => this.battle.dex.abilities.get(k).suppressWeather))) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| }, | |
| }, | |
| pokemon: { | |
| ignoringAbility() { | |
| // Check if any active pokemon have the ability Neutralizing Gas | |
| let neutralizinggas = false; | |
| for (const pokemon of this.battle.getAllActive()) { | |
| // can't use hasAbility because it would lead to infinite recursion | |
| if ( | |
| (pokemon.ability === ('neutralizinggas' as ID) || pokemon.m.innates?.some((k: string) => k === 'neutralizinggas')) && | |
| !pokemon.volatiles['gastroacid'] && !pokemon.abilityState.ending | |
| ) { | |
| neutralizinggas = true; | |
| break; | |
| } | |
| } | |
| return !!( | |
| (this.battle.gen >= 5 && !this.isActive) || | |
| ((this.volatiles['gastroacid'] || | |
| (neutralizinggas && (this.ability !== ('neutralizinggas' as ID) || | |
| this.m.innates?.some((k: string) => k === 'neutralizinggas')) | |
| )) && !this.getAbility().flags['cantsuppress'] | |
| ) | |
| ); | |
| }, | |
| hasAbility(ability) { | |
| if (this.ignoringAbility()) return false; | |
| if (Array.isArray(ability)) return ability.some(abil => this.hasAbility(abil)); | |
| ability = this.battle.toID(ability); | |
| return this.ability === ability || !!this.volatiles['ability:' + ability]; | |
| }, | |
| transformInto(pokemon, effect) { | |
| const species = pokemon.species; | |
| if (pokemon.fainted || this.illusion || pokemon.illusion || (pokemon.volatiles['substitute'] && this.battle.gen >= 5) || | |
| (pokemon.transformed && this.battle.gen >= 2) || (this.transformed && this.battle.gen >= 5) || | |
| species.name === 'Eternatus-Eternamax') { | |
| return false; | |
| } | |
| if (!this.setSpecies(species, effect, true)) return false; | |
| this.transformed = true; | |
| this.weighthg = pokemon.weighthg; | |
| const types = pokemon.getTypes(true, true); | |
| this.setType(pokemon.volatiles['roost'] ? pokemon.volatiles['roost'].typeWas : types, true); | |
| this.addedType = pokemon.addedType; | |
| this.knownType = this.isAlly(pokemon) && pokemon.knownType; | |
| this.apparentType = pokemon.apparentType; | |
| let statName: StatIDExceptHP; | |
| for (statName in this.storedStats) { | |
| this.storedStats[statName] = pokemon.storedStats[statName]; | |
| if (this.modifiedStats) this.modifiedStats[statName] = pokemon.modifiedStats![statName]; // Gen 1: Copy modified stats. | |
| } | |
| this.moveSlots = []; | |
| this.set.ivs = (this.battle.gen >= 5 ? this.set.ivs : pokemon.set.ivs); | |
| this.hpType = (this.battle.gen >= 5 ? this.hpType : pokemon.hpType); | |
| this.hpPower = (this.battle.gen >= 5 ? this.hpPower : pokemon.hpPower); | |
| this.timesAttacked = pokemon.timesAttacked; | |
| for (const moveSlot of pokemon.moveSlots) { | |
| let moveName = moveSlot.move; | |
| if (moveSlot.id === 'hiddenpower') { | |
| moveName = 'Hidden Power ' + this.hpType; | |
| } | |
| this.moveSlots.push({ | |
| move: moveName, | |
| id: moveSlot.id, | |
| pp: moveSlot.maxpp === 1 ? 1 : 5, | |
| maxpp: this.battle.gen >= 5 ? (moveSlot.maxpp === 1 ? 1 : 5) : moveSlot.maxpp, | |
| target: moveSlot.target, | |
| disabled: false, | |
| used: false, | |
| virtual: true, | |
| }); | |
| } | |
| let boostName: BoostID; | |
| for (boostName in pokemon.boosts) { | |
| this.boosts[boostName] = pokemon.boosts[boostName]; | |
| } | |
| if (this.battle.gen >= 6) { | |
| // we need to be sure to remove all the overlapping crit volatiles before trying to add any of them | |
| const volatilesToCopy = ['dragoncheer', 'focusenergy', 'gmaxchistrike', 'laserfocus']; | |
| for (const volatile of volatilesToCopy) this.removeVolatile(volatile); | |
| for (const volatile of volatilesToCopy) { | |
| if (pokemon.volatiles[volatile]) { | |
| this.addVolatile(volatile); | |
| if (volatile === 'gmaxchistrike') this.volatiles[volatile].layers = pokemon.volatiles[volatile].layers; | |
| if (volatile === 'dragoncheer') this.volatiles[volatile].hasDragonType = pokemon.volatiles[volatile].hasDragonType; | |
| } | |
| } | |
| } | |
| if (effect) { | |
| this.battle.add('-transform', this, pokemon, '[from] ' + effect.fullname); | |
| } else { | |
| this.battle.add('-transform', this, pokemon); | |
| } | |
| if (this.terastallized && this.terastallized !== this.apparentType) { | |
| this.battle.add('-start', this, 'typechange', this.terastallized, '[silent]'); | |
| this.apparentType = this.terastallized; | |
| } | |
| if (this.battle.gen > 2) { | |
| this.setAbility(pokemon.ability, this, true); | |
| if (this.m.innates) { | |
| for (const innate of this.m.innates) { | |
| this.removeVolatile('ability:' + innate); | |
| } | |
| } | |
| if (pokemon.m.innates) { | |
| for (const innate of pokemon.m.innates) { | |
| this.addVolatile('ability:' + innate, this); | |
| } | |
| } | |
| } | |
| // Change formes based on held items (for Transform) | |
| // Only ever relevant in Generation 4 since Generation 3 didn't have item-based forme changes | |
| if (this.battle.gen === 4) { | |
| if (this.species.num === 487) { | |
| // Giratina formes | |
| if (this.species.name === 'Giratina' && this.item === 'griseousorb') { | |
| this.formeChange('Giratina-Origin'); | |
| } else if (this.species.name === 'Giratina-Origin' && this.item !== 'griseousorb') { | |
| this.formeChange('Giratina'); | |
| } | |
| } | |
| if (this.species.num === 493) { | |
| // Arceus formes | |
| const item = this.getItem(); | |
| const targetForme = (item?.onPlate ? 'Arceus-' + item.onPlate : 'Arceus'); | |
| if (this.species.name !== targetForme) { | |
| this.formeChange(targetForme); | |
| } | |
| } | |
| } | |
| return true; | |
| }, | |
| /** | |
| * Changes this Pokemon's forme to match the given speciesId (or species). | |
| * This function handles all changes to stats, ability, type, species, etc. | |
| * as well as sending all relevant messages sent to the client. | |
| */ | |
| formeChange(speciesId, source, isPermanent, message) { | |
| if (!source) source = this.battle.effect; | |
| const rawSpecies = this.battle.dex.species.get(speciesId); | |
| const species = this.setSpecies(rawSpecies, source); | |
| if (!species) return false; | |
| if (this.battle.gen <= 2) return true; | |
| // The species the opponent sees | |
| const apparentSpecies = | |
| this.illusion ? this.illusion.species.name : species.baseSpecies; | |
| if (isPermanent) { | |
| this.baseSpecies = rawSpecies; | |
| this.details = this.getUpdatedDetails(); | |
| this.battle.add('detailschange', this, (this.illusion || this).details); | |
| if (source.effectType === 'Item') { | |
| this.canTerastallize = null; // National Dex behavior | |
| if (source.zMove) { | |
| this.battle.add('-burst', this, apparentSpecies, species.requiredItem); | |
| this.moveThisTurnResult = true; // Ultra Burst counts as an action for Truant | |
| } else if (source.isPrimalOrb) { | |
| if (this.illusion) { | |
| this.ability = ''; | |
| this.battle.add('-primal', this.illusion); | |
| } else { | |
| this.battle.add('-primal', this); | |
| } | |
| } else { | |
| this.battle.add('-mega', this, apparentSpecies, species.requiredItem); | |
| this.moveThisTurnResult = true; // Mega Evolution counts as an action for Truant | |
| } | |
| } else if (source.effectType === 'Status') { | |
| // Shaymin-Sky -> Shaymin | |
| this.battle.add('-formechange', this, species.name, message); | |
| } | |
| } else { | |
| if (source.effectType === 'Ability') { | |
| this.battle.add('-formechange', this, species.name, message, `[from] ability: ${source.name}`); | |
| } else { | |
| this.battle.add('-formechange', this, this.illusion ? this.illusion.species.name : species.name, message); | |
| } | |
| } | |
| if (isPermanent && !['disguise', 'iceface', 'ability:disguise', 'ability:iceface'].includes(source.id)) { | |
| if (this.illusion) { | |
| this.ability = ''; // Don't allow Illusion to wear off | |
| } | |
| this.setAbility(species.abilities['0'], null, true); | |
| this.baseAbility = this.ability; | |
| } | |
| if (this.terastallized && this.terastallized !== this.apparentType) { | |
| this.battle.add('-start', this, 'typechange', this.terastallized, '[silent]'); | |
| this.apparentType = this.terastallized; | |
| } | |
| return true; | |
| }, | |
| }, | |
| }; | |