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| export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = { | |
| pursuit: { | |
| inherit: true, | |
| beforeTurnCallback(pokemon, target) { | |
| // @ts-expect-error modded | |
| const linkedMoves: [string, string] = pokemon.getLinkedMoves(); | |
| if (linkedMoves.length) { | |
| if (linkedMoves[0] !== 'pursuit' && linkedMoves[1] === 'pursuit') return; | |
| } | |
| target.side.addSideCondition('pursuit', pokemon); | |
| if (!target.side.sideConditions['pursuit'].sources) { | |
| target.side.sideConditions['pursuit'].sources = []; | |
| } | |
| target.side.sideConditions['pursuit'].sources.push(pokemon); | |
| }, | |
| }, | |
| mefirst: { | |
| inherit: true, | |
| onTryHit(target, pokemon) { | |
| const action = this.queue.willMove(target); | |
| if (action) { | |
| // Mod-specific: Me First copies the first move in the link | |
| // @ts-expect-error modded | |
| const move = this.dex.getActiveMove(action.linked?.[0] || action.move); | |
| if (move.category !== 'Status' && !move.flags['failmefirst']) { | |
| pokemon.addVolatile('mefirst'); | |
| this.actions.useMove(move, pokemon, { target }); | |
| return null; | |
| } | |
| } | |
| return false; | |
| }, | |
| }, | |
| // Modify Sucker Punch to check if both moves in a link are status | |
| suckerpunch: { | |
| inherit: true, | |
| onTry(source, target) { | |
| const action = this.queue.willMove(target); | |
| if (!action || action.choice !== 'move') { | |
| this.attrLastMove('[still]'); | |
| this.add('-fail', source); | |
| return null; | |
| } | |
| if (target.volatiles.mustrecharge && target.volatiles.mustrecharge.duration! < 2) { | |
| // Duration may not be lower than 2 if Sucker Punch is used as a low-priority move | |
| // i.e. if Sucker Punch is linked with a negative priority move | |
| this.attrLastMove('[still]'); | |
| this.add('-fail', source); | |
| return null; | |
| } | |
| // @ts-expect-error modded | |
| if (!action.linked) { | |
| if (action.move.category === 'Status' && action.move.id !== 'mefirst') { | |
| this.attrLastMove('[still]'); | |
| this.add('-fail', source); | |
| return null; | |
| } | |
| } else { | |
| // @ts-expect-error modded | |
| for (const linkedMove of action.linked) { | |
| if (linkedMove.category !== 'Status' || linkedMove.id === 'mefirst') return; | |
| } | |
| this.attrLastMove('[still]'); | |
| this.add('-fail', source); | |
| return null; | |
| } | |
| }, | |
| }, | |
| // Copy the last used move of a link | |
| sketch: { | |
| inherit: true, | |
| onHit(target, source) { | |
| const disallowedMoves = ['chatter', 'sketch', 'struggle']; | |
| const lastMove: Move = target.m.lastMoveAbsolute; | |
| if (source.transformed || !lastMove || disallowedMoves.includes(lastMove.id) || | |
| source.moves.includes(lastMove.id) || lastMove.isZ) return false; | |
| const sketchIndex = source.moves.indexOf('sketch'); | |
| if (sketchIndex < 0) return false; | |
| const move = this.dex.moves.get(lastMove); | |
| const sketchedMove = { | |
| move: move.name, | |
| id: move.id, | |
| pp: move.pp, | |
| maxpp: move.pp, | |
| target: move.target, | |
| disabled: false, | |
| used: false, | |
| }; | |
| source.moveSlots[sketchIndex] = sketchedMove; | |
| source.baseMoveSlots[sketchIndex] = sketchedMove; | |
| this.add('-activate', source, 'move: Sketch', move.name); | |
| }, | |
| }, | |
| mimic: { | |
| inherit: true, | |
| onHit(target, source) { | |
| const lastMove: Move = target.m.lastMoveAbsolute; | |
| if (source.transformed || !lastMove || lastMove.flags['failmimic'] || | |
| source.moves.includes(lastMove.id) || lastMove.isZ) return false; | |
| const mimicIndex = source.moves.indexOf('mimic'); | |
| if (mimicIndex < 0) return false; | |
| const move = this.dex.moves.get(lastMove); | |
| source.moveSlots[mimicIndex] = { | |
| move: move.name, | |
| id: move.id, | |
| pp: move.pp, | |
| maxpp: move.pp, | |
| target: move.target, | |
| disabled: false, | |
| used: false, | |
| virtual: true, | |
| }; | |
| this.add('-start', source, 'Mimic', move.name); | |
| }, | |
| }, | |
| // Copy/call last move of a link | |
| instruct: { | |
| inherit: true, | |
| onHit(target, source) { | |
| const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute; | |
| if (!lastMove || target.volatiles['dynamax']) return false; | |
| const moveIndex = target.moves.indexOf(lastMove.id); | |
| if ( | |
| lastMove.flags['failinstruct'] || lastMove.isZ || lastMove.isMax || | |
| lastMove.flags['charge'] || lastMove.flags['recharge'] || | |
| target.volatiles['beakblast'] || target.volatiles['focuspunch'] || target.volatiles['shelltrap'] || | |
| (target.moveSlots[moveIndex] && target.moveSlots[moveIndex].pp <= 0) | |
| ) { | |
| return false; | |
| } | |
| this.add('-singleturn', target, 'move: Instruct', `[of] ${source}`); | |
| this.actions.runMove(lastMove.id, target, target.lastMoveTargetLoc!); | |
| }, | |
| }, | |
| mirrormove: { | |
| inherit: true, | |
| onTryHit(target, pokemon) { | |
| const move: Move | ActiveMove | null = target.m.lastMoveAbsolute; | |
| if (!move?.flags['mirror'] || move.isZ || move.isMax) { | |
| return false; | |
| } | |
| this.actions.useMove(move.id, pokemon, { target }); | |
| return null; | |
| }, | |
| }, | |
| // Disabling effects | |
| disable: { | |
| inherit: true, | |
| condition: { | |
| duration: 5, | |
| noCopy: true, // doesn't get copied by Baton Pass | |
| onStart(pokemon, source, effect) { | |
| const lastMove: Move | ActiveMove | null = pokemon.m.lastMoveAbsolute; | |
| if ( | |
| this.queue.willMove(pokemon) || | |
| (pokemon === this.activePokemon && this.activeMove && !this.activeMove.isExternal) | |
| ) { | |
| this.effectState.duration!--; | |
| } | |
| if (!lastMove) { | |
| this.debug('pokemon hasn\'t moved yet'); | |
| return false; | |
| } | |
| for (const moveSlot of pokemon.moveSlots) { | |
| if (moveSlot.id === lastMove.id) { | |
| if (!moveSlot.pp) { | |
| this.debug('Move out of PP'); | |
| return false; | |
| } else { | |
| if (effect.id === 'cursedbody') { | |
| this.add('-start', pokemon, 'Disable', moveSlot.move, '[from] ability: Cursed Body', `[of] ${source}`); | |
| } else { | |
| this.add('-start', pokemon, 'Disable', moveSlot.move); | |
| } | |
| this.effectState.move = lastMove.id; | |
| return; | |
| } | |
| } | |
| } | |
| return false; | |
| }, | |
| onResidualOrder: 14, | |
| onEnd(pokemon) { | |
| this.add('-end', pokemon, 'Disable'); | |
| }, | |
| onBeforeMovePriority: 7, | |
| onBeforeMove(attacker, defender, move) { | |
| if (!move.isZ && move.id === this.effectState.move) { | |
| this.add('cant', attacker, 'Disable', move); | |
| return false; | |
| } | |
| }, | |
| onDisableMove(pokemon) { | |
| for (const moveSlot of pokemon.moveSlots) { | |
| if (moveSlot.id === this.effectState.move) { | |
| pokemon.disableMove(moveSlot.id); | |
| } | |
| } | |
| }, | |
| }, | |
| }, | |
| encore: { | |
| inherit: true, | |
| condition: { | |
| duration: 3, | |
| noCopy: true, // doesn't get copied by Z-Baton Pass | |
| onStart(target) { | |
| let lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute; | |
| if (!lastMove || target.volatiles['dynamax']) return false; | |
| if ((lastMove as ActiveMove).isZOrMaxPowered) lastMove = this.dex.moves.get(lastMove.baseMove); | |
| // @ts-expect-error modded | |
| const linkedMoves: [string, string] = target.getLinkedMoves(true); | |
| const moveIndex = target.moves.indexOf(lastMove.id); | |
| if (linkedMoves.includes(lastMove.id) && this.dex.moves.get((linkedMoves[0])).flags['failencore'] && | |
| this.dex.moves.get((linkedMoves[1])).flags['failencore']) { | |
| // both moves cannot be encored | |
| delete target.volatiles['encore']; | |
| return false; | |
| } | |
| if (lastMove.isZ || lastMove.flags['failencore'] || | |
| (target.moveSlots[moveIndex] && target.moveSlots[moveIndex].pp <= 0)) { | |
| // it failed | |
| delete target.volatiles['encore']; | |
| return false; | |
| } | |
| this.effectState.turnsActivated = {}; | |
| this.effectState.move = lastMove.id; | |
| this.add('-start', target, 'Encore'); | |
| if (linkedMoves.includes(lastMove.id)) { | |
| this.effectState.move = linkedMoves; | |
| } | |
| if (!this.queue.willMove(target)) { | |
| this.effectState.duration!++; | |
| } | |
| }, | |
| onOverrideAction(pokemon, target, move) { | |
| if (!this.effectState.turnsActivated[this.turn]) { | |
| // Initialize Encore effect for this turn | |
| this.effectState.turnsActivated[this.turn] = 0; | |
| } else if ( | |
| this.effectState.turnsActivated[this.turn] >= (Array.isArray(this.effectState.move) ? | |
| this.effectState.move.length : 1)) { | |
| // Finish Encore effect for this turn | |
| return; | |
| } | |
| this.effectState.turnsActivated[this.turn]++; | |
| if (!Array.isArray(this.effectState.move)) { | |
| this.queue.cancelAction(pokemon); | |
| if (move.id !== this.effectState.move) return this.effectState.move; | |
| return; | |
| } | |
| // Locked into a link | |
| switch (this.effectState.turnsActivated[this.turn]) { | |
| case 1: { | |
| if (this.effectState.move[0] !== move.id) return this.effectState.move[0]; | |
| return; | |
| } | |
| case 2: | |
| if (this.effectState.move[1] !== move.id) return this.effectState.move[1]; | |
| return; | |
| } | |
| }, | |
| onResidualOrder: 13, | |
| onResidual(target) { | |
| // early termination if you run out of PP | |
| const lastMove = target.m.lastMoveAbsolute; | |
| const index = target.moves.indexOf(lastMove.id); | |
| if (index === -1) return; // no last move | |
| // @ts-expect-error modded | |
| if (target.hasLinkedMove(lastMove.id)) { | |
| // TODO: Check instead whether the last executed move was linked | |
| if (target.moveSlots[0].pp <= 0 || target.moveSlots[1].pp <= 0) { | |
| delete target.volatiles.encore; | |
| this.add('-end', target, 'Encore'); | |
| } | |
| } else { | |
| if (target.moveSlots[index].pp <= 0) { | |
| delete target.volatiles.encore; | |
| this.add('-end', target, 'Encore'); | |
| } | |
| } | |
| }, | |
| onEnd(target) { | |
| this.add('-end', target, 'Encore'); | |
| }, | |
| onDisableMove(pokemon) { | |
| if (Array.isArray(this.effectState.move)) { | |
| for (const moveSlot of pokemon.moveSlots) { | |
| if (moveSlot.id !== this.effectState.move[0] && moveSlot.id !== this.effectState.move[1]) { | |
| pokemon.disableMove(moveSlot.id); | |
| } | |
| } | |
| } | |
| if (!this.effectState.move || !pokemon.hasMove(this.effectState.move)) { | |
| return; | |
| } | |
| for (const moveSlot of pokemon.moveSlots) { | |
| if (moveSlot.id !== this.effectState.move) { | |
| pokemon.disableMove(moveSlot.id); | |
| } | |
| } | |
| }, | |
| }, | |
| }, | |
| torment: { | |
| inherit: true, | |
| condition: { | |
| noCopy: true, | |
| onStart(pokemon) { | |
| if (pokemon.volatiles['dynamax']) { | |
| delete pokemon.volatiles['torment']; | |
| return false; | |
| } | |
| this.add('-start', pokemon, 'Torment'); | |
| }, | |
| onEnd(pokemon) { | |
| this.add('-end', pokemon, 'Torment'); | |
| }, | |
| onDisableMove(pokemon) { | |
| const lastMove = pokemon.lastMove; | |
| if (!lastMove || lastMove.id === 'struggle') return; | |
| if (Array.isArray(lastMove)) { | |
| for (const move of lastMove) { | |
| pokemon.disableMove(move.id); | |
| } | |
| } else { | |
| pokemon.disableMove(lastMove.id); | |
| } | |
| }, | |
| }, | |
| }, | |
| // PP-decreasing moves | |
| grudge: { | |
| inherit: true, | |
| condition: { | |
| onStart(pokemon) { | |
| this.add('-singlemove', pokemon, 'Grudge'); | |
| }, | |
| onFaint(target, source, effect) { | |
| if (!source || source.fainted || !effect) return; | |
| const lastMove: Move | ActiveMove | null = source.m.lastMoveAbsolute; | |
| if (effect.effectType === 'Move' && !effect.flags['futuremove'] && lastMove) { | |
| for (const moveSlot of source.moveSlots) { | |
| if (moveSlot.id === lastMove.id) { | |
| moveSlot.pp = 0; | |
| this.add('-activate', source, 'move: Grudge', this.dex.moves.get(lastMove.id).name); | |
| } | |
| } | |
| } | |
| }, | |
| onBeforeMovePriority: 100, | |
| onBeforeMove(pokemon) { | |
| if (pokemon.moveThisTurn) return; // Second stage of a Linked move | |
| this.debug('removing Grudge before attack'); | |
| pokemon.removeVolatile('grudge'); | |
| }, | |
| }, | |
| }, | |
| spite: { | |
| inherit: true, | |
| onHit(target) { | |
| const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute; | |
| if (!lastMove || lastMove.isZ || lastMove.isMax) return false; | |
| const ppDeducted = target.deductPP(lastMove.id, 4); | |
| if (!ppDeducted) return false; | |
| this.add("-activate", target, 'move: Spite', lastMove.name, ppDeducted); | |
| }, | |
| }, | |
| // Other lastMove checks | |
| conversion2: { | |
| inherit: true, | |
| onHit(target, source) { | |
| const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute; | |
| if (!lastMove) return false; | |
| const possibleTypes = []; | |
| const attackType = lastMove.type; | |
| for (const typeName of this.dex.types.names()) { | |
| if (source.hasType(typeName)) continue; | |
| const typeCheck = this.dex.types.get(typeName).damageTaken[attackType]; | |
| if (typeCheck === 2 || typeCheck === 3) { | |
| possibleTypes.push(typeName); | |
| } | |
| } | |
| if (!possibleTypes.length) { | |
| return false; | |
| } | |
| const randomType = this.sample(possibleTypes); | |
| if (!source.setType(randomType)) return false; | |
| this.add('-start', source, 'typechange', randomType); | |
| }, | |
| }, | |
| destinybond: { | |
| inherit: true, | |
| condition: { | |
| onStart(pokemon) { | |
| this.add('-singlemove', pokemon, 'Destiny Bond'); | |
| }, | |
| onFaint(target, source, effect) { | |
| if (!source || !effect || target.side === source.side) return; | |
| if (effect.effectType === 'Move' && !effect.flags['futuremove']) { | |
| if (source.volatiles['dynamax']) { | |
| this.add('-hint', "Dynamaxed Pokémon are immune to Destiny Bond."); | |
| return; | |
| } | |
| this.add('-activate', target, 'move: Destiny Bond'); | |
| source.faint(); | |
| } | |
| }, | |
| onBeforeMovePriority: -1, | |
| onBeforeMove(pokemon, target, move) { | |
| // Second stage of a Linked move does not remove Destiny Bond | |
| if (pokemon.moveThisTurn || move.id === 'destinybond') return; | |
| this.debug('removing Destiny Bond before attack'); | |
| pokemon.removeVolatile('destinybond'); | |
| }, | |
| onMoveAborted(pokemon, target, move) { | |
| pokemon.removeVolatile('destinybond'); | |
| }, | |
| }, | |
| }, | |
| iceball: { | |
| inherit: true, | |
| condition: { | |
| duration: 1, | |
| onLockMove: 'iceball', | |
| onStart() { | |
| this.effectState.hitCount = 0; | |
| }, | |
| onResidual(target) { | |
| // This is just to ensure the volatile is deleted correctly | |
| const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute; | |
| if (lastMove?.id === 'struggle') { | |
| delete target.volatiles['iceball']; | |
| } | |
| }, | |
| }, | |
| }, | |
| rollout: { | |
| inherit: true, | |
| condition: { | |
| duration: 1, | |
| onLockMove: 'rollout', | |
| onStart() { | |
| this.effectState.hitCount = 0; | |
| }, | |
| onResidual(target) { | |
| // This is just to ensure the volatile is deleted correctly | |
| const lastMove: Move | ActiveMove | null = target.m.lastMoveAbsolute; | |
| if (lastMove?.id === 'struggle') { | |
| delete target.volatiles['rollout']; | |
| } | |
| }, | |
| }, | |
| }, | |
| }; | |