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| export const Scripts: ModdedBattleScriptsData = { | |
| gen: 9, | |
| init() { | |
| for (const i in this.data.Items) { | |
| const item = this.data.Items[i]; | |
| if (!item.megaStone && !item.onDrive && !(item.onPlate && !item.zMove) && !item.onMemory) continue; | |
| this.modData('Items', i).onTakeItem = false; | |
| if (item.isNonstandard) this.modData('Items', i).isNonstandard = null; | |
| if (item.megaStone) { | |
| this.modData('FormatsData', this.toID(item.megaStone)).isNonstandard = null; | |
| } | |
| } | |
| }, | |
| start() { | |
| // Deserialized games should use restart() | |
| if (this.deserialized) return; | |
| // need all players to start | |
| if (!this.sides.every(side => !!side)) throw new Error(`Missing sides: ${this.sides}`); | |
| if (this.started) throw new Error(`Battle already started`); | |
| const format = this.format; | |
| this.started = true; | |
| if (this.gameType === 'multi') { | |
| this.sides[1].foe = this.sides[2]!; | |
| this.sides[0].foe = this.sides[3]!; | |
| this.sides[2]!.foe = this.sides[1]; | |
| this.sides[3]!.foe = this.sides[0]; | |
| this.sides[1].allySide = this.sides[3]!; | |
| this.sides[0].allySide = this.sides[2]!; | |
| this.sides[2]!.allySide = this.sides[0]; | |
| this.sides[3]!.allySide = this.sides[1]; | |
| // sync side conditions | |
| this.sides[2]!.sideConditions = this.sides[0].sideConditions; | |
| this.sides[3]!.sideConditions = this.sides[1].sideConditions; | |
| } else { | |
| this.sides[1].foe = this.sides[0]; | |
| this.sides[0].foe = this.sides[1]; | |
| if (this.sides.length > 2) { // ffa | |
| this.sides[2]!.foe = this.sides[3]!; | |
| this.sides[3]!.foe = this.sides[2]!; | |
| } | |
| } | |
| for (const side of this.sides) { | |
| this.add('teamsize', side.id, side.pokemon.length); | |
| } | |
| this.add('gen', this.gen); | |
| this.add('tier', format.name); | |
| if (this.rated) { | |
| if (this.rated === 'Rated battle') this.rated = true; | |
| this.add('rated', typeof this.rated === 'string' ? this.rated : ''); | |
| } | |
| if (format.onBegin) format.onBegin.call(this); | |
| for (const rule of this.ruleTable.keys()) { | |
| if ('+*-!'.includes(rule.charAt(0))) continue; | |
| const subFormat = this.dex.formats.get(rule); | |
| if (subFormat.onBegin) subFormat.onBegin.call(this); | |
| } | |
| for (const pokemon of this.getAllPokemon()) { | |
| const item = pokemon.getItem(); | |
| if (item.forcedForme && !item.zMove && item.forcedForme !== pokemon.species.name) { | |
| const rawSpecies = (this.actions as any).getMixedSpecies(pokemon.m.originalSpecies, item.forcedForme, pokemon); | |
| const species = pokemon.setSpecies(rawSpecies); | |
| if (!species) continue; | |
| pokemon.baseSpecies = rawSpecies; | |
| pokemon.details = pokemon.getUpdatedDetails(); | |
| pokemon.ability = this.toID(species.abilities['0']); | |
| pokemon.baseAbility = pokemon.ability; | |
| } | |
| } | |
| if (this.sides.some(side => !side.pokemon[0])) { | |
| throw new Error('Battle not started: A player has an empty team.'); | |
| } | |
| if (this.debugMode) { | |
| this.checkEVBalance(); | |
| } | |
| if (format.onTeamPreview) format.onTeamPreview.call(this); | |
| for (const rule of this.ruleTable.keys()) { | |
| if ('+*-!'.includes(rule.charAt(0))) continue; | |
| const subFormat = this.dex.formats.get(rule); | |
| if (subFormat.onTeamPreview) subFormat.onTeamPreview.call(this); | |
| } | |
| this.queue.addChoice({ choice: 'start' }); | |
| this.midTurn = true; | |
| if (!this.requestState) this.turnLoop(); | |
| }, | |
| runAction(action) { | |
| const pokemonOriginalHP = action.pokemon?.hp; | |
| let residualPokemon: (readonly [Pokemon, number])[] = []; | |
| // returns whether or not we ended in a callback | |
| switch (action.choice) { | |
| case 'start': { | |
| for (const side of this.sides) { | |
| if (side.pokemonLeft) side.pokemonLeft = side.pokemon.length; | |
| } | |
| this.add('start'); | |
| // Change Pokemon holding Rusted items into their Crowned formes | |
| for (const pokemon of this.getAllPokemon()) { | |
| let rawSpecies: Species | null = null; | |
| const item = pokemon.getItem(); | |
| if (item.id === 'rustedsword') { | |
| rawSpecies = (this.actions as any).getMixedSpecies(pokemon.m.originalSpecies, 'Zacian-Crowned', pokemon); | |
| } else if (item.id === 'rustedshield') { | |
| rawSpecies = (this.actions as any).getMixedSpecies(pokemon.m.originalSpecies, 'Zamazenta-Crowned', pokemon); | |
| } | |
| if (!rawSpecies) continue; | |
| const species = pokemon.setSpecies(rawSpecies); | |
| if (!species) continue; | |
| pokemon.baseSpecies = rawSpecies; | |
| pokemon.details = pokemon.getUpdatedDetails(); | |
| pokemon.ability = this.toID(species.abilities['0']); | |
| pokemon.baseAbility = pokemon.ability; | |
| const behemothMove: { [k: string]: string } = { | |
| 'Rusted Sword': 'behemothblade', 'Rusted Shield': 'behemothbash', | |
| }; | |
| const ironHead = pokemon.baseMoves.indexOf('ironhead'); | |
| if (ironHead >= 0) { | |
| const move = this.dex.moves.get(behemothMove[pokemon.getItem().name]); | |
| pokemon.baseMoveSlots[ironHead] = { | |
| move: move.name, | |
| id: move.id, | |
| pp: move.noPPBoosts ? move.pp : move.pp * 8 / 5, | |
| maxpp: move.noPPBoosts ? move.pp : move.pp * 8 / 5, | |
| target: move.target, | |
| disabled: false, | |
| disabledSource: '', | |
| used: false, | |
| }; | |
| pokemon.moveSlots = pokemon.baseMoveSlots.slice(); | |
| } | |
| } | |
| if (this.format.onBattleStart) this.format.onBattleStart.call(this); | |
| for (const rule of this.ruleTable.keys()) { | |
| if ('+*-!'.includes(rule.charAt(0))) continue; | |
| const subFormat = this.dex.formats.get(rule); | |
| if (subFormat.onBattleStart) subFormat.onBattleStart.call(this); | |
| } | |
| for (const side of this.sides) { | |
| for (let i = 0; i < side.active.length; i++) { | |
| if (!side.pokemonLeft) { | |
| // forfeited before starting | |
| side.active[i] = side.pokemon[i]; | |
| side.active[i].fainted = true; | |
| side.active[i].hp = 0; | |
| } else { | |
| this.actions.switchIn(side.pokemon[i], i); | |
| } | |
| } | |
| } | |
| for (const pokemon of this.getAllPokemon()) { | |
| this.singleEvent('Start', this.dex.conditions.getByID(pokemon.species.id), pokemon.speciesState, pokemon); | |
| } | |
| this.midTurn = true; | |
| break; | |
| } | |
| case 'move': | |
| if (!action.pokemon.isActive) return false; | |
| if (action.pokemon.fainted) return false; | |
| this.actions.runMove(action.move, action.pokemon, action.targetLoc, { | |
| sourceEffect: action.sourceEffect, zMove: action.zmove, | |
| maxMove: action.maxMove, originalTarget: action.originalTarget, | |
| }); | |
| break; | |
| case 'megaEvo': | |
| this.actions.runMegaEvo(action.pokemon); | |
| break; | |
| case 'runDynamax': | |
| action.pokemon.addVolatile('dynamax'); | |
| action.pokemon.side.dynamaxUsed = true; | |
| if (action.pokemon.side.allySide) action.pokemon.side.allySide.dynamaxUsed = true; | |
| break; | |
| case 'terastallize': | |
| this.actions.terastallize(action.pokemon); | |
| break; | |
| case 'beforeTurnMove': | |
| if (!action.pokemon.isActive) return false; | |
| if (action.pokemon.fainted) return false; | |
| this.debug('before turn callback: ' + action.move.id); | |
| const target = this.getTarget(action.pokemon, action.move, action.targetLoc); | |
| if (!target) return false; | |
| if (!action.move.beforeTurnCallback) throw new Error(`beforeTurnMove has no beforeTurnCallback`); | |
| action.move.beforeTurnCallback.call(this, action.pokemon, target); | |
| break; | |
| case 'priorityChargeMove': | |
| if (!action.pokemon.isActive) return false; | |
| if (action.pokemon.fainted) return false; | |
| this.debug('priority charge callback: ' + action.move.id); | |
| if (!action.move.priorityChargeCallback) throw new Error(`priorityChargeMove has no priorityChargeCallback`); | |
| action.move.priorityChargeCallback.call(this, action.pokemon); | |
| break; | |
| case 'event': | |
| this.runEvent(action.event!, action.pokemon); | |
| break; | |
| case 'team': | |
| if (action.index === 0) { | |
| action.pokemon.side.pokemon = []; | |
| } | |
| action.pokemon.side.pokemon.push(action.pokemon); | |
| action.pokemon.position = action.index; | |
| // we return here because the update event would crash since there are no active pokemon yet | |
| return; | |
| case 'pass': | |
| return; | |
| case 'instaswitch': | |
| case 'switch': | |
| if (action.choice === 'switch' && action.pokemon.status) { | |
| this.singleEvent('CheckShow', this.dex.abilities.getByID('naturalcure' as ID), null, action.pokemon); | |
| } | |
| if (this.actions.switchIn(action.target, action.pokemon.position, action.sourceEffect) === 'pursuitfaint') { | |
| // a pokemon fainted from Pursuit before it could switch | |
| if (this.gen <= 4) { | |
| // in gen 2-4, the switch still happens | |
| this.hint("Previously chosen switches continue in Gen 2-4 after a Pursuit target faints."); | |
| action.priority = -101; | |
| this.queue.unshift(action); | |
| break; | |
| } else { | |
| // in gen 5+, the switch is cancelled | |
| this.hint("A Pokemon can't switch between when it runs out of HP and when it faints"); | |
| break; | |
| } | |
| } | |
| break; | |
| case 'revivalblessing': | |
| action.pokemon.side.pokemonLeft++; | |
| if (action.target.position < action.pokemon.side.active.length) { | |
| this.queue.addChoice({ | |
| choice: 'instaswitch', | |
| pokemon: action.target, | |
| target: action.target, | |
| }); | |
| } | |
| action.target.fainted = false; | |
| action.target.faintQueued = false; | |
| action.target.subFainted = false; | |
| action.target.status = ''; | |
| action.target.hp = 1; // Needed so hp functions works | |
| action.target.sethp(action.target.maxhp / 2); | |
| this.add('-heal', action.target, action.target.getHealth, '[from] move: Revival Blessing'); | |
| action.pokemon.side.removeSlotCondition(action.pokemon, 'revivalblessing'); | |
| break; | |
| case 'runSwitch': | |
| this.actions.runSwitch(action.pokemon); | |
| break; | |
| case 'shift': | |
| if (!action.pokemon.isActive) return false; | |
| if (action.pokemon.fainted) return false; | |
| this.swapPosition(action.pokemon, 1); | |
| break; | |
| case 'beforeTurn': | |
| this.eachEvent('BeforeTurn'); | |
| break; | |
| case 'residual': | |
| this.add(''); | |
| this.clearActiveMove(true); | |
| this.updateSpeed(); | |
| residualPokemon = this.getAllActive().map(pokemon => [pokemon, pokemon.getUndynamaxedHP()] as const); | |
| this.fieldEvent('Residual'); | |
| this.add('upkeep'); | |
| break; | |
| } | |
| // phazing (Roar, etc) | |
| for (const side of this.sides) { | |
| for (const pokemon of side.active) { | |
| if (pokemon.forceSwitchFlag) { | |
| if (pokemon.hp) this.actions.dragIn(pokemon.side, pokemon.position); | |
| pokemon.forceSwitchFlag = false; | |
| } | |
| } | |
| } | |
| this.clearActiveMove(); | |
| // fainting | |
| this.faintMessages(); | |
| if (this.ended) return true; | |
| // switching (fainted pokemon, U-turn, Baton Pass, etc) | |
| if (!this.queue.peek() || (this.gen <= 3 && ['move', 'residual'].includes(this.queue.peek()!.choice))) { | |
| // in gen 3 or earlier, switching in fainted pokemon is done after | |
| // every move, rather than only at the end of the turn. | |
| this.checkFainted(); | |
| } else if (action.choice === 'megaEvo' && this.gen === 7) { | |
| this.eachEvent('Update'); | |
| // In Gen 7, the action order is recalculated for a Pokémon that mega evolves. | |
| for (const [i, queuedAction] of this.queue.list.entries()) { | |
| if (queuedAction.pokemon === action.pokemon && queuedAction.choice === 'move') { | |
| this.queue.list.splice(i, 1); | |
| queuedAction.mega = 'done'; | |
| this.queue.insertChoice(queuedAction, true); | |
| break; | |
| } | |
| } | |
| return false; | |
| } else if (this.queue.peek()?.choice === 'instaswitch') { | |
| return false; | |
| } | |
| if (this.gen >= 5 && action.choice !== 'start') { | |
| this.eachEvent('Update'); | |
| for (const [pokemon, originalHP] of residualPokemon) { | |
| const maxhp = pokemon.getUndynamaxedHP(pokemon.maxhp); | |
| if (pokemon.hp && pokemon.getUndynamaxedHP() <= maxhp / 2 && originalHP > maxhp / 2) { | |
| this.runEvent('EmergencyExit', pokemon); | |
| } | |
| } | |
| } | |
| if (action.choice === 'runSwitch') { | |
| const pokemon = action.pokemon; | |
| if (pokemon.hp && pokemon.hp <= pokemon.maxhp / 2 && pokemonOriginalHP! > pokemon.maxhp / 2) { | |
| this.runEvent('EmergencyExit', pokemon); | |
| } | |
| } | |
| const switches = this.sides.map( | |
| side => side.active.some(pokemon => pokemon && !!pokemon.switchFlag) | |
| ); | |
| for (let i = 0; i < this.sides.length; i++) { | |
| let reviveSwitch = false; // Used to ignore the fake switch for Revival Blessing | |
| if (switches[i] && !this.canSwitch(this.sides[i])) { | |
| for (const pokemon of this.sides[i].active) { | |
| if (this.sides[i].slotConditions[pokemon.position]['revivalblessing']) { | |
| reviveSwitch = true; | |
| continue; | |
| } | |
| pokemon.switchFlag = false; | |
| } | |
| if (!reviveSwitch) switches[i] = false; | |
| } else if (switches[i]) { | |
| for (const pokemon of this.sides[i].active) { | |
| if (pokemon.switchFlag && pokemon.switchFlag !== 'revivalblessing' && !pokemon.skipBeforeSwitchOutEventFlag) { | |
| this.runEvent('BeforeSwitchOut', pokemon); | |
| pokemon.skipBeforeSwitchOutEventFlag = true; | |
| this.faintMessages(); // Pokemon may have fainted in BeforeSwitchOut | |
| if (this.ended) return true; | |
| if (pokemon.fainted) { | |
| switches[i] = this.sides[i].active.some(sidePokemon => sidePokemon && !!sidePokemon.switchFlag); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| for (const playerSwitch of switches) { | |
| if (playerSwitch) { | |
| this.makeRequest('switch'); | |
| return true; | |
| } | |
| } | |
| if (this.gen < 5) this.eachEvent('Update'); | |
| if (this.gen >= 8 && (this.queue.peek()?.choice === 'move' || this.queue.peek()?.choice === 'runDynamax')) { | |
| // In gen 8, speed is updated dynamically so update the queue's speed properties and sort it. | |
| this.updateSpeed(); | |
| for (const queueAction of this.queue.list) { | |
| if (queueAction.pokemon) this.getActionSpeed(queueAction); | |
| } | |
| this.queue.sort(); | |
| } | |
| return false; | |
| }, | |
| actions: { | |
| canMegaEvo(pokemon) { | |
| if (pokemon.species.isMega) return null; | |
| const item = pokemon.getItem(); | |
| if (item.megaStone) { | |
| if (item.megaStone === pokemon.baseSpecies.name) return null; | |
| return item.megaStone; | |
| } else { | |
| return null; | |
| } | |
| }, | |
| runMegaEvo(pokemon) { | |
| if (pokemon.species.isMega) return false; | |
| const species: Species = (this as any).getMixedSpecies(pokemon.m.originalSpecies, pokemon.canMegaEvo, pokemon); | |
| /* Do we have a proper sprite for it? Code for when megas actually exist | |
| if (this.dex.species.get(pokemon.canMegaEvo!).baseSpecies === pokemon.m.originalSpecies) { | |
| pokemon.formeChange(species, pokemon.getItem(), true); | |
| } else { */ | |
| const oSpecies = this.dex.species.get(pokemon.m.originalSpecies); | |
| const oMegaSpecies = this.dex.species.get((species as any).originalSpecies); | |
| pokemon.formeChange(species, pokemon.getItem(), true); | |
| this.battle.add('-start', pokemon, oMegaSpecies.requiredItem, '[silent]'); | |
| if (oSpecies.types.length !== pokemon.species.types.length || oSpecies.types[1] !== pokemon.species.types[1]) { | |
| this.battle.add('-start', pokemon, 'typechange', pokemon.species.types.join('/'), '[silent]'); | |
| } | |
| // } | |
| pokemon.canMegaEvo = null; | |
| return true; | |
| }, | |
| terastallize(pokemon) { | |
| if (pokemon.illusion?.species.baseSpecies === 'Ogerpon') { | |
| this.battle.singleEvent('End', this.dex.abilities.get('Illusion'), pokemon.abilityState, pokemon); | |
| } | |
| if (pokemon.illusion?.species.baseSpecies === 'Terapagos') { | |
| this.battle.singleEvent('End', this.dex.abilities.get('Illusion'), pokemon.abilityState, pokemon); | |
| } | |
| let type = pokemon.teraType; | |
| if (pokemon.species.baseSpecies !== 'Ogerpon' && pokemon.getItem().name.endsWith('Mask')) { | |
| type = this.dex.species.get(pokemon.getItem().forcedForme).forceTeraType!; | |
| } | |
| this.battle.add('-terastallize', pokemon, type); | |
| pokemon.terastallized = type; | |
| for (const ally of pokemon.side.pokemon) { | |
| ally.canTerastallize = null; | |
| } | |
| pokemon.addedType = ''; | |
| pokemon.knownType = true; | |
| pokemon.apparentType = type; | |
| if (pokemon.species.baseSpecies === 'Ogerpon') { | |
| const tera = pokemon.species.id === 'ogerpon' ? 'tealtera' : 'tera'; | |
| pokemon.formeChange(pokemon.species.id + tera, pokemon.getItem(), true); | |
| } else { | |
| if (pokemon.getItem().name.endsWith('Mask')) { | |
| const species: Species = (this as any).getMixedSpecies(pokemon.m.originalSpecies, | |
| pokemon.getItem().forcedForme! + '-Tera', pokemon); | |
| const oSpecies = this.dex.species.get(pokemon.m.originalSpecies); | |
| const originalTeraSpecies = this.dex.species.get((species as any).originalSpecies); | |
| pokemon.formeChange(species, pokemon.getItem(), true); | |
| this.battle.add('-start', pokemon, originalTeraSpecies.requiredItem, '[silent]'); | |
| if (oSpecies.types.length !== pokemon.species.types.length || oSpecies.types[1] !== pokemon.species.types[1]) { | |
| this.battle.add('-start', pokemon, 'typechange', pokemon.species.types.join('/'), '[silent]'); | |
| } | |
| } | |
| } | |
| if (pokemon.species.name === 'Terapagos-Terastal' && type === 'Stellar') { | |
| pokemon.formeChange('Terapagos-Stellar', null, true); | |
| } | |
| this.battle.runEvent('AfterTerastallization', pokemon); | |
| }, | |
| getMixedSpecies(originalForme, formeChange, pokemon) { | |
| const originalSpecies = this.dex.species.get(originalForme); | |
| const formeChangeSpecies = this.dex.species.get(formeChange); | |
| if (originalSpecies.baseSpecies === formeChangeSpecies.baseSpecies && | |
| !formeChangeSpecies.isMega && !formeChangeSpecies.isPrimal) { | |
| return formeChangeSpecies; | |
| } | |
| const deltas = (this as any).getFormeChangeDeltas(formeChangeSpecies, pokemon); | |
| const species = (this as any).mutateOriginalSpecies(originalSpecies, deltas); | |
| return species; | |
| }, | |
| getFormeChangeDeltas(formeChangeSpecies, pokemon) { | |
| const baseSpecies = this.dex.species.get(formeChangeSpecies.baseSpecies); | |
| const deltas: { | |
| ability: string, | |
| baseStats: SparseStatsTable, | |
| weighthg: number, | |
| heightm: number, | |
| originalSpecies: string, | |
| requiredItem: string | undefined, | |
| type?: string, | |
| formeType?: string, | |
| } = { | |
| ability: formeChangeSpecies.abilities['0'], | |
| baseStats: {}, | |
| weighthg: formeChangeSpecies.weighthg - baseSpecies.weighthg, | |
| heightm: ((formeChangeSpecies.heightm * 10) - (baseSpecies.heightm * 10)) / 10, | |
| originalSpecies: formeChangeSpecies.name, | |
| requiredItem: formeChangeSpecies.requiredItem, | |
| }; | |
| let statId: StatID; | |
| for (statId in formeChangeSpecies.baseStats) { | |
| deltas.baseStats[statId] = formeChangeSpecies.baseStats[statId] - baseSpecies.baseStats[statId]; | |
| } | |
| let formeType: string | null = null; | |
| if (['Arceus', 'Silvally'].includes(baseSpecies.name)) { | |
| deltas.type = formeChangeSpecies.types[0]; | |
| formeType = 'Arceus'; | |
| } else if (formeChangeSpecies.types.length > baseSpecies.types.length) { | |
| deltas.type = formeChangeSpecies.types[1]; | |
| } else if (formeChangeSpecies.types.length < baseSpecies.types.length) { | |
| deltas.type = this.battle.ruleTable.has('mixandmegaoldaggronite') ? 'mono' : baseSpecies.types[0]; | |
| } else if (formeChangeSpecies.types[1] !== baseSpecies.types[1]) { | |
| deltas.type = formeChangeSpecies.types[1]; | |
| } | |
| if (formeChangeSpecies.isMega) formeType = 'Mega'; | |
| if (formeChangeSpecies.isPrimal) formeType = 'Primal'; | |
| if (formeChangeSpecies.name.endsWith('Crowned')) formeType = 'Crowned'; | |
| if (formeType) deltas.formeType = formeType; | |
| if (!deltas.formeType && formeChangeSpecies.abilities['H'] && | |
| pokemon && pokemon.baseSpecies.abilities['H'] === pokemon.getAbility().name) { | |
| deltas.ability = formeChangeSpecies.abilities['H']; | |
| } | |
| return deltas; | |
| }, | |
| mutateOriginalSpecies(speciesOrForme, deltas) { | |
| if (!deltas) throw new TypeError("Must specify deltas!"); | |
| const species = this.dex.deepClone(this.dex.species.get(speciesOrForme)); | |
| species.abilities = { '0': deltas.ability }; | |
| if (deltas.formeType === 'Arceus') { | |
| const secondType = species.types[1]; | |
| species.types = [deltas.type]; | |
| if (secondType && secondType !== deltas.type) species.types.push(secondType); | |
| } else if (species.types[0] === deltas.type) { | |
| species.types = [deltas.type]; | |
| } else if (deltas.type === 'mono') { | |
| species.types = [species.types[0]]; | |
| } else if (deltas.type) { | |
| species.types = [species.types[0], deltas.type]; | |
| } | |
| const baseStats = species.baseStats; | |
| for (const statName in baseStats) { | |
| baseStats[statName] = this.battle.clampIntRange(baseStats[statName] + deltas.baseStats[statName], 1, 255); | |
| } | |
| species.weighthg = Math.max(1, species.weighthg + deltas.weighthg); | |
| species.heightm = Math.max(0.1, ((species.heightm * 10) + (deltas.heightm * 10)) / 10); | |
| species.originalSpecies = deltas.originalSpecies; | |
| species.requiredItem = deltas.requiredItem; | |
| if (deltas.formeType === 'Mega') species.isMega = true; | |
| if (deltas.formeType === 'Primal') species.isPrimal = true; | |
| return species; | |
| }, | |
| }, | |
| }; | |