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| ; | |
| var __defProp = Object.defineProperty; | |
| var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
| var __getOwnPropNames = Object.getOwnPropertyNames; | |
| var __hasOwnProp = Object.prototype.hasOwnProperty; | |
| var __export = (target, all) => { | |
| for (var name in all) | |
| __defProp(target, name, { get: all[name], enumerable: true }); | |
| }; | |
| var __copyProps = (to, from, except, desc) => { | |
| if (from && typeof from === "object" || typeof from === "function") { | |
| for (let key of __getOwnPropNames(from)) | |
| if (!__hasOwnProp.call(to, key) && key !== except) | |
| __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
| } | |
| return to; | |
| }; | |
| var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
| var abilities_exports = {}; | |
| __export(abilities_exports, { | |
| Abilities: () => Abilities | |
| }); | |
| module.exports = __toCommonJS(abilities_exports); | |
| const Abilities = { | |
| commander: { | |
| inherit: true, | |
| flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, notransform: 1 } | |
| }, | |
| gulpmissile: { | |
| inherit: true, | |
| flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, cantsuppress: 1, notransform: 1 } | |
| }, | |
| protosynthesis: { | |
| inherit: true, | |
| onWeatherChange(pokemon) { | |
| if (this.field.isWeather("sunnyday")) { | |
| pokemon.addVolatile("protosynthesis"); | |
| } else if (!pokemon.volatiles["protosynthesis"]?.fromBooster && this.field.weather !== "sunnyday") { | |
| pokemon.removeVolatile("protosynthesis"); | |
| } | |
| }, | |
| condition: { | |
| noCopy: true, | |
| onStart(pokemon, source, effect) { | |
| if (effect?.name === "Booster Energy") { | |
| this.effectState.fromBooster = true; | |
| this.add("-activate", pokemon, "ability: Protosynthesis", "[fromitem]"); | |
| } else { | |
| this.add("-activate", pokemon, "ability: Protosynthesis"); | |
| } | |
| this.effectState.bestStat = pokemon.getBestStat(false, true); | |
| this.add("-start", pokemon, "protosynthesis" + this.effectState.bestStat); | |
| }, | |
| onModifyAtkPriority: 5, | |
| onModifyAtk(atk, pokemon) { | |
| if (this.effectState.bestStat !== "atk") | |
| return; | |
| this.debug("Protosynthesis atk boost"); | |
| return this.chainModify([5325, 4096]); | |
| }, | |
| onModifyDefPriority: 6, | |
| onModifyDef(def, pokemon) { | |
| if (this.effectState.bestStat !== "def") | |
| return; | |
| this.debug("Protosynthesis def boost"); | |
| return this.chainModify([5325, 4096]); | |
| }, | |
| onModifySpAPriority: 5, | |
| onModifySpA(spa, pokemon) { | |
| if (this.effectState.bestStat !== "spa") | |
| return; | |
| this.debug("Protosynthesis spa boost"); | |
| return this.chainModify([5325, 4096]); | |
| }, | |
| onModifySpDPriority: 6, | |
| onModifySpD(spd, pokemon) { | |
| if (this.effectState.bestStat !== "spd") | |
| return; | |
| this.debug("Protosynthesis spd boost"); | |
| return this.chainModify([5325, 4096]); | |
| }, | |
| onModifySpe(spe, pokemon) { | |
| if (this.effectState.bestStat !== "spe") | |
| return; | |
| this.debug("Protosynthesis spe boost"); | |
| return this.chainModify(1.5); | |
| }, | |
| onEnd(pokemon) { | |
| this.add("-end", pokemon, "Protosynthesis"); | |
| } | |
| }, | |
| flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, notransform: 1, cantsuppress: 1 } | |
| }, | |
| quarkdrive: { | |
| inherit: true, | |
| condition: { | |
| noCopy: true, | |
| onStart(pokemon, source, effect) { | |
| if (effect?.name === "Booster Energy") { | |
| this.effectState.fromBooster = true; | |
| this.add("-activate", pokemon, "ability: Quark Drive", "[fromitem]"); | |
| } else { | |
| this.add("-activate", pokemon, "ability: Quark Drive"); | |
| } | |
| this.effectState.bestStat = pokemon.getBestStat(false, true); | |
| this.add("-start", pokemon, "quarkdrive" + this.effectState.bestStat); | |
| }, | |
| onModifyAtkPriority: 5, | |
| onModifyAtk(atk, pokemon) { | |
| if (this.effectState.bestStat !== "atk") | |
| return; | |
| this.debug("Quark Drive atk boost"); | |
| return this.chainModify([5325, 4096]); | |
| }, | |
| onModifyDefPriority: 6, | |
| onModifyDef(def, pokemon) { | |
| if (this.effectState.bestStat !== "def") | |
| return; | |
| this.debug("Quark Drive def boost"); | |
| return this.chainModify([5325, 4096]); | |
| }, | |
| onModifySpAPriority: 5, | |
| onModifySpA(spa, pokemon) { | |
| if (this.effectState.bestStat !== "spa") | |
| return; | |
| this.debug("Quark Drive spa boost"); | |
| return this.chainModify([5325, 4096]); | |
| }, | |
| onModifySpDPriority: 6, | |
| onModifySpD(spd, pokemon) { | |
| if (this.effectState.bestStat !== "spd") | |
| return; | |
| this.debug("Quark Drive spd boost"); | |
| return this.chainModify([5325, 4096]); | |
| }, | |
| onModifySpe(spe, pokemon) { | |
| if (this.effectState.bestStat !== "spe") | |
| return; | |
| this.debug("Quark Drive spe boost"); | |
| return this.chainModify(1.5); | |
| }, | |
| onEnd(pokemon) { | |
| this.add("-end", pokemon, "Quark Drive"); | |
| } | |
| }, | |
| flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, notransform: 1, cantsuppress: 1 } | |
| } | |
| }; | |
| //# sourceMappingURL=abilities.js.map | |