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| ; | |
| var __defProp = Object.defineProperty; | |
| var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
| var __getOwnPropNames = Object.getOwnPropertyNames; | |
| var __hasOwnProp = Object.prototype.hasOwnProperty; | |
| var __export = (target, all) => { | |
| for (var name in all) | |
| __defProp(target, name, { get: all[name], enumerable: true }); | |
| }; | |
| var __copyProps = (to, from, except, desc) => { | |
| if (from && typeof from === "object" || typeof from === "function") { | |
| for (let key of __getOwnPropNames(from)) | |
| if (!__hasOwnProp.call(to, key) && key !== except) | |
| __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
| } | |
| return to; | |
| }; | |
| var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
| var abilities_exports = {}; | |
| __export(abilities_exports, { | |
| Abilities: () => Abilities | |
| }); | |
| module.exports = __toCommonJS(abilities_exports); | |
| const Abilities = { | |
| mummy: { | |
| inherit: true, | |
| onDamagingHit(damage, target, source, move) { | |
| if (target.ability === "mummy") { | |
| const sourceAbility = source.getAbility(); | |
| if (sourceAbility.flags["cantsuppress"] || sourceAbility.id === "mummy") { | |
| return; | |
| } | |
| if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) { | |
| const oldAbility = source.setAbility("mummy", target); | |
| if (oldAbility) { | |
| this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(oldAbility).name, `[of] ${source}`); | |
| } | |
| } | |
| } else { | |
| const possibleAbilities = [source.ability, ...source.m.innates || []].filter((val) => !this.dex.abilities.get(val).flags["cantsuppress"] && val !== "mummy"); | |
| if (!possibleAbilities.length) | |
| return; | |
| if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) { | |
| const abil = this.sample(possibleAbilities); | |
| if (abil === source.ability) { | |
| const oldAbility = source.setAbility("mummy", target); | |
| if (oldAbility) { | |
| this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(oldAbility).name, `[of] ${source}`); | |
| } | |
| } else { | |
| source.removeVolatile("ability:" + abil); | |
| source.addVolatile("ability:mummy", source); | |
| if (abil) { | |
| this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(abil).name, `[of] ${source}`); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| }, | |
| neutralizinggas: { | |
| inherit: true, | |
| // Ability suppression implemented in sim/pokemon.ts:Pokemon#ignoringAbility | |
| onSwitchIn(pokemon) { | |
| this.add("-ability", pokemon, "Neutralizing Gas"); | |
| pokemon.abilityState.ending = false; | |
| if (pokemon.m.innates) { | |
| for (const innate of pokemon.m.innates) { | |
| if (this.dex.abilities.get(innate).flags["cantsuppress"] || innate === "neutralizinggas") | |
| continue; | |
| pokemon.removeVolatile("ability:" + innate); | |
| } | |
| } | |
| for (const target of this.getAllActive()) { | |
| if (target.illusion) { | |
| this.singleEvent("End", this.dex.abilities.get("Illusion"), target.abilityState, target, pokemon, "neutralizinggas"); | |
| } | |
| if (target.volatiles["slowstart"]) { | |
| delete target.volatiles["slowstart"]; | |
| this.add("-end", target, "Slow Start", "[silent]"); | |
| } | |
| if (target.m.innates) { | |
| for (const innate of target.m.innates) { | |
| if (this.dex.abilities.get(innate).flags["cantsuppress"]) | |
| continue; | |
| target.removeVolatile("ability:" + innate); | |
| } | |
| } | |
| } | |
| }, | |
| onEnd(source) { | |
| this.add("-end", source, "ability: Neutralizing Gas"); | |
| if (source.abilityState.ending) | |
| return; | |
| source.abilityState.ending = true; | |
| const sortedActive = this.getAllActive(); | |
| this.speedSort(sortedActive); | |
| for (const pokemon of sortedActive) { | |
| if (pokemon !== source) { | |
| this.singleEvent("Start", pokemon.getAbility(), pokemon.abilityState, pokemon); | |
| if (pokemon.m.innates) { | |
| for (const innate of pokemon.m.innates) { | |
| if (pokemon.volatiles["ability:" + innate]) | |
| continue; | |
| pokemon.addVolatile("ability:" + innate, pokemon); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| }, | |
| powerofalchemy: { | |
| inherit: true, | |
| onAllyFaint(ally) { | |
| const pokemon = this.effectState.target; | |
| if (!pokemon.hp) | |
| return; | |
| const isAbility = pokemon.ability === "powerofalchemy"; | |
| let possibleAbilities = [ally.ability]; | |
| if (ally.m.innates) | |
| possibleAbilities.push(...ally.m.innates); | |
| const additionalBannedAbilities = [pokemon.ability, ...pokemon.m.innates || []]; | |
| possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).flags["noreceiver"] && !additionalBannedAbilities.includes(val)); | |
| if (!possibleAbilities.length) | |
| return; | |
| const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]); | |
| this.add("-ability", pokemon, ability, "[from] ability: Power of Alchemy", `[of] ${ally}`); | |
| if (isAbility) { | |
| pokemon.setAbility(ability); | |
| } else { | |
| pokemon.removeVolatile("ability:powerofalchemy"); | |
| pokemon.addVolatile(`ability:${ability}`, pokemon); | |
| } | |
| } | |
| }, | |
| receiver: { | |
| inherit: true, | |
| onAllyFaint(ally) { | |
| const pokemon = this.effectState.target; | |
| if (!pokemon.hp) | |
| return; | |
| const isAbility = pokemon.ability === "receiver"; | |
| let possibleAbilities = [ally.ability]; | |
| if (ally.m.innates) | |
| possibleAbilities.push(...ally.m.innates); | |
| const additionalBannedAbilities = [pokemon.ability, ...pokemon.m.innates || []]; | |
| possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).flags["noreceiver"] && !additionalBannedAbilities.includes(val)); | |
| if (!possibleAbilities.length) | |
| return; | |
| const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]); | |
| this.add("-ability", pokemon, ability, "[from] ability: Receiver", `[of] ${ally}`); | |
| if (isAbility) { | |
| pokemon.setAbility(ability); | |
| } else { | |
| pokemon.removeVolatile("ability:receiver"); | |
| pokemon.addVolatile(`ability:${ability}`, pokemon); | |
| } | |
| } | |
| }, | |
| trace: { | |
| inherit: true, | |
| onUpdate(pokemon) { | |
| if (!this.effectState.seek) | |
| return; | |
| const isAbility = pokemon.ability === "trace"; | |
| const possibleTargets = []; | |
| for (const target of pokemon.side.foe.active) { | |
| if (target && !target.fainted) { | |
| possibleTargets.push(target); | |
| } | |
| } | |
| while (possibleTargets.length) { | |
| const rand = this.random(possibleTargets.length); | |
| const target = possibleTargets[rand]; | |
| let possibleAbilities = [target.ability]; | |
| if (target.m.innates) | |
| possibleAbilities.push(...target.m.innates); | |
| const additionalBannedAbilities = [pokemon.ability, ...pokemon.m.innates || []]; | |
| possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).flags["notrace"] && !additionalBannedAbilities.includes(val)); | |
| if (!possibleAbilities.length) { | |
| possibleTargets.splice(rand, 1); | |
| continue; | |
| } | |
| const ability = this.dex.abilities.get(this.sample(possibleAbilities)); | |
| this.add("-ability", pokemon, ability, "[from] ability: Trace", `[of] ${target}`); | |
| if (isAbility) { | |
| pokemon.setAbility(ability); | |
| } else { | |
| pokemon.removeVolatile("ability:trace"); | |
| pokemon.addVolatile(`ability:${ability}`, pokemon); | |
| } | |
| return; | |
| } | |
| } | |
| }, | |
| wanderingspirit: { | |
| inherit: true, | |
| onDamagingHit(damage, target, source, move) { | |
| const isAbility = target.ability === "wanderingspirit"; | |
| if (isAbility) { | |
| if (source.getAbility().flags["failskillswap"] || target.volatiles["dynamax"]) | |
| return; | |
| if (this.checkMoveMakesContact(move, source, target)) { | |
| const sourceAbility = source.setAbility("wanderingspirit", target); | |
| if (!sourceAbility) | |
| return; | |
| if (target.isAlly(source)) { | |
| this.add("-activate", target, "Skill Swap", "", "", `[of] ${source}`); | |
| } else { | |
| this.add("-activate", target, "ability: Wandering Spirit", this.dex.abilities.get(sourceAbility).name, "Wandering Spirit", `[of] ${source}`); | |
| } | |
| target.setAbility(sourceAbility); | |
| } | |
| } else { | |
| const possibleAbilities = [source.ability, ...source.m.innates || []].filter((val) => !this.dex.abilities.get(val).flags["failskillswap"]); | |
| if (!possibleAbilities.length || target.volatiles["dynamax"]) | |
| return; | |
| if (move.flags["contact"]) { | |
| const sourceAbility = this.sample(possibleAbilities); | |
| if (sourceAbility === source.ability) { | |
| if (!source.setAbility("wanderingspirit", target)) | |
| return; | |
| } else { | |
| source.removeVolatile("ability:" + sourceAbility); | |
| source.addVolatile("ability:wanderingspirit", source); | |
| } | |
| if (target.isAlly(source)) { | |
| this.add("-activate", target, "Skill Swap", "", "", `[of] ${source}`); | |
| } else { | |
| this.add("-activate", target, "ability: Wandering Spirit", this.dex.abilities.get(sourceAbility).name, "Wandering Spirit", `[of] ${source}`); | |
| } | |
| if (sourceAbility === source.ability) { | |
| target.setAbility(sourceAbility); | |
| } else { | |
| target.removeVolatile("ability:wanderingspirit"); | |
| target.addVolatile("ability:" + sourceAbility, target); | |
| } | |
| } | |
| } | |
| } | |
| } | |
| }; | |
| //# sourceMappingURL=abilities.js.map | |