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| ; | |
| var __defProp = Object.defineProperty; | |
| var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
| var __getOwnPropNames = Object.getOwnPropertyNames; | |
| var __hasOwnProp = Object.prototype.hasOwnProperty; | |
| var __export = (target, all) => { | |
| for (var name in all) | |
| __defProp(target, name, { get: all[name], enumerable: true }); | |
| }; | |
| var __copyProps = (to, from, except, desc) => { | |
| if (from && typeof from === "object" || typeof from === "function") { | |
| for (let key of __getOwnPropNames(from)) | |
| if (!__hasOwnProp.call(to, key) && key !== except) | |
| __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
| } | |
| return to; | |
| }; | |
| var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
| var scripts_exports = {}; | |
| __export(scripts_exports, { | |
| Scripts: () => Scripts | |
| }); | |
| module.exports = __toCommonJS(scripts_exports); | |
| const Scripts = { | |
| gen: 9, | |
| field: { | |
| suppressingWeather() { | |
| for (const pokemon of this.battle.getAllActive()) { | |
| const pokemove = pokemon.m.pokemove; | |
| if (pokemon && !pokemon.ignoringAbility() && (pokemon.getAbility().suppressWeather || pokemove && pokemon.volatiles["ability:" + this.battle.toID(pokemove.abilities["0"])] && this.battle.dex.abilities.get(pokemove.abilities["0"]).suppressWeather)) { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| }, | |
| pokemon: { | |
| hasAbility(ability) { | |
| if (this.ignoringAbility()) | |
| return false; | |
| if (Array.isArray(ability)) | |
| return ability.some((abil) => this.hasAbility(abil)); | |
| const abilityid = this.battle.toID(ability); | |
| return this.ability === abilityid || !!this.volatiles["ability:" + abilityid]; | |
| }, | |
| ignoringAbility() { | |
| let neutralizinggas = false; | |
| for (const pokemon of this.battle.getAllActive()) { | |
| if ((pokemon.ability === "neutralizinggas" || pokemon.volatiles["ability:neutralizinggas"]) && !pokemon.volatiles["gastroacid"] && !pokemon.abilityState.ending) { | |
| neutralizinggas = true; | |
| break; | |
| } | |
| } | |
| return !!(this.battle.gen >= 5 && !this.isActive || (this.volatiles["gastroacid"] || neutralizinggas && (this.ability !== "neutralizinggas" || this.volatiles["ability:neutralizinggas"])) && !this.getAbility().flags["cantsuppress"]); | |
| } | |
| } | |
| }; | |
| //# sourceMappingURL=scripts.js.map | |