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| ; | |
| var __create = Object.create; | |
| var __defProp = Object.defineProperty; | |
| var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
| var __getOwnPropNames = Object.getOwnPropertyNames; | |
| var __getProtoOf = Object.getPrototypeOf; | |
| var __hasOwnProp = Object.prototype.hasOwnProperty; | |
| var __export = (target, all) => { | |
| for (var name in all) | |
| __defProp(target, name, { get: all[name], enumerable: true }); | |
| }; | |
| var __copyProps = (to, from, except, desc) => { | |
| if (from && typeof from === "object" || typeof from === "function") { | |
| for (let key of __getOwnPropNames(from)) | |
| if (!__hasOwnProp.call(to, key) && key !== except) | |
| __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
| } | |
| return to; | |
| }; | |
| var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps( | |
| // If the importer is in node compatibility mode or this is not an ESM | |
| // file that has been converted to a CommonJS file using a Babel- | |
| // compatible transform (i.e. "__esModule" has not been set), then set | |
| // "default" to the CommonJS "module.exports" for node compatibility. | |
| isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, | |
| mod | |
| )); | |
| var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
| var teams_exports = {}; | |
| __export(teams_exports, { | |
| RandomGen4Teams: () => RandomGen4Teams, | |
| default: () => teams_default | |
| }); | |
| module.exports = __toCommonJS(teams_exports); | |
| var import_teams = __toESM(require("../gen5/teams")); | |
| const RECOVERY_MOVES = [ | |
| "healorder", | |
| "milkdrink", | |
| "moonlight", | |
| "morningsun", | |
| "recover", | |
| "roost", | |
| "slackoff", | |
| "softboiled", | |
| "synthesis" | |
| ]; | |
| const PHYSICAL_SETUP = [ | |
| "bellydrum", | |
| "bulkup", | |
| "curse", | |
| "dragondance", | |
| "howl", | |
| "meditate", | |
| "screech", | |
| "swordsdance" | |
| ]; | |
| const SETUP = [ | |
| "acidarmor", | |
| "agility", | |
| "bellydrum", | |
| "bulkup", | |
| "calmmind", | |
| "curse", | |
| "dragondance", | |
| "growth", | |
| "howl", | |
| "irondefense", | |
| "meditate", | |
| "nastyplot", | |
| "raindance", | |
| "rockpolish", | |
| "sunnyday", | |
| "swordsdance", | |
| "tailglow" | |
| ]; | |
| const NO_STAB = [ | |
| "aquajet", | |
| "bulletpunch", | |
| "chatter", | |
| "eruption", | |
| "explosion", | |
| "fakeout", | |
| "focuspunch", | |
| "futuresight", | |
| "iceshard", | |
| "icywind", | |
| "knockoff", | |
| "machpunch", | |
| "pluck", | |
| "pursuit", | |
| "quickattack", | |
| "rapidspin", | |
| "reversal", | |
| "selfdestruct", | |
| "shadowsneak", | |
| "skyattack", | |
| "suckerpunch", | |
| "uturn", | |
| "vacuumwave", | |
| "waterspout" | |
| ]; | |
| const HAZARDS = [ | |
| "spikes", | |
| "stealthrock", | |
| "toxicspikes" | |
| ]; | |
| const MOVE_PAIRS = [ | |
| ["lightscreen", "reflect"], | |
| ["sleeptalk", "rest"], | |
| ["protect", "wish"], | |
| ["leechseed", "substitute"], | |
| ["focuspunch", "substitute"], | |
| ["raindance", "rest"] | |
| ]; | |
| const PRIORITY_POKEMON = [ | |
| "cacturne", | |
| "dusknoir", | |
| "honchkrow", | |
| "mamoswine", | |
| "scizor", | |
| "shedinja", | |
| "shiftry" | |
| ]; | |
| class RandomGen4Teams extends import_teams.default { | |
| constructor(format, prng) { | |
| super(format, prng); | |
| this.randomSets = require("./sets.json"); | |
| this.noStab = NO_STAB; | |
| this.priorityPokemon = PRIORITY_POKEMON; | |
| this.moveEnforcementCheckers = { | |
| Bug: (movePool, moves, abilities, types, counter) => !counter.get("Bug") && movePool.includes("megahorn"), | |
| Dark: (movePool, moves, abilities, types, counter) => !counter.get("Dark"), | |
| Dragon: (movePool, moves, abilities, types, counter) => !counter.get("Dragon"), | |
| Electric: (movePool, moves, abilities, types, counter) => !counter.get("Electric"), | |
| Fighting: (movePool, moves, abilities, types, counter) => !counter.get("Fighting"), | |
| Fire: (movePool, moves, abilities, types, counter) => !counter.get("Fire"), | |
| Flying: (movePool, moves, abilities, types, counter, species) => !counter.get("Flying") && species.id !== "aerodactyl", | |
| Ghost: (movePool, moves, abilities, types, counter) => !counter.get("Ghost"), | |
| Grass: (movePool, moves, abilities, types, counter, species) => !counter.get("Grass") && (species.baseStats.atk >= 100 || movePool.includes("leafstorm") || movePool.includes("solarbeam")), | |
| Ground: (movePool, moves, abilities, types, counter) => !counter.get("Ground"), | |
| Ice: (movePool, moves, abilities, types, counter) => !counter.get("Ice"), | |
| Poison: (movePool, moves, abilities, types, counter, species) => !counter.get("Poison") && (types.has("Grass") || species.id === "gengar"), | |
| Psychic: (movePool, moves, abilities, types, counter) => !counter.get("Psychic") && (types.has("Fighting") || movePool.includes("calmmind")), | |
| Rock: (movePool, moves, abilities, types, counter, species) => !counter.get("Rock") && species.baseStats.atk >= 80, | |
| Steel: (movePool, moves, abilities, types, counter, species) => !counter.get("Steel") && species.id === "metagross", | |
| Water: (movePool, moves, abilities, types, counter) => !counter.get("Water") | |
| }; | |
| this.cachedStatusMoves = this.dex.moves.all().filter((move) => move.category === "Status").map((move) => move.id); | |
| } | |
| cullMovePool(types, moves, abilities, counter, movePool, teamDetails, species, isLead, preferredType, role) { | |
| let hasHiddenPower = false; | |
| for (const move of moves) { | |
| if (move.startsWith("hiddenpower")) | |
| hasHiddenPower = true; | |
| } | |
| if (hasHiddenPower) { | |
| let movePoolHasHiddenPower = true; | |
| while (movePoolHasHiddenPower) { | |
| movePoolHasHiddenPower = false; | |
| for (const moveid of movePool) { | |
| if (moveid.startsWith("hiddenpower")) { | |
| this.fastPop(movePool, movePool.indexOf(moveid)); | |
| movePoolHasHiddenPower = true; | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| if (moves.size + movePool.length <= this.maxMoveCount) | |
| return; | |
| if (moves.size === this.maxMoveCount - 2) { | |
| const unpairedMoves = [...movePool]; | |
| for (const pair of MOVE_PAIRS) { | |
| if (movePool.includes(pair[0]) && movePool.includes(pair[1])) { | |
| this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[0])); | |
| this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[1])); | |
| } | |
| } | |
| if (unpairedMoves.length === 1) { | |
| this.fastPop(movePool, movePool.indexOf(unpairedMoves[0])); | |
| } | |
| } | |
| if (moves.size === this.maxMoveCount - 1) { | |
| for (const pair of MOVE_PAIRS) { | |
| if (movePool.includes(pair[0]) && movePool.includes(pair[1])) { | |
| this.fastPop(movePool, movePool.indexOf(pair[0])); | |
| this.fastPop(movePool, movePool.indexOf(pair[1])); | |
| } | |
| } | |
| } | |
| if (teamDetails.screens && movePool.length >= this.maxMoveCount + 2) { | |
| if (movePool.includes("reflect")) | |
| this.fastPop(movePool, movePool.indexOf("reflect")); | |
| if (movePool.includes("lightscreen")) | |
| this.fastPop(movePool, movePool.indexOf("lightscreen")); | |
| if (moves.size + movePool.length <= this.maxMoveCount) | |
| return; | |
| } | |
| if (teamDetails.stealthRock) { | |
| if (movePool.includes("stealthrock")) | |
| this.fastPop(movePool, movePool.indexOf("stealthrock")); | |
| if (moves.size + movePool.length <= this.maxMoveCount) | |
| return; | |
| } | |
| if (teamDetails.rapidSpin) { | |
| if (movePool.includes("rapidspin")) | |
| this.fastPop(movePool, movePool.indexOf("rapidspin")); | |
| if (moves.size + movePool.length <= this.maxMoveCount) | |
| return; | |
| } | |
| if (teamDetails.toxicSpikes) { | |
| if (movePool.includes("toxicspikes")) | |
| this.fastPop(movePool, movePool.indexOf("toxicspikes")); | |
| if (moves.size + movePool.length <= this.maxMoveCount) | |
| return; | |
| } | |
| if (teamDetails.spikes && teamDetails.spikes >= 2) { | |
| if (movePool.includes("spikes")) | |
| this.fastPop(movePool, movePool.indexOf("spikes")); | |
| if (moves.size + movePool.length <= this.maxMoveCount) | |
| return; | |
| } | |
| if (teamDetails.statusCure) { | |
| if (movePool.includes("aromatherapy")) | |
| this.fastPop(movePool, movePool.indexOf("aromatherapy")); | |
| if (movePool.includes("healbell")) | |
| this.fastPop(movePool, movePool.indexOf("healbell")); | |
| if (moves.size + movePool.length <= this.maxMoveCount) | |
| return; | |
| } | |
| const badWithSetup = ["pursuit", "toxic"]; | |
| const statusMoves = this.cachedStatusMoves; | |
| const incompatiblePairs = [ | |
| // These moves don't mesh well with other aspects of the set | |
| [statusMoves, ["healingwish", "switcheroo", "trick"]], | |
| [SETUP, "uturn"], | |
| [SETUP, HAZARDS], | |
| [SETUP, badWithSetup], | |
| [PHYSICAL_SETUP, PHYSICAL_SETUP], | |
| [["fakeout", "uturn"], ["switcheroo", "trick"]], | |
| ["substitute", "uturn"], | |
| ["rest", "substitute"], | |
| ["explosion", ["destinybond", "painsplit", "rest", "trick"]], | |
| // These attacks are redundant with each other | |
| ["surf", "hydropump"], | |
| [["bodyslam", "return"], ["bodyslam", "doubleedge"]], | |
| [["energyball", "leafstorm"], ["leafblade", "leafstorm", "powerwhip"]], | |
| ["lavaplume", "fireblast"], | |
| ["closecombat", "drainpunch"], | |
| ["discharge", "thunderbolt"], | |
| ["gunkshot", "poisonjab"], | |
| ["payback", "pursuit"], | |
| ["protect", "swordsdance"], | |
| // Assorted hardcodes go here: | |
| // Manectric | |
| ["flamethrower", "overheat"], | |
| // Walrein | |
| ["encore", "roar"], | |
| // Smeargle | |
| ["explosion", "whirlwind"], | |
| // Seviper | |
| ["switcheroo", "suckerpunch"], | |
| // Jirachi | |
| ["bodyslam", "healingwish"], | |
| // Blaziken | |
| ["agility", "vacuumwave"] | |
| ]; | |
| for (const pair of incompatiblePairs) | |
| this.incompatibleMoves(moves, movePool, pair[0], pair[1]); | |
| const statusInflictingMoves = ["stunspore", "thunderwave", "toxic", "willowisp", "yawn"]; | |
| if (role !== "Staller") { | |
| this.incompatibleMoves(moves, movePool, statusInflictingMoves, statusInflictingMoves); | |
| } | |
| if (!teamDetails.stealthRock) { | |
| if (species.id === "registeel" && role === "Staller") { | |
| if (movePool.includes("thunderwave")) | |
| this.fastPop(movePool, movePool.indexOf("thunderwave")); | |
| if (moves.size + movePool.length <= this.maxMoveCount) | |
| return; | |
| } | |
| if (species.id === "wormadamtrash" && role === "Staller") { | |
| if (movePool.includes("suckerpunch")) | |
| this.fastPop(movePool, movePool.indexOf("suckerpunch")); | |
| if (moves.size + movePool.length <= this.maxMoveCount) | |
| return; | |
| } | |
| } | |
| } | |
| // Generate random moveset for a given species, role, preferred type. | |
| randomMoveset(types, abilities, teamDetails, species, isLead, movePool, preferredType, role) { | |
| const moves = /* @__PURE__ */ new Set(); | |
| let counter = this.newQueryMoves(moves, species, preferredType, abilities); | |
| this.cullMovePool( | |
| types, | |
| moves, | |
| abilities, | |
| counter, | |
| movePool, | |
| teamDetails, | |
| species, | |
| isLead, | |
| preferredType, | |
| role | |
| ); | |
| if (movePool.length <= this.maxMoveCount) { | |
| while (movePool.length) { | |
| const moveid = this.sample(movePool); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| return moves; | |
| } | |
| const runEnforcementChecker = (checkerName) => { | |
| if (!this.moveEnforcementCheckers[checkerName]) | |
| return false; | |
| return this.moveEnforcementCheckers[checkerName]( | |
| movePool, | |
| moves, | |
| abilities, | |
| new Set(types), | |
| counter, | |
| species, | |
| teamDetails | |
| ); | |
| }; | |
| if (species.requiredMove) { | |
| const move = this.dex.moves.get(species.requiredMove).id; | |
| counter = this.addMove( | |
| move, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| if (movePool.includes("facade") && abilities.includes("Guts")) { | |
| counter = this.addMove( | |
| "facade", | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| for (const moveid of ["seismictoss", "spore", "volttackle"]) { | |
| if (movePool.includes(moveid)) { | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| if (!role.includes("Setup")) { | |
| if (movePool.includes("batonpass") && movePool.includes("substitute")) { | |
| counter = this.addMove( | |
| "substitute", | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| if (["Bulky Support", "Spinner"].includes(role) && !teamDetails.rapidSpin) { | |
| if (movePool.includes("rapidspin")) { | |
| counter = this.addMove( | |
| "rapidspin", | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| if (["Bulky Attacker", "Bulky Setup"].includes(role) || this.priorityPokemon.includes(species.id)) { | |
| const priorityMoves = []; | |
| for (const moveid of movePool) { | |
| const move = this.dex.moves.get(moveid); | |
| const moveType = this.getMoveType(move, species, abilities, preferredType); | |
| if (types.includes(moveType) && move.priority > 0 && (move.basePower || move.basePowerCallback)) { | |
| priorityMoves.push(moveid); | |
| } | |
| } | |
| if (priorityMoves.length) { | |
| const moveid = this.sample(priorityMoves); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| for (const type of types) { | |
| const stabMoves = []; | |
| for (const moveid of movePool) { | |
| const move = this.dex.moves.get(moveid); | |
| const moveType = this.getMoveType(move, species, abilities, preferredType); | |
| if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && type === moveType) { | |
| stabMoves.push(moveid); | |
| } | |
| } | |
| while (runEnforcementChecker(type)) { | |
| if (!stabMoves.length) | |
| break; | |
| const moveid = this.sampleNoReplace(stabMoves); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| if (!counter.get("preferred")) { | |
| const stabMoves = []; | |
| for (const moveid of movePool) { | |
| const move = this.dex.moves.get(moveid); | |
| const moveType = this.getMoveType(move, species, abilities, preferredType); | |
| if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && preferredType === moveType) { | |
| stabMoves.push(moveid); | |
| } | |
| } | |
| if (stabMoves.length) { | |
| const moveid = this.sample(stabMoves); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| if (!counter.get("stab")) { | |
| const stabMoves = []; | |
| for (const moveid of movePool) { | |
| const move = this.dex.moves.get(moveid); | |
| const moveType = this.getMoveType(move, species, abilities, preferredType); | |
| if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && types.includes(moveType)) { | |
| stabMoves.push(moveid); | |
| } | |
| } | |
| if (stabMoves.length) { | |
| const moveid = this.sample(stabMoves); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } else { | |
| if (movePool.includes("uturn") && types.includes("Bug")) { | |
| counter = this.addMove( | |
| "uturn", | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| } | |
| if (["Bulky Support", "Bulky Attacker", "Bulky Setup", "Spinner", "Staller"].includes(role)) { | |
| const recoveryMoves = movePool.filter((moveid) => RECOVERY_MOVES.includes(moveid)); | |
| if (recoveryMoves.length) { | |
| const moveid = this.sample(recoveryMoves); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| if (role === "Staller") { | |
| const enforcedMoves = ["protect", "toxic", "wish"]; | |
| for (const move of enforcedMoves) { | |
| if (movePool.includes(move)) { | |
| counter = this.addMove( | |
| move, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| } | |
| if (role.includes("Setup")) { | |
| const setupMoves = movePool.filter((moveid) => SETUP.includes(moveid)); | |
| if (setupMoves.length) { | |
| const moveid = this.sample(setupMoves); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| if (!counter.damagingMoves.size && !(moves.has("uturn") && types.includes("Bug"))) { | |
| const attackingMoves = []; | |
| for (const moveid of movePool) { | |
| const move = this.dex.moves.get(moveid); | |
| if (!this.noStab.includes(moveid) && move.category !== "Status") | |
| attackingMoves.push(moveid); | |
| } | |
| if (attackingMoves.length) { | |
| const moveid = this.sample(attackingMoves); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| if (["Fast Attacker", "Setup Sweeper", "Bulky Attacker", "Wallbreaker"].includes(role)) { | |
| if (counter.damagingMoves.size === 1) { | |
| const currentAttackType = counter.damagingMoves.values().next().value.type; | |
| const coverageMoves = []; | |
| for (const moveid of movePool) { | |
| const move = this.dex.moves.get(moveid); | |
| const moveType = this.getMoveType(move, species, abilities, preferredType); | |
| if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback)) { | |
| if (currentAttackType !== moveType) | |
| coverageMoves.push(moveid); | |
| } | |
| } | |
| if (coverageMoves.length) { | |
| const moveid = this.sample(coverageMoves); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| } | |
| while (moves.size < this.maxMoveCount && movePool.length) { | |
| const moveid = this.sample(movePool); | |
| counter = this.addMove( | |
| moveid, | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| for (const pair of MOVE_PAIRS) { | |
| if (moveid === pair[0] && movePool.includes(pair[1])) { | |
| counter = this.addMove( | |
| pair[1], | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| if (moveid === pair[1] && movePool.includes(pair[0])) { | |
| counter = this.addMove( | |
| pair[0], | |
| moves, | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| } | |
| } | |
| } | |
| return moves; | |
| } | |
| shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species, preferredType, role) { | |
| switch (ability) { | |
| case "Chlorophyll": | |
| return !teamDetails.sun; | |
| case "Swift Swim": | |
| return !teamDetails.rain; | |
| case "Rock Head": | |
| return !counter.get("recoil"); | |
| case "Skill Link": | |
| return !counter.get("skilllink"); | |
| } | |
| return false; | |
| } | |
| getAbility(types, moves, abilities, counter, movePool, teamDetails, species, preferredType, role) { | |
| if (abilities.length <= 1) | |
| return abilities[0]; | |
| if (species.id === "dewgong") | |
| return moves.has("raindance") ? "Hydration" : "Thick Fat"; | |
| if (species.id === "cloyster" && counter.get("skilllink")) | |
| return "Skill Link"; | |
| const abilityAllowed = []; | |
| for (const ability of abilities) { | |
| if (!this.shouldCullAbility( | |
| ability, | |
| types, | |
| moves, | |
| abilities, | |
| counter, | |
| movePool, | |
| teamDetails, | |
| species, | |
| preferredType, | |
| role | |
| )) { | |
| abilityAllowed.push(ability); | |
| } | |
| } | |
| if (abilityAllowed.length >= 1) | |
| return this.sample(abilityAllowed); | |
| if (!abilityAllowed.length) { | |
| const weatherAbilities = abilities.filter((a) => ["Chlorophyll", "Swift Swim"].includes(a)); | |
| if (weatherAbilities.length) | |
| return this.sample(weatherAbilities); | |
| } | |
| return this.sample(abilities); | |
| } | |
| getPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role) { | |
| if (species.requiredItems) | |
| return this.sample(species.requiredItems); | |
| if (species.id === "latias" || species.id === "latios") | |
| return "Soul Dew"; | |
| if (species.id === "marowak") | |
| return "Thick Club"; | |
| if (species.id === "pikachu") | |
| return "Light Ball"; | |
| if (species.id === "shedinja" || species.id === "smeargle") | |
| return "Focus Sash"; | |
| if (species.id === "unown") | |
| return "Choice Specs"; | |
| if (species.id === "wobbuffet") | |
| return "Custap Berry"; | |
| if (species.id === "ditto" || species.id === "rampardos" && role === "Fast Attacker") | |
| return "Choice Scarf"; | |
| if (ability === "Poison Heal" || moves.has("facade")) | |
| return "Toxic Orb"; | |
| if (ability === "Speed Boost" && species.id === "yanmega") | |
| return "Life Orb"; | |
| if (["healingwish", "switcheroo", "trick"].some((m) => moves.has(m))) { | |
| if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && role !== "Wallbreaker" && !counter.get("priority")) { | |
| return "Choice Scarf"; | |
| } else { | |
| return counter.get("Physical") > counter.get("Special") ? "Choice Band" : "Choice Specs"; | |
| } | |
| } | |
| if (moves.has("bellydrum")) | |
| return "Sitrus Berry"; | |
| if (moves.has("waterspout")) | |
| return "Choice Scarf"; | |
| if (ability === "Magic Guard") | |
| return "Life Orb"; | |
| if (moves.has("lightscreen") && moves.has("reflect")) | |
| return "Light Clay"; | |
| if (moves.has("rest") && !moves.has("sleeptalk") && !["Natural Cure", "Shed Skin"].includes(ability)) { | |
| return moves.has("raindance") && ability === "Hydration" ? "Damp Rock" : "Chesto Berry"; | |
| } | |
| if (ability === "Unburden") | |
| return "Sitrus Berry"; | |
| if (role === "Staller") | |
| return "Leftovers"; | |
| } | |
| getItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role) { | |
| const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd; | |
| const scarfReqs = role !== "Wallbreaker" && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !counter.get("priority") && !moves.has("pursuit"); | |
| if (moves.has("pursuit") && moves.has("suckerpunch") && counter.get("Dark") && (!this.priorityPokemon.includes(species.id) || counter.get("Dark") >= 2)) | |
| return "Black Glasses"; | |
| if (counter.get("Special") === 4) { | |
| return scarfReqs && species.baseStats.spa >= 90 && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Specs"; | |
| } | |
| if (counter.get("Special") === 3 && role === "Fast Attacker" && (moves.has("explosion") || moves.has("selfdestruct"))) | |
| return "Choice Scarf"; | |
| if (counter.get("Special") === 3 && moves.has("uturn")) | |
| return "Choice Specs"; | |
| if (counter.get("Physical") === 4 && species.id !== "jirachi" && ["fakeout", "rapidspin"].every((m) => !moves.has(m))) { | |
| return scarfReqs && (species.baseStats.atk >= 100 || ability === "Pure Power" || ability === "Huge Power") && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Band"; | |
| } | |
| if (types.includes("Normal") && moves.has("fakeout") && !!counter.get("Normal")) | |
| return "Silk Scarf"; | |
| if (species.id === "palkia") | |
| return "Lustrous Orb"; | |
| if (species.id === "farfetchd") | |
| return "Stick"; | |
| if (moves.has("outrage") && counter.get("setup") && !moves.has("sleeptalk")) | |
| return "Lum Berry"; | |
| if (["batonpass", "protect", "substitute"].some((m) => moves.has(m))) | |
| return "Leftovers"; | |
| if (role === "Fast Support" && isLead && defensiveStatTotal < 255 && !counter.get("recovery") && (counter.get("hazards") || counter.get("setup")) && (!counter.get("recoil") || ability === "Rock Head")) | |
| return "Focus Sash"; | |
| if (role === "Fast Support") { | |
| return counter.get("Physical") + counter.get("Special") >= 3 && ["rapidspin", "uturn"].every((m) => !moves.has(m)) && this.dex.getEffectiveness("Rock", species) < 2 ? "Life Orb" : "Leftovers"; | |
| } | |
| const noExpertBeltMoves = this.noStab.filter( | |
| (moveid) => ["Dragon", "Normal", "Poison"].includes(this.dex.moves.get(moveid).type) | |
| ); | |
| const expertBeltReqs = !counter.get("Dragon") && !counter.get("Normal") && !counter.get("Poison") && noExpertBeltMoves.every((m) => !moves.has(m)); | |
| if (!counter.get("Status") && expertBeltReqs && (moves.has("uturn") || role === "Fast Attacker")) | |
| return "Expert Belt"; | |
| if (["Fast Attacker", "Setup Sweeper", "Wallbreaker"].some((m) => role === m) && this.dex.getEffectiveness("Rock", species) < 2 && !moves.has("rapidspin")) | |
| return "Life Orb"; | |
| return "Leftovers"; | |
| } | |
| randomSet(species, teamDetails = {}, isLead = false) { | |
| species = this.dex.species.get(species); | |
| const forme = this.getForme(species); | |
| const sets = this.randomSets[species.id]["sets"]; | |
| const possibleSets = []; | |
| let canSpinner = false; | |
| for (const set2 of sets) { | |
| if (!teamDetails.rapidSpin && set2.role === "Spinner") | |
| canSpinner = true; | |
| } | |
| for (const set2 of sets) { | |
| if (teamDetails.rapidSpin && set2.role === "Spinner") | |
| continue; | |
| if (canSpinner && set2.role !== "Spinner") | |
| continue; | |
| possibleSets.push(set2); | |
| } | |
| const set = this.sampleIfArray(possibleSets); | |
| const role = set.role; | |
| const movePool = Array.from(set.movepool); | |
| const preferredTypes = set.preferredTypes; | |
| const preferredType = this.sampleIfArray(preferredTypes) || ""; | |
| let ability = ""; | |
| let item = void 0; | |
| const evs = { hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85 }; | |
| const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 }; | |
| const types = species.types; | |
| const abilities = set.abilities; | |
| const moves = this.randomMoveset( | |
| types, | |
| abilities, | |
| teamDetails, | |
| species, | |
| isLead, | |
| movePool, | |
| preferredType, | |
| role | |
| ); | |
| const counter = this.newQueryMoves(moves, species, preferredType, abilities); | |
| ability = this.getAbility( | |
| new Set(types), | |
| moves, | |
| abilities, | |
| counter, | |
| movePool, | |
| teamDetails, | |
| species, | |
| preferredType, | |
| role | |
| ); | |
| item = this.getPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role); | |
| if (item === void 0) { | |
| item = this.getItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role); | |
| } | |
| if (item === "Leftovers" && types.includes("Poison")) { | |
| item = "Black Sludge"; | |
| } | |
| const level = this.getLevel(species); | |
| let hasHiddenPower = false; | |
| for (const move of moves) { | |
| if (move.startsWith("hiddenpower")) | |
| hasHiddenPower = true; | |
| } | |
| if (hasHiddenPower) { | |
| let hpType; | |
| for (const move of moves) { | |
| if (move.startsWith("hiddenpower")) | |
| hpType = move.substr(11); | |
| } | |
| if (!hpType) | |
| throw new Error(`hasHiddenPower is true, but no Hidden Power move was found.`); | |
| const HPivs = this.dex.types.get(hpType).HPivs; | |
| let iv; | |
| for (iv in HPivs) { | |
| ivs[iv] = HPivs[iv]; | |
| } | |
| } | |
| const srImmunity = ability === "Magic Guard"; | |
| const srWeakness = srImmunity ? 0 : this.dex.getEffectiveness("Rock", species); | |
| while (evs.hp > 1) { | |
| const hp = Math.floor(Math.floor(2 * species.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10); | |
| if (moves.has("substitute") && item === "Sitrus Berry") { | |
| if (hp % 4 === 0) | |
| break; | |
| } else if (moves.has("bellydrum") && item === "Sitrus Berry") { | |
| if (hp % 2 === 0) | |
| break; | |
| } else { | |
| if (srWeakness <= 0) | |
| break; | |
| if (srWeakness === 1 && ["Black Sludge", "Leftovers", "Life Orb"].includes(item)) | |
| break; | |
| if (item !== "Sitrus Berry" && hp % (4 / srWeakness) > 0) | |
| break; | |
| if (item === "Sitrus Berry" && hp % (4 / srWeakness) === 0) | |
| break; | |
| } | |
| evs.hp -= 4; | |
| } | |
| if (!counter.get("Physical") && !moves.has("transform")) { | |
| evs.atk = 0; | |
| ivs.atk = hasHiddenPower ? (ivs.atk || 31) - 28 : 0; | |
| } | |
| if (["gyroball", "metalburst", "trickroom"].some((m) => moves.has(m))) { | |
| evs.spe = 0; | |
| ivs.spe = hasHiddenPower ? (ivs.spe || 31) - 28 : 0; | |
| } | |
| const shuffledMoves = Array.from(moves); | |
| this.prng.shuffle(shuffledMoves); | |
| return { | |
| name: species.baseSpecies, | |
| species: forme, | |
| gender: species.gender, | |
| shiny: this.randomChance(1, 1024), | |
| level, | |
| moves: shuffledMoves, | |
| ability, | |
| evs, | |
| ivs, | |
| item, | |
| role | |
| }; | |
| } | |
| } | |
| var teams_default = RandomGen4Teams; | |
| //# sourceMappingURL=teams.js.map | |