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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Flash Fire', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should grant immunity to Fire-type moves and increase Fire-type attacks by 50% once activated', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Heatran', ability: 'flashfire', moves: ['incinerate'] }, | |
| ], [ | |
| { species: 'Talonflame', ability: 'galewings', moves: ['flareblitz'] }, | |
| ]]); | |
| const [flashMon, foePokemon] = [battle.p1.active[0], battle.p2.active[0]]; | |
| battle.makeChoices('move incinerate', 'move flareblitz'); | |
| assert.fullHP(flashMon); | |
| const damage = foePokemon.maxhp - foePokemon.hp; | |
| assert.bounded(damage, [82, 97]); | |
| }); | |
| it('should grant Fire-type immunity even if the user is frozen', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Heatran', ability: 'flashfire', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Talonflame', ability: 'galewings', moves: ['flareblitz'] }, | |
| ]]); | |
| const flashMon = battle.p1.active[0]; | |
| flashMon.setStatus('frz'); | |
| assert.false.hurts(flashMon, () => battle.makeChoices('move sleeptalk', 'move flareblitz')); | |
| }); | |
| it('should have its Fire-type immunity suppressed by Mold Breaker', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Heatran', ability: 'flashfire', moves: ['incinerate'] }, | |
| ], [ | |
| { species: 'Haxorus', ability: 'moldbreaker', moves: ['firepunch'] }, | |
| ]]); | |
| assert.hurts(battle.p1.active[0], () => battle.makeChoices('move incinerate', 'move firepunch')); | |
| }); | |
| it(`should lose the Flash Fire boost if its ability is changed`, () => { | |
| battle = common.createBattle([[ | |
| { species: 'Heatran', ability: 'flashfire', moves: ['sleeptalk', 'incinerate'] }, | |
| ], [ | |
| { species: 'Talonflame', ability: 'shellarmor', moves: ['flamethrower', 'worryseed'] }, | |
| ]]); | |
| battle.makeChoices('move sleeptalk', 'move flamethrower'); | |
| battle.makeChoices('move incinerate', 'move worryseed'); | |
| const talonflame = battle.p2.active[0]; | |
| const damage = talonflame.maxhp - talonflame.hp; | |
| assert.bounded(damage, [54, 65]); | |
| }); | |
| }); | |
| describe('Flash Fire [Gen 3-4]', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should activate and grant Fire-type immunity even if the user is frozen in Gen 3', () => { | |
| battle = common.gen(3).createBattle([[ | |
| { species: 'Arcanine', ability: 'flashfire', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Charizard', ability: 'blaze', moves: ['flamethrower'] }, | |
| ]]); | |
| const flashFireMon = battle.p1.active[0]; | |
| flashFireMon.setStatus('frz'); | |
| battle.makeChoices(); | |
| assert.notEqual(flashFireMon.hp, flashFireMon.maxhp); | |
| }); | |
| it('should activate and grant Fire-type immunity even if the user is frozen in Gen 4', () => { | |
| battle = common.gen(4).createBattle([[ | |
| { species: 'Heatran', ability: 'flashfire', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Charizard', ability: 'blaze', moves: ['flamethrower'] }, | |
| ]]); | |
| const flashFireMon = battle.p1.active[0]; | |
| flashFireMon.setStatus('frz'); | |
| battle.makeChoices(); | |
| assert.false.fullHP(flashFireMon); | |
| }); | |
| }); | |