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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Levitate', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should give the user an immunity to Ground-type moves', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Rotom', ability: 'levitate', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Aggron', ability: 'sturdy', moves: ['earthquake'] }, | |
| ]]); | |
| assert.false.hurts(battle.p1.active[0], () => battle.makeChoices('move sleeptalk', 'move earthquake')); | |
| }); | |
| it('should make the user airborne', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Unown', ability: 'levitate', moves: ['spore'] }, | |
| ], [ | |
| { species: 'Espeon', ability: 'magicbounce', moves: ['electricterrain'] }, | |
| ]]); | |
| battle.makeChoices('move spore', 'move electricterrain'); | |
| assert.equal(battle.p1.active[0].status, 'slp', "Levitate Pokémon should not be awaken by Electric Terrain"); | |
| }); | |
| it('should have its Ground immunity suppressed by Mold Breaker', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Haxorus', ability: 'moldbreaker', moves: ['earthquake'] }, | |
| ]]); | |
| assert.hurts(battle.p1.active[0], () => battle.makeChoices('move sleeptalk', 'move earthquake')); | |
| }); | |
| it('should have its airborne property suppressed by Mold Breaker if it is forced out by a move', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, | |
| { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Haxorus', ability: 'moldbreaker', moves: ['roar', 'spikes'] }, | |
| ]]); | |
| battle.makeChoices('move sleeptalk', 'move spikes'); | |
| assert.hurts(battle.p1.pokemon[1], () => battle.makeChoices('move sleeptalk', 'move roar')); | |
| }); | |
| it('should not have its airborne property suppressed by Mold Breaker if it switches out via Eject Button', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Cresselia', ability: 'levitate', item: 'ejectbutton', moves: ['sleeptalk'] }, | |
| { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Haxorus', ability: 'moldbreaker', moves: ['tackle', 'spikes'] }, | |
| ]]); | |
| battle.makeChoices('move sleeptalk', 'move spikes'); | |
| battle.makeChoices('move sleeptalk', 'move tackle'); | |
| assert.false.hurts(battle.p1.pokemon[1], () => battle.makeChoices('switch 2', 'move tackle')); | |
| }); | |
| it('should not have its airborne property suppressed by Mold Breaker if that Pokemon is no longer active', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Forretress', ability: 'levitate', item: 'redcard', moves: ['spikes'] }, | |
| ], [ | |
| { species: 'Haxorus', ability: 'moldbreaker', item: 'laggingtail', moves: ['tackle'] }, | |
| { species: 'Rotom', ability: 'levitate', moves: ['rest'] }, | |
| ]]); | |
| assert.false.hurts(battle.p2.active[0], () => battle.makeChoices('move spikes', 'move tackle')); | |
| }); | |
| }); | |
| describe('Levitate [Gen 4]', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should not have its airborne property suppressed by Mold Breaker if it is forced out by a move', () => { | |
| battle = common.gen(4).createBattle([ | |
| [{ species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }, { species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk'] }], | |
| [{ species: 'Rampardos', ability: 'moldbreaker', moves: ['roar', 'spikes'] }], | |
| ]); | |
| battle.makeChoices('move sleeptalk', 'move spikes'); | |
| assert.false.hurts(battle.p1.pokemon[1], () => battle.makeChoices('move sleeptalk', 'move roar')); | |
| }); | |
| }); | |