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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Magnet Pull', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should prevent Steel-type Pokemon from switching out normally', () => { | |
| battle = common.createBattle(); | |
| battle.setPlayer('p1', { team: [{ species: "Magnezone", ability: 'magnetpull', moves: ['soak', 'charge'] }] }); | |
| battle.setPlayer('p2', { team: [ | |
| { species: "Heatran", ability: 'flashfire', moves: ['curse'] }, | |
| { species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] }, | |
| ] }); | |
| assert.trapped(() => battle.makeChoices('', 'switch 2'), true); | |
| battle.makeChoices('auto', 'auto'); | |
| assert.species(battle.p2.active[0], 'Heatran'); | |
| battle.makeChoices('auto', 'switch 2'); | |
| assert.species(battle.p2.active[0], 'Starmie'); | |
| battle.makeChoices('move charge', 'move reflecttype'); // Reflect Type makes Starmie part Steel | |
| assert.trapped(() => battle.makeChoices('', 'switch 2'), true); | |
| battle.makeChoices('auto', 'auto'); | |
| assert.species(battle.p2.active[0], 'Starmie'); | |
| }); | |
| it('should not prevent Steel-type Pokemon from switching out using moves', () => { | |
| battle = common.createBattle(); | |
| battle.setPlayer('p1', { team: [{ species: "Magnezone", ability: 'magnetpull', moves: ['toxic'] }] }); | |
| battle.setPlayer('p2', { team: [ | |
| { species: "Heatran", ability: 'flashfire', moves: ['batonpass'] }, | |
| { species: "Tentacruel", ability: 'clearbody', moves: ['rapidspin'] }, | |
| ] }); | |
| battle.makeChoices('move toxic', 'move batonpass'); | |
| battle.makeChoices('', 'switch 2'); | |
| assert.species(battle.p2.active[0], 'Tentacruel'); | |
| }); | |
| it('should not prevent Pokemon immune to trapping from switching out', () => { | |
| battle = common.createBattle(); | |
| battle.setPlayer('p1', { team: [{ species: "Magnezone", ability: 'magnetpull', moves: ['substitute'] }] }); | |
| battle.setPlayer('p2', { team: [ | |
| { species: "Aegislash", ability: 'stancechange', moves: ['swordsdance'] }, | |
| { species: "Arcanine", ability: 'flashfire', moves: ['roar'] }, | |
| ] }); | |
| battle.makeChoices('move substitute', 'switch 2'); | |
| assert.species(battle.p2.active[0], 'Arcanine'); | |
| }); | |
| }); | |