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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe("Mirror Armor", () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it("should bounce boosts back to the source", () => { | |
| battle = common.createBattle(); | |
| battle.setPlayer('p1', { team: [ | |
| { species: 'Corviknight', ability: 'mirrorarmor', moves: ['endure'] }, | |
| ] }); | |
| battle.setPlayer('p2', { team: [ | |
| { species: 'Machop', ability: 'noguard', moves: ['rocktomb', 'leer'] }, | |
| ] }); | |
| battle.makeChoices('auto', 'move rocktomb'); | |
| const corv = battle.p1.active[0]; | |
| const machop = battle.p2.active[0]; | |
| assert.statStage(corv, 'spe', 0); | |
| assert.statStage(machop, 'spe', -1); | |
| battle.makeChoices('auto', 'move leer'); | |
| assert.statStage(corv, 'def', 0); | |
| assert.statStage(machop, 'def', -1); | |
| }); | |
| it("should reflect Parting Shot's stat drops, then the Parting Shot user should switch", () => { | |
| battle = common.createBattle([[ | |
| { species: 'Corviknight', ability: 'mirrorarmor', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Drapion', moves: ['partingshot'] }, | |
| { species: 'Pangoro', moves: ['sleeptalk'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| const corv = battle.p1.active[0]; | |
| const drapion = battle.p2.active[0]; | |
| assert.statStage(corv, 'atk', 0); | |
| assert.statStage(corv, 'spa', 0); | |
| assert.statStage(drapion, 'atk', -1); | |
| assert.statStage(drapion, 'spa', -1); | |
| assert.equal(battle.requestState, 'switch'); | |
| }); | |
| it("should activate, but silently, if the source has fainted", () => { | |
| battle = common.createBattle([[ | |
| { species: 'corviknight', ability: 'mirrorarmor', moves: ['bravebird'] }, | |
| ], [ | |
| { species: 'gossifleur', ability: 'cottondown', moves: ['sleeptalk'] }, | |
| { species: 'wynaut', ability: 'shadowtag', moves: ['sleeptalk'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| assert.statStage(battle.p1.active[0], 'spe', 0); | |
| for (const line of battle.log) { | |
| assert.false(line.includes("Mirror Armor"), `Expected no Mirror Armor message, but got the following message:\n${line}`); | |
| } | |
| }); | |
| }); | |