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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Multiscale', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it(`should halve damage when it is at full health`, () => { | |
| battle = common.createBattle([[ | |
| { species: 'Dragonite', ability: 'multiscale', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Wynaut', moves: ['wickedblow'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| const dnite = battle.p1.active[0]; | |
| const damage = dnite.maxhp - dnite.hp; | |
| assert.bounded(damage, [15, 18], `Multiscale should reduce damage`); | |
| battle.makeChoices(); | |
| assert.bounded(dnite.maxhp - dnite.hp - damage, [30, 36], `Multiscale should not reduce damage, because Dragonite was damaged`); | |
| }); | |
| it('should be suppressed by Mold Breaker', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Dragonite', ability: 'multiscale', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Wynaut', ability: 'moldbreaker', moves: ['wickedblow'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| const dnite = battle.p1.active[0]; | |
| const damage = dnite.maxhp - dnite.hp; | |
| assert.bounded(damage, [30, 36]); | |
| }); | |
| }); | |