Spaces:
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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Booster Energy', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it(`should not activate before Sticky Web when switching in`, () => { | |
| battle = common.createBattle([[ | |
| { species: 'Abra', ability: 'synchronize', moves: ['teleport'] }, | |
| { species: 'Iron Bundle', ability: 'quarkdrive', item: 'boosterenergy', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Ribombee', ability: 'shielddust', moves: ['stickyweb'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| battle.makeChoices('switch 2'); | |
| const bundle = battle.p1.active[0]; | |
| assert.equal(bundle.volatiles['quarkdrive'].bestStat, 'spa', | |
| `Iron Bundle's Speed should have been lowered before Booster Energy activated, boosting its SpA instead.`); | |
| }); | |
| }); | |