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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Ring Target', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it(`should negate natural immunities and deal normal type effectiveness with the other type(s)`, () => { | |
| battle = common.createBattle([[ | |
| { species: "Smeargle", ability: 'owntempo', moves: ['earthquake', 'vitalthrow', 'shadowball', 'psychic'] }, | |
| ], [ | |
| { species: "Thundurus", ability: 'prankster', item: 'ringtarget', moves: ['rest'] }, | |
| { species: "Drifblim", ability: 'unburden', item: 'ringtarget', moves: ['rest'] }, | |
| { species: "Girafarig", ability: 'innerfocus', item: 'ringtarget', moves: ['rest'] }, | |
| { species: "Absol", ability: 'superluck', item: 'ringtarget', moves: ['rest'] }, | |
| ]]); | |
| battle.makeChoices('move earthquake', 'move rest'); | |
| assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|')); | |
| assert.false.fullHP(battle.p2.active[0]); | |
| battle.makeChoices('move vitalthrow', 'switch 2'); // Drifblim | |
| assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|')); | |
| assert.false.fullHP(battle.p2.active[0]); | |
| battle.makeChoices('move shadowball', 'switch 3'); // Girafarig | |
| assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|')); | |
| assert.false.fullHP(battle.p2.active[0]); | |
| battle.makeChoices('move psychic', 'switch 4'); // Absol | |
| assert.false.fullHP(battle.p2.active[0]); | |
| }); | |
| it(`should not affect ability-based immunities`, () => { | |
| battle = common.createBattle([[ | |
| { species: 'Hariyama', moves: ['earthquake'] }, | |
| ], [ | |
| { species: 'Mismagius', ability: 'levitate', item: 'ringtarget', moves: ['sleeptalk'] }, | |
| { species: 'Rotom-Fan', ability: 'levitate', item: 'ringtarget', moves: ['sleeptalk'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| assert.fullHP(battle.p2.active[0]); | |
| // even if Rotom-Fan | |
| battle.makeChoices('move earthquake', 'switch 2'); | |
| assert.fullHP(battle.p2.active[0]); | |
| }); | |
| it(`should not affect Magnet Rise`, () => { | |
| battle = common.createBattle([[ | |
| { species: 'Wynaut', moves: ['earthquake'] }, | |
| ], [ | |
| { species: 'Klefki', item: 'ringtarget', moves: ['magnetrise'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| assert.fullHP(battle.p2.active[0]); | |
| }); | |
| }); | |