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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Shed Shell', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should allow Pokemon to escape trapping abilities', () => { | |
| battle = common.createBattle(); | |
| battle.setPlayer('p1', { team: [{ species: "Gothitelle", ability: 'shadowtag', moves: ['calmmind'] }] }); | |
| battle.setPlayer('p2', { team: [ | |
| { species: "Starmie", ability: 'naturalcure', item: 'shedshell', moves: ['recover'] }, | |
| { species: "Heatran", ability: 'flashfire', moves: ['rest'] }, | |
| ] }); | |
| battle.makeChoices('move calmmind', 'switch 2'); | |
| assert.species(battle.p2.active[0], 'Heatran'); | |
| }); | |
| it('should allow Pokemon to escape from most moves that would trap them', () => { | |
| battle = common.createBattle(); | |
| battle.setPlayer('p1', { team: [{ species: "Gengar", ability: 'levitate', moves: ['meanlook'] }] }); | |
| battle.setPlayer('p2', { team: [ | |
| { species: "Venusaur", ability: 'overgrow', item: 'shedshell', moves: ['ingrain'] }, | |
| { species: "Heatran", ability: 'flashfire', moves: ['rest'] }, | |
| ] }); | |
| battle.makeChoices('move meanlook', 'move ingrain'); | |
| battle.makeChoices('move meanlook', 'switch 2'); | |
| assert.species(battle.p2.active[0], 'Heatran'); | |
| }); | |
| it('should not allow Pokemon to escape from Sky Drop', () => { | |
| battle = common.createBattle(); | |
| battle.setPlayer('p1', { team: [{ species: "Dragonite", ability: 'multiscale', moves: ['skydrop'] }] }); | |
| battle.setPlayer('p2', { team: [ | |
| { species: "Magnezone", ability: 'sturdy', item: 'shedshell', moves: ['sleeptalk'] }, | |
| { species: "Heatran", ability: 'flashfire', moves: ['rest'] }, | |
| ] }); | |
| battle.makeChoices('move skydrop', 'move sleeptalk'); | |
| assert.trapped(() => battle.makeChoices('move skydrop', 'switch 2')); | |
| assert.species(battle.p2.active[0], 'Magnezone'); | |
| }); | |
| }); | |