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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Sitrus Berry', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should heal 25% hp when consumed', () => { | |
| battle = common.createBattle(); | |
| battle.setPlayer('p1', { team: [{ species: 'Aggron', ability: 'sturdy', item: 'sitrusberry', moves: ['sleeptalk'] }] }); | |
| battle.setPlayer('p2', { team: [{ species: 'Lucario', ability: 'adaptability', moves: ['aurasphere'] }] }); | |
| const holder = battle.p1.active[0]; | |
| battle.makeChoices('move sleeptalk', 'move aurasphere'); | |
| assert.false.holdsItem(holder); | |
| assert.equal(holder.hp, Math.floor(holder.maxhp / 4) + 1); | |
| }); | |
| it('should be eaten immediately if (re)gained on low hp', () => { | |
| battle = common.createBattle([ | |
| [{ species: 'Magnemite', ability: 'sturdy', item: 'sitrusberry', moves: ['recycle'] }], | |
| [{ species: 'Garchomp', ability: 'roughskin', moves: ['earthquake'] }], | |
| ]); | |
| const holder = battle.p1.active[0]; | |
| const hpgain = Math.floor(holder.maxhp / 4); | |
| battle.makeChoices('move recycle', 'move earthquake'); | |
| assert.false.holdsItem(holder); | |
| assert.equal(holder.hp, hpgain + hpgain + 1); | |
| }); | |
| it('should not heal if Knocked Off', () => { | |
| battle = common.createBattle([ | |
| [{ species: 'Deoxys-Attack', ability: 'sturdy', item: 'sitrusberry', moves: ['sleeptalk'] }], | |
| [{ species: 'Krookodile', ability: 'intimidate', moves: ['knockoff'] }], | |
| ]); | |
| battle.makeChoices('move sleeptalk', 'move knockoff'); | |
| assert.equal(battle.p1.active[0].hp, 1); | |
| }); | |
| it.skip(`should not heal 25% HP if a confusion self-hit would bring the user into Berry trigger range`, () => { | |
| battle = common.createBattle([[ | |
| { species: 'Deoxys-Attack', item: 'sitrusberry', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'Sableye', ability: 'prankster', moves: ['confuseray'] }, | |
| ]]); | |
| const holder = battle.p1.active[0]; | |
| battle.makeChoices('move sleeptalk', 'move confuseray'); | |
| assert.holdsItem(holder); | |
| assert.false.fullHP(holder); | |
| }); | |
| it.skip(`should heal 25% HP immediately after any end-of-turn effect`, () => { | |
| battle = common.createBattle([[ | |
| { species: 'mimikyu', moves: ['curse'] }, | |
| ], [ | |
| { species: 'darmanitan', ability: 'zenmode', item: 'sitrusberry', moves: ['sleeptalk'], evs: { hp: 4 } }, | |
| ]]); | |
| const darm = battle.p2.active[0]; | |
| battle.makeChoices(); | |
| battle.makeChoices(); | |
| assert.species(darm, 'Darmanitan', `Sitrus Berry should heal Darmanitan outside of Zen Mode range.`); | |
| }); | |
| }); | |