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| ; | |
| const assert = require('../../assert'); | |
| const common = require('../../common'); | |
| let battle; | |
| const ates = { Refrigerate: 'Ice', Pixilate: 'Fairy', Aerilate: 'Flying', Galvanize: 'Electric' }; | |
| for (const ate in ates) { | |
| describe(ate, () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it(`should make most Normal type moves become ${ates[ate]} type`, () => { | |
| battle = common.createBattle([[ | |
| { species: 'Genesect', ability: ate, moves: ['hypervoice'] }, | |
| ], [ | |
| { species: 'Gengar', moves: ['sleeptalk'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| assert.false.fullHP(battle.p2.active[0]); | |
| }); | |
| it('should boost the power of Normal type attacks by 20% when changing their type', () => { | |
| battle = common.createBattle([[ | |
| { species: 'Genesect', ability: ate, moves: ['hypervoice'] }, | |
| ], [ | |
| { species: 'Blissey', ability: 'shellarmor', moves: ['sleeptalk'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| assert.bounded(battle.p2.active[0].hp, [651 - 83, 651 - 70]); | |
| }); | |
| }); | |
| } | |