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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Heavy Metal', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should double the weight of a Pokemon', () => { | |
| battle = common.createBattle([ | |
| [{ species: "Simisear", ability: 'heavymetal', moves: ['nastyplot'] }], | |
| [{ species: "Simisage", ability: 'gluttony', moves: ['grassknot'] }], | |
| ]); | |
| let basePower = 0; | |
| battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { | |
| if (move.id === 'grassknot') { | |
| basePower = bp; | |
| } | |
| }); | |
| battle.makeChoices('move nastyplot', 'move grassknot'); | |
| assert.equal(basePower, 80); | |
| }); | |
| it('should be negated by Mold Breaker', () => { | |
| battle = common.createBattle([ | |
| [{ species: "Simisear", ability: 'heavymetal', moves: ['nastyplot'] }], | |
| [{ species: "Simisage", ability: 'moldbreaker', moves: ['grassknot'] }], | |
| ]); | |
| let basePower = 0; | |
| battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { | |
| if (move.id === 'grassknot') { | |
| basePower = bp; | |
| } | |
| }); | |
| battle.makeChoices('move nastyplot', 'move grassknot'); | |
| assert.equal(basePower, 60); | |
| }); | |
| }); | |
| describe('Light Metal', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should halve the weight of a Pokemon', () => { | |
| battle = common.createBattle([ | |
| [{ species: "Registeel", ability: 'lightmetal', moves: ['curse'] }], | |
| [{ species: "Simisage", ability: 'gluttony', moves: ['grassknot'] }], | |
| ]); | |
| let basePower = 0; | |
| battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { | |
| if (move.id === 'grassknot') { | |
| basePower = bp; | |
| } | |
| }); | |
| battle.makeChoices('move curse', 'move grassknot'); | |
| assert.equal(basePower, 100); | |
| }); | |
| it('should be negated by Mold Breaker', () => { | |
| battle = common.createBattle([ | |
| [{ species: "Registeel", ability: 'lightmetal', moves: ['splash'] }], | |
| [{ species: "Simisage", ability: 'moldbreaker', moves: ['grassknot'] }], | |
| ]); | |
| let basePower = 0; | |
| battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { | |
| if (move.id === 'grassknot') { | |
| basePower = bp; | |
| } | |
| }); | |
| battle.makeChoices('move splash', 'move grassknot'); | |
| assert.equal(basePower, 120); | |
| }); | |
| }); | |
| describe('Float Stone', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should halve the weight of a Pokemon', () => { | |
| battle = common.createBattle([ | |
| [{ species: "Registeel", ability: 'clearbody', item: 'floatstone', moves: ['curse'] }], | |
| [{ species: "Simisage", ability: 'gluttony', moves: ['grassknot'] }], | |
| ]); | |
| let basePower = 0; | |
| battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { | |
| if (move.id === 'grassknot') { | |
| basePower = bp; | |
| } | |
| }); | |
| battle.makeChoices('move curse', 'move grassknot'); | |
| assert.equal(basePower, 100); | |
| }); | |
| }); | |
| describe('Autotomize', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it('should reduce the weight of a Pokemon by 100 kg with each use', () => { | |
| battle = common.createBattle([ | |
| [{ species: "Registeel", ability: 'clearbody', moves: ['autotomize'] }], | |
| [{ species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot'] }], | |
| ]); | |
| let basePower = 0; | |
| battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { | |
| if (move.id === 'grassknot') { | |
| basePower = bp; | |
| } | |
| }); | |
| battle.makeChoices('move autotomize', 'move grassknot'); | |
| assert.equal(basePower, 100); | |
| battle.makeChoices('move autotomize', 'move grassknot'); | |
| assert.equal(basePower, 20); | |
| }); | |
| it('should factor into weight before Heavy Metal does', () => { | |
| battle = common.createBattle([ | |
| [{ species: "Lairon", ability: 'heavymetal', moves: ['autotomize'] }], | |
| [{ species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot'] }], | |
| ]); | |
| let basePower = 0; | |
| battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { | |
| if (move.id === 'grassknot') { | |
| basePower = bp; | |
| } | |
| }); | |
| battle.makeChoices('move autotomize', 'move grassknot'); | |
| assert.equal(basePower, 60); | |
| }); | |
| it('should reset after a forme change', () => { | |
| battle = common.createBattle([ | |
| [{ species: "Aegislash", ability: 'stancechange', moves: ['autotomize', 'shadowsneak'] }], | |
| [{ species: "Simisage", ability: 'gluttony', item: 'laggingtail', moves: ['grassknot'] }], | |
| ]); | |
| let basePower = 0; | |
| battle.onEvent('BasePower', battle.format, (bp, attacker, defender, move) => { | |
| if (move.id === 'grassknot') { | |
| basePower = bp; | |
| } | |
| }); | |
| battle.makeChoices('move autotomize', 'move grassknot'); | |
| battle.makeChoices('move shadowsneak', 'move grassknot'); | |
| assert.equal(basePower, 80); | |
| }); | |
| }); | |