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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe(`King's Shield`, () => { | |
| afterEach(() => battle.destroy()); | |
| it(`should lower the Atk of a contactor by 2 in Gen 7`, () => { | |
| battle = common.gen(7).createBattle([ | |
| [{ species: "Gallade", ability: 'justified', moves: ['zenheadbutt'] }], | |
| [{ species: "Aegislash", ability: 'stancechange', moves: ['kingsshield'] }], | |
| ]); | |
| battle.makeChoices('move zenheadbutt', 'move kingsshield'); | |
| assert.statStage(battle.p1.active[0], 'atk', -2); | |
| }); | |
| it(`should lower the Atk of a contactor by 1 in Gen 8`, () => { | |
| battle = common.createBattle([ | |
| [{ species: "Gallade", ability: 'justified', moves: ['zenheadbutt'] }], | |
| [{ species: "Aegislash", ability: 'stancechange', moves: ['kingsshield'] }], | |
| ]); | |
| battle.makeChoices('move zenheadbutt', 'move kingsshield'); | |
| assert.statStage(battle.p1.active[0], 'atk', -1); | |
| }); | |
| it(`should lower the Atk of a contact-move attacker in 2 levels even if immune`, () => { | |
| battle = common.createBattle([ | |
| [{ species: "Gallade", ability: 'justified', moves: ['drainpunch'] }], | |
| [{ species: "Aegislash", ability: 'stancechange', moves: ['kingsshield'] }], | |
| ]); | |
| battle.makeChoices('move drainpunch', 'move kingsshield'); | |
| assert.statStage(battle.p1.active[0], 'atk', -1); | |
| }); | |
| }); | |
| describe(`King's Shield [Gen 6]`, () => { | |
| afterEach(() => battle.destroy()); | |
| it(`should not lower the Atk of a contact-move attacker if immune`, () => { | |
| battle = common.gen(6).createBattle([ | |
| [{ species: "Gallade", ability: 'justified', moves: ['drainpunch'] }], | |
| [{ species: "Aegislash", ability: 'stancechange', moves: ['kingsshield'] }], | |
| ]); | |
| battle.makeChoices('move drainpunch', 'move kingsshield'); | |
| assert.statStage(battle.p1.active[0], 'atk', 0); | |
| }); | |
| }); | |