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Pabloler21
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hollow
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hollow / docs /superpowers /specs
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  • 4 contributors
History: 10 commits
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Pabloler21
docs: lore + scene polish design spec (Caor/the Gaunt, O2 scene, F1 input, B+C)
1bd61d4 14 days ago
  • 2026-06-11-entity-and-ending-design.md
    7.19 kB
    docs: implementation plan for entity panel + Visitor Loop ending 18 days ago
  • 2026-06-11-tone-and-three-endings-design.md
    11.2 kB
    docs: spec for tone axis + three endings (What You Made Of Me) 17 days ago
  • 2026-06-13-presence-voice-and-awareness-design.md
    7.92 kB
    docs: voice+awareness spec and plan; gitignore sample wavs 16 days ago
  • 2026-06-14-child-redesign-design.md
    12.2 kB
    docs: child redesign design spec (symmetric layout, recovered-self, diegetic tone, naming) 14 days ago
  • 2026-06-14-execution-report-opening-chime-ritual.md
    12.3 kB
    docs: add detailed execution report for opening chime ritual 15 days ago
  • 2026-06-14-front-door-menu-design.md
    5.95 kB
    docs: front-door menu spec + plan (Direction C, modes, how-to-play, menu music) 15 days ago
  • 2026-06-14-opening-intro-sequence-design.md
    6.08 kB
    docs: opening intro-sequence spec (lore cards, typewriter tick, choice->tone) 15 days ago
  • 2026-06-15-game-ui-polish-design.md
    4.78 kB
    docs: game-view UI polish design spec (transcript, voices, color, feedback) 14 days ago
  • 2026-06-15-lore-and-scene-polish-design.md
    5.47 kB
    docs: lore + scene polish design spec (Caor/the Gaunt, O2 scene, F1 input, B+C) 14 days ago