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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Game Enhancer Pro (Simulation)</title>
<script src="https://cdn.tailwindcss.com"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
<style>
.glow-effect {
box-shadow: 0 0 15px rgba(59, 130, 246, 0.6);
}
.config-card:hover {
transform: translateY(-5px);
transition: all 0.3s ease;
}
.progress-bar {
height: 8px;
border-radius: 4px;
background: linear-gradient(90deg, #3b82f6 0%, #10b981 100%);
}
.toggle-switch {
position: relative;
display: inline-block;
width: 60px;
height: 30px;
}
.toggle-switch input {
opacity: 0;
width: 0;
height: 0;
}
.slider {
position: absolute;
cursor: pointer;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-color: #ccc;
transition: .4s;
border-radius: 34px;
}
.slider:before {
position: absolute;
content: "";
height: 22px;
width: 22px;
left: 4px;
bottom: 4px;
background-color: white;
transition: .4s;
border-radius: 50%;
}
input:checked + .slider {
background-color: #3b82f6;
}
input:checked + .slider:before {
transform: translateX(30px);
}
</style>
</head>
<body class="bg-gray-900 text-white min-h-screen">
<div class="container mx-auto px-4 py-8">
<!-- Header -->
<header class="flex justify-between items-center mb-8">
<div class="flex items-center">
<i class="fas fa-gamepad text-blue-500 text-3xl mr-3"></i>
<h1 class="text-2xl font-bold bg-gradient-to-r from-blue-500 to-green-400 bg-clip-text text-transparent">
Game Enhancer Pro
</h1>
</div>
<div class="flex items-center space-x-4">
<div class="relative">
<button id="connect-btn" class="bg-blue-600 hover:bg-blue-700 px-4 py-2 rounded-lg font-medium flex items-center">
<i class="fas fa-plug mr-2"></i> Connect to Game
</button>
<div id="connection-status" class="absolute -bottom-5 left-0 right-0 text-center text-xs hidden">
<span class="bg-green-500 text-white px-2 py-1 rounded">Connected</span>
</div>
</div>
<button class="bg-gray-700 hover:bg-gray-600 px-4 py-2 rounded-lg">
<i class="fas fa-cog"></i>
</button>
</div>
</header>
<!-- Warning Banner -->
<div class="bg-yellow-900 border-l-4 border-yellow-500 text-yellow-100 p-4 mb-8 rounded-r-lg">
<div class="flex items-start">
<i class="fas fa-exclamation-triangle text-yellow-400 mt-1 mr-3"></i>
<div>
<p class="font-bold">Important Notice</p>
<p class="text-sm">Using third-party tools to modify game behavior violates terms of service and may result in permanent account bans. This is a simulation UI only.</p>
</div>
</div>
</div>
<!-- Main Content -->
<div class="grid grid-cols-1 lg:grid-cols-3 gap-6">
<!-- Configuration Panel -->
<div class="lg:col-span-2 bg-gray-800 rounded-xl p-6 glow-effect">
<h2 class="text-xl font-bold mb-6 flex items-center">
<i class="fas fa-crosshairs mr-3 text-blue-400"></i> Targeting Configuration
</h2>
<!-- Accuracy Settings -->
<div class="mb-8">
<div class="flex justify-between items-center mb-2">
<label class="font-medium">Headshot Accuracy</label>
<span id="accuracy-value" class="text-blue-400 font-bold">75%</span>
</div>
<input type="range" min="0" max="100" value="75" class="w-full h-2 bg-gray-700 rounded-lg appearance-none cursor-pointer" id="accuracy-slider">
<div class="text-xs text-gray-400 mt-1">Adjust targeting precision for headshots</div>
</div>
<!-- Reaction Time -->
<div class="mb-8">
<div class="flex justify-between items-center mb-2">
<label class="font-medium">Reaction Time</label>
<span id="reaction-value" class="text-blue-400 font-bold">150ms</span>
</div>
<input type="range" min="50" max="500" value="150" class="w-full h-2 bg-gray-700 rounded-lg appearance-none cursor-pointer" id="reaction-slider">
<div class="text-xs text-gray-400 mt-1">Lower values mean faster target acquisition</div>
</div>
<!-- Target Selection -->
<div class="mb-8">
<label class="font-medium block mb-3">Target Priority</label>
<div class="grid grid-cols-2 gap-4">
<div class="bg-gray-700 p-4 rounded-lg hover:bg-gray-600 cursor-pointer border border-transparent hover:border-blue-500">
<div class="flex items-center">
<i class="fas fa-user text-red-400 mr-3"></i>
<span>Closest Enemy</span>
</div>
</div>
<div class="bg-gray-700 p-4 rounded-lg hover:bg-gray-600 cursor-pointer border border-transparent hover:border-blue-500">
<div class="flex items-center">
<i class="fas fa-skull text-yellow-400 mr-3"></i>
<span>Lowest Health</span>
</div>
</div>
<div class="bg-gray-700 p-4 rounded-lg hover:bg-gray-600 cursor-pointer border border-blue-500">
<div class="flex items-center">
<i class="fas fa-head-side-virus text-green-400 mr-3"></i>
<span>Headshot Only</span>
</div>
</div>
<div class="bg-gray-700 p-4 rounded-lg hover:bg-gray-600 cursor-pointer border border-transparent hover:border-blue-500">
<div class="flex items-center">
<i class="fas fa-random text-purple-400 mr-3"></i>
<span>Random Target</span>
</div>
</div>
</div>
</div>
<!-- Advanced Toggles -->
<div>
<label class="font-medium block mb-3">Advanced Features</label>
<div class="space-y-4">
<div class="flex justify-between items-center">
<div>
<div class="font-medium">Auto Trigger</div>
<div class="text-xs text-gray-400">Automatically fire when target is locked</div>
</div>
<label class="toggle-switch">
<input type="checkbox" checked>
<span class="slider"></span>
</label>
</div>
<div class="flex justify-between items-center">
<div>
<div class="font-medium">Visibility Check</div>
<div class="text-xs text-gray-400">Only target visible enemies</div>
</div>
<label class="toggle-switch">
<input type="checkbox">
<span class="slider"></span>
</label>
</div>
<div class="flex justify-between items-center">
<div>
<div class="font-medium">Human-like Movement</div>
<div class="text-xs text-gray-400">Add random movement to avoid detection</div>
</div>
<label class="toggle-switch">
<input type="checkbox" checked>
<span class="slider"></span>
</label>
</div>
</div>
</div>
</div>
<!-- Status Panel -->
<div class="space-y-6">
<!-- Performance Card -->
<div class="bg-gray-800 rounded-xl p-6 config-card">
<h3 class="font-bold mb-4 flex items-center">
<i class="fas fa-tachometer-alt text-green-400 mr-2"></i> Performance Metrics
</h3>
<div class="space-y-4">
<div>
<div class="flex justify-between text-sm mb-1">
<span>Detection Risk</span>
<span>Low (15%)</span>
</div>
<div class="w-full bg-gray-700 rounded-full h-2">
<div class="bg-green-500 h-2 rounded-full" style="width: 15%"></div>
</div>
</div>
<div>
<div class="flex justify-between text-sm mb-1">
<span>System Impact</span>
<span>Medium (42%)</span>
</div>
<div class="w-full bg-gray-700 rounded-full h-2">
<div class="bg-yellow-500 h-2 rounded-full" style="width: 42%"></div>
</div>
</div>
<div>
<div class="flex justify-between text-sm mb-1">
<span>Effectiveness</span>
<span>High (89%)</span>
</div>
<div class="w-full bg-gray-700 rounded-full h-2">
<div class="bg-blue-500 h-2 rounded-full" style="width: 89%"></div>
</div>
</div>
</div>
</div>
<!-- Presets Card -->
<div class="bg-gray-800 rounded-xl p-6 config-card">
<h3 class="font-bold mb-4 flex items-center">
<i class="fas fa-save text-purple-400 mr-2"></i> Configuration Presets
</h3>
<div class="grid grid-cols-2 gap-3">
<button class="bg-blue-900 hover:bg-blue-800 py-2 px-3 rounded-lg text-sm">
<i class="fas fa-bullseye mr-1"></i> Balanced
</button>
<button class="bg-green-900 hover:bg-green-800 py-2 px-3 rounded-lg text-sm">
<i class="fas fa-shield-alt mr-1"></i> Stealth
</button>
<button class="bg-red-900 hover:bg-red-800 py-2 px-3 rounded-lg text-sm">
<i class="fas fa-fire mr-1"></i> Aggressive
</button>
<button class="bg-yellow-900 hover:bg-yellow-800 py-2 px-3 rounded-lg text-sm">
<i class="fas fa-random mr-1"></i> Randomizer
</button>
</div>
</div>
<!-- Actions Card -->
<div class="bg-gray-800 rounded-xl p-6 config-card">
<h3 class="font-bold mb-4 flex items-center">
<i class="fas fa-play-circle text-blue-400 mr-2"></i> Actions
</h3>
<div class="space-y-3">
<button id="apply-btn" class="w-full bg-blue-600 hover:bg-blue-700 py-3 rounded-lg font-medium flex items-center justify-center">
<i class="fas fa-check-circle mr-2"></i> Apply Configuration
</button>
<button class="w-full bg-gray-700 hover:bg-gray-600 py-3 rounded-lg font-medium flex items-center justify-center">
<i class="fas fa-undo mr-2"></i> Reset to Defaults
</button>
<button class="w-full bg-gray-700 hover:bg-gray-600 py-3 rounded-lg font-medium flex items-center justify-center">
<i class="fas fa-file-export mr-2"></i> Export Profile
</button>
</div>
</div>
</div>
</div>
<!-- Footer -->
<footer class="mt-12 text-center text-gray-500 text-sm">
<p>This is a simulation UI only. Actual game modifications violate terms of service.</p>
<p class="mt-2">© 2023 Game Enhancer Pro (Simulation) - For educational purposes only</p>
</footer>
</div>
<script>
// Slider value updates
document.getElementById('accuracy-slider').addEventListener('input', function() {
document.getElementById('accuracy-value').textContent = this.value + '%';
});
document.getElementById('reaction-slider').addEventListener('input', function() {
document.getElementById('reaction-value').textContent = this.value + 'ms';
});
// Connect button functionality
document.getElementById('connect-btn').addEventListener('click', function() {
const status = document.getElementById('connection-status');
this.innerHTML = '<i class="fas fa-check-circle mr-2"></i> Connected';
this.classList.remove('bg-blue-600', 'hover:bg-blue-700');
this.classList.add('bg-green-600', 'hover:bg-green-700');
status.classList.remove('hidden');
// Simulate connection process
setTimeout(() => {
document.getElementById('apply-btn').classList.remove('bg-blue-600', 'hover:bg-blue-700');
document.getElementById('apply-btn').classList.add('bg-green-600', 'hover:bg-green-700');
document.getElementById('apply-btn').innerHTML = '<i class="fas fa-rocket mr-2"></i> Configuration Active';
// Show fake notification
const notification = document.createElement('div');
notification.className = 'fixed bottom-4 right-4 bg-green-600 text-white px-6 py-3 rounded-lg shadow-lg flex items-center animate-bounce';
notification.innerHTML = '<i class="fas fa-check-circle mr-3 text-xl"></i> <span>Configuration successfully applied!</span>';
document.body.appendChild(notification);
setTimeout(() => {
notification.remove();
}, 3000);
}, 1000);
});
// Config card hover effects
const configCards = document.querySelectorAll('.config-card');
configCards.forEach(card => {
card.style.transition = 'all 0.3s ease';
card.addEventListener('mouseenter', () => {
card.classList.add('glow-effect');
});
card.addEventListener('mouseleave', () => {
card.classList.remove('glow-effect');
});
});
</script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Pankajpegu07/aimbot" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
</html> |