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Increase the aimlock strength so that it strongly lock on the head and add ump option and curve bullet to the head - Follow Up Deployment
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Advanced Headshot Control Panel</title>
<script src="https://cdn.tailwindcss.com"></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
<style>
.glow {
text-shadow: 0 0 8px rgba(0, 255, 255, 0.8);
}
.panel-glow {
box-shadow: 0 0 15px rgba(0, 255, 255, 0.5);
}
.knob {
-webkit-appearance: none;
width: 100%;
height: 8px;
border-radius: 4px;
background: linear-gradient(90deg, #00ffff, #0066ff);
outline: none;
}
.knob::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 20px;
height: 20px;
border-radius: 50%;
background: #00ffff;
cursor: pointer;
box-shadow: 0 0 5px rgba(0, 255, 255, 0.8);
}
.toggle-checkbox:checked {
right: 0;
border-color: #00ffff;
}
.toggle-checkbox:checked + .toggle-label {
background-color: rgba(0, 255, 255, 0.2);
border-color: #00ffff;
}
.pulse {
animation: pulse 2s infinite;
}
@keyframes pulse {
0% {
box-shadow: 0 0 0 0 rgba(0, 255, 255, 0.7);
}
70% {
box-shadow: 0 0 0 10px rgba(0, 255, 255, 0);
}
100% {
box-shadow: 0 0 0 0 rgba(0, 255, 255, 0);
}
}
</style>
</head>
<body class="bg-gray-900 text-gray-100 min-h-screen flex items-center justify-center p-4">
<div class="w-full max-w-3xl bg-gray-800 rounded-xl overflow-hidden panel-glow border border-cyan-500/30">
<!-- Header -->
<div class="bg-gray-900 p-4 border-b border-cyan-500/30 flex items-center justify-between">
<div class="flex items-center space-x-3">
<div class="w-10 h-10 rounded-full bg-gradient-to-br from-cyan-500 to-blue-600 flex items-center justify-center">
<i class="fas fa-crosshairs text-white"></i>
</div>
<h1 class="text-xl font-bold glow">HEADSHOT CONTROL PANEL <span class="text-xs bg-cyan-900 text-cyan-300 px-2 py-1 rounded ml-2">v3.2.1</span></h1>
</div>
<div class="flex items-center space-x-2">
<div class="w-3 h-3 rounded-full bg-green-500 pulse"></div>
<span class="text-xs text-green-400">ACTIVE</span>
</div>
</div>
<!-- Main Content -->
<div class="p-6 grid grid-cols-1 md:grid-cols-2 gap-6">
<!-- Left Column -->
<div class="space-y-6">
<!-- Aimlock Section -->
<div class="bg-gray-700/50 rounded-lg p-4 border border-cyan-500/20">
<div class="flex items-center justify-between mb-3">
<h2 class="font-bold text-lg flex items-center">
<i class="fas fa-bullseye text-cyan-400 mr-2"></i>
AIMLOCK SYSTEM
</h2>
<div class="relative inline-block w-12 mr-2 align-middle select-none">
<input type="checkbox" id="aimlock-toggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer" checked />
<label for="aimlock-toggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-600 cursor-pointer border border-gray-500"></label>
</div>
</div>
<div class="space-y-4">
<div>
<label class="block text-sm mb-1">Lock Speed</label>
<input type="range" min="1" max="100" value="95" class="knob">
<div class="flex justify-between text-xs text-gray-400 mt-1">
<span>Slow</span>
<span>Fast</span>
</div>
</div>
<div>
<label class="block text-sm mb-1">Lock Distance</label>
<input type="range" min="1" max="100" value="60" class="knob">
<div class="flex justify-between text-xs text-gray-400 mt-1">
<span>Close</span>
<span>Far</span>
</div>
</div>
<div class="mt-4">
<label class="inline-flex items-center">
<input type="checkbox" class="form-checkbox h-4 w-4 text-cyan-500" checked>
<span class="ml-2 text-sm">Curve Bullet to Head</span>
</label>
</div>
<div class="grid grid-cols-2 gap-2 mt-4">
<button class="bg-cyan-600 hover:bg-cyan-700 text-white py-2 px-3 rounded text-sm flex items-center justify-center">
<i class="fas fa-user-shield mr-2"></i> Humanize
</button>
<button class="bg-gray-600 hover:bg-gray-700 text-white py-2 px-3 rounded text-sm flex items-center justify-center">
<i class="fas fa-sliders-h mr-2"></i> Advanced
</button>
</div>
</div>
</div>
<!-- No Recoil Section -->
<div class="bg-gray-700/50 rounded-lg p-4 border border-cyan-500/20">
<div class="flex items-center justify-between mb-3">
<h2 class="font-bold text-lg flex items-center">
<i class="fas fa-arrows-up-down text-cyan-400 mr-2"></i>
RECOIL CONTROL
</h2>
<div class="relative inline-block w-12 mr-2 align-middle select-none">
<input type="checkbox" id="recoil-toggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer" checked />
<label for="recoil-toggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-600 cursor-pointer border border-gray-500"></label>
</div>
</div>
<div class="space-y-4">
<div>
<label class="block text-sm mb-1">Vertical Compensation</label>
<input type="range" min="1" max="100" value="85" class="knob">
<div class="flex justify-between text-xs text-gray-400 mt-1">
<span>Low</span>
<span>High</span>
</div>
</div>
<div>
<label class="block text-sm mb-1">Horizontal Compensation</label>
<input type="range" min="1" max="100" value="70" class="knob">
<div class="flex justify-between text-xs text-gray-400 mt-1">
<span>Low</span>
<span>High</span>
</div>
</div>
<div class="mt-4">
<label class="inline-flex items-center">
<input type="checkbox" class="form-checkbox h-4 w-4 text-cyan-500" checked>
<span class="ml-2 text-sm">Randomization</span>
</label>
</div>
</div>
</div>
</div>
<!-- Right Column -->
<div class="space-y-6">
<!-- Sensitivity Section -->
<div class="bg-gray-700/50 rounded-lg p-4 border border-cyan-500/20">
<div class="flex items-center justify-between mb-3">
<h2 class="font-bold text-lg flex items-center">
<i class="fas fa-bolt text-cyan-400 mr-2"></i>
SENSITIVITY BOOST
</h2>
<div class="relative inline-block w-12 mr-2 align-middle select-none">
<input type="checkbox" id="sens-toggle" class="toggle-checkbox absolute block w-6 h-6 rounded-full bg-white border-4 appearance-none cursor-pointer" checked />
<label for="sens-toggle" class="toggle-label block overflow-hidden h-6 rounded-full bg-gray-600 cursor-pointer border border-gray-500"></label>
</div>
</div>
<div class="space-y-4">
<div>
<label class="block text-sm mb-1">Aiming Sensitivity</label>
<input type="range" min="1" max="100" value="90" class="knob">
<div class="flex justify-between text-xs text-gray-400 mt-1">
<span>1x</span>
<span>10x</span>
</div>
</div>
<div>
<label class="block text-sm mb-1">Scope Sensitivity</label>
<input type="range" min="1" max="100" value="65" class="knob">
<div class="flex justify-between text-xs text-gray-400 mt-1">
<span>1x</span>
<span>10x</span>
</div>
</div>
<div class="grid grid-cols-3 gap-2 mt-4">
<button class="bg-gray-600 hover:bg-gray-700 text-white py-2 px-2 rounded text-xs flex items-center justify-center">
<i class="fas fa-running mr-1"></i> ADS
</button>
<button class="bg-gray-600 hover:bg-gray-700 text-white py-2 px-2 rounded text-xs flex items-center justify-center">
<i class="fas fa-arrows-alt mr-1"></i> Hipfire
</button>
<button class="bg-gray-600 hover:bg-gray-700 text-white py-2 px-2 rounded text-xs flex items-center justify-center">
<i class="fas fa-eye mr-1"></i> Scope
</button>
</div>
</div>
</div>
<!-- Weapon Presets -->
<div class="bg-gray-700/50 rounded-lg p-4 border border-cyan-500/20">
<h2 class="font-bold text-lg flex items-center mb-3">
<i class="fas fa-gun text-cyan-400 mr-2"></i>
WEAPON PRESETS
</h2>
<div class="grid grid-cols-2 gap-3">
<button class="bg-gray-600 hover:bg-cyan-700 text-white py-2 px-3 rounded text-sm flex items-center justify-center transition-all">
<i class="fas fa-rifle mr-2"></i> Rifles
</button>
<button class="bg-gray-600 hover:bg-cyan-700 text-white py-2 px-3 rounded text-sm flex items-center justify-center transition-all">
<i class="fas fa-gun mr-2"></i> SMGs
</button>
<button class="bg-gray-600 hover:bg-cyan-700 text-white py-2 px-3 rounded text-sm flex items-center justify-center transition-all">
<i class="fas fa-sniper mr-2"></i> Snipers
</button>
<button class="bg-gray-600 hover:bg-cyan-700 text-white py-2 px-3 rounded text-sm flex items-center justify-center transition-all">
<i class="fas fa-gun mr-2"></i> Pistols
</button>
</div>
<div class="mt-4">
<label class="block text-sm mb-2">Current Weapon Profile</label>
<select class="w-full bg-gray-800 border border-gray-600 rounded px-3 py-2 text-sm focus:outline-none focus:ring-2 focus:ring-cyan-500">
<option>AK-47 (Default)</option>
<option>M4A1-S</option>
<option>AWP</option>
<option>Desert Eagle</option>
<option>MP5</option>
<option>UMP-45</option>
</select>
</div>
</div>
</div>
</div>
<!-- Footer -->
<div class="bg-gray-900 p-4 border-t border-cyan-500/30 flex flex-col md:flex-row items-center justify-between">
<div class="flex items-center space-x-4 mb-2 md:mb-0">
<div class="flex items-center space-x-1">
<i class="fas fa-shield-alt text-cyan-400"></i>
<span class="text-xs">Undetected</span>
</div>
<div class="flex items-center space-x-1">
<i class="fas fa-bolt text-yellow-400"></i>
<span class="text-xs">Performance: 92%</span>
</div>
</div>
<div class="flex space-x-2">
<button class="bg-red-600 hover:bg-red-700 text-white py-1 px-3 rounded text-sm flex items-center">
<i class="fas fa-power-off mr-1"></i> Emergency Off
</button>
<button class="bg-cyan-600 hover:bg-cyan-700 text-white py-1 px-3 rounded text-sm flex items-center">
<i class="fas fa-save mr-1"></i> Save Profile
</button>
</div>
</div>
</div>
<script>
// Simulate functionality for the UI
document.querySelectorAll('input[type="range"]').forEach(slider => {
slider.addEventListener('input', function() {
const value = this.value;
const min = this.min;
const max = this.max;
const percent = ((value - min) / (max - min)) * 100;
this.style.background = `linear-gradient(90deg, #00ffff ${percent}%, #0066ff ${percent}%)`;
});
});
// Toggle switches
document.querySelectorAll('.toggle-checkbox').forEach(toggle => {
toggle.addEventListener('change', function() {
const label = this.nextElementSibling;
if(this.checked) {
label.classList.add('border-cyan-500');
label.classList.remove('border-gray-500');
} else {
label.classList.remove('border-cyan-500');
label.classList.add('border-gray-500');
}
});
});
// Weapon preset buttons
document.querySelectorAll('.bg-gray-600').forEach(button => {
button.addEventListener('click', function() {
// Remove active class from all buttons
document.querySelectorAll('.bg-gray-600').forEach(btn => {
btn.classList.remove('bg-cyan-700');
});
// Add active class to clicked button
this.classList.add('bg-cyan-700');
});
});
// Simulate status pulse
setInterval(() => {
const pulse = document.querySelector('.pulse');
pulse.classList.toggle('opacity-70');
}, 2000);
</script>
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</html>