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import gradio as gr
import cv2
import numpy as np
import mediapipe as mp
from sklearn.cluster import KMeans
import os

# Train the model once at startup
if not os.path.exists("mask_model.pkl"):
    exec(open("train_model.py").read())


# ADD this function near the top
def recommend_mask_style(face_shape, skin_tone):
    rules = {
        ("oval", "fair"): "Floral Pastel",
        ("oval", "medium"): "Elegant Pearl",
        ("oval", "dark"): "Tribal Geometric",
        ("round", "fair"): "Soft Petals",
        ("round", "medium"): "Bold Striped",
        ("round", "dark"): "Neon Carnival",
        ("square", "fair"): "Royal Blue Lace",
        ("square", "medium"): "Copper Edge",
        ("square", "dark"): "Metallic Mask"
    }
    return rules.get((face_shape, skin_tone), "Mystery Style")

# UPDATE overlay_mask function to add the style
def overlay_mask(image, face_shape, skin_tone, x, y, w, h):
    overlay = image.copy()
    mask = np.zeros_like(image, dtype=np.uint8)

    color_dict = {
        "fair": (255, 182, 193),
        "medium": (0, 191, 255),
        "dark": (138, 43, 226)
    }
    color = color_dict.get(skin_tone, (255, 255, 255))

    if face_shape == "oval":
        center = (x + w // 2, y + h // 2)
        axes = (w // 2, h // 2)
        cv2.ellipse(mask, center, axes, 0, 0, 360, color, -1)
    elif face_shape == "round":
        radius = min(w, h) // 2
        center = (x + w // 2, y + h // 2)
        cv2.circle(mask, center, radius, color, -1)
    elif face_shape == "square":
        cv2.rectangle(mask, (x, y), (x + w, y + h), color, -1)
    else:
        cv2.rectangle(mask, (x, y), (x + w, y + h), color, -1)

    # Get mask style
    style = recommend_mask_style(face_shape, skin_tone)

    # Blend mask overlay
    alpha = 0.4
    blended = cv2.addWeighted(mask, alpha, image, 1 - alpha, 0)

    # Add style label
    label_text = f"{face_shape}, {skin_tone}, {style}"
    cv2.putText(blended, label_text, (x, y - 10),
                cv2.FONT_HERSHEY_SIMPLEX, 0.6, (255, 255, 255), 2)

    return blended

# Initialize MediaPipe modules
mp_face_detection = mp.solutions.face_detection
mp_face_mesh = mp.solutions.face_mesh

face_detector = mp_face_detection.FaceDetection(model_selection=0, min_detection_confidence=0.6)
face_mesh = mp_face_mesh.FaceMesh(static_image_mode=True, max_num_faces=1, refine_landmarks=True)

def detect_face_shape(landmarks, image_width, image_height):
    # Extract specific landmarks
    jaw_left = landmarks[234]
    jaw_right = landmarks[454]
    chin = landmarks[152]
    forehead = landmarks[10]

    x1 = int(jaw_left.x * image_width)
    x2 = int(jaw_right.x * image_width)
    y1 = int(chin.y * image_height)
    y2 = int(forehead.y * image_height)

    face_width = abs(x2 - x1)
    face_height = abs(y1 - y2)

    ratio = face_width / face_height if face_height != 0 else 0

    if ratio > 1.05:
        return "round"
    elif 0.95 < ratio <= 1.05:
        return "square"
    else:
        return "oval"

def detect_skin_tone(image, x, y, w, h):
    roi = image[y:y+h, x:x+w]
    roi_rgb = cv2.cvtColor(roi, cv2.COLOR_BGR2RGB)
    roi_flat = roi_rgb.reshape((-1, 3))

    kmeans = KMeans(n_clusters=3, n_init=10)
    kmeans.fit(roi_flat)
    avg_color = kmeans.cluster_centers_[0]
    brightness = np.mean(avg_color)

    if brightness > 200:
        return "fair"
    elif brightness > 100:
        return "medium"
    else:
        return "dark"

def overlay_mask(image, face_shape, skin_tone, x, y, w, h):
    overlay = image.copy()
    mask = np.zeros_like(image, dtype=np.uint8)

    color_dict = {
        "fair": (255, 182, 193),    # light pink
        "medium": (0, 191, 255),    # deep sky blue
        "dark": (138, 43, 226)      # blue violet
    }
    color = color_dict.get(skin_tone, (255, 255, 255))

    if face_shape == "oval":
        center = (x + w // 2, y + h // 2)
        axes = (w // 2, h // 2)
        cv2.ellipse(mask, center, axes, 0, 0, 360, color, -1)
    elif face_shape == "round":
        radius = min(w, h) // 2
        center = (x + w // 2, y + h // 2)
        cv2.circle(mask, center, radius, color, -1)
    elif face_shape == "square":
        cv2.rectangle(mask, (x, y), (x + w, y + h), color, -1)
    else:
        cv2.rectangle(mask, (x, y), (x + w, y + h), color, -1)

    alpha = 0.4
    blended = cv2.addWeighted(mask, alpha, image, 1 - alpha, 0)

    cv2.putText(blended, f"{face_shape}, {skin_tone}", (x, y - 10),
                cv2.FONT_HERSHEY_SIMPLEX, 0.6, (255, 255, 255), 2)

    return blended

def process_image(image):
    image = cv2.cvtColor(image, cv2.COLOR_RGB2BGR)
    ih, iw, _ = image.shape

    results = face_detector.process(cv2.cvtColor(image, cv2.COLOR_BGR2RGB))
    if not results.detections:
        return cv2.cvtColor(image, cv2.COLOR_BGR2RGB)

    for detection in results.detections:
        bboxC = detection.location_data.relative_bounding_box
        x = int(bboxC.xmin * iw)
        y = int(bboxC.ymin * ih)
        w = int(bboxC.width * iw)
        h = int(bboxC.height * ih)
        x, y = max(x, 0), max(y, 0)

        # Detect mesh
        results_mesh = face_mesh.process(cv2.cvtColor(image, cv2.COLOR_BGR2RGB))
        if results_mesh.multi_face_landmarks:
            landmarks = results_mesh.multi_face_landmarks[0].landmark
            face_shape = detect_face_shape(landmarks, iw, ih)
        else:
            face_shape = "oval"

        skin_tone = detect_skin_tone(image, x, y, w, h)
        image = overlay_mask(image, face_shape, skin_tone, x, y, w, h)

    return cv2.cvtColor(image, cv2.COLOR_BGR2RGB)

# Gradio UI
demo = gr.Interface(
    fn=process_image,
    inputs=gr.Image(type="numpy", label="Upload or Snap Image"),
    outputs=gr.Image(label="Face Shape + Skin Tone + Mask Overlay"),
    live=True,
    title="Face Shape & Skin Tone Analyzer",
    description="This app detects face shape & skin tone and overlays a dynamic mask using OpenCV."
)

if __name__ == "__main__":
    demo.launch()