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Create script.js
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script.js
ADDED
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| 1 |
+
document.addEventListener('DOMContentLoaded', () => {
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| 2 |
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const dial = document.getElementById('dial');
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| 3 |
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const fingerStop = document.getElementById('finger-stop');
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| 4 |
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const display = document.getElementById('dialed-numbers');
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| 5 |
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const callButton = document.getElementById('call-button');
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| 6 |
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const clearButton = document.getElementById('clear-button');
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| 7 |
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const dialReturnSound = document.getElementById('dial-return-sound'); // Optional return whoosh
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| 8 |
+
const dialClickSound = document.getElementById('dial-click-sound'); // The click sound
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| 9 |
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| 10 |
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const numbers = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '0'];
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| 11 |
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const numHoles = 10;
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| 12 |
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| 13 |
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// --- Angle & Radius Configuration ---
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| 14 |
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const holeAngleOffset = -55;
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| 15 |
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const holeAngleSeparation = 30;
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| 16 |
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const fingerStopTargetAngle = holeAngleOffset + (numHoles * holeAngleSeparation) + 1;
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| 17 |
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| 18 |
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const dialPlateRadius = dial.offsetWidth / 2;
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| 19 |
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const holeRadius = dialPlateRadius * 0.72;
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| 20 |
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const numberPlacementRadius = holeRadius * 1.25;
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| 21 |
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| 22 |
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// --- Timing Configuration ---
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| 23 |
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// !! IMPORTANT: This duration MUST closely match the 'transition-duration' in the CSS for #dial !!
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| 24 |
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const DIAL_RETURN_DURATION_MS = 550; // e.g., 0.55s transition = 550ms
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| 25 |
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const CLICK_START_DELAY_MS = 50; // Small delay before clicks start after release
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| 26 |
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| 27 |
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let isDragging = false;
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| 28 |
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let startAngle = 0;
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| 29 |
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let currentRotation = 0;
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| 30 |
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let activeHole = null;
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| 31 |
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let maxRotationAngle = 0;
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| 32 |
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let dialedDigit = null;
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| 33 |
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let holeData = {};
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| 34 |
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let clickTimer = null; // Variable to hold the interval timer ID
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| 35 |
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| 36 |
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// --- Generate Holes and Numbers (Same as before) ---
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| 37 |
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numbers.forEach((num, index) => {
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| 38 |
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const angle = holeAngleOffset + index * holeAngleSeparation;
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| 39 |
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const rad = angle * (Math.PI / 180);
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| 40 |
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| 41 |
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const holeX = holeRadius * Math.cos(rad);
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| 42 |
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const holeY = holeRadius * Math.sin(rad);
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| 43 |
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const hole = document.createElement('div');
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| 44 |
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hole.classList.add('hole');
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| 45 |
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hole.dataset.number = num;
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| 46 |
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hole.style.transform = `translate(${holeX}px, ${holeY}px)`;
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| 47 |
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dial.appendChild(hole);
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| 48 |
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| 49 |
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const numRad = angle * (Math.PI / 180);
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| 50 |
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const numX = numberPlacementRadius * Math.cos(numRad);
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| 51 |
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const numY = numberPlacementRadius * Math.sin(numRad);
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| 52 |
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const numElement = document.createElement('div');
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| 53 |
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numElement.classList.add('dial-plate-number');
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| 54 |
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numElement.textContent = num;
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| 55 |
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numElement.style.left = `calc(50% + ${numX}px)`;
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| 56 |
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numElement.style.top = `calc(50% + ${numY}px)`;
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| 57 |
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numElement.style.transform = `translate(-50%, -50%) rotate(${-angle}deg)`;
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| 58 |
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dial.appendChild(numElement);
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| 59 |
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| 60 |
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holeData[index] = { element: hole, number: num, startAngle: angle };
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| 61 |
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| 62 |
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hole.addEventListener('mousedown', startDrag);
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| 63 |
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hole.addEventListener('touchstart', startDrag, { passive: false });
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| 64 |
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});
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| 65 |
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| 66 |
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// --- Position Finger Stop (Same as before) ---
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| 67 |
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const stopRad = fingerStopTargetAngle * (Math.PI / 180);
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| 68 |
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const stopRadius = dialPlateRadius * 0.95;
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| 69 |
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const stopX = stopRadius * Math.cos(stopRad);
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| 70 |
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const stopY = stopRadius * Math.sin(stopRad);
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| 71 |
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fingerStop.style.left = `calc(50% + ${stopX}px - 9px)`;
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| 72 |
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fingerStop.style.top = `calc(50% + ${stopY}px - 22.5px)`;
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| 73 |
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fingerStop.style.transform = `rotate(${fingerStopTargetAngle + 90}deg)`;
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| 74 |
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| 75 |
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// --- Drag Logic (Same as before) ---
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| 76 |
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function startDrag(e) {
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| 77 |
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if (isDragging) return;
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| 78 |
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// Stop any previous clicking sound if user drags again quickly
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| 79 |
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if (clickTimer) clearInterval(clickTimer);
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| 80 |
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| 81 |
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const evt = e.touches ? e.touches[0] : e;
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| 82 |
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activeHole = evt.target.closest('.hole');
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| 83 |
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if (!activeHole) return;
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| 84 |
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| 85 |
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const holeInfo = Object.values(holeData).find(data => data.element === activeHole);
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| 86 |
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if (!holeInfo) return;
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| 87 |
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| 88 |
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isDragging = true;
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| 89 |
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dialedDigit = holeInfo.number;
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| 90 |
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activeHole.classList.add('dragging');
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| 91 |
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dial.style.transition = 'none';
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| 92 |
+
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| 93 |
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const rect = dial.getBoundingClientRect();
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| 94 |
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const centerX = rect.left + rect.width / 2;
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| 95 |
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const centerY = rect.top + rect.height / 2;
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| 96 |
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startAngle = getAngle(evt.clientX, evt.clientY, centerX, centerY) - currentRotation;
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| 97 |
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maxRotationAngle = 0;
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| 98 |
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| 99 |
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document.addEventListener('mousemove', drag);
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| 100 |
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document.addEventListener('mouseup', endDrag);
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| 101 |
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document.addEventListener('touchmove', drag, { passive: false });
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| 102 |
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document.addEventListener('touchend', endDrag);
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| 103 |
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| 104 |
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if (e.touches) e.preventDefault();
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| 105 |
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}
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| 106 |
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| 107 |
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function drag(e) {
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| 108 |
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if (!isDragging || !activeHole) return;
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| 109 |
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| 110 |
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const evt = e.touches ? e.touches[0] : e;
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| 111 |
+
const rect = dial.getBoundingClientRect();
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| 112 |
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const centerX = rect.left + rect.width / 2;
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| 113 |
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const centerY = rect.top + rect.height / 2;
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| 114 |
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let currentMouseAngle = getAngle(evt.clientX, evt.clientY, centerX, centerY);
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| 115 |
+
let potentialRotation = currentMouseAngle - startAngle;
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| 116 |
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| 117 |
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let delta = potentialRotation - currentRotation;
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| 118 |
+
if (delta > 180) delta -= 360;
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| 119 |
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if (delta < -180) delta += 360;
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| 120 |
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potentialRotation = currentRotation + delta;
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| 121 |
+
potentialRotation = Math.max(0, potentialRotation);
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| 122 |
+
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| 123 |
+
const holeInfo = Object.values(holeData).find(data => data.element === activeHole);
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| 124 |
+
let holeStartAngle = holeInfo.startAngle;
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| 125 |
+
let maxAllowedRotation = fingerStopTargetAngle - holeStartAngle;
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| 126 |
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if (maxAllowedRotation < 0) maxAllowedRotation += 360;
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| 127 |
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| 128 |
+
potentialRotation = Math.min(potentialRotation, maxAllowedRotation);
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| 129 |
+
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| 130 |
+
currentRotation = potentialRotation;
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| 131 |
+
maxRotationAngle = Math.max(maxRotationAngle, currentRotation);
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| 132 |
+
dial.style.transform = `rotate(${currentRotation}deg)`;
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| 133 |
+
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| 134 |
+
if (e.touches) e.preventDefault();
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| 135 |
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}
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| 136 |
+
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| 137 |
+
function endDrag() {
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| 138 |
+
if (!isDragging) return;
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| 139 |
+
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| 140 |
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document.removeEventListener('mousemove', drag);
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| 141 |
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document.removeEventListener('mouseup', endDrag);
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| 142 |
+
document.removeEventListener('touchmove', drag);
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| 143 |
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document.removeEventListener('touchend', endDrag);
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| 144 |
+
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| 145 |
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let numberSuccessfullyDialed = false; // Flag to check if we should play sounds
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| 146 |
+
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| 147 |
+
if (activeHole) {
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| 148 |
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activeHole.classList.remove('dragging');
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| 149 |
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const holeInfo = Object.values(holeData).find(data => data.element === activeHole);
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| 150 |
+
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| 151 |
+
const rotationThreshold = 10;
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| 152 |
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let holeStartAngle = holeInfo.startAngle;
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| 153 |
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let expectedStopRotation = fingerStopTargetAngle - holeStartAngle;
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| 154 |
+
if (expectedStopRotation < 0) expectedStopRotation += 360;
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| 155 |
+
const tolerance = 2;
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| 156 |
+
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| 157 |
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if (maxRotationAngle > rotationThreshold && maxRotationAngle >= expectedStopRotation - tolerance) {
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| 158 |
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console.log(`Dialed: ${dialedDigit} (Max rotation: ${maxRotationAngle.toFixed(1)}, Expected stop: ${expectedStopRotation.toFixed(1)})`);
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| 159 |
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appendNumber(dialedDigit);
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| 160 |
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numberSuccessfullyDialed = true; // Mark success for sound playback
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| 161 |
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} else {
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| 162 |
+
console.log(`Drag ended early for ${dialedDigit}. Max rotation: ${maxRotationAngle.toFixed(1)}, Expected stop: ${expectedStopRotation.toFixed(1)}`);
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| 163 |
+
}
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| 164 |
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}
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| 165 |
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| 166 |
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// --- Animate Dial Return ---
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| 167 |
+
dial.style.transition = 'transform 0.55s cubic-bezier(0.15, 0.85, 0.25, 1)';
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| 168 |
+
dial.style.transform = 'rotate(0deg)';
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| 169 |
+
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| 170 |
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// --- Play Sounds ONLY if a number was successfully dialed ---
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| 171 |
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if (numberSuccessfullyDialed) {
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| 172 |
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playDialSounds(dialedDigit); // Play clicking sound sequence
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| 173 |
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}
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| 174 |
+
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| 175 |
+
|
| 176 |
+
// Reset state
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| 177 |
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isDragging = false;
|
| 178 |
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startAngle = 0;
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| 179 |
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currentRotation = 0;
|
| 180 |
+
activeHole = null;
|
| 181 |
+
dialedDigit = null; // Reset dialed digit only after sounds are initiated
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| 182 |
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}
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| 183 |
+
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| 184 |
+
// --- Helper Functions ---
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| 185 |
+
function getAngle(x, y, centerX, centerY) {
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| 186 |
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const deltaX = x - centerX;
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| 187 |
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const deltaY = y - centerY;
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| 188 |
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let angle = Math.atan2(deltaY, deltaX) * (180 / Math.PI);
|
| 189 |
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return angle;
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| 190 |
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}
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| 191 |
+
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| 192 |
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function appendNumber(num) {
|
| 193 |
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if (display.textContent.length < 10) {
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| 194 |
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display.textContent += num;
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| 195 |
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}
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| 196 |
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}
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| 197 |
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| 198 |
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function clearDisplay() {
|
| 199 |
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display.textContent = '';
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| 200 |
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// Also stop any clicking sounds if clear is pressed mid-return
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| 201 |
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if (clickTimer) clearInterval(clickTimer);
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| 202 |
+
}
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| 203 |
+
|
| 204 |
+
// --- Sound Playback Logic ---
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| 205 |
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function playDialSounds(digit) {
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| 206 |
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// Stop any previous clicks first
|
| 207 |
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if (clickTimer) clearInterval(clickTimer);
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| 208 |
+
|
| 209 |
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// Play the main return sound (optional)
|
| 210 |
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if (dialReturnSound) {
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| 211 |
+
dialReturnSound.currentTime = 0;
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| 212 |
+
dialReturnSound.play().catch(e => console.warn("Return sound failed:", e));
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| 213 |
+
}
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| 214 |
+
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| 215 |
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// Play the clicking sounds
|
| 216 |
+
if (dialClickSound) {
|
| 217 |
+
const numClicks = (digit === '0') ? 10 : parseInt(digit); // 0 is 10 clicks
|
| 218 |
+
if (numClicks <= 0) return; // Should not happen, but safety check
|
| 219 |
+
|
| 220 |
+
// Calculate time between clicks based on number of clicks and total return time
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| 221 |
+
// Subtract the initial delay from the total duration available for clicks
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| 222 |
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const durationForClicks = DIAL_RETURN_DURATION_MS - CLICK_START_DELAY_MS;
|
| 223 |
+
const clickInterval = durationForClicks / numClicks;
|
| 224 |
+
|
| 225 |
+
let clickCount = 0;
|
| 226 |
+
|
| 227 |
+
// Use setTimeout to delay the start of the clicking sequence
|
| 228 |
+
setTimeout(() => {
|
| 229 |
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clickTimer = setInterval(() => {
|
| 230 |
+
if (clickCount < numClicks) {
|
| 231 |
+
dialClickSound.currentTime = 0; // Rewind click sound
|
| 232 |
+
dialClickSound.play().catch(e => console.warn("Click sound failed:", e));
|
| 233 |
+
clickCount++;
|
| 234 |
+
} else {
|
| 235 |
+
clearInterval(clickTimer); // Stop the interval once all clicks are done
|
| 236 |
+
clickTimer = null;
|
| 237 |
+
}
|
| 238 |
+
}, clickInterval); // Time between each click
|
| 239 |
+
}, CLICK_START_DELAY_MS); // Initial delay before first click
|
| 240 |
+
}
|
| 241 |
+
}
|
| 242 |
+
|
| 243 |
+
|
| 244 |
+
// --- Event Listeners for Buttons ---
|
| 245 |
+
callButton.addEventListener('click', () => {
|
| 246 |
+
const currentNumber = display.textContent;
|
| 247 |
+
if (currentNumber) {
|
| 248 |
+
alert(`Dialing ${currentNumber}...`);
|
| 249 |
+
}
|
| 250 |
+
});
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| 251 |
+
clearButton.addEventListener('click', clearDisplay);
|
| 252 |
+
|
| 253 |
+
// --- Initial Setup ---
|
| 254 |
+
dial.style.transform = 'rotate(0deg)';
|
| 255 |
+
|
| 256 |
+
});
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