Spaces:
Sleeping
Sleeping
Commit
·
cc49c95
1
Parent(s):
5a82009
Fix bug of duplicate circles
Browse files- index.html +34 -23
index.html
CHANGED
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@@ -14,6 +14,7 @@
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display: flex;
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justify-content: center;
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align-items: center;
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}
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#canvas-container {
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@@ -25,7 +26,7 @@
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#drawing-canvas {
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width: 100%;
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height: 100%;
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z-index:10;
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}
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#text-container {
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@@ -36,6 +37,7 @@
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text-align: center;
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color: white;
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pointer-events: none;
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}
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</style>
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</head>
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@@ -51,10 +53,10 @@
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document.addEventListener('DOMContentLoaded', () => {
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const canvas = document.getElementById('drawing-canvas');
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const ctx = canvas.getContext('2d');
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const statusText = document.getElementById('status-text');
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let circles = [];
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let timer = null;
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let animationId = null;
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// Set canvas dimensions to full window size
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function resizeCanvas() {
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@@ -80,6 +82,7 @@
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// Clear all circles
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circles = [winnerCircle];
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winnerCircle.color = '#228B22';
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}
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function draw() {
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@@ -90,7 +93,7 @@
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// Draw all circles
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circles.forEach(circle => {
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ctx.beginPath();
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ctx.arc(circle.x, circle.y, 120, 0, Math.PI * 2); // Radius of
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ctx.fillStyle = circle.color || '#fff';
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ctx.fill();
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ctx.closePath();
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@@ -99,44 +102,52 @@
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animationId = requestAnimationFrame(draw);
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}
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function
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circle.y = y;
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}
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}
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function removeCircle(id) {
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circles = circles.filter(c => c.id !== id);
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resetTimer();
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}
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canvas.addEventListener('touchstart', (event) => {
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const touch = touches[i];
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addCircle(touch.clientX, touch.clientY, touch.identifier);
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}
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});
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canvas.addEventListener('touchmove', (event) => {
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const touch = touches[i];
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updateCircle(touch.identifier, touch.clientX, touch.clientY);
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}
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});
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canvas.addEventListener('touchend', (event) => {
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const touches = event.changedTouches;
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for (let i = 0; i < touches.length; i++) {
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const touch = touches[i];
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display: flex;
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justify-content: center;
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align-items: center;
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background-color: #add8e6; /* Light blue background */
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}
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#canvas-container {
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#drawing-canvas {
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width: 100%;
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height: 100%;
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z-index: 10;
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}
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#text-container {
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text-align: center;
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color: white;
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pointer-events: none;
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z-index: 20; /* Ensure text is above the canvas */
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}
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</style>
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</head>
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document.addEventListener('DOMContentLoaded', () => {
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const canvas = document.getElementById('drawing-canvas');
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const ctx = canvas.getContext('2d');
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let circles = [];
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let timer = null;
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let animationId = null;
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let winnerDecided = false;
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// Set canvas dimensions to full window size
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function resizeCanvas() {
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// Clear all circles
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circles = [winnerCircle];
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winnerCircle.color = '#228B22';
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winnerDecided = true;
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}
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function draw() {
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// Draw all circles
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circles.forEach(circle => {
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ctx.beginPath();
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ctx.arc(circle.x, circle.y, 120, 0, Math.PI * 2); // Radius of 120
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ctx.fillStyle = circle.color || '#fff';
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ctx.fill();
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ctx.closePath();
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animationId = requestAnimationFrame(draw);
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}
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function updateCircles(touches) {
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if (winnerDecided) return;
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// Clear existing circles
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circles = [];
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// Add circles for current touches
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for (let i = 0; i < touches.length; i++) {
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const touch = touches[i];
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circles.push({ id: touch.identifier, x: touch.clientX, y: touch.clientY, color: '#fff' });
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}
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resetTimer();
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}
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function removeCircle(id) {
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circles = circles.filter(c => c.id !== id);
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if (circles.length === 0 && winnerDecided) {
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winnerDecided = false;
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}
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resetTimer();
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}
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canvas.addEventListener('touchstart', (event) => {
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if (winnerDecided) {
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event.preventDefault();
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return;
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}
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const touches = event.touches;
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updateCircles(touches);
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});
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canvas.addEventListener('touchmove', (event) => {
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if (winnerDecided) {
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event.preventDefault();
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return;
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}
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const touches = event.touches;
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updateCircles(touches);
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});
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canvas.addEventListener('touchend', (event) => {
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if (winnerDecided) {
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event.preventDefault();
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return;
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}
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const touches = event.changedTouches;
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for (let i = 0; i < touches.length; i++) {
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const touch = touches[i];
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