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import os
import gradio as gr
from gradio_client import Client
from test_overrides import _get_param_examples, _override_params

_DESCRIPTION = """
Proxy to [xVASynth Gradio Space](https://huggingface.co/spaces/Pendrokar/xVASynth-TTS), as that space uses a Python version that MCP does not support. You can add this TTS as a tool using the "Use via API or MCP" instructions within the footer of this page.
"""


voice_models = [
	("👩 #ex04", "x_ex04"),
	("🧑 #ex01", "x_ex01"),
	("👱‍♀️ 🇬🇧 #92", "ccby_nvidia_hifi_92_F"),
	("👨‍🦳 #6671", "ccby_nvidia_hifi_6671_M"),
]
voice_models_more = [
	("👸 #ex02", "x_ex02"),
	("👨‍🦱 #ex03", "x_ex03"),
	("🧔 #6670", "ccby_nvidia_hifi_6670_M"),
	("👨‍🦲 #9017", "ccby_nvidia_hifi_9017_M"),
	("🧑 #6097", "ccby_nvidia_hifi_6097_M"),
	("👩‍🦱 #12787", "ccby_nvidia_hifi_12787_F"),
	("👵 #11614", "ccby_nv_hifi_11614_F"),
	("👩‍🦰 #8051", "ccby_nvidia_hifi_8051_F"),
	("👩‍🦳 #11697", "ccby_nvidia_hifi_11697_F"),
	("👩‍🦲 #9136", "ccby_nvidia_hifi_9136_F"),
	("♟ Lojban", "x_selpahi"), # v2 model for Lojban, pre- the multilingual capabilities of xVASynth v3
]

# order ranked by similarity to English due to the xVASynth's use of ARPAbet instead of IPA
languages = [
	("🇺🇸 EN", "en"),
	("🇩🇪 DE", "de"),
	("🇪🇸 ES", "es"),
	("🇮🇳 HI", "hi"),
	("🇨🇳 ZH", "zh"),
]
languages_more = [
	("🇳🇱 NL", "nl"),
	("🇧🇷 PT", "pt"),
	("🇮🇹 IT", "it"),
	("🇵🇱 PL", "pl"),
	("🇷🇴 RO", "ro"),
	("🇸🇪 SV", "sv"),
	("🇩🇰 DA", "da"),
	("🇫🇮 FI", "fi"),
	("🇭🇺 HU", "hu"),
	("🇬🇷 EL", "el"),
	("🇫🇷 FR", "fr"),
	("🇷🇺 RU", "ru"),
	("🇺🇦 UA", "uk"),
	("🇹🇷 TR", "tr"),
	("🇸🇦 AR", "ar"),
	("🇯🇵 JP", "jp"),
	("🇰🇷 KO", "ko"),
	("🇻🇳 VI", "vi"),
	("🇻🇦 LA", "la"),
	("🇳🇬 YO", "yo"),
	("Swahili", "sw"),
	("Hausa", "ha"),
	("Wolof", "wo"),
]

lojban_lang = [
	# There is no ISO 639-1 for Lojban, but jb is valid
	('♟ Lojban', 'jb')
]

# Translated from English by DeepMind's Gemini Pro
default_text = {
	"ar": "هذا هو صوتي.",
	"da": "Sådan lyder min stemme.",
	"de": "So klingt meine Stimme.",
	"el": "Έτσι ακούγεται η φωνή μου.",
	"en": "This is what my voice sounds like.",
	"es": "Así suena mi voz.",
	"fi": "Näin ääneni kuulostaa.",
	"fr": "Voici à quoi ressemble ma voix.",
	"ha": "Wannan ne muryata ke.",
	"hi": "यह मेरी आवाज़ कैसी लगती है।",
	"hu": "Így hangzik a hangom.",
	"it": "Così suona la mia voce.",
	"jb": ".i ca'e gusni",
	"jp": "これが私の声です。",
	"ko": "여기 제 목소리가 어떤지 들어보세요.",
	"la": "Haec est vox mea sonans.",
	"nl": "Dit is hoe mijn stem klinkt.",
	"pl": "Tak brzmi mój głos.",
	"pt": "É assim que minha voz soa.",
	"ro": "Așa sună vocea mea.",
	"ru": "Вот как звучит мой голос.",
	"sv": "Såhär låter min röst.",
	"sw": "Baba, yetu, yetu, uliye. Mbinguni, yetu, yetu. Amiiinaa!!", #civ4
	"tr": "Benim sesimin sesi böyle.",
	"uk": "Ось як звучить мій голос.",
	"vi": "Đây là giọng nói của tôi.",
	"wo": "Ndox li neen xewnaal ma.",
	"yo": "Ìyí ni ohùn mi ńlá.",
	"zh": "这是我的声音。",
}

# Component defaults
input_textbox_init = {
	'label': "Input Text",
	'value': "This is what my voice sounds like.",
	'info': "Also accepts ARPAbet symbols placed within {} brackets.",
	'lines': 1,
	'max_lines': 5,
	'autofocus': True,
	'interactive': False
}
pacing_slider_init = {
	'value': 1.0,
	'minimum': 0.5,
	'maximum': 2.0,
	'step': 0.1,
	'label': "Duration",
	'interactive': False
}
pitch_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0.5,
	'step': 0.05,
	'label': "Pitch",
	'visible': False,
	'interactive': False
}
energy_slider_init = {
	'minimum': 0.1,
	'maximum': 1.0,
	'value': 1.0,
	'step': 0.05,
	'label': "Energy",
	'visible': False,
	'interactive': False
}
anger_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0,
	'step': 0.05,
	'label': "😠 Anger",
	'info': "Tread lightly beyond 0.9",
	'interactive': False
}
happy_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0,
	'step': 0.05,
	'label': "😃 Happiness",
	'info': "Tread lightly beyond 0.7",
	'interactive': False
}
sad_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0,
	'step': 0.05,
	'label': "😭 Sadness",
	'info': "Duration increased when beyond 0.2",
	'interactive': False
}
surprise_slider_init = {
	'minimum': 0,
	'maximum': 1.0,
	'value': 0,
	'step': 0.05,
	'label': "😮 Surprise",
	'info': "Oversaturates Happiness when beyond 0.3",
	'interactive': False
}
voice_radio_init = {
	'choices': [*voice_models, (f'+{len(voice_models_more)}', 'more')],
	'value': "ccby_nvidia_hifi_6671_M",
	'label': "Voice",
	'info': "Fine-tuned voice model",
	'interactive': False
}
deepmoji_checkbox_init = {
	'label': "Use DeepMoji",
	'info': "Auto adjust emotional values for English",
	'value': True,
	'interactive': False
}

class BlocksDemo:
	def __init__(self):
		
		self.block = self.create_interface()
		
	def create_interface(self):
		with gr.Blocks(css=".arpabet {background-color: gray; border-radius: 5px; font-size: 120%; padding: 0 0.1em; margin: 0 0.1em; text-align: center}") as demo:
			gr.Markdown("# xVASynth TTS - MCP Proxy")

			gr.Markdown(value=_DESCRIPTION)

			with gr.Row():  # Main row for inputs and language selection
				with gr.Column():  # Input column
					input_textbox = gr.Textbox(**input_textbox_init)
					language_radio = gr.Radio([*languages, *languages_more, *lojban_lang], interactive=False)

					with gr.Row():
						with gr.Column():
							en_examples_dropdown = gr.Dropdown(interactive=False)
						with gr.Column():
							pacing_slider = gr.Slider(**pacing_slider_init)
				with gr.Column():  # Control column
					voice_radio = gr.Radio([*voice_models, *voice_models_more], interactive=False)
					pitch_slider = gr.Slider(**pitch_slider_init)
					energy_slider = gr.Slider(**energy_slider_init)
					with gr.Row():  # Main row for inputs and language selection
						with gr.Column():  # Input column
							anger_slider = gr.Slider(**anger_slider_init)
							sad_slider = gr.Slider(**sad_slider_init)
						with gr.Column():  # Input column
							happy_slider = gr.Slider(**happy_slider_init)
							surprise_slider = gr.Slider(**surprise_slider_init)
					deepmoji_checkbox = gr.Checkbox(**deepmoji_checkbox_init)

			gen_audio = gr.Button("generate", "primary", visible=False)
			gen_lojban = gr.Button("generate_lojban", "primary", visible=False)
            
			output_wav = gr.Audio(
				label="22kHz audio output",
				type="filepath",
				editable=False,
				autoplay=True,
                visible=False
			)
				# with gr.Column():  # Input column
			output_arpabet = gr.HTML(label="ARPAbet")
            
			gen_audio.click(
				fn=self.generate,
				inputs=[
					input_textbox,
					voice_radio,
					language_radio,
					pacing_slider,
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider,
					deepmoji_checkbox
				],
				outputs=[
					output_wav,
					output_arpabet,
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider,
					# xVAServer response
					gr.Textbox(visible=False)
				]
			)
    
			gen_lojban.click(
				fn=self.lojban,
				inputs=[
					input_textbox,
					voice_radio,
					language_radio,
					pacing_slider,
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider,
					deepmoji_checkbox
				],
				outputs=[
					output_wav,
					output_arpabet,
					anger_slider,
					happy_slider,
					sad_slider,
					surprise_slider,
					# xVAServer response
					gr.Textbox(visible=False)
				]
			)

		return demo

	def generate(
		self,
		input_text: str = "This is what my voice sounds like.",
		voice: str = "ccby_nvidia_hifi_6670_M",
		lang: str = "en",
		pacing: float = 1.0,
		anger: float = 0.0,
		happy: float = 0.0,
		sad: float = 0.0,
		surprise: float = 0.0,
		deepmoji_checked = 1
	):
		"""
		Convert the text to speech using xVASynth (v3) xVAPitch models. Sensitive to maxed out emotional values
		
		Args:
			input_text:	string; from which to create the audio
			voice:	Literal['x_ex04', 'x_ex01', 'ccby_nvidia_hifi_92_F', 'ccby_nvidia_hifi_6671_M', 'x_ex02', 'x_ex03', 'ccby_nvidia_hifi_6670_M', 'ccby_nvidia_hifi_9017_M', 'ccby_nvidia_hifi_6097_M', 'ccby_nvidia_hifi_12787_F', 'ccby_nv_hifi_11614_F', 'ccby_nvidia_hifi_8051_F', 'ccby_nvidia_hifi_11697_F', 'ccby_nvidia_hifi_9136_F']; _M/_F means a male/female voice; x_ex04/x_ex02 are American female voices;  x_ex03/x_ex01 are American male voices
			lang:	Literal['en', 'de', 'es', 'it', 'fr', 'ru', 'tr', 'la', 'ro', 'da', 'vi', 'ha', 'nl', 'zh', 'ar', 'uk', 'hi', 'ko', 'pl', 'sw', 'fi', 'hu', 'pt', 'yo', 'sv', 'el', 'wo', 'jp']; the language of input_text
			pacing:	float (numeric value between 0.5 and 2.0); Duration; 1.0 is default
			anger:	float (numeric value between 0 and 1.0); 😠 Anger
			happy:	float (numeric value between 0 and 1.0); 😃 Happiness
			sad:	float (numeric value between 0 and 1.0); 😭 Sadness
			surprise:	float (numeric value between 0 and 1.0); 😮 Surprise
			deepmoji_checked: bool; use the DeepMoji model to parse English text and futher amplify the emotional values
			
		Returns:
			Tuple of (output_audio_path, arpabet_html, final_anger_ratio, final_happiness_ratio, final_sadness_ratio, final_surprise_ratio, response) where output_audio_path is the filepath of output audio
		"""
		model = "Pendrokar/xVASynth-TTS"
		client = Client("Pendrokar/xVASynth-TTS", hf_token=os.getenv('HF_TOKEN'))
		endpoints = client.view_api(all_endpoints=True, print_info=False, return_format='dict')
		
		api_name = '/predict'
		fn_index = None
		end_parameters = None
		text = input_text
		
		end_parameters = _get_param_examples(
			endpoints['named_endpoints'][api_name]['parameters']
		)
		print(end_parameters)
		
		
		# override some or all default parameters
		space_inputs = _override_params(end_parameters, model)
		
		space_inputs[0] = input_text
		space_inputs[1] = voice
		space_inputs[2] = lang
		space_inputs[3] = pacing
		space_inputs[6] = anger
		space_inputs[7] = happy
		space_inputs[8] = sad
		space_inputs[9] = surprise
		space_inputs[10] = deepmoji_checked
		
		print(space_inputs)
		result = client.predict(
			*space_inputs,
			api_name=api_name
		)
		
		return result
					
	def lojban(
		self,
		input_text: str = "coi rodo",
		voice: str = "x_selpahi",
		lang: str = "jb",
		pacing: float = 1.0,
		anger: float = 0.0,
		happy: float = 0.0,
		sad: float = 0.0,
		surprise: float = 0.0,
		deepmoji_checked = 1
	):
		"""
		Convert the Lojban text to speech using xVASynth (v2) FastPitch 1.1 models.
		
		Args:
			input_text:	string; from which to create the audio
			voice:	Literal['x_selpahi']; the only viable Voice model filenames
			lang:	Literal['jb']; the language of input_text
			pacing:	float (numeric value between 0.5 and 2.0); Duration; 1.0 is default
			
		Returns:
			Tuple of (output_audio_path, arpabet_html, response) where output_audio_path is the filepath of output audio
		"""
		model = "Pendrokar/xVASynth-TTS"
		client = Client("Pendrokar/xVASynth-TTS", hf_token=os.getenv('HF_TOKEN'))
		endpoints = client.view_api(all_endpoints=True, print_info=False, return_format='dict')
		
		api_name = '/predict'
		fn_index = None
		end_parameters = None
		text = input_text
		
		end_parameters = _get_param_examples(
			endpoints['named_endpoints'][api_name]['parameters']
		)
		print(end_parameters)
		
		
		# override some or all default parameters
		space_inputs = _override_params(end_parameters, model)
		
		space_inputs[0] = input_text
		space_inputs[1] = voice
		space_inputs[2] = 'jbo'
		space_inputs[3] = pacing
		
		print(space_inputs)
		result = client.predict(
			*space_inputs,
			api_name=api_name
		)
		
		return result

demo = BlocksDemo()
demo.block.launch(show_api=True, show_error=True, mcp_server=True)