Phoenixoni commited on
Commit
88a4a00
·
verified ·
1 Parent(s): 717a85c

Update index.html

Browse files
Files changed (1) hide show
  1. index.html +10 -10
index.html CHANGED
@@ -321,31 +321,31 @@
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  for (y = 1; y < 5; y++) {
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  path.push({x, y});
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  }
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- waypoints.push({x, y-1});
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  // Go right
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  for (x = 10; x < 15; x++) {
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- path.push({x, y-1});
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  }
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- waypoints.push({x-1, y-1});
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  // Go down
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  for (y = 5; y < 10; y++) {
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- path.push({x-1, y});
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  }
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- waypoints.push({x-1, y-1});
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  // Go left
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  for (x = 14; x > 5; x--) {
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- path.push({x, y-1});
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  }
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- waypoints.push({x+1, y-1});
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  // Go down to exit (blue)
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  for (y = 10; y < 15; y++) {
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- path.push({x+1, y});
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  }
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- waypoints.push({x+1, y-1});
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  // Generate buildable areas (not on path)
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  for (let y = 0; y < gridHeight; y++) {
@@ -957,5 +957,5 @@
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  }
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  });
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  </script>
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- <p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=Phoenixoni/tower" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
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  </html>
 
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  for (y = 1; y < 5; y++) {
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  path.push({x, y});
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  }
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+ waypoints.push({x: x, y: y - 1});
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  // Go right
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  for (x = 10; x < 15; x++) {
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+ path.push({x: x, y: y-1});
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  }
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+ waypoints.push({x: x-1, y: y-1});
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  // Go down
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  for (y = 5; y < 10; y++) {
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+ path.push({x: x-1, y: y});
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  }
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+ waypoints.push({x: x-1, y: y-1});
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  // Go left
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  for (x = 14; x > 5; x--) {
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+ path.push({x: x, y: y-1});
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  }
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+ waypoints.push({x: x+1, y: y-1});
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  // Go down to exit (blue)
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  for (y = 10; y < 15; y++) {
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+ path.push({x: x+1, y: y});
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  }
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+ waypoints.push({x: x+1, y: y-1});
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  // Generate buildable areas (not on path)
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  for (let y = 0; y < gridHeight; y++) {
 
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  }
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  });
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  </script>
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+ </body>
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  </html>