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"""rDCIM Direct Propagation Visualizer.
Uses the rDCIM (regression Dynamic Causal Modeling) effective connectivity
matrix directly to simulate information propagation between brain regions.
This is an alternative to the MDN flow-based visualization: instead of following
a continuous vector field, we use the discrete ROI-to-ROI connectivity matrix
to model how perturbations in one region propagate through the brain network.
Usage:
python examples/rdcim_propagation.py
python examples/rdcim_propagation.py --global-state "someone feeling anxious"
python examples/rdcim_propagation.py --perturb 42 --perturbation "sudden fear response"
Key bindings:
Click select ROI to perturb
p perturb selected ROI (prompts in console)
P (shift+p) propagate perturbation through network
s initialize brain states from global state
r reset all states
+/- increase/decrease connection threshold
t toggle connection labels
Escape quit
"""
import argparse
import json
import os
import sys
from pathlib import Path
import numpy as np
import vtk
# Add parent to path for imports
sys.path.insert(0, str(Path(__file__).resolve().parent.parent))
from src.brain_state import BrainStateDB
PROJECT_ROOT = Path(__file__).resolve().parent.parent
DATA_DIR = PROJECT_ROOT / "data"
DEFAULT_RDCIM = DATA_DIR / "sch400_rDCM_A.npy"
DEFAULT_CENTROIDS = DATA_DIR / "schaefer400_centroids_MNI.npy"
DEFAULT_STATE_FILE = DATA_DIR / "brain_states_rdcim.json"
# Schaefer 400 network names (7-network parcellation)
NETWORK_COLORS = {
"Vis": (0.55, 0.0, 0.75), # purple
"SomMot": (0.0, 0.4, 0.8), # blue
"DorsAttn": (0.0, 0.7, 0.0), # green
"SalVentAttn": (0.8, 0.0, 0.5), # magenta
"Limbic": (0.9, 0.7, 0.0), # gold
"Cont": (0.9, 0.4, 0.0), # orange
"Default": (0.8, 0.2, 0.2), # red
}
def _ensure_ssl():
try:
import certifi
cert_file = certifi.where()
cur = os.environ.get("SSL_CERT_FILE", "")
if not cur or not os.path.isfile(cur):
os.environ["SSL_CERT_FILE"] = cert_file
cur2 = os.environ.get("REQUESTS_CA_BUNDLE", "")
if not cur2 or not os.path.isfile(cur2):
os.environ["REQUESTS_CA_BUNDLE"] = cert_file
except ImportError:
pass
def load_rdcim(path: Path) -> np.ndarray:
"""Load rDCIM effective connectivity matrix."""
if not path.exists():
raise FileNotFoundError(f"Missing rDCIM file: {path}")
A = np.load(path)
A = np.asarray(A, dtype=np.float32)
if A.ndim != 2 or A.shape[0] != A.shape[1]:
raise RuntimeError(f"rDCIM must be square, got {A.shape}")
print(f"[rDCIM] loaded {A.shape[0]}x{A.shape[1]} matrix")
return A
def load_centroids(path: Path) -> np.ndarray:
"""Load ROI centroid positions in MNI space."""
if not path.exists():
raise FileNotFoundError(f"Missing centroids: {path}")
P = np.load(path).astype(np.float32)
if P.ndim != 2 or P.shape[1] not in (2, 3):
raise RuntimeError(f"Centroids must be Nx3, got {P.shape}")
if P.shape[1] == 2:
P = np.c_[P, np.zeros((P.shape[0], 1), np.float32)]
print(f"[centroids] loaded {P.shape[0]} ROIs")
return P
def get_roi_names(R: int) -> list[str]:
"""Generate Schaefer-style ROI names."""
names = []
for i in range(R):
hemi = "LH" if i < R // 2 else "RH"
names.append(f"{hemi}_ROI_{i+1:03d}")
return names
def map_rois_to_regions(centroids: np.ndarray, roi_names: list[str]) -> list[str]:
"""Map each ROI centroid to its nearest Allen atlas brain region.
Uses a voxel label grid (same as mesh_overlay) for robust mapping.
Returns updated ROI names like 'LH_ROI_042 (precentral gyrus)'.
"""
from src.mesh_overlay import FlowMeshOverlay
import vtk
alignment_file = DATA_DIR / "brain_alignment.json"
mesh_dir = DATA_DIR / "meshes"
# Dummy renderer/window (no display needed)
ren = vtk.vtkRenderer()
win = vtk.vtkRenderWindow()
win.SetOffScreenRendering(1)
win.AddRenderer(ren)
try:
overlay = FlowMeshOverlay(ren=ren, win=win,
mesh_dir=mesh_dir,
alignment_file=alignment_file)
grid_cache = DATA_DIR / "label_grid_cache.npz"
if not overlay.load_label_grid(grid_cache):
overlay.build_label_grid()
overlay.save_label_grid(grid_cache)
except Exception as e:
print(f"[roi-map] Could not build label grid: {e}")
return roi_names
mapped_names = []
matched = 0
for i, (name, pos) in enumerate(zip(roi_names, centroids)):
key = overlay.get_region_at_point(pos)
if key is None:
key = overlay.find_nearest_region(pos, search_radius=4)
if key is not None:
region_name = overlay.get_region_name(key)
hemi = overlay.get_hemisphere_label(key, pos)
hemi_tag = f", {hemi}" if hemi else ""
# Add relative position within the region
center = overlay.get_mesh_center(key)
bounds = overlay.get_mesh_bounds(key)
pos_tag = ""
if center is not None and bounds is not None:
diff = pos - center
extent = np.array([bounds[1]-bounds[0], bounds[3]-bounds[2],
bounds[5]-bounds[4]])
extent = np.maximum(extent, 1e-6)
rel = diff / (extent * 0.5)
parts = []
if abs(rel[2]) > 0.3:
parts.append("dorsal" if rel[2] > 0 else "ventral")
if abs(rel[0]) > 0.3:
parts.append("lateral" if abs(rel[0]) > 0.5 else "medial")
if abs(rel[1]) > 0.3:
parts.append("anterior" if rel[1] > 0 else "posterior")
if parts:
pos_tag = f", near {' '.join(parts)} section"
else:
pos_tag = ", near center"
mapped_names.append(f"{name} ({region_name}{hemi_tag}{pos_tag})")
matched += 1
else:
# Still add hemisphere based on x-coordinate for unmapped ROIs
hemi_label = "left hemisphere" if pos[0] < 0 else "right hemisphere"
mapped_names.append(f"{name} ({hemi_label})")
print(f"[roi-map] Mapped {matched}/{len(roi_names)} ROIs to Allen regions")
return mapped_names
def get_strongest_connections(A: np.ndarray, source_idx: int,
top_k: int = 20, depth: int = 2) -> list[dict]:
"""Get strongest outgoing connections from source, with multi-hop propagation.
Args:
A: connectivity matrix (R x R)
source_idx: source ROI index
top_k: max connections per level
depth: propagation depth
Returns:
List of {target_idx, weight, depth, path}
"""
R = A.shape[0]
Ac = A.copy()
np.fill_diagonal(Ac, 0.0)
results = []
visited = {source_idx}
current_level = [source_idx]
for d in range(1, depth + 1):
next_level = []
for src in current_level:
weights = Ac[src]
abs_w = np.abs(weights)
# Get top-k strongest
if len(abs_w) > top_k:
top_idx = np.argpartition(abs_w, -top_k)[-top_k:]
else:
top_idx = np.arange(len(abs_w))
top_idx = top_idx[abs_w[top_idx] > 0]
for ti in top_idx:
if ti in visited:
continue
results.append({
"target_idx": int(ti),
"weight": float(weights[ti]),
"abs_weight": float(abs_w[ti]),
"depth": d,
"source_idx": int(src),
})
visited.add(int(ti))
next_level.append(int(ti))
current_level = next_level
if not current_level:
break
# Sort by absolute weight
results.sort(key=lambda x: x["abs_weight"], reverse=True)
return results
class RDCIMVisualizer:
"""Interactive VTK visualizer for rDCIM connectivity."""
def __init__(self, A: np.ndarray, centroids: np.ndarray,
roi_names: list[str], brain_state_db: BrainStateDB):
self.A = A
self.centroids = centroids
self.R = A.shape[0]
self.roi_names = roi_names
self.brain_state_db = brain_state_db
self.selected_roi = None
self.connection_threshold = 0.02 # fraction of max |A|
self.show_labels = False
self._connection_actors = []
self._label_actors = []
self._roi_actors = []
self._highlight_actor = None
self._state_label_actors = [] # 3D text labels showing states next to ROIs
self._propagation_line_actors = [] # animated connection lines during propagation
self._perturb_proposals = None # list of 4 proposals when ready
self._perturb_region = None # region name being perturbed
self._perturb_waiting = False # True while waiting for user to press 1-5
self._anim_steps = [] # propagation steps for looped animation
self._anim_source_idx = None # source ROI for animation
self._anim_frame = 0 # current animation frame
self._anim_playing = False # True while loop animation is active
self.propagation_depth = 2 # user-adjustable depth for Shift+P
self.propagation_top_k = 10 # connections per level
# Compute stats
Ac = A.copy()
np.fill_diagonal(Ac, 0.0)
self.max_weight = float(np.abs(Ac).max()) if Ac.size else 1.0
# Setup VTK
self.ren = vtk.vtkRenderer()
self.ren.SetBackground(0.05, 0.05, 0.1)
self.win = vtk.vtkRenderWindow()
self.win.AddRenderer(self.ren)
self.win.SetSize(1400, 900)
self.win.SetWindowName("rDCIM Propagation Visualizer")
self._create_roi_spheres()
self._create_text_overlay()
self.picker = vtk.vtkCellPicker()
self.picker.SetTolerance(0.005)
def _create_roi_spheres(self):
"""Create sphere actors for each ROI."""
# Normalize centroids to reasonable scale
center = self.centroids.mean(axis=0)
scale = max(1.0, float(np.abs(self.centroids - center).max()))
for i in range(self.R):
sphere = vtk.vtkSphereSource()
pos = self.centroids[i]
sphere.SetCenter(float(pos[0]), float(pos[1]), float(pos[2]))
sphere.SetRadius(1.5)
sphere.SetThetaResolution(12)
sphere.SetPhiResolution(12)
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(sphere.GetOutputPort())
actor = vtk.vtkActor()
actor.SetMapper(mapper)
# Color by network (based on position heuristic)
r, g, b = 0.6, 0.6, 0.6
actor.GetProperty().SetColor(r, g, b)
actor.GetProperty().SetOpacity(0.7)
self.ren.AddActor(actor)
self._roi_actors.append(actor)
self.ren.ResetCamera()
def _create_text_overlay(self):
"""Create info text actors."""
self._info_actor = vtk.vtkTextActor()
self._info_actor.SetInput("Click ROI to select | p: perturb | "
"Shift+P: propagate | s: init states")
tp = self._info_actor.GetTextProperty()
tp.SetColor(1, 1, 1)
tp.SetFontSize(13)
tp.SetFontFamilyToCourier()
self._info_actor.SetPosition(10, 10)
self.ren.AddActor(self._info_actor)
# Selected ROI info / perturbation options (top-center yellow)
self._sel_actor = vtk.vtkTextActor()
self._sel_actor.SetInput("")
tp2 = self._sel_actor.GetTextProperty()
tp2.SetColor(1.0, 0.9, 0.3)
tp2.SetFontSize(14)
tp2.SetFontFamilyToCourier()
tp2.SetJustificationToCentered()
tp2.SetVerticalJustificationToTop()
self._sel_actor.GetPositionCoordinate().SetCoordinateSystemToNormalizedDisplay()
self._sel_actor.GetPositionCoordinate().SetValue(0.5, 0.97)
self.ren.AddActor(self._sel_actor)
# Propagation summary (top-left, green)
self._summary_actor = vtk.vtkTextActor()
self._summary_actor.SetInput("")
tp3 = self._summary_actor.GetTextProperty()
tp3.SetColor(0.8, 1.0, 0.8)
tp3.SetFontSize(11)
tp3.SetFontFamilyToCourier()
tp3.SetJustificationToLeft()
tp3.SetVerticalJustificationToTop()
self._summary_actor.GetPositionCoordinate().SetCoordinateSystemToNormalizedDisplay()
self._summary_actor.GetPositionCoordinate().SetValue(0.01, 0.97)
self._summary_actor.VisibilityOff()
self.ren.AddActor(self._summary_actor)
# Information flow story (top-right, light blue)
self._story_actor = vtk.vtkTextActor()
self._story_actor.SetInput("")
tp4 = self._story_actor.GetTextProperty()
tp4.SetColor(0.7, 0.9, 1.0)
tp4.SetFontSize(11)
tp4.SetFontFamilyToCourier()
tp4.SetJustificationToRight()
tp4.SetVerticalJustificationToTop()
self._story_actor.GetPositionCoordinate().SetCoordinateSystemToNormalizedDisplay()
self._story_actor.GetPositionCoordinate().SetValue(0.99, 0.97)
self._story_actor.VisibilityOff()
self.ren.AddActor(self._story_actor)
def _show_connections(self, source_idx: int, depth: int = 2, top_k: int = 15):
"""Show connections from selected ROI.
Always draws direct connections (depth=1) from the source ROI first,
then adds multi-hop connections from intermediate ROIs.
"""
# Clear old connections
for act in self._connection_actors:
self.ren.RemoveActor(act)
self._connection_actors.clear()
connections = get_strongest_connections(self.A, source_idx,
top_k=top_k, depth=depth)
if not connections:
return
# Separate by depth to ensure direct connections are always shown
depth1 = [c for c in connections if c["depth"] == 1]
depth2 = [c for c in connections if c["depth"] > 1]
# Show up to 10 direct + 5 multi-hop
shown = depth1[:10] + depth2[:5]
if not shown:
return
max_w = max(c["abs_weight"] for c in shown)
src_pos = self.centroids[source_idx]
info_lines = [f"Selected: {self.roi_names[source_idx]}"]
state = self.brain_state_db.get(self.roi_names[source_idx])
if state:
info_lines.append(f"State: {state[:80]}")
info_lines.append(f"Connections ({len(depth1)} direct, {len(depth2)} multi-hop):")
for c in shown:
ti = c["target_idx"]
w = c["weight"]
# For depth-1: line goes from selected ROI to target
# For depth-2+: line goes from intermediate source to target
from_idx = c["source_idx"]
from_pos = self.centroids[from_idx]
to_pos = self.centroids[ti]
# Create line
line = vtk.vtkLineSource()
line.SetPoint1(float(from_pos[0]), float(from_pos[1]), float(from_pos[2]))
line.SetPoint2(float(to_pos[0]), float(to_pos[1]), float(to_pos[2]))
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(line.GetOutputPort())
actor = vtk.vtkActor()
actor.SetMapper(mapper)
# Color: green for positive, red for negative; dimmer for multi-hop
norm_w = c["abs_weight"] / max(max_w, 1e-9)
is_multihop = c["depth"] > 1
if w > 0:
if is_multihop:
actor.GetProperty().SetColor(0.4, 0.7, 0.4) # dimmer green
else:
actor.GetProperty().SetColor(0.2, 0.9, 0.2)
else:
if is_multihop:
actor.GetProperty().SetColor(0.7, 0.4, 0.4) # dimmer red
else:
actor.GetProperty().SetColor(0.9, 0.2, 0.2)
line_width = max(1.0, 4.0 * norm_w) if not is_multihop else max(1.0, 2.5 * norm_w)
actor.GetProperty().SetLineWidth(line_width)
actor.GetProperty().SetOpacity(max(0.3, norm_w * (0.7 if is_multihop else 1.0)))
self.ren.AddActor(actor)
self._connection_actors.append(actor)
# Highlight target ROI
if ti < len(self._roi_actors):
if w > 0:
self._roi_actors[ti].GetProperty().SetColor(0.2, 0.9, 0.2)
else:
self._roi_actors[ti].GetProperty().SetColor(0.9, 0.2, 0.2)
opacity = min(1.0, 0.5 + norm_w * 0.5) if not is_multihop else min(0.9, 0.3 + norm_w * 0.4)
self._roi_actors[ti].GetProperty().SetOpacity(opacity)
depth_tag = f"d{c['depth']}" if is_multihop else " "
sign_tag = "inh" if w < 0 else "exc"
info_lines.append(f" {depth_tag}: {self.roi_names[ti]} "
f"w={w:+.4f} ({sign_tag})")
self._sel_actor.SetInput("\n".join(info_lines))
self.win.Render()
def _clear_state_labels(self):
"""Remove all 3D state text labels and propagation lines."""
for act in self._state_label_actors:
self.ren.RemoveActor(act)
self._state_label_actors.clear()
for act in self._propagation_line_actors:
self.ren.RemoveActor(act)
self._propagation_line_actors.clear()
@staticmethod
def _word_wrap(text: str, width: int = 45, max_lines: int = 20) -> str:
"""Word-wrap text to fit in a VTK text actor."""
lines = []
for line in text.split("\n"):
while len(line) > width:
brk = line.rfind(" ", 0, width)
if brk <= 0:
brk = width
lines.append(line[:brk])
line = line[brk:].lstrip()
lines.append(line)
return "\n".join(lines[:max_lines])
def _add_state_label(self, roi_idx: int, text: str, color=(1.0, 0.4, 0.4)):
"""Add a small 3D text label centered on an ROI showing its updated state."""
pos = self.centroids[roi_idx]
actor = vtk.vtkBillboardTextActor3D()
# Truncate to keep labels compact
short = text[:60] + "..." if len(text) > 60 else text
actor.SetInput(short)
# Position directly at the ROI center — billboard text will face camera
actor.SetPosition(float(pos[0]), float(pos[1]), float(pos[2]))
tp = actor.GetTextProperty()
tp.SetColor(*color)
tp.SetFontSize(10)
tp.SetFontFamilyToCourier()
tp.SetBold(True)
tp.SetJustificationToCentered()
tp.SetVerticalJustificationToCentered()
self.ren.AddActor(actor)
self._state_label_actors.append(actor)
# Highlight the ROI sphere in red
if roi_idx < len(self._roi_actors):
self._roi_actors[roi_idx].GetProperty().SetColor(*color)
self._roi_actors[roi_idx].GetProperty().SetOpacity(1.0)
def _add_propagation_line(self, source_idx: int, target_idx: int,
color=(1.0, 0.3, 0.3)):
"""Draw a line from source to target ROI during animated propagation."""
p1 = self.centroids[source_idx]
p2 = self.centroids[target_idx]
pts = vtk.vtkPoints()
pts.InsertNextPoint(float(p1[0]), float(p1[1]), float(p1[2]))
pts.InsertNextPoint(float(p2[0]), float(p2[1]), float(p2[2]))
line = vtk.vtkLine()
line.GetPointIds().SetId(0, 0)
line.GetPointIds().SetId(1, 1)
cells = vtk.vtkCellArray()
cells.InsertNextCell(line)
pd = vtk.vtkPolyData()
pd.SetPoints(pts)
pd.SetLines(cells)
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputData(pd)
actor = vtk.vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().SetColor(*color)
actor.GetProperty().SetLineWidth(3.0)
actor.GetProperty().SetOpacity(0.8)
self.ren.AddActor(actor)
self._propagation_line_actors.append(actor)
def _select_roi(self, idx: int):
"""Select an ROI."""
# Reset old selection
if self.selected_roi is not None and self.selected_roi < len(self._roi_actors):
self._roi_actors[self.selected_roi].GetProperty().SetColor(0.6, 0.6, 0.6)
self._roi_actors[self.selected_roi].GetProperty().SetOpacity(0.7)
# Reset all ROIs
for act in self._roi_actors:
act.GetProperty().SetColor(0.6, 0.6, 0.6)
act.GetProperty().SetOpacity(0.7)
self.selected_roi = idx
if idx < len(self._roi_actors):
self._roi_actors[idx].GetProperty().SetColor(1.0, 1.0, 0.0)
self._roi_actors[idx].GetProperty().SetOpacity(1.0)
self._show_connections(idx, depth=self.propagation_depth,
top_k=self.propagation_top_k)
print(f"[select] ROI {idx}: {self.roi_names[idx]} "
f"(depth={self.propagation_depth}, top_k={self.propagation_top_k})")
def run(self):
"""Start the interactive visualizer."""
iren = vtk.vtkRenderWindowInteractor()
iren.SetRenderWindow(self.win)
style = vtk.vtkInteractorStyleTrackballCamera()
iren.SetInteractorStyle(style)
def on_click(obj, ev):
x, y = obj.GetEventPosition()
if self.picker.Pick(x, y, 0, self.ren) <= 0:
return
# Find nearest ROI
px, py, pz = self.picker.GetPickPosition()
pos = np.array([px, py, pz], np.float32)
dists = np.linalg.norm(self.centroids - pos, axis=1)
nearest = int(np.argmin(dists))
if dists[nearest] < 10.0: # threshold
self._anim_playing = False
self._summary_actor.VisibilityOff()
self._story_actor.VisibilityOff()
self._clear_state_labels()
self._select_roi(nearest)
def on_key(obj, ev):
key = obj.GetKeySym()
key_lower = key.lower() if key else ""
shift = bool(obj.GetShiftKey())
if key_lower == "escape":
obj.TerminateApp()
elif key_lower == "p" and not shift:
# Perturb selected ROI (synchronous — VTK freezes during GPT)
self._anim_playing = False
if self.selected_roi is None:
print("[perturb] Select an ROI first (click).")
return
name = self.roi_names[self.selected_roi]
current_state = self.brain_state_db.get(name)
self._sel_actor.SetInput(f"Generating perturbation options\nfor {name}...\n(window will freeze briefly)")
self.win.Render()
print(f"\n[perturb] Region: {name}")
if current_state:
print(f" Current state: {current_state}")
print(f" Fetching perturbation options from GPT...")
sys.stdout.flush()
try:
proposals = self.brain_state_db.propose_perturbations(name)
except Exception as e:
print(f"[perturb] GPT proposal failed: {e}")
proposals = [
"Heightened activity in this region",
"Suppressed activity in this region",
"Shift to an alternative processing mode",
"Disrupted connectivity with downstream regions",
]
# Show options in VTK and console
lines = [f"Perturbation options for:", name[:60], ""]
for i, p in enumerate(proposals, 1):
lines.append(f" {i}. {p[:55]}")
lines.append(f" 5. (Custom — type in console)")
lines.append("")
lines.append("Press 1-5 in VTK window")
self._sel_actor.SetInput("\n".join(lines))
self.win.Render()
print(f"\n Perturbation options for {name}:")
for i, p in enumerate(proposals, 1):
print(f" {i}. {p}")
print(f" 5. (Write your own)")
print(f" >>> Press 1-5 in the VTK window <<<\n")
sys.stdout.flush()
self._perturb_proposals = proposals
self._perturb_region = name
self._perturb_waiting = True
elif key_lower in ("1", "2", "3", "4") and self._perturb_waiting:
# User picked a perturbation option (synchronous)
idx = int(key_lower) - 1
desc = self._perturb_proposals[idx]
self._perturb_waiting = False
self._perturb_proposals = None
name = self._perturb_region
print(f"[perturb] Applying option {key_lower}: {desc}")
self._sel_actor.SetInput(f"Applying perturbation\nto {name}...\n(window will freeze briefly)")
self.win.Render()
try:
new_state = self.brain_state_db.alter_region_state(
name, desc, skip_validation=True)
print(f"[perturb] {name} -> {new_state}")
self._sel_actor.SetInput(f"Perturbed: {name}\n{new_state[:80]}")
except Exception as e:
print(f"[perturb] Error: {e}")
self._sel_actor.SetInput(f"Perturbation failed: {e}")
self.win.Render()
elif key_lower == "5" and self._perturb_waiting:
# Custom perturbation — synchronous console input
self._perturb_waiting = False
self._perturb_proposals = None
name = self._perturb_region
self._sel_actor.SetInput(f"Type perturbation in console\nthen press Enter")
self.win.Render()
print(f" >>> Type your custom perturbation in the console <<<")
sys.stdout.flush()
desc = input(" Enter your perturbation: ").strip()
if not desc:
print("[perturb] Cancelled.")
return
print(f"[perturb] Applying: {desc}")
self._sel_actor.SetInput(f"Applying perturbation\nto {name}...")
self.win.Render()
try:
new_state = self.brain_state_db.alter_region_state(
name, desc, skip_validation=True)
print(f"[perturb] {name} -> {new_state}")
self._sel_actor.SetInput(f"Perturbed: {name}\n{new_state[:80]}")
except Exception as e:
print(f"[perturb] Error: {e}")
self._sel_actor.SetInput(f"Perturbation failed: {e}")
self.win.Render()
elif key_lower == "p" and shift:
# Propagate through network (synchronous)
if self.selected_roi is None:
print("[propagate] Select an ROI first.")
return
if not self.brain_state_db.has_states():
print("[propagate] Initialize states first (s).")
return
source_name = self.roi_names[self.selected_roi]
source_idx = self.selected_roi
connections = get_strongest_connections(
self.A, source_idx,
top_k=self.propagation_top_k,
depth=self.propagation_depth
)
self._sel_actor.SetInput(f"Propagating from {source_name}...\n(window will freeze briefly)")
self._clear_state_labels()
self._summary_actor.VisibilityOff()
self._story_actor.VisibilityOff()
self.win.Render()
print(f"[propagate] From {source_name} to "
f"{len(connections)} regions (graph-based)...")
sys.stdout.flush()
# Build name->index map and target->source map for visualization
name_to_idx = {n: i for i, n in enumerate(self.roi_names)}
# Map target_name -> source_idx from the connections list
target_source_map = {}
for c in connections:
tname = self.roi_names[c["target_idx"]]
target_source_map[tname] = c["source_idx"]
# Collect propagation steps for looped animation
self._anim_steps = [] # list of (from_idx, to_idx, state_text, depth)
def _render_update(msg):
"""Called per-region during propagation."""
print(f" {msg}")
sys.stdout.flush()
if ": " in msg:
parts = msg.strip().split(": ", 1)
target_name = parts[0].strip()
new_state = parts[1].strip()
ti = name_to_idx.get(target_name)
if ti is not None:
# Draw line from the actual source (not always the original)
from_idx = target_source_map.get(target_name, source_idx)
# Find depth for color
depth = 1
for c in connections:
if c["target_idx"] == ti:
depth = c.get("depth", 1)
break
color = (1.0, 0.3, 0.3) if depth == 1 else (1.0, 0.6, 0.2)
self._add_propagation_line(from_idx, ti, color=color)
self._add_state_label(ti, new_state, color=color)
self.win.Render()
# Store for animation loop
self._anim_steps.append((from_idx, ti, new_state, depth))
try:
for c in connections:
c["target_name"] = self.roi_names[c["target_idx"]]
updates = self.brain_state_db.propagate_through_graph(
source_name, connections,
A=self.A, roi_names=self.roi_names,
callback=_render_update
)
if updates:
summary = self.brain_state_db.summarize_changes(
updates, source_name
)
story = self.brain_state_db.generate_flow_story(
updates, source_name, connections=connections
)
print(f"\n--- PROPAGATION SUMMARY ---")
print(summary)
print(f"\n--- INFORMATION FLOW STORY ---")
print(story)
print("--- END ---\n")
# Show summary in top-left
self._summary_actor.SetInput(
self._word_wrap(f"PROPAGATION SUMMARY\n{summary}", 45, 20))
self._summary_actor.VisibilityOn()
# Show story in top-right
self._story_actor.SetInput(
self._word_wrap(f"INFORMATION FLOW\n{story}", 45, 20))
self._story_actor.VisibilityOn()
# Clear yellow status text
self._sel_actor.SetInput("")
# Start looped animation
self._anim_source_idx = source_idx
self._anim_frame = 0
self._anim_playing = True
else:
print("[propagate] No changes.")
except Exception as e:
print(f"[propagate] Error: {e}")
import traceback
traceback.print_exc()
self.win.Render()
elif key_lower == "s":
# Initialize states (synchronous)
region_names = self.roi_names
self._sel_actor.SetInput("Enter brain state in console...")
self.win.Render()
print("[states] Enter global brain state (type in console):")
sys.stdout.flush()
gs = input(" > ").strip()
self._sel_actor.SetInput(f"Initializing states...\n(window will freeze)")
self.win.Render()
try:
result = self.brain_state_db.initialize_from_global(
gs, region_names,
callback=lambda m: print(f" {m}")
)
print(f"[states] {result}")
self._sel_actor.SetInput("States initialized.")
except Exception as e:
print(f"[states] Error: {e}")
self._sel_actor.SetInput(f"State init failed: {e}")
self.win.Render()
elif key_lower == "r":
self.brain_state_db.clear()
print("[states] Cleared all states.")
elif key_lower in ("plus", "equal"):
self.connection_threshold = min(0.5, self.connection_threshold * 1.5)
print(f"[threshold] {self.connection_threshold:.3f}")
if self.selected_roi is not None:
self._show_connections(self.selected_roi,
depth=self.propagation_depth,
top_k=self.propagation_top_k)
elif key_lower in ("minus", "underscore"):
self.connection_threshold = max(0.001, self.connection_threshold / 1.5)
print(f"[threshold] {self.connection_threshold:.3f}")
if self.selected_roi is not None:
self._show_connections(self.selected_roi,
depth=self.propagation_depth,
top_k=self.propagation_top_k)
elif key_lower == "bracketright":
# ] = increase propagation depth
self.propagation_depth = min(6, self.propagation_depth + 1)
print(f"[depth] propagation depth = {self.propagation_depth}")
self._sel_actor.SetInput(
f"Propagation depth: {self.propagation_depth}\n"
f"(top_k={self.propagation_top_k} per level)")
if self.selected_roi is not None:
self._show_connections(self.selected_roi,
depth=self.propagation_depth,
top_k=self.propagation_top_k)
self.win.Render()
elif key_lower == "bracketleft":
# [ = decrease propagation depth
self.propagation_depth = max(1, self.propagation_depth - 1)
print(f"[depth] propagation depth = {self.propagation_depth}")
self._sel_actor.SetInput(
f"Propagation depth: {self.propagation_depth}\n"
f"(top_k={self.propagation_top_k} per level)")
if self.selected_roi is not None:
self._show_connections(self.selected_roi,
depth=self.propagation_depth,
top_k=self.propagation_top_k)
self.win.Render()
elif key_lower == "period":
# . = increase top_k (more connections per level)
self.propagation_top_k = min(50, self.propagation_top_k + 5)
print(f"[top_k] connections per level = {self.propagation_top_k}")
if self.selected_roi is not None:
self._show_connections(self.selected_roi,
depth=self.propagation_depth,
top_k=self.propagation_top_k)
self.win.Render()
elif key_lower == "comma":
# , = decrease top_k
self.propagation_top_k = max(3, self.propagation_top_k - 5)
print(f"[top_k] connections per level = {self.propagation_top_k}")
if self.selected_roi is not None:
self._show_connections(self.selected_roi,
depth=self.propagation_depth,
top_k=self.propagation_top_k)
self.win.Render()
def on_anim_timer(_o, _e):
"""Looped propagation animation — show signal traveling step by step."""
if not self._anim_playing or not self._anim_steps:
return
frame = self._anim_frame
steps = self._anim_steps
total_frames = len(steps) + 6 # steps + pause frames at end
if frame == 0:
# Clear previous animation visuals
self._clear_state_labels()
# Show source ROI highlighted
if self._anim_source_idx < len(self._roi_actors):
self._roi_actors[self._anim_source_idx].GetProperty().SetColor(1.0, 1.0, 0.0)
self._roi_actors[self._anim_source_idx].GetProperty().SetOpacity(1.0)
if frame < len(steps):
from_idx, to_idx, state_text, depth = steps[frame]
color = (1.0, 0.3, 0.3) if depth == 1 else (1.0, 0.6, 0.2)
self._add_propagation_line(from_idx, to_idx, color=color)
self._add_state_label(to_idx, state_text, color=color)
# Highlight target ROI
if to_idx < len(self._roi_actors):
self._roi_actors[to_idx].GetProperty().SetColor(*color)
self._roi_actors[to_idx].GetProperty().SetOpacity(1.0)
self._anim_frame = frame + 1
if self._anim_frame >= total_frames:
# Reset ROI colors and loop
for act in self._roi_actors:
act.GetProperty().SetColor(0.6, 0.6, 0.6)
act.GetProperty().SetOpacity(0.7)
self._anim_frame = 0
self.win.Render()
iren.Initialize()
iren.AddObserver("LeftButtonPressEvent", on_click)
iren.AddObserver("KeyPressEvent", on_key)
iren.AddObserver("TimerEvent", on_anim_timer)
iren.CreateRepeatingTimer(500) # animation tick every 500ms
self.win.Render()
print("\n=== rDCIM Propagation Visualizer ===")
print(f" ROIs: {self.R}")
print(f" Max |weight|: {self.max_weight:.4f}")
print(f" Click ROI to select | p perturb | Shift+P propagate")
print(f" s init states | r reset | +/- threshold")
print(f" [/] depth ({self.propagation_depth}) | ,/. top_k ({self.propagation_top_k}) | Esc quit")
print()
iren.Start()
def main():
_ensure_ssl()
try:
from dotenv import load_dotenv
load_dotenv(PROJECT_ROOT / ".env")
except ImportError:
pass
ap = argparse.ArgumentParser(description="rDCIM Propagation Visualizer")
ap.add_argument("--rdcim", type=Path, default=DEFAULT_RDCIM,
help="rDCIM matrix .npy file")
ap.add_argument("--centroids", type=Path, default=DEFAULT_CENTROIDS,
help="ROI centroid positions .npy file")
ap.add_argument("--global-state", type=str, default="",
help="Initialize brain states with this global state")
ap.add_argument("--perturb", type=int, default=None,
help="ROI index to perturb on startup")
ap.add_argument("--perturbation", type=str, default="",
help="Perturbation description")
ap.add_argument("--hq", action="store_true",
help="Use high-quality GPT model (gpt-5.4) instead of gpt-5.4-mini")
ap.add_argument("--debug", action="store_true",
help="Print full LLM prompts to console before each call")
ap.add_argument("--extra-parcellation", type=Path, default=None,
help="Path to NIfTI parcellation file for finer subregion labels")
ap.add_argument("--extra-parcellation-labels", type=Path, default=None,
help="JSON label map for extra parcellation")
args = ap.parse_args()
model = "gpt-5.4" if args.hq else "gpt-5.4-mini"
print(f"[config] LLM model: {model}")
A = load_rdcim(args.rdcim)
centroids = load_centroids(args.centroids)
if A.shape[0] != centroids.shape[0]:
print(f"[warning] matrix ({A.shape[0]}) != centroids ({centroids.shape[0]})")
n = min(A.shape[0], centroids.shape[0])
A = A[:n, :n]
centroids = centroids[:n]
roi_names = get_roi_names(A.shape[0])
# Map ROI names to actual Allen atlas regions
print("[init] Mapping ROIs to anatomical regions...")
roi_names = map_rois_to_regions(centroids, roi_names)
brain_db = BrainStateDB(DEFAULT_STATE_FILE, model=model, debug=args.debug)
if args.global_state:
print(f"[init] Initializing brain states: {args.global_state}")
brain_db.initialize_from_global(args.global_state, roi_names)
viz = RDCIMVisualizer(A, centroids, roi_names, brain_db)
if args.perturb is not None and args.perturbation:
if 0 <= args.perturb < len(roi_names):
brain_db.alter_region_state(roi_names[args.perturb], args.perturbation)
viz.run()
if __name__ == "__main__":
main()
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