Upload app.py
Browse files
app.py
CHANGED
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@@ -144,15 +144,30 @@ def resolve_text(text_input, file_input):
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# SINGLE-SPEAKER MODES
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# ==========================================
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@spaces.GPU
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-
def generate_custom_voice(text, file_input, language, speaker_label, instruction):
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resolved_text = resolve_text(text, file_input)
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model = get_model("custom")
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speaker = speaker_label.split("--")[0].strip()
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lang = language if language != "Auto" else "Auto"
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kwargs = {"text": resolved_text, "language": lang, "speaker": speaker}
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if instruction and instruction.strip():
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kwargs["instruct"] = instruction.strip()
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print(f"[TTS] Custom: speaker={speaker}, lang={lang}")
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wavs, sr = model.generate_custom_voice(**kwargs)
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path = os.path.join(OUTPUT_DIR, f"custom_{int(time.time())}.wav")
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sf.write(path, wavs[0], sr)
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@@ -160,23 +175,39 @@ def generate_custom_voice(text, file_input, language, speaker_label, instruction
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@spaces.GPU
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def generate_voice_design(text, file_input, language, voice_description):
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resolved_text = resolve_text(text, file_input)
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if not voice_description.strip():
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raise gr.Error("Please describe the voice you want.")
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model = get_model("design")
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lang = language if language != "Auto" else "Auto"
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-
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wavs, sr = model.generate_voice_design(text=resolved_text, language=lang, instruct=voice_description)
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path = os.path.join(OUTPUT_DIR, f"design_{int(time.time())}.wav")
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sf.write(path, wavs[0], sr)
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return path
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def
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"""
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if not client:
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return text
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try:
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response = client.chat.completions.create(
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model=OMNI_MODEL, modalities=["text"],
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@@ -184,32 +215,93 @@ def enhance_text_with_emotions(client, text):
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{
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"role": "system",
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"content": (
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"You are an audiobook
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"emotional
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"
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"
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"
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"
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"Rules:\n"
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"
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"
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),
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},
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{"role": "user", "content": f"
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],
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)
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except Exception as e:
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print(f"[Emotions]
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def extract_pdf_sections(filepath):
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@@ -277,23 +369,29 @@ def generate_voice_clone(text, file_input, language, ref_audio, ref_text, add_em
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if ref_audio is None:
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raise gr.Error("Please upload a reference audio sample.")
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# Enhance text with emotions if requested
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final_text = resolved_text
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if add_emotions:
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client = get_llm_client()
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if client:
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-
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-
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-
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model = get_model("clone")
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lang = language if language != "Auto" else "Auto"
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kwargs = {"text":
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if ref_text and ref_text.strip():
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kwargs["ref_text"] = ref_text.strip()
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else:
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kwargs["x_vector_only_mode"] = True
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print(f"[TTS] Clone: lang={lang}, emotions={'yes' if add_emotions else 'no'}")
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wavs, sr = model.generate_voice_clone(**kwargs)
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path = os.path.join(OUTPUT_DIR, f"clone_{int(time.time())}.wav")
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sf.write(path, wavs[0], sr)
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@@ -608,13 +706,15 @@ with gr.Blocks(title="Qwen3-TTS Demo") as demo:
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cv_speaker = gr.Dropdown(choices=SPEAKER_CHOICES,
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value="Ryan -- Dynamic male, strong rhythmic drive (English)",
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label="Speaker")
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cv_instruct = gr.Textbox(label="Emotion / Style (optional)",
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placeholder="e.g. Very happy, Whisper softly, Speak with authority...")
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cv_btn = gr.Button("Generate", variant="primary")
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with gr.Column():
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cv_audio = gr.Audio(label="Generated Speech", type="filepath")
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cv_btn.click(fn=generate_custom_voice,
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inputs=[cv_text, cv_file, cv_lang, cv_speaker, cv_instruct], outputs=cv_audio)
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# ββ Tab 2: Voice Design ββ
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with gr.Tab("Voice Design"):
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@@ -637,11 +737,13 @@ with gr.Blocks(title="Qwen3-TTS Demo") as demo:
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],
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inputs=[vd_desc], label="Examples",
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)
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vd_btn = gr.Button("Generate", variant="primary")
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with gr.Column():
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vd_audio = gr.Audio(label="Generated Speech", type="filepath")
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vd_btn.click(fn=generate_voice_design,
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inputs=[vd_text, vd_file, vd_lang, vd_desc], outputs=vd_audio)
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# ββ Tab 3: Voice Clone ββ
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with gr.Tab("Voice Clone"):
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# SINGLE-SPEAKER MODES
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# ==========================================
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@spaces.GPU
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def generate_custom_voice(text, file_input, language, speaker_label, instruction, auto_emotions):
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resolved_text = resolve_text(text, file_input)
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speaker = speaker_label.split("--")[0].strip()
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lang = language if language != "Auto" else "Auto"
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if auto_emotions:
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client = get_llm_client()
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if client:
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tmp_dir = os.path.join(OUTPUT_DIR, f"cv_{int(time.time())}")
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os.makedirs(tmp_dir, exist_ok=True)
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segments = analyze_emotions_for_segments(client, resolved_text)
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audio_files = generate_segments_with_emotions(
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segments, language, speaker, "custom", tmp_dir,
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)
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if audio_files:
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final = os.path.join(OUTPUT_DIR, f"custom_{int(time.time())}.wav")
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concatenate_wavs(audio_files, final)
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return final
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# Fallback: single generation
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model = get_model("custom")
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kwargs = {"text": resolved_text, "language": lang, "speaker": speaker}
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if instruction and instruction.strip():
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kwargs["instruct"] = instruction.strip()
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wavs, sr = model.generate_custom_voice(**kwargs)
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path = os.path.join(OUTPUT_DIR, f"custom_{int(time.time())}.wav")
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sf.write(path, wavs[0], sr)
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@spaces.GPU
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def generate_voice_design(text, file_input, language, voice_description, auto_emotions):
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resolved_text = resolve_text(text, file_input)
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if not voice_description.strip():
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raise gr.Error("Please describe the voice you want.")
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lang = language if language != "Auto" else "Auto"
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if auto_emotions:
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client = get_llm_client()
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if client:
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tmp_dir = os.path.join(OUTPUT_DIR, f"vd_{int(time.time())}")
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os.makedirs(tmp_dir, exist_ok=True)
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segments = analyze_emotions_for_segments(client, resolved_text)
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audio_files = generate_segments_with_emotions(
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segments, language, None, "design", tmp_dir,
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voice_desc=voice_description.strip(),
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)
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if audio_files:
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final = os.path.join(OUTPUT_DIR, f"design_{int(time.time())}.wav")
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concatenate_wavs(audio_files, final)
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return final
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# Fallback: single generation
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model = get_model("design")
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wavs, sr = model.generate_voice_design(text=resolved_text, language=lang, instruct=voice_description)
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path = os.path.join(OUTPUT_DIR, f"design_{int(time.time())}.wav")
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sf.write(path, wavs[0], sr)
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return path
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def analyze_emotions_for_segments(client, text):
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"""Split text into segments with emotion instructions for single-speaker mode."""
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if not client:
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return [{"text": text, "emotion": ""}]
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try:
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response = client.chat.completions.create(
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model=OMNI_MODEL, modalities=["text"],
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{
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"role": "system",
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"content": (
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"You are an audiobook director. Split this text into segments where "
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"the emotional tone changes. For each segment, provide an emotion/delivery "
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"instruction for the voice actor.\n\n"
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"Output ONLY valid JSON:\n"
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'{"segments": [\n'
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' {"text": "The lighthouse stood tall against the storm.", "emotion": "Atmospheric, steady, painting the scene"},\n'
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' {"text": "She ran to the door, heart pounding.", "emotion": "Urgent, breathless, rising tension"},\n'
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' {"text": "And then... silence.", "emotion": "Quiet, dramatic pause, barely above a whisper"}\n'
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"]}\n\n"
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"Rules:\n"
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"- Include ALL text, do not skip anything\n"
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"- Keep segments in original order\n"
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"- Each segment should be 1-4 sentences with a consistent emotion\n"
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"- Be specific with emotions: not just 'sad' but 'quietly heartbroken, voice trailing off'\n"
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"- Merge text with the same emotion\n"
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"- Dialogue should have the emotion of the speaker\n"
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"- Output ONLY JSON, no markdown, no backticks"
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),
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},
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{"role": "user", "content": f"Direct this text with emotions:\n\n{text[:6000]}"},
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],
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)
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raw = response.choices[0].message.content.strip()
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raw = re.sub(r'^```json\s*', '', raw)
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raw = re.sub(r'\s*```$', '', raw)
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data = json.loads(raw)
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segments = data.get("segments", [])
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if segments:
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print(f"[Emotions] Split into {len(segments)} emotional segments")
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return segments
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except Exception as e:
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print(f"[Emotions] Analysis failed: {e}")
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return [{"text": text, "emotion": ""}]
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@spaces.GPU
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def generate_segments_with_emotions(segments, language, speaker, model_type, tmp_dir,
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voice_desc=None, ref_audio=None, ref_text=None):
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"""Generate audio for multiple emotion-tagged segments using one voice."""
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model = get_model(model_type)
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lang = language if language != "Auto" else "Auto"
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audio_files = []
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# Create pause between segments
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pause_path = os.path.join(tmp_dir, "seg_pause.wav")
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generate_silence(0.6, pause_path)
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for i, seg in enumerate(segments):
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seg_text = seg.get("text", "").strip()
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emotion = seg.get("emotion", "")
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if not seg_text:
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continue
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path = os.path.join(tmp_dir, f"emoseg_{i:04d}.wav")
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try:
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if model_type == "custom":
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kwargs = {"text": seg_text, "language": lang, "speaker": speaker}
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if emotion:
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kwargs["instruct"] = emotion
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wavs, sr = model.generate_custom_voice(**kwargs)
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elif model_type == "design":
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instruct = voice_desc or ""
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if emotion:
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instruct = f"{instruct}. {emotion}" if instruct else emotion
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wavs, sr = model.generate_voice_design(text=seg_text, language=lang, instruct=instruct)
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elif model_type == "clone":
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kwargs = {"text": seg_text, "language": lang, "ref_audio": ref_audio}
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if ref_text:
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kwargs["ref_text"] = ref_text
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else:
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kwargs["x_vector_only_mode"] = True
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wavs, sr = model.generate_voice_clone(**kwargs)
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sf.write(path, wavs[0], sr)
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audio_files.append(path)
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print(f"[Emotions] Seg {i}: '{emotion[:40]}' -> OK")
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except Exception as e:
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print(f"[Emotions] Seg {i} failed: {e}")
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fail = os.path.join(tmp_dir, f"fail_{i:04d}.wav")
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generate_silence(1.0, fail)
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audio_files.append(fail)
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# Add pause between segments
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if i < len(segments) - 1:
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audio_files.append(pause_path)
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return audio_files
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def extract_pdf_sections(filepath):
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if ref_audio is None:
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raise gr.Error("Please upload a reference audio sample.")
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if add_emotions:
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client = get_llm_client()
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if client:
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tmp_dir = os.path.join(OUTPUT_DIR, f"vc_{int(time.time())}")
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os.makedirs(tmp_dir, exist_ok=True)
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segments = analyze_emotions_for_segments(client, resolved_text)
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audio_files = generate_segments_with_emotions(
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segments, language, None, "clone", tmp_dir,
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ref_audio=ref_audio, ref_text=ref_text if ref_text and ref_text.strip() else None,
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)
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if audio_files:
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final = os.path.join(OUTPUT_DIR, f"clone_{int(time.time())}.wav")
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concatenate_wavs(audio_files, final)
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return final
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# Fallback: single generation
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model = get_model("clone")
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lang = language if language != "Auto" else "Auto"
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kwargs = {"text": resolved_text, "language": lang, "ref_audio": ref_audio}
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if ref_text and ref_text.strip():
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kwargs["ref_text"] = ref_text.strip()
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else:
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kwargs["x_vector_only_mode"] = True
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wavs, sr = model.generate_voice_clone(**kwargs)
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path = os.path.join(OUTPUT_DIR, f"clone_{int(time.time())}.wav")
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sf.write(path, wavs[0], sr)
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cv_speaker = gr.Dropdown(choices=SPEAKER_CHOICES,
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value="Ryan -- Dynamic male, strong rhythmic drive (English)",
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label="Speaker")
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cv_instruct = gr.Textbox(label="Emotion / Style (optional, used when auto-emotions is off)",
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placeholder="e.g. Very happy, Whisper softly, Speak with authority...")
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cv_emotions = gr.Checkbox(value=True, label="Auto-detect emotions",
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info="AI analyzes text and varies tone/emotion per segment. Requires DASHSCOPE_API_KEY.")
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cv_btn = gr.Button("Generate", variant="primary")
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with gr.Column():
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cv_audio = gr.Audio(label="Generated Speech", type="filepath")
|
| 716 |
cv_btn.click(fn=generate_custom_voice,
|
| 717 |
+
inputs=[cv_text, cv_file, cv_lang, cv_speaker, cv_instruct, cv_emotions], outputs=cv_audio)
|
| 718 |
|
| 719 |
# ββ Tab 2: Voice Design ββ
|
| 720 |
with gr.Tab("Voice Design"):
|
|
|
|
| 737 |
],
|
| 738 |
inputs=[vd_desc], label="Examples",
|
| 739 |
)
|
| 740 |
+
vd_emotions = gr.Checkbox(value=True, label="Auto-detect emotions",
|
| 741 |
+
info="AI varies tone/emotion per segment. Requires DASHSCOPE_API_KEY.")
|
| 742 |
vd_btn = gr.Button("Generate", variant="primary")
|
| 743 |
with gr.Column():
|
| 744 |
vd_audio = gr.Audio(label="Generated Speech", type="filepath")
|
| 745 |
vd_btn.click(fn=generate_voice_design,
|
| 746 |
+
inputs=[vd_text, vd_file, vd_lang, vd_desc, vd_emotions], outputs=vd_audio)
|
| 747 |
|
| 748 |
# ββ Tab 3: Voice Clone ββ
|
| 749 |
with gr.Tab("Voice Clone"):
|